Review: Ratchet & Clank Future: A Crack in Time

Review: Ratchet & Clank Future: A Crack in Time

It's more Ratchet & Clank ... but is that enough?

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I find your logic a little backwards. If you've never played a Ratchet & Clank game, it will feel like more of the same? Does that make sense? or is it me?

Anyone who's ever enjoyed a Ratchet & Clank game will know that all the review needs to say is "new" and "Ratchet & Clank" and its quality won't ever come into question (except maybe the PS2 ports of Size Matters and Secret Agent Clank).

You question should read "It's more Ratchet & Clank ... isn't that enough?"

Frankly, Ratchet & Clank games feature some of the best action/platforming you'll ever find, and when something is that consistently good, innovation takes a back seat to quality. and that's fine with me.

There are too many good games for the PS3. I want one!

Yeah I gotta agree with saint here. I mean lets say I've been under a rock all my life and never played a Megaman game before, I pick up Megaman 9 which doesn't really do anything new, in fact it does everything old. Does that mean It will feel like more of the same from Capcom? not to me I've never played these games before.

I mean nothing about the review is wrong, but it sounds like it's coming from someone who is invested in the R&C mythos. Of course it feels like more of the same to you.

OR and making sure I'm not getting this wrong are you saying that the game drags on too long and it should have been shorter?

I don't think it could have been much shorter. I completed in in little over 6 hours. For me, a 6 hour game wasn't worth 40 so I completed it and got a full refund. By all means, it is a brilliant game, but I believe that it is meant to appeal more to their previous customers than it is to entice more to the series. I realise that may sound idiotic seeing as this is a sequel, but even so, I was incredibly let down by the lack of length. If anyone here wants some advice before getting this game, buy it from a shop that gives you a week return policy and take it back once you've completed it. That's what I did and now I plan to invest that 40 into a game with more depth.

Wellllll... yeah. Even despite it's kinda hard to get any console games here,i'm on my way to obtaining older installments,and would really like to play this one,too. Because it's exactly the kind of games i want and need.

Also,it's kind of weird that if you're new,you will find it unoriginal. You will find it short,yeah. But if it's first R&C game for you,you won't think too much about how unoriginal it is. Because these guns,these characters - every part of this universe kicks ass. Lots and lots of it.

...no,seriously. In this game,you have a Gatling rocket launcher with it's own dramatic music attached! What the FUDGE else could you POSSIBLY EVER WANT,people!?!

I have to agree that some of the gameplay is the same from the other games, but Insomniac is playing it more safe and keeping true to the Future series style. Personally, I'm satisfied with the combat style. It may seem like its the same, but then again it is Ratchet and Clank. They style is it's trademark, it shouldn't have a drastic change (though ti would be nice to see a noticiable improvment.
I like the new puzzles that you do as Clank, they may get complex but they make you think more than other puzzles I've seen before in other games.
The weapons are nice. Yes, some of them are revisits from Tools of Destruction and it may seem like there is a lack of innovation there. But the new weapons are somthing esle to behold, like the construo line of weapons and the fan created weapon (Siral of Death) from "My Blaster Runs Hot" contest.


The space travel and combat may seem a little bland and arcadey, but I like the break from the regualar gameplay. But I agree that it could have been better and more appealing.
Its a good platformer combat and partial puzzle game.
Overall, it is safe, the puzzles are complex, it looks beautiful, collecting Zoni is required, eh...its good. I got it, and I don't regret it (mainly because I'm a Ratchet and Clank fan from the start)

The two R&C games are my number 1+2 reason for wanting a PS3. And the downloadable Quest for Booty is #3. Glad to see I won't be disappointed by the series when I acquire a PS3.

Keep up the quality, Insomniac.

I do feel Insomniac tried to do to much in terms of gameplay variety.

It's still a great game though. Mainly due to the return of Dr. Nefarious and Qwark's transvestial escapades.

Shame that platformers are such a tiny niche genre (then again, far too many rubbish ones in old days) so glad to see Ratchet and Clank still going strong. I'll get this...after I donwload Quest for Booty someday.

Now we just need a new Sly Cooper and I will be stoked. (And not one that's all about his friends, either.)

Wow, I haven't played a R+C game since the PS2 days. Are they still good? no way. It's not possible.

Sonic sucked after he moved away from the Mega Drive
Spyro + Crash sucked after they moved away from PS1.

Don't you get it, Insomniac? you're meant to stop trying and churn out crap!

That Clank stuff looks alarmingly like it came right out of the Braid playbook. Not that there's anything wrong with that, of course, and for that matter, Braid didn't even do it first, but nevertheless.

While I have yet to get this game, I assure you that I will. I love Ratchet and Clank to pieces, the style, the weaponry, the humour, it all reeks of quality. That said, even I've noticed the formula becoming old, and have even begun to question the merits of continuing the franchise. A Crack in Time looks like a blast, but I think this shoud wrap it up as far as Ratchet and Clank is concerned. Maybe it's time for a new quality franchise, before this one turns into a soulless series of clones. Preferably one that's not Resistance.

Susan Arendt:
Now we just need a new Sly Cooper and I will be stoked. (And not one that's all about his friends, either.)

Now why do I get some idea that your furry for Sly? also please don't kill me!

Sebenko:
Wow, I haven't played a R+C game since the PS2 days. Are they still good? no way. It's not possible.

Sonic sucked after he moved away from the Mega Drive
Spyro + Crash sucked after they moved away from PS1.

Don't you get it, Insomniac? you're meant to stop trying and churn out crap!

Spyro and Crash were SOLD to new companies so they don't count really.

I think this is the only reason I want a PS3. Too bad they don't make the new R+C games for PS2.

Also this:

Susan Arendt:
Now we just need a new Sly Cooper and I will be stoked. (And not one that's all about his friends, either.)

I liked Sly 2 the best :p

This review features some genuinely bizarre logic. The only real criticism of the game is that it fails to do anything new with the series. So, the reviewer recommends that anyone who hasn't played the series stay away.

Wait, what? The game's lack of innovation is irrelevant to anyone unfamiliar with the series. There is no suggestion that there has been a dip in quality, so it simply doesn't follow from the criticism of the game that people new to the series should stay away. There is no rational connection whatsoever, the reviewer clearly just didn't think through what he was trying to say.

I maintain the Ratchet and Clank are the poor man's Jak and Daxter.

With all due respect sir, I disagree. Leave the game-bashing to ZP - This game (and series) is a god in disguise.

I haven't played this paticular game but I did play a previous episode of it in a store demo. I just found it be extremly tedious. I just can't see how it could hold anyone attention past one game. No suprise that it has yet another sequal. Sony game in general are sequals out the arse. The sequals always end up being pretty much exactly like the 1st game. Time to kill these series off once and for all.

More of the same is not ALWAYS a bad thing, I've been on a Ratchet and Clank fix recently and I somehow missed this game came out and I ran out and bought it. It's gonna be fun but I can already tell the second game in the series "Going Commando" will always be the best for what it brought to the table, space fights, hoverbike races, bikers with low self esteem, the sheepinator.

Anyway *throws a Groovitron* everybody disco!

fogmike:
With all due respect sir, I disagree. Leave the game-bashing to ZP - This game (and series) is a god in disguise.

Listen to this man,for he is speaking the truth.

Snotnarok:

Anyway *throws a Groovitron* everybody disco!

I command you to DANCE! All of you!

Yeah, see I'm a die-hard R & C girl. They were the games that made me want to get into making games (and subsequently get my degree in making them). I love the stories and the weaponry... oh I do LIKE the weaponry!

Personal fave has to go to Deadlocked (or Gladiator as it was released over here). I really liked the arena combat and the Supernova was pretty awesome. As for variations on the RYNO, I like the Rynocerator - I quite like the fact that I can turn everything into dust with a reasonably rapid firing rate.

I think this game was pretty good, given that it's an internal storyline. I suppose that you have to think of it that way, rather than a franchise-long story arc. After all, the first five games were stand-alones and were quite brilliant by just playing off certain things that happened, rather than building on them... I don't think I'm explaining it rather well, but I know what I mean - each game acknowledged the previous ones but didn't continue the previous one's plot.

Either way, I still love those games and would continue buying them if any more were made.

This game was everything we love about R&C (from a hardcore fan boy's perspective) but the writers wrote a crappy story, and Insomniac added in a bunch of new gimmicks that only serve to spoil the sweet taste of nostalgia. The story ruined the acting and would somebody PLEASE JUST KILL QWARK ALREADY!!! (yes he IS supposed to be annoying but seriously people, come on, the joke DIED YEARS AGO! This game is meant only for kids. Anyone over the mental age of twelve will find the humor lacking and will catch themselves playing only to reach the end and find out what happens before taking the game back to GameStop and selling it. Little replay value at all, the R.Y.N.O. V was the worst incarnation yet and the writing was just plain sad....Insomniac I'm sorry to say - but you've lost *it*.

I don't know guys...maybe we didn't play the same game. R&C was the best game I had ever played on PS2 until Going Commando came out. Same for Going Commando until Up Your Arsenal came out. But after Deadlock I got the distinct feeling that Insomniac suddenly hit ROCK bottom. They couldn't think of anything new to do so they messed with the CORE of the game-play and created something that plays, but not as well. This is of course my opinion only, but they did SO much wrong in this game that everything that made the original three great is washed out. For starters, the game was too easy! Introducing difficulty levels felt like a cop-out catering to the very young. The "jokes" and humor of the story were so gimmicky and poorly executed that even the phenomenal voice acting of Ratchet and Clank was lost in the soupy and sticky bile that was the story line and the weapons selection was easily the absolute worst yet. I played the whole game start to finish using only the starting guns and the Judiciator, went back through and after 3 restarts had all the weapons fully upgraded and found them all extremely boring to use...unlike R&C 1 where jumping to the weapons screen would mean minutes of indecisive glee as I had to choose: Devastator? Visibomb? How about the trusty Blaster NO! NO! the Whaloper! NO I GOT IT! YES PERFECT RIGHT as I ran around turning all living beings on the planet into Chickens...I could go on and on but then no one will read this and no one will gain the benefit of my warning: (See line 1)

Uh... Jordan, you do know that the Ratchet and Clank was using spherical planet-levels LONG before Mario Galaxy even came out, right?

saintchristopher:
I find your logic a little backwards. If you've never played a Ratchet & Clank game, it will feel like more of the same? Does that make sense? or is it me?

No, it's not just you. As soon as I read this part, "But if A Crack in Time is your first exposure to a Ratchet & Clank game, you may not be as appreciative of Insomniac Games' reluctance to stray too far from the formula they cooked up in 2002.", I asked myself how the hell that made any sense. If you've never played Ratchet and Clank before, you'll be annoyed that it's just like every other Ratchet and Clank... Even though you've never played them?! Terrible way to start off a review.

TheDoctor455:
Uh... Jordan, you do know that the Ratchet and Clank was using spherical planet-levels LONG before Mario Galaxy even came out, right?

Exactly. Ratchet and Clank did moon levels (the spherical worlds) long before Super Mario Galaxy was even in development at Nintendo, and it does them better. No fighting with the controls every time you get to the "equator" of the area when you're playing Ratchet like you have to when you're playing Galaxy.

And that's pretty much the nail in this review's coffin. Claiming that the game borrows from Super Mario Galaxy cements that the reviewer hasn't actually played older Ratchet and Clank games (at least not Going Commando), and yet claims that the series is stale and should be avoided: even if you've never played before?! I agree with fogmike: Leave the bashing to Zero Punctuation, at least Yahtzee knows how to get the job done right. This particular "review" is pathetic.

 

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