It's the End of the War as We Know It

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It's the End of the War as We Know It

PC users aren't just losing their dedicated servers, they're losing much more.

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And I feel fine... sorry, had to get that out of the way.

I do hope the PC doesn't legitimately die over this. But of course, they've been saying it was dying since the PS1 came out.

EDIT: Also, when you said that it might be so overcome with lag and cheaters that it will be unplayable, thats exactly the experience I had with MW2 when I borrowed it off a friend.
It worries me.

This is hardly a new phenomenom though. Ask any C64 owner about rubbishy one colour sprites, or Amiga owners about bloody ST ports.

We may lose the majority of games over to the consoles, but could you ever imagine The Path, Grim Fandango, Tie Fighter, or most of ALT-ESC on the consoles?

Equally could you imagine the god awful mess that the Little Big Planet servers would be in after the PC-modders got hold of it?

There's a place for both; it just depends what sort of games you prefer.

nooo
I like my good ol' PC games. I don't want it to die on me

interesting read, thanks for that...

i only buy certain games for PCs and MW is the kinda game i think consoles are for, altho tbh im not gonna pick it up there either, just doesnt appeal to me that much...

altho i am sick of MW2 already...the games industry has turned into the MW2 industry just recently :P

AkJay:
And I feel fine... sorry, had to get that out of the way.

Damnit, ninj'ad.

The_root_of_all_evil:

There's a place for both; it just depends what sort of games you prefer.

RAmen to that.

The point where either consoles or PC gaming dies out is the point where no-one can no longer tell the difference between the two: The point where consoles will have the modding ability of PC games and can do RTSs well while PCs will be uniform enough in system architecture to make compatibility problems nonexistent.

And that day is a long, long way off.

Hooray, a journalist with a well informed viewpoint!

I wonder what Travis Touchdown Taylor would make of all this...

Macksheath:

AkJay:
And I feel fine... sorry, had to get that out of the way.

Damnit, ninj'ad.

double ninj'ad

Sad isnt the word for it :(

They sold 4.something million copies on the first day didnt they? How many of them were for the pc? Oh and the unstable host issue is reaaaaaly annoying, getting into a game lobby and then getting booted or losing connection etc -.-

SakSak:

The point where either consoles or PC gaming dies out is the point where no-one can no longer tell the difference between the two: The point where consoles will have the modding ability of PC games and can do RTSs well while PCs will be uniform enough in system architecture to make compatibility problems nonexistent.

And that day is a long, long way off.

Fixed. It is definitely a VERY long way off and to do RTS well, you need a keyboard/mouse set up. Which consoles are definitely not going to do considering they are going down the motion route (which I think is a load of BS)

Well, I know now that I'm not buying Rage at least.

I am glad one of the main Escapist contributors has taken the time to summaries what the omission of dedicated servers means to the PC gaming community. On the topic of mods I feel this can be both a good and bad thing. The good is that I will no longer have to listen to Eric Cartman screaming when I join a server or one side achieves victory. The down side is the loss of replayability and opportunity for surprisingly good content.

However both these points work in the favor of Activision. Having a consistent online experience free of annoying mods will make the game friendlier to new players. Also loosing the replayability offered by mods make consumers more likely to buy when the inevitable sequel comes out.

Nice outlining of the issues PC gamers are legitimately pissed off about.

I don't think PC gaming is dying either but I will say that it doesn't help when developers/publishers seem to be actively doing their best to make the PC an undesirable platform.

Points 3-7 have been pretty much my main complaints about this change.

And it seems difficult to explain to some people the need for high upload speeds when hosting games and the effect it can have.

You have neatly encapsulated all of the problems PC gamers are facing by the boneheadded decisions made by Activision and Infinity-Ward on MW2, as well as John Romero with Rage.

And I also agree that the first issue is also by far the biggest problem, by far. But apart from that, there'd be no way to kick people using glitches, or just being utterly insufferable douchebags.

The ping issue is also a big concern for me because I live in the middle of nowhere, and if anyone else is even browsing sites on the internet, let alone trying to stream videos, in this house then my ping goes up from 50-200 to OVER TWO-THOUSAND. I WISH I was kidding. Unless you people have lived with a family that doesn't even care what you're trying to do, and frequently being able to aim, shoot, or even MOVE in online games for years, then you simply do not know my pain. Although at the same time I would never want to subject anyone ELSE to that crap, so imagine what would be happening if by some fluke, I was ever the host if my internet was behaving, and then started acting up mid-game.

I salute you, Shaemus Young. As I hope every PC gamer is doing.

It is not because I am an elitist and feel I am entitled to these extras; it is because PCs are a fundamentally different platform to consoles and, barring some miracle of programing genius, REQUIRE most of the 'extras' to even work properly. Especially the ability to kick and ban cheaters...

Caliostro:
There is another option. Time for gamers to put their money where their mouth is.

MW2 sucks nuts? Don't fucking buy it. Don't give them your profit. Give it to people who actually gives a shit.

Nothing tells developers what really matters like money flow. Wanna show them they fucked up? Wanna show them what they SHOULD be doing? Send your money elsewhere. Suddenly they'll care.

Whilst I agree, if no PC gamers buy MW2 then IW/Activision are just as likely to say "fuck you" to our faces (instead of using their dastardly tactics like so far). They could then easily use this to say that they won't make PC games at all.

Thank you, for clearly stating why we (PC Gamers) are mad about the loss of dedicated servers, hopefully this will get it through the thick-headed people that suggest we "get over it" (aka roll over and let shit pass). I mean it's the principle of the matter, why go out of the way to make a shoddy matchmaking service when it would have been more cost-effective to just leave the good old tried and true dedicated servers in.

Thank God someone still has sense on the internet I have been sick and tired saying shite like this on MW2 threads(although I'm sure I came off way more elitist).

I have no doubt that the PC will never die as a platform but it will go into a kinda of constant twilight which is what it is doing.

I would have no problem with that as people will always make games for it as there is money to be made in this niche even if it isn't as much as consoles.

Also if money is a problem why don't peopel run ads on dedicated servers on loading screens and what not?

well, nice to see someone summarize the rational fear(s) we have as PC gamers over this system.

Thank you for making the most sense on this matter. I agree wholeheartedly.

As always a good read and I agree with all the points you made.

Now if you'll excuse me, I'll go sit on my bed, cry my eyes out and softly rock myself to sleep.

You echo the sentiments I've been trying to convey to some of my console friends. This trend we're seeing concerning dedicated servers really bothers me. The point you made I feel most at heart about is the server communities one. I play probably 90% of my TF2 time on a single server (Fug games - Orange x3. Come say hi!) and there's a real sense of community there. I hate that some developers don't feel this is important.

Clear and to the point, hopefully it will make PC gamers dissatisfaction more understandable to the people who still don't get what's the big deal about dedicated servers.

Also...

Shamus Young:
But the market is a cruel mistress and there's nothing to be done about it. The massive layoffs at EA this week showed us the painful price to be paid when companies or divisions can't turn a profit.

It was never an issue weather or not MW2 is gonna make profit, even if they hadn't hiked up the price they still probably would have made more money on first day of sale than it took to develop all the Call of Duty games so far and the next sequel combined. And everyone knew that.
This is just about greed, unbelievable amounts of greed.

Woodsey:

Whilst I agree, if no PC gamers buy MW2 then IW/Activision are just as likely to say "fuck you" to our faces (instead of using their dastardly tactics like so far). They could then easily use this to say that they won't make PC games at all.

That is pretty damn unfair if they do and it is in no way PC gamers "fault". I don't see many people shoot themselves in the foot and then blame someone else for it, but if there is no more CoD games on PC because "we didn't put out" then it just proves that PC gamers were not the ones to blame.

if IW/Activision won't man up and take responsibility then they are basically twisting the situation to fit their own pre-determined opinion, so I completely disagree that PC gamers are at fault here, regardless of the outcome.

I know you aren't blaming PC gamers, I'm not twisting your words, but I think that if IW/Activision drop PC support because we "rejected" Modern Warfare 2 in the same way a woman would to a creepy old man trying to cop a feel, then it isn't fair.

Woodsey:

Whilst I agree, if no PC gamers buy MW2 then IW/Activision are just as likely to say "fuck you" to our faces (instead of using their dastardly tactics like so far). They could then easily use this to say that they won't make PC games at all.

Let'em. Fuck it. Someone else will take their place. Dice/EA for instances.

I promise you, if enough money is being moved around, they'll suddenly want us back... Hell, if enough money goes around, they'll sell their mothers to have us back. It's all about money.

Great article - although i'm not intending on buying MW2 or Rage, these things are becoming quite prominent problems in PC gaming.

Nicely laid out and to the point; hopefully this'll show console gamers the bigger picture.

As always a few bad PC apples cheat and everyone blabs about it.

You can run hacks just the same on xbox's and ps3's I seen it.

This bites because honestly, I enjoy the game but I don't FPS with a controler, I'm a mouse and keyboard shooter, I want to beable to aim where i want to, not run around fire and pray the auto target assist helps me out like most console FPS do.

Carlston:
As always a few bad PC apples cheat and everyone blabs about it.

You can run hacks just the same on xbox's and ps3's I seen it.

This bites because honestly, I enjoy the game but I don't FPS with a controler, I'm a mouse and keyboard shooter, I want to beable to aim where i want to, not run around fire and pray the auto target assist helps me out like most console FPS do.

yeah, but if you have been following with the news, you may have seen the article about Microsoft banning something like...600,000 to 1,000,000 Xbox accounts because of this. You can't have this mass genocide of cheaters on PC.

While I could agree with parts of John Funk's article (I made my comments regarding that topic there and won't litter this thread with them) I tend to better agree with Mr. Young's work.

I can understand why companies move in this direction and even begrudginly agree that it the move makes sense from a business standpoint. That said, the community is often pointed out as the key factor that keeps the PC gaming crowd on their system of choice. In any game I have played for extended periods on the PC, I have eventually found my way to servers that catered to my own personal tastes. Hell's Kitchen ran the TF Mega map Frontlin in an endless loop, and, being by far the most innovative map made for that entire mod, I was regularly found on that server. The trend contined during the Tribes days, the era of counter strike and Unreal tournament and the like. The community was built around the notion that, no matter how many people played the game you could always visit that favorite server and rub elbows with old friends and allies while still seeing a constant influx of new blood.

Of course, my complaint with the entire scenario was never what they did or why they did it, but rather with the flimsy excuses they constructed to make the move seem like anything but mercenary. I can accept that they want to make money on a product and that this move is designed to help further that goal. But to tell me that the move was designed to effectively combat cheating is simply a slap in the face. In the great arms race between the cheat protection and those that seek to circumvent such things the advantage has always been with the cheaters.

No matter how you try to dress it up, removal of a feature that has existed in FPS games since Quake 2 is a loss.

Shamus Young:
He secretly suspects they're dropping dedicated server support for reasons other than the ones that have been offered.

Pay-to-play online portals. It's that simple. You pay $50 $60 for a multiplayer-centric game, and then have to pony up $X a month to "validate" your game with the developer to play with other people. Don't pay the cash, can't play with others. Developer doesn't want to support your game anymore? You're out of luck. Better buy their next game so you can play with your friends again! Mark my words, kids, this is the future many developers envision.

Thank you, Shamus, for summing up the PC community's fears for those who don't understand our feelings. I've been trying myself, but you were much more concise than I think I could be. Sadly, this is an uphill battle- everybody knows that money talks, and the stratospheric sales of MW2 will only lead other developers and publishers down this road.

Well. My PS3 dies and now my badass PC is becoming worthless (To justify. I like to play online, most games have online. Most games are simply online with a bit of a single player thrown in. My PC gaming is not looking fortunate.) Fuck gaming. Fuck it all. Fuck the greedy bastards scrounging pennies when they have many pounds in the bank.

OK that said. Whatever... Maybe it's time for me to get a new hobby... Like... Eating. Or watching TV.

Number 3 is easily one of the most bothersome of these for me. I hate the random games and the random people, I prefer a community that I eventually grow to love, and with this COD it just can't happen.

Big companies only care about big money...

I simply cannot believe that this was news to anyone!

If you guys did not see this one coming, then you almost deserve it. I mean, Booby Kotick is a lot like most of us, I am guessing, imagines the Devil to be like, were he real. So, of course he does not care about you... Or your precious servers.

One thing is for sure; they are not getting my money!

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