Review: Modern Warfare 2

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I guess everyone learned a lesson from the Kaine & Lynch review that got that guy at gamespot fired and eidos? dropping all advertisement from gamespot.

money money money money money money nom nom nom

Activision only allowed the press to play the console version under controlled circumstances

Is this true?

Most PC gamers are just trying to inform other PC gamers that MW 2 , despite being a good game , lacks what is usually common place for a CoD title, and most FPS MP games... the ability to join dedicated servers.
I would of been happy with this review if it had actually mentioned that... thats all I wanted.

Am I wrong in stating that the major reviews of MW 2 dont even mention that ommission ?
(Escapist, Gamespot, Gametrailers, etc.)

Theres no reason why the Console community needs to take great pleasure in what is effectively a downgrade for PC gamers, dedicated servers didnt effect the Console gamer in any negitive manner.

Ah, well IW's loss ... the community I frequent was all keen on adding MW 2 servers, discussing what type of server it should be, max players etc etc, now that server will probably go to hosting some IWs rivals game instead.

Thanks IW, I am happy with my purchase of Dragons Age : Origins... took the hassle of choosing away from me.

EquinoxETO:
[...]console players very rarely get dedicated servers, and they can live without complaining.[...]

Well, sucks to be you then? I'll just go back and play some Quake on a dedicated server, lagfree, like I did the last 13 years.
Oh, and btw: why don't you ditch all luxury? After all, living in mudhuts was good enough for our ancestors back in 6000 BC, and you didn't hear them bitching, do you?

Russ Pitts:
Review: Modern Warfare 2

Modern Warfare 2 is everything a sequel should be, and more.

Read Full Article

Russ Pitts:

I stopped reading your review after seeing that the second paragraph is nothing but spoilers. I think you may have ruined a very pleasant surprise in telling me that there's a level where you defend a fast food restaurant. Sure, it's not a plot-oriented spoiler, but I'm pretty sure the developers would have wanted a fast food restaurant in that game to be a cheeky surprise.

I won't go into the other settings you described and how they may or may not ruin the actual plotline...

I must say, for someone who didn't like Cod games before, I rather love this game.

Seems this article should have been posted several days ago, and a L4D2 review posted 11/17.

How come you said the dedi servers were a none-issue in the MP video when even EDGE who gave this a 9 multiplatform had a huge disclaimer about how poor the PC MP side of things was in their review?

Just curious.

Hey, thanks Russ for spoiling one of the best in game moments ever for me with your opening footage. It's much appreciated when you say there will be so many in game moments you will never experience in any other game...then proceed to show them in your review. Nice work.

PS. I hate you.

Sparrow:
Yeah, I do believe this was in the Escapist News story. Seems our reviewer has been replaced with a robot.

Turns out this review was quite... compelling.

lol

PayNSprayBandit:
But in MW2, the message seemed to be all war is bad so therefore all who partake in it are bad as well.

Well.... yea, all war is bad, and all the armies and soldiers and weapons in the world are just necessary evils. I thought that was common sense by now.

PayNSprayBandit:
My problem with the single player was the overall message that seemed to be found in it. In CoD4, the message was war is terrible and it sucks that good people have to fight and die to protect us all. But in MW2, the message seemed to be all war is bad so therefore all who partake in it are bad as well. I, for one, found the last level more disturbing than the terrorist one.

Sucks to be you!
All war IS bad! What are you trying to get at?

The single-player campaign in this game whimpered under the legend that its predecessor created.

MW1 didn't just deliver a story, it delivered ideas. One: warfare has changed. It's not about delivering huge amounts of firepower as quickly as possible; it's about stealth, precision, and knowing more than your opponent. Two: the average guy doesn't know anything about what our soldiers face, and we owe them our gratitude for their service. Three: nuclear power, if abused, is a terrifying thing.

And it communicated them all through "holy ****" moments. Everyone can remember the first mission in MW1; they can remember the AC-130 gunship "rail shooter". They can remember the nuke, Pripyat, and the absurdly lopsided firefights towards the end of the game.

So, yeah, while MW2 certainly communicates the devastation caused by warfare... it's just hard to have an emotional response to it. You want to communicate the idea that warfare is bad? Have civilians get caught up in an urban battle. Finding out that your own shots accidentally killed civilians would more of an emotional impact than the shooting gallery that this game is.

Chadling:
You want to communicate the idea that warfare is bad? Have civilians get caught up in an urban battle.

Erm.... they do? Or did you not play the favela level?

Tdc2182:

Nerdfury:
I look forward to the next game in the series: Call of Duty XIV: Modern Combat IIX: Adventures in Generic War Shooters VI: Lord of the Shades of Brown.

Now that is an unfair statement. It takes what has been done before and makes it better while adding so much stuff that has never been done. Its far from generic.

It's a perfectly valid statement. This game is yet another generic brown war shooter. And before the end of the year will be another generic brown war shooter.

i for one and surprised that FOX news didn't have the footage of the terrorist opening fire on the unarmed civilians in line... but then again, they were not really one to do a lot of research with what they go after.

dududf:

llew:
campaign= 7/10, spec-ops= 8/10, multiplayer= 4/10. COD4 had a much better multiplayer but COD6 has got a great campaign

*Twitches*
X_X
There fixed.
*Sighs relief*
:)
*edit*

HentMas:

squid5580:
When did instruction manuals become the work of the devil?

you are a PC gamer right??
only PC games are so complex that they do need a manual

AS opposed to oversimplified garbage that is Console games to make it more "accessible" to all.
Demon Souls had it right from the making of console games perspective. :D

Complexity makes it more interesting in a way but should not be overdone for obvious reasons.

Also consider what you're reading on the bus ride, lift home. The Manual :) It fills in some story between the games, or helps layout the story/setting for the new game.

typed it wrong sorry, i was meant to say campaign 10/10, spec-ops 7/10 and multiplayer 6/10. i dont know how the other figures ended up there so :P

Any modern gun you could want?
especially AK variants other than the 47. saiga 12-gauge?
yeah, I want a Russia to use Russian gun, thank you very much.
and the story is far worse this time around, the beauty of the first one was its semi-realism, not a bunch of cool movie bits strung together.

JordanMillward_1:

PayNSprayBandit:
But in MW2, the message seemed to be all war is bad so therefore all who partake in it are bad as well.

Well.... yea, all war is bad, and all the armies and soldiers and weapons in the world are just necessary evils. I thought that was common sense by now.

touche :)

Chadling:
The single-player campaign in this game whimpered under the legend that its predecessor created.

MW1 didn't just deliver a story, it delivered ideas. One: warfare has changed. It's not about delivering huge amounts of firepower as quickly as possible; it's about stealth, precision, and knowing more than your opponent. Two: the average guy doesn't know anything about what our soldiers face, and we owe them our gratitude for their service. Three: nuclear power, if abused, is a terrifying thing.

And it communicated them all through "holy ****" moments. Everyone can remember the first mission in MW1; they can remember the AC-130 gunship "rail shooter". They can remember the nuke, Pripyat, and the absurdly lopsided firefights towards the end of the game.

So, yeah, while MW2 certainly communicates the devastation caused by warfare... it's just hard to have an emotional response to it. You want to communicate the idea that warfare is bad? Have civilians get caught up in an urban battle. Finding out that your own shots accidentally killed civilians would more of an emotional impact than the shooting gallery that this game is.

I can't comment on the single-player campaign, since I've only played it for about an hour at this point. But I think Modern Warfare 2's multiplayer does "deliver ideas," and it does so in a way that few other multiplayer games do: through game mechanics.

MW2 is definitely a "twitch" multiplayer game - it only takes a couple hits with most guns to go down, so a difference of a few hundredths of a second can make a difference between whether you get the kill or your opponent does. But it's not purely a question of reflexes - by selectively paying attention to the minimap, calling in UAVs and using a heartbeat sensor, you can piece together a picture of the battlefield that will tell you roughly where to go to get the jump on the enemy. In fact, I'd say processing these constant streams of information (in addition to the visual and auditory information that every game relies on) is just as much a part of the gameplay as aiming down sight and pulling the trigger.

Of course, you never get a complete picture of the battlefield - people with silencers or the Cold Blooded perk don't show up on your minimap, and people with the Ninja perk don't register on heartbeat sensors. But the better you can make sense of the information you have to approximate enemy locations, the better you'll perform. Forget the high-tech weaponry - it's this abundance of data that makes the game "modern."

Nerdfury:

Tdc2182:

Nerdfury:
I look forward to the next game in the series: Call of Duty XIV: Modern Combat IIX: Adventures in Generic War Shooters VI: Lord of the Shades of Brown.

Now that is an unfair statement. It takes what has been done before and makes it better while adding so much stuff that has never been done. Its far from generic.

It's a perfectly valid statement. This game is yet another generic brown war shooter. And before the end of the year will be another generic brown war shooter.

In no way is it generic. Unless you are calling all FPS's generic. Like many have been saying lately, if it aint broke, dont fix it. It has a very well done combat system and a relatively simple story. Generic shooters are ussually forgotten. This will be around for a while. Its better than the anime and most RPGs games.

This review, as well as the multiplayer video supplement, told me everything that I wanted to know except the one thing that I REALLY NEEDED to know. How well does the PC multiplayer experience function? After all the controversy, are PC players going to be angry or does it actually funciton okay? Not addressing this issue in the review after all the pre-release articles and fuss made about it, is very, very poor form.

It was really interesting as to how this game played out. CoD4 stuck with the war story line and preventing total destruction of the world. MW2 was much different, changing from the overall war perspective, to a more personal story involving all types of plot lines. If I had one problem it would be that, the story. Don't get me wrong, the game was epic, but I wanted a different story.

I need to start playing to get that heartbeat sensor and I never knew the riot shield was so effective.

But...

but...

The stupidly silly story!

IT'S SO SILLY!

vivaldiscool:

EquinoxETO:
PC gamers - get over yourselves

Honestly shut the hell up. If you like it, fine, good for you. I'm fucking happy for you. But don't sit there on your high horse sneering at people who have a goddamned legitimate reason to pissed. M'kay?

you do have a ligitimate reason, too bad you spew it as if your way is always better and console people are retarded like all, and yess, ALL of the PC fanboys, have claimed.

I dont see why your still pissed, the games great and if you dont like it, dont fucking play it?

has that thought ever crossed you PC fanboys minds?

as for me, I enjoyed the single player, it got repetitive right around the third and fourth character deaths, but it was still enjoyable.

as for multiplayer, my main complaints: Tac-Nuke, Riot Shield, Heartbeat sensor, and of course now Shotguns count as secondary weapons.

seriously, I fail to see how you can classify a Spas-12 in the same group as a M93 or a Glock.

dont get me started on how launchers are also in the same group, but I love how you can now actually shoot down UAV's.

Kalezian:
[quote="vivaldiscool" post="6.155969.3829769"]

you do have a ligitimate reason, too bad you spew it as if your way is always better and console people are retarded like all, and yess, ALL of the PC fanboys, have claimed.

I dont see why your still pissed, the games great and if you dont like it, dont fucking play it?

has that thought ever crossed you PC fanboys minds?

Point out where I called any console gamer retarded ? I mean I am a PC gamer who has posted his displeasure at the lack of dedicated servers...so I assume I fall under the category of ALL.

It makes no sense to remove a feature that was present in every iteration of the franchise, a feature that doesnt cost extra to implement or maintain. I would even go as far as to claim that dedicated servers even prolong the shelf life of a franchise long after its sell date, this gives the developer time to make a good sequel (see the UT series... till UT 3).
CoD wouldnt be as successful as it is now, without the PC fanbase ... and the communities that hosted dedicated servers for the franchise.

Give me 1 solid good reason why making a player host the match is better than having a server that can host everyone all the time.

Russ Pitts, corporate sellout. Anyway, this game is nothing you need to have played before you die. What is added, exactly? A few perks, some different killstreak rewards, a different level or two...that's it. Am I glad multiplayer is not compulsory for getting a 100%.

Today's price for MW2?
spacerAn Arm, a scrotum and 2 still beating hearts.
Today's price for going for a walk with a loved one?
spacerConsiderably less, and it'll be worth it.

ASnogarD:

Give me 1 solid good reason why making a player host the match is better than having a server that can host everyone all the time.

when you want to just play the damn game and you end up with 300 servers with stupid mods that are unbalanced, when you join a game being dominated by a guy 30-0 who is hacking but the admin wont do anything about it because the guy is his friend or him trying to get his k/d better, when you join a game where the entire point is to speed grind your way to tenth prestige and no actual skill is required.

you claim it ruins the "vast communities", I know it actually works.

I have played for over 24 hours already, and your whole arguement of having lag and host migrations?

baseless

In my entire time I have been playing I have had 2 host migrations in match, and only four games that had horrible lag.

why the numbers so low? because you can quit and search for different matches, which is what a majority of players do if no one but them votes to skip a map they hate, or simply go 3-40.

and to be honest, I prefer MW2 more than MW.

almightywabbit:
Today's price for MW2?
spacerAn Arm, a scrotum and 2 still beating hearts.
Today's price for going for a walk with a loved one?
spacerConsiderably less, and it'll be worth it.

Yeah i would go for the latter. I do like the look of MW2 but i can't afford to pay for it just for some mindless pleasure of sitting killing people. I prefer being out with a loved one (though not my mother) or else jumping off a cliff at the debt i would be in buying it lol.

DemonicKitten:

almightywabbit:
Today's price for MW2?
spacerAn Arm, a scrotum and 2 still beating hearts.
Today's price for going for a walk with a loved one?
spacerConsiderably less, and it'll be worth it.

Yeah i would go for the latter. I do like the look of MW2 but i can't afford to pay for it just for some mindless pleasure of sitting killing people. I prefer being out with a loved one (though not my mother) or else jumping off a cliff at the debt i would be in buying it lol.

I like the look of the trailer and if I had it I'd play it, but I'm certainly not doing to spend 45 on this. I'd hardly lose sleep over not having this "Pinnacle of Gaming".

Kalezian:

ASnogarD:

Give me 1 solid good reason why making a player host the match is better than having a server that can host everyone all the time.

when you want to just play the damn game and you end up with 300 servers with stupid mods that are unbalanced, when you join a game being dominated by a guy 30-0 who is hacking but the admin wont do anything about it because the guy is his friend or him trying to get his k/d better, when you join a game where the entire point is to speed grind your way to tenth prestige and no actual skill is required.

you claim it ruins the "vast communities", I know it actually works.

I have played for over 24 hours already, and your whole arguement of having lag and host migrations?

baseless

In my entire time I have been playing I have had 2 host migrations in match, and only four games that had horrible lag.

why the numbers so low? because you can quit and search for different matches, which is what a majority of players do if no one but them votes to skip a map they hate, or simply go 3-40.

and to be honest, I prefer MW2 more than MW.

Least you get to CHOOSE a server from a list, and when you find a decent one you really had fun on...you can fave that server so you can return and have more fun, and when you have a collection of fave servers you dont need to sift through a pile of servers... just select the fave server you feel like playing on.

TF 2 (PC), I select on of the 6 servers my community has set up ...2 of those servers host the most popular map 24 hours a day, 2 others rotate maps by vote, 1 host arena only maps and the final server host less players on a vote map rotation... I have a nice choice right there. I also know those servers are properly admin'ed because I am part of that community and know how they work.

Matchmaking , click find game and pray. Sure YOU may of gotten a series of good games NOW, but as the excitement dies down and MW 2 is exchanged for the next big game (probably BF:BC 2)... how do you think the matchmaker will fare then ?
Meanwhile my TF 2 servers are still up and waiting for me years after the game was released.

'nuff said really
I'm never intended to buy this generic DLC anyway, but the way Activision have continuously pissed in every gamers face (the PC community mostly, but they make fun of all of us) have led me to a proper boycott. No game made by Activision will ever be installed on computer, unless they heavily redeem themselves. I'm never giving them money again, and I'm not even going to give them the satisfaction to know that one more person just had to pirate it so that he could play it. Why? Because it looks stupid and boring! Some people have said it resembles a Michael Bay movie. I agree. And that is the worst insult a game or movie can get. So you guys have fun with your generic $60 DLC.

Jaqen Hghar:
'nuff said really
I'm never intended to buy this generic DLC anyway, but the way Activision have continuously pissed in every gamers face (the PC community mostly, but they make fun of all of us) have led me to a proper boycott. No game made by Activision will ever be installed on computer, unless they heavily redeem themselves. I'm never giving them money again, and I'm not even going to give them the satisfaction to know that one more person just had to pirate it so that he could play it. Why? Because it looks stupid and boring! Some people have said it resembles a Michael Bay movie. I agree. And that is the worst insult a game or movie can get. So you guys have fun with your generic $60 DLC.

excellent summary, sir, i concur
except...i still have CoD1 and 2 on my machine... i think i'll still play them, just to check upon the happy penguin foy server, that was by far my favourite part of that game.

everything is great in this game.

everything that is, but the kill streaks.
they are severely, severely broken.

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