232: I, Gaijin

I, Gaijin

Making it on your own as an independent game designer is tough in any locale, let alone a place that can feel downright alien to a Westerner. But some independent game-makers have chosen to give it a go in the megalopolis that is Tokyo. Ryan Winterhalter speaks with three Western designers who dare to call the Japanese capital home.

Read Full Article

Certainly an insight to the working day of a Freelance in Tokyo. I never thought that the companies would treat people like they do...

Thank you very much for your aticle! It was a brilliant read!

Great article its fascinating to see how the japanese companies run

Ahh..."Red tape" is everywhere, isn't it? Bureaucracy at work.

The problem with Japan being a clean, polite place is that you have to stay in your place until you've been there for a long time, because that's what being polite is.

Certainly gave me an insight on Japans game developer's lifestyles. Though it's a damn shame too, as an Aussie its so unbelievably difficult to get into the gaming industry without blowing 50k on University +5 years, and getting into University itself is a nightmare. :|

A fascinating read.

I hope to one day enter myself into the game industry, either independently or joining a company, and this article provides many interesting insights. I find it amazing that with today's world connecting technology one can have a successful job even in a foriegn environment.

It must be tough, though incredibly exciting, to be an expatriate independent game developer.

Gotta study hard, but now I know it's possible.

 

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here