Zero Punctuation: Demon's Souls

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too hard for most people to me generally means they dont understand the way the game works. this game however is just an asshole and has no means of getting better.

It sounds like a masocore game. Trial and error gameplay is irritating and doesn't mean skill.

The game really isn't any harder than the old Mario games. If you don't want a challenge, don't play this game, go play something that's slightly harder than easy, which is what Yahtzee seems to want.

Besides, chances are he picked a tough class. Royalty is easy mode.

Why do I look at the comments for these? All they manage to do is piss me off. Every week there are aa bunch of stupid sycophants going "great job yahtzee! This game is terrible!" His job is too say bad things about games. If you're not taking his reviews with a grain of salt YOU ARE A MORON! Seriously, here he complained that a game that is known for being hard is hard, and it's clear he didn't even try to get good at it. The dodge button is useless? No it's not. That's simply wrong...you just have to actually use it well rather than mindlessly pressing it. It's also clear that Yahtzee didn't level up or even leave the first level. This is a great game but it takes time and effort. The game is actually very reasonably challenged and almost never actually unfair. It just starts out hard and gives you some strict rules and doesn't hold your hand. Almost every time I died in this game, it was a result of me being unskilled, rather than the game being unreasonable.
To reiterate, if anyone makes a decision of whether or not to buy this or any other game based on one of Yahtzee's "reviews" they are a moron.

Yep it's hard and I LIKE IT. You have to learn your battle patterns and each enemy's weakness. Each death is a learning experience. Best game this gen imo instead of all that overrated crap that Infinity Ward keep churning out.

Sorry Yahtzee but you can't nitpick on a game that was designed to be difficult and unforgiving for being too difficult and unforgiving. Play further than the first dungeon and then create a new game. You'll wonder what you thought was so hard about those parts.

Oh yeah and dodging varies depending on your class, and is a roll to the side, NOT a step backwards. Man I can't believe people are putting what you say as fact when it's clearly riddled with uninformed crap and you didn't even complete fifty percent of the game. I know it's for comedy and it's your job to nitpick on stupid shit but man, people should stop taking it seriously.

And no save points? The game saves every time you gain experience, and after you get an item. Have you ever played Diablo, or any loot grabbing dungeon crawler? That's what happens there too. If you abort mid-mission, you have to start over, but keep everything you earned so far. And there are save points midlevel. Yet again, complaining because it's difficult.

This proves you played it for a few hours and it beat you and now you'd rather play those hand holding self-esteem raising games you "hate". That was the worst review from you I've ever seen. Your reviews usually have a point in with all that humour but this one was the worst representation of this game ever, full of contradictions and it was clear you didn't stick to your character style or level them.

Next time you call games these days too easy, make sure you don't call punishing and challenging games too hard.

Since I rarely actually buy new games, I watch Yahtzee's reviews mainly for the entertainment value. This one was, as usual, quite entertaining. Not in his top ten, but really, none of them aren't worth watching at least once. (The "live-action" Washington DC thing is the only exception IMHO, but it also wasn't really a review.)

Twinky:

Lucane:

Twinky:
This wasn't a very good review. You forgot to mention very important aspects of the game:

1. You can view other people's deaths
2. You can play coop with up to two friends
3. You can invade another person's world to hunt and kill them

I'm sure you could have made funny remarks on these things. It's a shame you gave up on this game without first trying all three of these features.

Yeah but from his "Review" he never noticed or went back to the Nexus after defeating Phalanx so you can't invade yet or possibly get help from others (Not sure if you need your own Blue Stone to beable to get help or not.) but Yahtzee's mentioned his online connection isn't that grat so maybe he didn't notice if he was Online* in D.S. while in online mode no chance to get help or View thier deaths... well he could see deaths in the 1st region.

* Sometimes when in online mode you'll lose server connection or something and notes/phatoms won't beable to appear or be able to be written.

If he was able to see the white ghosts I don't see why he would not be able to actively play with other players. I can see how he could have missed the stones that allowed him to interact with other players, but the game play on the tendency of RPG players to interact with NPCs, assuming that every player will eventually speak to the girl again (especially since it is through her that you level up).

yeah but Yahtzee never mentioned the Nexus again he might not of left Bolitera after beating Phalanx so no chance to level up but like i said the online can drop-out at random adn you might not notice so you wouldn't beable to see anything relating to other players.

I don't know, I bought the game the day it came out and loved it. It did take me about 45 hours to complete it due to the numerous deaths, but the challenge itself was rewarding. Nevermind the fact that my wife loved to watch me play because she got a kick out of all the "sudden death from axe-man around the corner" scenarios. I think the game is very well crafted, visually appealing, and challenging in a way that is refreshing. I needed something like this to bring my spirits up after yawn-smashing my way through Prototype.

Twinky:
This wasn't a very good review. You forgot to mention very important aspects of the game:

1. You can view other people's deaths
2. You can play coop with up to two friends
3. You can invade another person's world to hunt and kill them

I'm sure you could have made funny remarks on these things. It's a shame you gave up on this game without first trying all three of these features.

Yeah, Yahtzee's not a multiplayer cat.
One of the coolest things about Demon's Souls that rarely gets mentioned (perhaps because it's a bit of a spoiler) is that you can play as someone's boss battle.
How fucking hard core is that?

Best Review/Rant I've seen in awhile, definitely what I needed during this finals week to bring my spirits up.

Hey his voice sounds different! Whats up with that? Huh guys??!! I bet they replaced him with someone else! I bet its Jon Ethridge doing the voice now!

axleblaze:
Why do I look at the comments for these? All they manage to do is piss me off. Every week there are aa bunch of stupid sycophants going "great job yahtzee! This game is terrible!" His job is too say bad things about games. If you're not taking his reviews with a grain of salt YOU ARE A MORON! Seriously, here he complained that a game that is known for being hard is hard, and it's clear he didn't even try to get good at it. The dodge button is useless? No it's not. That's simply wrong...you just have to actually use it well rather than mindlessly pressing it. It's also clear that Yahtzee didn't level up or even leave the first level. This is a great game but it takes time and effort. The game is actually very reasonably challenged and almost never actually unfair. It just starts out hard and gives you some strict rules and doesn't hold your hand. Almost every time I died in this game, it was a result of me being unskilled, rather than the game being unreasonable.
To reiterate, if anyone makes a decision of whether or not to buy this or any other game based on one of Yahtzee's "reviews" they are a moron.

Welcome to the Escapist!

Every Wednesday is ZP fanboy day.

Looks kinda fun actually, but I wouldnt have time to figure that much out.

Hmm. I totally expected Yahtzee to comment on the lack of story, or rather the small tidbits of story that is provided you in a confusing manner that really doesn't amount to anything until you complete the game.

I like Demon's Souls. I consider it less a game and more a simulation. Simulations tend to try for as much realism as possible at the expense of ease or even fun. What I found rewarding is that I could pick up Demon's Souls and play through the first level and then later on I found that I could clear through the earlier levels easier not simply because my stats were better but because I understood how to play better. The game rewarded me for learning when to use caution and when to run as fast as I could. It reminded me of the old text based rogue-like games, only a little less brutal in its random events.

I never had that kind of problem with the dodging. But then I was always more of a shield guy. If I am trying to dodge, I'd keep myself locked on the enemy and dodge to the side, or back and to the side. The game rewards you for cautious play and making smart maneuvers rather than relying on a one button does all defensive maneuver. Also how far you dodge and how quickly you dodge were directly proportional to your stats, being an RPG and all.

My buddies and myself also found some enjoyment in watching each other's play throughs and how we each died, learning how the level goes so each of us learns a little bit more. Also the game uses a state save like system, so your progress is saved but death is still a very real issue since you can't simply quit and reload. Later on in the game you gain more items and abilities to resurrect yourself without having to kill a boss.

SnootyEnglishman:
Well i can officially say i'm not on board for this game...specially since i tend to be a more defensive player in battle based games and it seems if dodging doesn't do shit then i guess blocking an attack would consist of sticking your face out whilst legions of guards come at you with sharp, shiny and pointed objects

Actually you'd be wrong. Blocking is a system of shield/weapon value combined with stamina. As long as you have stamina and a weapon/shield with a good defense rating, you'll take zero to little damage. The game is very much about playing defensively against most of the basic demon types.

Mostly though I agree with Yahtzee's overall assessment. This game is not for everybody. The challenge is the main appeal and while atmospheric and well done this is definitely a rental. If you can get past the first stage without throwing your controller in frustration, you'll find it all gets easier from there. :)

Casual Shinji:

Every Wednesday is ZP fanboy day.

I've been wanting to post a rant like this for a while...as I said I don't know why I even click the comments if I know they're going to piss me off. Every time I go to comment I realize I have to register and back down, but for people not to buy a wonderful game like Demon's Souls based on Yahtzee not giving it a fair chance really irritated me into action.
I mean, if you don't like hard games, fine, don't play them. It's not like this game hides that it's hard. But also don't complain when the game turns out to actually be hard. It's not like this game is like IWBTG where the game just hates you. This game always plays fair within the rules it sets up.

BlueInkAlchemist:
Seems like Yahtzee has yet another reason to ignore people that e-mail him. Sounds like this game hearkens back to the days when games were Nintendo hard but without the appeal of nostalgia or anything resembling innovation. "An RPG with a Western feel? We haven't had one of those in ages! A dragon's age to be exact! ...Wait..."

Seems like you need to read up on release dates. Demon's Souls came out nine months before Dragon Age.

Also, you should probably play the game before making judgements about the level of innovation. Demon's Souls brings a new approach to a familiar setting. There isn't another game like it. You certainly can't say the same for Dragon Age.

Haha! I know exactly how he feels. The same thing happened to me on the first couple levels, including the Red Dragon thing. But, once you learn the levels, and if you roll Royal (or learn Soul Arrow), the game becomes way easier. After Tower Knight (1-2) you can also do a little leveling, and from there can get the Purple Flame Shield. It's just a matter of beating the first hump.

I really enjoyed this game once I got past the first hump.. until world 4. God, that world made me nerd rage. If he thought the first world was bad, he didn't even get to the ballbuster that is World 4 (Ironically, the bosses are easy, but the level itself can go fuck itself).

I think it's very true that this game really is far too punishing on the player. They could have eased up a little and kept the game awesome.

Wow what an untruthful review. First of all, yes, there are no checkpoints, but throughout each level you open up shortcuts so you don't need to do all the backtracking.

Second, dodging works wonderfully. If the enemy takes another swipe, dodge again. Roll to the Side. Block. Parry, then counter. Run around him and stab him in the back for a nice little cinematic. Don't cry like a little baby when the coddling of contemporary mainstream gaming leaves you flat on your face.

Lastly, in the aforementioned level 1-2 the dogs aren't that ravenous, and the soldiers are hardly "elite". You just don't know how to play the game.

Sad that when a game breaks away from the widespread conventions that are diluting and ruining our gaming experiences, it gets criticized. But then again, this is Yahtzee, and if he doesn't arbitrarily reach for straws for insults that make the review "witty" and funny, no one will watch his videos and The Escapist will lose advertising revenue.

I think gaming is dead.

Looking forward to next week's Extra Punctuation.

Cowpat Hell = Sussex XD

(Apologies to all Sussex people everywhere)

Nothing worthwhile to contribute, I just wanted to acknowledge the Red Dwarf quote.

I haven't laughed this hard at a zp in a month. Oh this was too funny.

I almost want to try the game so I can know first hand how terrible it is xD.

thanks for tearing this game a new one, i feel its justice for the tearing me apart when i played the damn game

So yahtzee got his ass kicked by the game and soo stoped playing it...would you like me too make you a nice bubble bath so you can clean your massive vagina. The part you were talking about where you fight a knight and some bowmen i will admit was very hard, they killed me about seven times before i finally got past it and even then the boss ended up killing me. But by the time my second character came into exsistence i was left woundering what made that part so hard in the first place. Quite frankly the title for Demon's Souls (i love it and i still hate the name) should have been "Demon's Souls pussies need not apply"

So, basically it's Dungeon Hack, but less fun.

It was not so much a review this week, but more of a running commentary....

Why does Yahtzee's voice sound different?

I really enjoyed this ZP, I can't put my finger on why though!

Better go watch it again.

Multi-Kill:

FallenJellyDoughnut:

Multi-Kill:

FallenJellyDoughnut:
Jesus christ does Yahtzee get up early! Its 3:00am in Australia!

But it's 12:07 PM on the east coast of America.

How is that valid? Yahtzee lives in Brisbane, Australia.

Most of his viewers are in America is why.

My good lord, are you the best troll in the world or something?.

Demon's Souls is NOT HARD, (that's what people say because they play it like diablo), Demon's souls is just unforgiving : if you fuck up, you'll die and have to start over. (and yeah charging blindly, not paying attention to your environment, not taking 10sec to use your brain to determine what tactic you should be using IS fucking up).

The review was very funny cause I experienced exactly the same thing when I first played it, problem is that was only the first 2-3 hours and the game only shine after that, when you finally understand that this is NOT a hack'n slash and should not be played like one, if yatzee has 10 more hours to offer this game I'm sure the complete review would be even funnier.

Other opinions http://www.reddit.com/r/gaming/comments/acz2t/let_me_tell_you_about_demons_souls/

geldonyetich:
I imagine a lot of defenders of Demon's Souls will come out of the woodwork who find nothing wrong with a game that completely screws you over as they interpret this as it being "hard." You know, the same folks who were defending I Want To Be The guy a week or two ago.

It -doesn't- completely screw you over. Every death in the game is avoidable. NONE of them are cheap, and all of them can be averted in multiple ways.

It's finding those ways that's the challenge. And dying isn't 'GAME OVER' it's 'Well, you made a mistake. Don't do that again.'

Sometimes it takes time to figure things out. You might have to grind a bit. But... it's not cheap. It's challenging.

But then again, it's not a singleplayer FPS, so it's not Yahtzee's cup of tea. Just like his review of NSMBWii-- Says that it's rehashing, without understanding that some people WANT an old-school mario platformer. Just because we have 3d graphics cards doesn't mean these games suck or are no longer 'fun'.

Oh man this video is causing /v/ to rage hard.

So, uh... it's a difficult game?

Jin-Roh:
"Methanks"... -.-+++ its "I think". (sorry pet peeve) -.-;

Methinks = Middle English. You haven't read much Shakespeare, have you?

This review really brings me back to the old Yahtzee days (his first review). I laughed at the undead-swordsman bit about cutting his nipples out, and the dogs in the tunnel.

JimmerDunda:
Oh man this video is causing /v/ to rage hard.

shh if you don't mention them the rage will subside and the children will go home.

harhol:
There isn't another game like it. You certainly can't say the same for Dragon Age.

Well, maybe you can't.

rmx687:
Sad that when a game breaks away from the widespread conventions that are diluting and ruining our gaming experiences, it gets criticized. But then again, this is Yahtzee, and if he doesn't arbitrarily reach for straws for insults that make the review "witty" and funny, no one will watch his videos and The Escapist will lose advertising revenue.

I think gaming is dead.

First of all, you forgot to put quotes around "funny" in your own attempt at "wit".

Secondly, if Internet forums full of sniping from gutters like this are to be believed, gaming has died and come back so many times that Jesus looks plain lazy by comparison.

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