Darksiders

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Darksiders

Yahtzee discusses why Joe Madureira should put down his pen.

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Your right, Character design in TF2 is completely awesome!

Either that guy suffers from steroid abuse, or (insert phrase here)

I mean that... Thing... makes WoW's Lich King look conservative.

Honestly, there's a line and it was crossed. That plus the way they mixed like three different color schemes? Who on earth gave that thing a "go"?

At least the gameplay was decent(at best).

Toasty Virus:
Your right, Character design in TF2 is completely awesome!

Edit:Also...FIRST!

Definetly. I love the design and the Darksiders comment is just about right...

as always, gave me a good giggle!"

You get the feeling that there is probably going to be a wiki for this game some ridiculously long expositional description of where all of War's adornments come from and why he wears them. but no one will care and eventually people will decide that they just wanted him to look like a barbarian from WoW with Epic armour

I don't get the point of Twitter either.

Seems like a waste of time.

Anyhoo, great article. Still picking this game up though.

War's design really is a shame. Madureira's X-Men were drawn very well and I distinctly remember them not looking like an industrial dishwasher that grew legs.

I hear the game is good, though. I also hear that God of War is better, so I will check them both out at some point.

Macgyvercas:
I don't get the point of Twitter either.

Seems like a waste of time.

Anyhoo, great article. Still picking this game up though.

The irony in this statement is one word. And that is:"Sexy."

When describing War the his right and his left etc gets confused.. Not to nitpick Yahtzee for fear of being judged and condemned.. Possibly by Yahtzee dressed as Kratos...

I was hoping he would trash Warhammer 40k and finally accomplish his task of alienating every fanbase in the world, but a good article nonetheless.

Borderlands and its scrapyard Jason Voorhees fetish is just bizarre.

Yes, Darksiders definately did not go the right art direction.

sooperman:
War's design really is a shame. Madureira's X-Men were drawn very well and I distinctly remember them not looking like an industrial dishwasher that grew legs.

I hear the game is good, though. I also hear that God of War is better, so I will check them both out at some point.

You obviously did'nt hear it from Yahtzee in his latest ZP review then.

Sexy Guy:

Macgyvercas:
I don't get the point of Twitter either.

Seems like a waste of time.

Anyhoo, great article. Still picking this game up though.

The irony in this statement is one word. And that is:"Sexy."

Huh? I don't get it. Please explain.

Pretty much games that feature manly, badass character features is a 14 year old definition of a bad ass.

what is not to understand about War's outfit?

The hood represents...
Well the gloves.....
and the three claw things.........

ummm.....

IT LOOKS "AWESOME"

Your twitter has gone up by 700 or so members since yesterday. Advertising in your work really does help!

OT: Pretty funny article, especially the detailed scrutiny of Kratos and The Sniper in contrast to the War description.

Good article on the purpose of art in video games. However the all time champ of overwrought character design still has to be Michael Bay's Transformers. Madureira's art isn't all that bad, and his work on Darksiders is no reason for him to put down the pen. I think it is more the producer's/designer's fault for hiring him in the first place. That and not controlling his artistic ambition for the sake of a better game.

Here are character that has too much shit going on: Salem and Rios. Unless they're wearing reinforced metal, those plates aren't doing didly squat. And those huge open gaps aren't helping either, boys xD

Yeah, at least half the "little details" on War could really stand being taken off of him. And I thought WoW's armor sets suffered from overdesign.

I like the War design, but I get it's not for everybody. My only real question is, what should a video game adaptation of War like?

Something that bothered me a bit that wasn't mentioned was the fact that War wears the hood of his cloak over his head. I think a better fit for the personification of war would be a helmet. Its not like his face is so expressive that they wanted to show it off. They could have given him a helmet with angry eyebrows drawn on and it would've had the same effect.

I also have to agree TF2's design is brilliant. I have never had to say 'I thought he was X' after attacking my own team or being attacked by someone.

Well other then with spys

Well, since War is not a human being, but a supernatural creature, like Demons and Angels, I don't see anything wrong here.
Perhaps he don't sweat. And don't have any metabolism at all...

I usually don't mind that not everything in a character design is meaningful, but you are right, War is a visual mess. I like the comparison between comics and games. However, this is just from a art perspective. I didn't mind it at all in the game.

Lord_Gremlin:
Well, since War is not a human being, but a supernatural creature, like Demons and Angels, I don't see anything wrong here.
Perhaps he don't sweat. And don't have any metabolism at all...

I agree with you here. He might not sweat at all and the fact is I don't care. Far from being the first thing that comes to my mind when playing the game.

I agree with this. It looks like someone got bored with one sheet of paper, so instead of designing multiple things of which to put all this stuff on, they just had to continually add piece after piece of armour to War's sketch.

you want an example of terrible character design, look at tetsuya nomura and his female-guy belt fetish.

Lol, I found this pretty amusing. It sounds like an attempt made by Yahtzee to try an justify his comments on design, but the fact that he tries to comment on the PRACTICALITY of a FANTASY character just makes him look stupid.

Fantasy requires a suspension of disbelief, does anyone ask why in Tolkiens Lord of the Rings world that in 3000 years people are still running around with medieval weaponry. The same goes with Warhammer 40k, and I suppose Darksiders.

For a man who got a bookdeal Yahtzee doesnt seem to be able to detract from a shallow aesthetic value, maybe he should look into it.

Honestly, I'm not that much of a fan of Final Fantasy's character designs either: hell, other RPGs set in the same kind of setting have all managed to have better wardrobes anyways (especially if you've played the Tales games, which are essentially set in a very similar vein to Final Fantasy).

As for War's design, I honestly would've imagined him in simpler armor. I mean, there's intimidating, and then there's plain silly. War's design in this game is simply silly, and I can think of at least one other way that I would've done stuff.

*first comment on anything Punctuation related*

I don't understand all this hate towards Joe Madureira. He's an artist, and like all art, you either like it or hate it. Over-detail is as much a style as minimalism, though i do agree it doesn't always make for the best visual design approach in a game.

I wouldn't mind the look if he wasn't so goddamn fat. The problem with the over-detail approach here is that his girth makes him look like one of those ugly top-heavy WoW characters who collects a lot of junk on his body.

As ridiculous as War's design clearly is, I like it anyways for the same reasons I like the hyper-ornamented baroque monstrosities present in Warhammer 40,000 - my inner 14 year old thinks they look awesome.

image
Because they are awesome.

I'll take impracticality in a character's design any day if it's a choice between that or "plausible, but boring". There is after all a fine distinction between simply ridiculous and bloody stupid looking. You can be ridiculous and yet still awesome in a nonsensical over the top way; you can't really do much with bloody stupid besides not look at it anymore.

I like Cloud Strife's clothes from Final Fantasy 7 for the reason that they make sense. It's a SOLDIER uniform which indicates his past but it is also modified which shows he is no longer a member. His uniform is very recognizable due to it's purple colour and the make shift armour he wears shows how he doesn't have lots of money since he left soldier

image
His sword on the other hand...

Toasty Virus:
Your right, Character design in TF2 is completely awesome!

Fuck yes, I'm really glad Yahtzee used it as an example. TF2's cast of characters is so amazingly unique in design and personality and just plain awesome.

They could have at least made War a little more symmetrical...but you have to admire the heroic efforts of the team that actually had to RENDER that thing as a 3D model.

Nice to see an article with comparison and development of ideas instead of bashing the character with no justification.

Andalso nice to have the reminder that Yahtzee really does know what he's talking about, which a lot of the forumites seem to forget. Aesthetic design is of fundamental importance to recognising characters (hate/love on them all you like, but Master Chief, Gordon Freeman, Max Payne all have instantly recognisable profiles)

Good article

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