Space, Flying and Space Flying

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I tend to agree that I would like to see more space games, though admittedly I kind of like the "Elite" type format where there is more to it than just flying around and shooting stuff. As far as having space flight and ground based stuff in one game, well I suspect the reason you don't see that too often is because it basically amounts to developing TWO games and only making the profits of one, since your basically developing two entire engines/sets of commands/etc...

My personal "dream game" is pretty much the above as an RPG or action RPG. So far the only attempt to do this has been Star Trek Online, and despite wanting to love it, I left beta figuring "meh" and decided to give it a pass. I'm not going to go into my full analysis here, but understand that I am a veteran beta player, understand it was a beta, and saw what they were launching with, as well as what they could potentially do with the engine. I think it was a lot of lost potential...

I don't know, someday we can always hope Anarchy Online has a love child with Earth and Beyond's corpse. :P

"Jeff Combos" ...excellent!

I got serious space-sim nostalgia a while ago, failed miserably to get anything better than Beyond the Red Line (Freespace mod, I think) working and lost interest.

However, I've been keeping an eye on Black Prophecy, a twitch version of EVE online, by the sounds of things. That is, you actually pilot your ship, rather than command it.

Then there's Naumachia, which despite its silly name actually looks FUCKING AWESOME - 'realistic physics, but immediate controls' sounds like it could be perfect (if they pull it off ;)

Space sims and mechwarrior-esque games are two groups that I would love to see fleshed out - so along comes those two mentioned above and Mechwarrior Living Legends to neatly keep me happy! Sometimes life is kind.

Sometimes.

God, I miss those games. You know they don't even sell joysticks at my local walmart anymore.

Project Sylpheed is a current-gen space sim, though possibly the only one I can think of.

http://www.youtube.com/watch?v=4wLSQ7cwVWk

Wait, are pants good or bad?

Yeah they did fade into obscurity didn't they? I used to love Colony Wars for PS one.

I've enjoyed a fair number of space sims in the past, but I find that I get bored with them relatively quickly because there just isn't very much variety in the environment. I think I'd probably prefer a game that had space flight in addition to other environments not in space. Also preferably big robots, because big robots are silly. Dinosaurs wouldn't hurt either, it would be pretty cool to play a game about a dinosaur who flies a rocket ship through space to shoot robots.

Makes me want to install Freelancer and Starlancer again. Oh wait, Starlancer won't work with Vista, curses! Okay, Freelancer it is. The X series was boring IMO, exactly for the reason Yahtzee mentions. But I do miss space games, even if they're not freefliers. I miss games like Homeworld. *fights back tears*

I honestly can't figure out why the genre died out either. Maybe it's because most the money these days seems to be made in shooters. I haven't heard about many flying games made in the last 4 years, let alone space-flight games.

A side note:

image

Can anyone tell me why that middle rocket doesn't just instantly vaporize his ass? Cause a firing rocket + the ass region usually equals burning ass. Does he have special bum armor? Or is it a fancy rocket that isn't actually hot?

Couldn't agree more about the lack of good space sims, and console seems (to me, anyway) a natural home for that. My giant tv would be a great place to host a big multi-battle.

One of the reasons I loved Battlefront 2 beyond what it deserved was the levels where you pilot a ship, wipe out defenses, land in the enemy vessel, kill some guys, and hijack one of theirs. Good stuff.

There are space shooters on xbox live, the battlestar galactica one springs to mind. It's just that they're not very good. I do wonder why no serious developer seems to want to do them anymore. Especially with the glut of WWII flight games that we seem to be finally past.

Battlefront 2 did the space to ground combat thing in the space missions, but then again that's more of a multiplayer Battlefield sort of game. Eternal Silence is a HL2 mod that's basically a clone of those missions.

I installed FSO a few weeks ago and I'm now playing through the first Freespace campaign again. With all the official and user made campaigns I should be busy till the end of the year :)

Well, fuck it - I wanted another game design project, so I've gotten hold of a version of Unity3D, and if I think space games are so easy to make, then they've got to be within my paltry technical skills. I'm going to bring back fun space games even if I have to do it all by myself. Fun Space Game might even do as a title. Now I just have to figure out how all this 3D business works.

Sign me up for enemy scripting. I have no experience in programming for games but I always wanted to give game AI a go. Then again, you can just make a Freespace mod like everyone else is doing.

Good luck with learning Unity 3D. I am trying to learning it as well. It is pretty good at things like terrain, importing models, auto generating collision boxes, and physics. Heck it is pretty awesome all around. The next time the Escapist lets you hold a Stonking Great Game Contest, can you ask them to allow Unity3D? It is far more open than flash and still runs multi platform in the browser. Anyway I hope you mannage to produce the game of your dreams.

nice this guy is a fan of the space flight games.
*nostalgias about the genre quietly.
wonders when teh hell fate of the galaxy and diasporia will release*

uppitycracker:
I've been wondering this myself, for a very long time. Eve online doesn't even count... I want my x-wing vs tie fighter back!!!

Games with monthly subscription fees don't count. It's too bad that one does, it looks pretty cool.
I miss the xwing vs tie fighter games. There was a thread floating around here where others were saying the same thing.

Last I left it, we were trying to figure out if the present gamepads have enough buttons for an xwing vs tie. I believe we settled on the fact that it would be doable if they allowed you to communicate with the AI team using voice commands like in End War.
If that didn't work, I'd still get it for the PC.

GonzoGamer:

uppitycracker:
I've been wondering this myself, for a very long time. Eve online doesn't even count... I want my x-wing vs tie fighter back!!!

Games with monthly subscription fees don't count. It's too bad that one does, it looks pretty cool.
I miss the xwing vs tie fighter games. There was a thread floating around here where others were saying the same thing.

Last I left it, we were trying to figure out if the present gamepads have enough buttons for an xwing vs tie. I believe we settled on the fact that it would be doable if they allowed you to communicate with the AI team using voice commands like in End War.
If that didn't work, I'd still get it for the PC.

it's definitely not the type of game i would waste money on for the console. PC or nothin for that kinda game, definitely. something about those kinda games that I just do better with a keyboard and mouse over game pads or joysticks....

Mass Effect crossed with, I don't know Elite, except you play as Han Solo.

I wonder who would possibly buy that game? It's not like it's the combiend fantasy of every sci fi geek in existence?

Oh, and you have an option on quests or just free roaming through the galaxy.

Man, there's no way gaming fans would buy a game that effectively lets you play as the crew of Firefly.

Did'nt airforce delta strike have space missions?

Also, on arcade flight sims Ace combat is king

Although more space sims would be nice

qbanknight:
the main reason i love your reviews and writing is that you have some of the most bizarre and funniest metaphors, seriously where do you come up this stuff?

He's in Australia where you're required to fight Kangaroos everyday on the commute. Of course after having your head knocked in twice daily you'd be full of metaphors too.

I'd like to stop for a moment and say I liked the Zero Gravity parts in Dead Space. I don't have any segue for that but its still relevant.

When i think of a space flying game i immediately thing of EVE, which was terrible.
Exploring can be fun but in that game you were only exploring empty space, and the gameplay was way too complex assuming it was even there.

In contrast though the space exploration on the newest Ratchet&Clank game was awesome. You switch from zooming around a solar system and blasting enemies faces off to walking around a spherical moon and blasting peoples faces off!
That was only flying across a 2d plane though, imagine that on a 3d plane with even more stuff to explore.

Infact just imagine something like EVE with waay simplified gameplay, some cool stuff filling all that empty space and some neat on-ground mechanics and exploration.
I think that'd make for a pretty awesome game ;)

If it's even possible how about being able to close in and zoom through landscapes on those planets!

You know what this made me think of? The Descent games. Now there was good use of multi-plane space in a smaller environment that had a lot of features, cover etc. Descent 3's combination of indoor/outdoor was masterful use of space, in particular. They really should make a Descent 4 - and it would probably work well on consoles, too, with a stick each for vertical/horizontal planes. I wish Parallax/Outrage was still around.

And speaking of games originally released with the Descent name, I'm another of those people who desperately wants Volition to make FS3. I still go back to FS2 all the time.

If they would bring back the colony wars francise I would be so happy!

This is my favourite piece he's done its all 100% true and as a guy who maps I can back up the space game easier to make part also seamless transitions between FPS and space combat are possible my favourite mod is based around it and keep in mind this is on the source engine

http://www.youtube.com/watch?v=LWmw1u2to5M

This one has fast paced shooting and flying you spawn run cross the hangar and your flying straight away.

for fans of space flying/combat and back-and-forth switching between it and regular "ground based" combat...the HL2 mod Eternal Silence provides exactly that.

two teams in a fleet battle: you can FPS around your flagship(defending it's subsystems from enemy boarders) or jump into a fighter/bomber/interceptor/etc and fly out to battle it out in space.

it's still fairly buggy and the community is tiny..but I highly recommend checking it out. it is, after all, free =)

Anyone interested in Space sims has to try Freespace and Freespace 2. Best Space Combat Sims ever.

Haha, love the bit at the end about Sonic Unleashed. Hell, watching Yahtzee rip Sonic 4 *groan* will probably be the only good thing to come of the game. Then again, SEGA's track record already tells us that the game will be crap (giving it the name they did is just adding insult to injury, nothing more as they would have you believe; Sonic Unleashed returned to the Sonic series' roots too, and look at what utter ass that was), so maybe there's no point in spending money on it even for the sake of seeing how horrible it is.

Either way, I really hate SEGA right now.

Dexiro:
In contrast though the space exploration on the newest Ratchet&Clank game was awesome. You switch from zooming around a solar system and blasting enemies faces off to walking around a spherical moon and blasting peoples faces off!
That was only flying across a 2d plane though, imagine that on a 3d plane with even more stuff to explore.

Heh yeah, the being able to land on any planet whenever you want part of A Crack in Time, plus the full 3D planes of flying from Going Commando put together would be all kinds of awesome. I hope Insomniac is paying attention, haha. :p

I'd dig a new Wing Commander game for sure. Also, X3 was awesome in my opinion, the combat mechanics were actually smooth and the world felt very much alive.

GrandmaFunk:
for fans of space flying/combat and back-and-forth switching between it and regular "ground based" combat...the HL2 mod Eternal Silence provides exactly that.

two teams in a fleet battle: you can FPS around your flagship(defending it's subsystems from enemy boarders) or jump into a fighter/bomber/interceptor/etc and fly out to battle it out in space.

it's still fairly buggy and the community is tiny..but I highly recommend checking it out. it is, after all, free =)

that's the exact one I was linking toa video of or was that why you mentioned it?

Oh and development is going again i have a new map near completion other new content is in the work's.

Main reason for this post i forgot the link to the site.
http://www.eternal-silence.net/about.php

falcon1985:
Anyone interested in Space sims has to try Freespace and Freespace 2. Best Space Combat Sims ever.

Seconded also anyone who has freespace 2 should check out the SCP at hard light productions it basicly brings FS2 up to modern standards in graphics and such and adds slightly better physics.

[snip double posted mods please delete]

Holy shit Yahtzee you never cease to amaze me with your ability to simultaneously rip a game apart with words in a hilarious fashion and do it in a way that doesn't sound like just some random preteen twat playing halo online. That is quite a skill, and I am jealous.

Also I say HELL YES to the WTF HAPPENED TO SPACE FLIGHT GAMES? Did any one play Wing-commander and Privateer? I don't have any words to describe the happiness and glee those games bestowed. In fact I believe Wing Commander to be one of the first PC games I ever played back in the day when i was still a little knee-biter myself. And yet nowadays we have the potential for a space flight game of epic proportions and the whole genre disappears faster than my balls 3 feet of winter snow.

O well, Branston Pickle for you Yahtzee.

I'd like to see a modern remake of Starglider 2. It was essentially one very elaborate fetch quest, but I still enjoyed it. (I wonder what Jez San is doing these days?)

uppitycracker:

GonzoGamer:

uppitycracker:
I've been wondering this myself, for a very long time. Eve online doesn't even count... I want my x-wing vs tie fighter back!!!

Games with monthly subscription fees don't count. It's too bad that one does, it looks pretty cool.
I miss the xwing vs tie fighter games. There was a thread floating around here where others were saying the same thing.

Last I left it, we were trying to figure out if the present gamepads have enough buttons for an xwing vs tie. I believe we settled on the fact that it would be doable if they allowed you to communicate with the AI team using voice commands like in End War.
If that didn't work, I'd still get it for the PC.

it's definitely not the type of game i would waste money on for the console. PC or nothin for that kinda game, definitely. something about those kinda games that I just do better with a keyboard and mouse over game pads or joysticks....

I always preferred Xwing Vs/and Tie with a flight stick and keyboard which is why I can see myself trying it on the console. Sure those knobs are a good deal smaller than a flight stick but I would still give it a shot.

Project Sylpheed on 360 was pretty good. It had this absolutely ridiculous JRPG/Star Wars storyline but the gameplay was good. It's really cheap right now too which always helps.

got to be the biggest nerd genre ever.

Silk_Sk:
Wait, are pants good or bad?

Good - Pants on legs.

Bad - Pants on dog.

Very Good - Pants on floor.

Very Bad - Pants on head.

Location, location, location.

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