Stolen Pixels #171: Probe Away Pages 1 2 3 NEXT | |
Sounds about right: "scanners show this planet has small bicrobial life early in its early stages of evolution and rich in resources" PROBE AWAY "Planet Resources depleted" *flies away, sipping a big gulp* | |
Haaaaaa Yay Shamus. Even YOU took a crack at the mining. Good stuff :) excellent as always. | |
But you have to admit it's more engaging than wrestling with the Mako. Maybe in ME3 they'll figure out how to make resource gathering fun. Although, probing Uranus never, ever gets old. The Dev Team Thinks of Everything, indeed. | |
My Renegade stripmined every planet in every system he came across, just for this reason. Turns out, you don't need half of it, and it's really not that painful. | |
I have always thought about that myself, especially when I probe inhabited planets I can't land on. There's a good chance I hit a few settlements as well.
I was mentioned in a Stolen Pixel comic! I'm so happy :D | |
Hehehe, a good one as always! Keep up the good work! | |
I wish I could find a planet like that! lol Great comic! | |
Witty! I don't even play the game, and I found the last three down right hilarious! Though, your L4Dumb is my favourite. ^_^ | |
Maybe they shouldn't have named it Awesometopia. | |
How much of you is a buttload, though? So, is Mass Effect 2 going to have Avatar DLC? | |
as a vanguard i can attest that the SMG is ass XD im always low on platinum :( | |
I don't even want to think about how many times you had to fly back to the fueling depot to get enough probes to porcupine the planet like that. Actually, that looks a little like the first planet I mined, before I figured out how high the peaks on that graph would go. | |
This is exactly what I do in every game. Even if I don't use the weapons, EVER, I still upgrade them all like, how did Yahtzee put it? A man suffering from OCD in a warehouse full of untied shoes? | |
hehehe, I'm a whole lotta man ;) | |
the only problem i had in ME1 was the fact that to get all the resources and encounters you had to drive all over the place (to find the map markings) but the driving itself? i enjoyed that more then the mining... (and apparantly more then i should've) | |
Its funny because its true. Lawl. | |
I did use the SMG a bit, it definitely wasn't the best weapon. It does seem to work well with cryo bullets however. | |
Why do people still say it was "better than the mako"? I mean, the mining sucks so bad. | |
I use the SMG as a Shield Killer for when I'm too far for the Shotgun and I don't have access to the Assault Rifle. Also a good chunk of the teammates have a SMG/HP combos, so if nothing else it makes your teammates slightly more useful. | |
Why in the world would you prefer the ME2 mining to the Mako? With the Mako at least you where "playing" something. You where driving around on a planet surface. The problem was that the planets were repetetive and boring, not the Mako itself. And in ME1 you didn't need to collect all the resources to progress in the game. It was optional. The "mining" is ME2 is incredibly boring and amazingly stupid and then they even dare force it upon you, making it a requirement if you want to upgrade your equipment. Way to go for artificially and tediously increasing the game time. I have to wonder how a respected developer such as BioWare could let that go through. Did someone there seriously think that would be fun? Is that someone at BioWare retarded? WHAT THE FUCK WERE THEY THINKING??? | |
It's over more quickly, and the controls do what they are supposed to. There were times when the Mako worked, and was fun, but aside from the repetition, my Mako memories are mostly comprised of trying to get over those frigging mountains, and failing miserably. Yeah, launching probes is dull, and not the right fix. But I see it as a step in the right direction. I'm hoping for something with the potential of driving around on alien worlds, with the simple functionality of probe-launching. | |
I did feel guilty at times as I mined planets dry of resources when there were colonies/expanding civilizations nearby. But then... I had endured the Mako throughout all of the first Mass Effect game. So I'd say it was time for someone else to endure hardships! | |
I suppose that is true. Sometimes it was really a pain in the ass to get the Mako from A to B. But as I said, I don't think the problem was the Mako itself, but the bland, seemingly random generated worlds. They should have improved on that concept instead of completely replacing it by occupational therapy. | |
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I remember the first time I saw the shuttle on the new Normandy I got really excited at the thought of being able to fly it around on planet surfaces. That hope didn't live very long. | |
That was a great comic. The best of the ME2 inspired ones. I wish I could find a buttload of platinum. Always run out of that one. Mostly thanks to that med bay upgrade that I insist on buying for some reason. | |
Yes. Exactly like that. | |
Well, he's right. SMGs do suck ass. Heavy pistols for life! | |
God i hated probing. I hate nightmares about it after my 16hour ME2 spree. Also, i liked the SMG. Kicked ass. | |
That just made my day. Seriously. I kinda like the SMG... I also do this, mostly because I can't handle losing my squad in the suicide mission... I just can't. | |
Mako sucks even more. Trust me. I played ME2, then played ME1 to get my saved file to the end of game, then played ME2 using that save. So, yeah, I think Mako sucks. And I use saved game editor for resources. Really. | |
So true. I actually liked the Mako, though. (runs for cover) | |
A lot. | |
You were driving a drunken cow in a bouncy castle around with a physics engine on the bad side of laughable. Wasting hours upon hours with a complete disconnect from the games storyline to chase after some really badly designed quests and XP on boring planets with repetitive dungeons if you want to have the ally achievements. It's tedious, motion-sickness inducing busywork. I just finished ME1 again, making sure to get all the quests and half the playtime (so 10+ hours) can be attributed to mako driving. And while you may have a choice with the minerals (which I largely skipped) you still have to use the mako for pretty much every quest not situated on the Citadel or some space ship. The mining on the other hand you can deal with in an hour or two if you have some common sense 1. Get the scanner upgrade ASAP Seriously, I don't get the hate. Maybe I would rage-quit too if I had to use a gamepad but even then I would probably prefer it to endless hours trapped in that goddamn tumble dryer called an APC. | |
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Stolen Pixels #171: Probe Away
Mass Effect 2's mining "mini-game" has deeper ramifications you might not be aware of.
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