Stolen Pixels #171: Probe Away

 Pages PREV 1 2 3 NEXT
 

Yep, it wasn't exactly the best. Could've been better probably, if you could for example BUY FUCKING RESOURCES WITH YOUR FUCKING MONEY. GAH.
And also, they should've put in a lot more planets, with a lot more "anomalies". Those missions were pretty fun. (I'm looking at you, Mr. Shipwreck)
Anyway, I play on PC. The mining cursor moves fast with a mouse. Hah!

I was skeptical towards the SMG early on, but the last one you get is arguably the best gun. It never runs out of ammo, and it does a shitton of damage at the middle ranges (where I seemed to end up most of the time anyway). Harbinger went down in less than two seconds. Compared that to 4-5 seconds at the same range with the best rifle.

I always thought it was funny that you could mine for minerals in inhabited systems (even in Sol!).

I wish the mineral gathering was more like in Star Control 2. It didn't take nearly as long, and there was some actual gameplay to it (dodging environmental hazards and monsters while gathering). I'm sure Mr.Young agrees.

The SMG is NOT ASS. It is awesomely powerful if used right and with incendiary / warp ammo. I even like the first SMG. And i play a Vanguard, a class that should be in their faces with a shogun.

Very fun comic though!

I actually liked teh mako more then probing. The mako was fun

DTWolfwood:
as a vanguard i can attest that the SMG is ass XD

im always low on platinum :(

As an Inflitrator I must say the SMG mows down everyone that gets through my sniping. Although platinum is always low and iridium is too damn plentiful.

i laughed at the end so hard milk came out of my nose. note to self don't eat cinnamon toast crunch while visiting the escapist.

wow commander Shepherds a total dochebag :D in a good way

Tiamat666:
Simply having all resource locations marked on the map from the beginning, having less rough mountain peaks and a few more baddies to waste along the way, would have been a huge improvement.

True. After a while I got bored with the whole combing-the-planet thing and just looked up the planet map in the wiki whenever I landed somewhere. That instantly changed the Mako jaunts from being a chore into massive fun. (Especially on planets with Thresher Maws or other baddies.)

Anaphyis:
1. Get the scanner upgrade ASAP
2. Only probe the hot spots, everything else is a waste of time any money
3. Ditch a planet after it has degraded to poor. Or even moderate. There are enough rich planets in the galaxy and while trying to find the side missions you'll stumble over all of them.

This is also true.

Tee hee, I love the punchline.

And yeah, funny cause it's true. :P

Abedeus:

dogstile:
Why do people still say it was "better than the mako"?

I mean, the mining sucks so bad.

Mako sucks even more. Trust me.

I played ME2, then played ME1 to get my saved file to the end of game, then played ME2 using that save. So, yeah, I think Mako sucks.

And I use saved game editor for resources. Really.

Trust you? Why would I trust you? What I said was my opinion, the mako was better then the minig, the fact people hated it was silly because it was so much fun to jump around in.

"Really, Commander? Probing Uranus."

Irridium:
I have always thought about that myself, especially when I probe inhabited planets I can't land on. There's a good chance I hit a few settlements as well.

"I found a buttload of Irridium there."

I was mentioned in a Stolen Pixel comic! I'm so happy :D

Yep, and BOTH of you spelt Iridium wrong.

Aurora219:

Irridium:
I have always thought about that myself, especially when I probe inhabited planets I can't land on. There's a good chance I hit a few settlements as well.

"I found a buttload of Irridium there."

I was mentioned in a Stolen Pixel comic! I'm so happy :D

Yep, and BOTH of you spelt Iridium wrong.

Well the correct spelling was already taken and I didn't want to put numbers on the end of my name, so thats my reason.

Lazarus Long:
But you have to admit it's more engaging than wrestling with the Mako. Maybe in ME3 they'll figure out how to make resource gathering fun.

Although, probing Uranus never, ever gets old. The Dev Team Thinks of Everything, indeed.

Maybe it's just me, but I enjoyed riding around planets on the mako looking for resources when I got bored...I liked the scenery and after you got used to the mako, it's clumsiness and overall lack of real maneuverability became fun when there were hills and stuff.

FBPH:

DTWolfwood:
as a vanguard i can attest that the SMG is ass XD

im always low on platinum :(

As an Inflitrator I must say the SMG mows down everyone that gets through my sniping. Although platinum is always low and iridium is too damn plentiful.

if it wasnt for my uber pistol running low on ammo all the time (still not happy about having ammo this time around!) i wouldnt even use the smg.

and yes always low on Platinum >:(

dogstile:

Abedeus:

dogstile:
Why do people still say it was "better than the mako"?

I mean, the mining sucks so bad.

Mako sucks even more. Trust me.

I played ME2, then played ME1 to get my saved file to the end of game, then played ME2 using that save. So, yeah, I think Mako sucks.

And I use saved game editor for resources. Really.

Trust you? Why would I trust you? What I said was my opinion, the mako was better then the minig, the fact people hated it was silly because it was so much fun to jump around in.

Okay then.

Trust hundreds of complains that made Bioware change Mako to something less aggravating, but more boring.

The mining is pretty stupid, you just shoot a probe at a planet and all these rare resources magically appear inside the ship? They really could make that more stategic if you had to actually setup mining bases, develop them etc, or they could have had some kind've logic to it that lets you work out where the best place to search for minerals is. Instead, it seems every planet has a random scattering of minerals you just have to scan the entire planet by trial and error.

Also, if all you have to do is just fly around in a ship shooting probes to get minerals I don't know why there are any valuable minerals left in the galaxy at all. Once you get over the flashy graph on the mineral scanner, it just boils down to something far less engaging than minesweeper.

The SMG is ass.

image

Kevvers:
The mining is pretty stupid, you just shoot a probe at a planet and all these rare resources magically appear inside the ship?

Oh god. o_O
Are we now nitpicking the minigames for their faulty logic? Those things where you get a headache whenever you apply logic to it, regardless of whatever game you play?

Seriously, what is the point? They have an entire galaxy they have to do something with. Skip free exploration? Yeah, I can already hear all those "these linear plots are sooooo 20th century, chaaa" 'reviewers' sharpening their knives. Missions everywhere, even on the gas giants because otherwise you realize that you have this wide open galaxy that might as well be empty? Then the game might not come out until the 22nd century. They tried to do something about it in ME1 and everyone hated it. They tried something else and everyone hates that too and has already buried the nightmare that was ME1 under a ton of nostalgia.

The REAL mistake BioWare did was combining that planet scanning mechanic with the upgrade. Because most gamers are magpies when it comes to stat boosts even for weapons they will never use. Seriously, hands up if you've got Krogan Vitality or Geth Shielding even if you never had a Krogan or Geth in your party except for the loyalty mission.

It's funny that only one Internet review I saw mentioned this in conjunction with an idea on how to make something worthwhile out of that huge-sandbox-problem. The rest either looked at metacritic and still believe non-conformism is cool or are for one reason or another overly nitpicky and I still don't get why.

Anaphyis:

Kevvers:
The mining is pretty stupid, you just shoot a probe at a planet and all these rare resources magically appear inside the ship?

Oh god. o_O
Are we now nitpicking the minigames for their faulty logic? Those things where you get a headache whenever you apply logic to it, regardless of whatever game you play?

Well, it wouldn't bother me except they've made such a massive effort in the codex to try to get it hard sci-fi.

Ha ha, nice ending there.

Abedeus:

dogstile:

Abedeus:

dogstile:
Why do people still say it was "better than the mako"?

I mean, the mining sucks so bad.

Mako sucks even more. Trust me.

I played ME2, then played ME1 to get my saved file to the end of game, then played ME2 using that save. So, yeah, I think Mako sucks.

And I use saved game editor for resources. Really.

Trust you? Why would I trust you? What I said was my opinion, the mako was better then the minig, the fact people hated it was silly because it was so much fun to jump around in.

Okay then.

Trust hundreds of complains that made Bioware change Mako to something less aggravating, but more boring.

You still don't get it.

The mako was great to me. I don't care what these hundreds of people think. To me they have no taste and the mining game is twenty times less engaging than what it replaced. You won't change that, neither will anyone else. I just had more fun in the mako.

I've always found that damn scanner probe thingo painful. Everything costs Platinum and I never get any. It's always Iridium everywhere!

Anaphyis:
They tried something else and everyone hates that too and has already buried the nightmare that was ME1 under a ton of nostalgia.

Have you checked to see if it's the same people? It doesn't take many posts before 5 loudmouth trolls become "The Majority".

I replayed ME1 to get a save for 2, and I have to say I quite enjoyed driving around, blowing shit up, but thinking it felt very, very basic. What I couldn't stand though was when I had to drive up a hill or uneven terrain. Spending a full minute climbing a cliff only to find out that it's just a biiiit too steep at the top to let you get over the ridge was in no way fun. Instead of replacing it with a terrible, grindy minigame they should've just improved the driving bits. Maybe given you a nitro to get up those cliffs with, or a super-jump maybe. It's not like you took falling damage anyway.

Kevvers:
The mining is pretty stupid, you just shoot a probe at a planet and all these rare resources magically appear inside the ship? They really could make that more stategic...

OMG!!!

You say this after ME1 had you hack computers and disarm nukes by playing "simon says".

I still don't understand why people didn't like the Mako. Sure it could be sticky, but I mean, it's got to be better than spending a 15 minutes on each planet with a cursor that went slower than a Commodore 64 trying to run World of Warcraft(hmm...that last part sounded unnecessarily nerdy...). I actually found the Mako fun once I got used to it. I'm hoping they bring it back in ME3, though they're probably gonna do some fusion thing where you scan a planet and land at hotspots to do a Mako-like driving game. Of course this will only get both the people who preferred the Mako and those who preferred the probing better mad. But who knows, anything(mostly) is better than this damn scanning.

hansari:

Kevvers:
The mining is pretty stupid, you just shoot a probe at a planet and all these rare resources magically appear inside the ship? They really could make that more stategic...

OMG!!!

You say this after ME1 had you hack computers and disarm nukes by playing "simon says".

Err... don't you still hack computers and disarm nukes by playing "simon says"? Thats pretty stupid too BTW, but at least it doesn't take very long.

I have to LOL at the "better than the mako" comments. That's like saying "at least it was warm this time" after having a game company urinate on your head (again).

Why do single player games even have optional (but mandatory) busy work? Leave that to the MMO players and their severe OCD.

SMG != ass;
SMG + Cryo ammo = best anti horde weapon, bar the cain;

Kevvers:
Err... don't you still hack computers and disarm nukes by playing "simon says"? Thats pretty stupid too BTW, but at least it doesn't take very long.

No, its timed matching now.

Which makes it harder and presses you to be faster.

Harder since there are so many more values to take into account (versus "simon says" which just sends one at a time) and more pressing as their is a time limit (which "one button at a time simon says" never did).

"The SMG is ass." fantastic.

If the Mako wasn't mandatory on every mission short of the space stuff it wouldn't be bad. The variety and crappy controls are really the issue. I can see how wonky controls are kinda fun when your just joyriding to the next location(once again...) but in my playthrough to get set up for ME2 something weird happened and any resemblance of physics were gone. I know there wasn't much to begin with but when you have limited time and a metric shit ton of bad guys between you and your destination, radical air time is a big fat Debbie Downer.

The comic was great, its now my background.

And I'm very happy to know I'm not the only one constantly hunting down Platinum.

Bring back the MAKO!!! but fix the terrain, please :P

Damn mining game...

the mining made me miss the Mako terribly. My neighbor would be able to testify to this at length.

also either is made less boring with the addition of music played from your chosen media program.

if the Mako had more weight (with more powerful boosters to compensate) and the terrain was better it all would have been solved.

oh, or they could just give us the Hammerhead with the ME1 system.

Kevvers:

hansari:

Kevvers:
The mining is pretty stupid, you just shoot a probe at a planet and all these rare resources magically appear inside the ship? They really could make that more stategic...

OMG!!!

You say this after ME1 had you hack computers and disarm nukes by playing "simon says".

Err... don't you still hack computers and disarm nukes by playing "simon says"? Thats pretty stupid too BTW, but at least it doesn't take very long.

oh? I thought they're using a "matching game" and "don't touch the wall" now.

 Pages PREV 1 2 3 NEXT

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here