Zynga and the Rise of the New Gamer

 Pages PREV 1 2 3 4 5 NEXT
 

Valve would be dominating if they pulled the same shit Zynga is. The creators of Steam, Counter Strike: Source and Team Fortress 2 and Left 4 Dead not to mention all their other games amazing games that still all have dedicated communities. If they had a little icon that said: Go vote for us! on those programs, Zynga wouldn't stand a chance.

Very interesting article. It also brings up a thought about the nature of 'hardcore gamers' who dislike 'casuals'. We act like, for example, music snobs, who will decry anything the 'unwashed masses' enjoy. I admit I administer a little bit of music snobbery as well, always scolding my friends for listening to popular radio tracks (most I start to enjoy after they've been played to death). For all of the talk gamers have about wanting the industry to expand, they ultimately believe this is their hobby and put initiates through hell to ensure they only get the 'cream of the crop'.

I think that's why Zynga and the Zynganites are so unpopular, they are technically gamers, but they haven't been subjected to the rigors of playing complex games or trying to break into the gamer community. In spite of having nothing more than extra time and money, 'hardcore gamers' want to feel like part of an exclusive club, and Zynga and it's gamers are inadvertently shattering the myth of this exclusivity.

If people weren't so hung up on 'casual' and 'hardcore' trappings, everyone could just have fun.

(I totally think Zynga doesn't deserve to win MM, but)

The controversy is important since it brings up a good point which I can explain via a recent experience.

So, I was watching the season seven dvd set of Dragonball Z yesterday. Trunks and Goten dominated the competition in the younger division of the world tournament. That didn't mean they stood a chance in the adult division of the tournament.

I'm just saying that separation is important here, not just to quell the anger of the masses, but to be fair.

Money has nothing to do with it at this point. There's a big league and a minor league. REAL gamers know what category Valve and Square fall into, similarly we know where Zynga falls. They made something that fits their target market perfectly. Such action deserves commending, but this isn't Kansas anymore.

Them being in the competition shows a lack of effort on the creators. This needs to be split between casual game devs and hardcore game devs. That's what it all comes down to.

If a hardcore game dev tries for years and fails, does that make them less than casual game dev's that have extremely good income?

I don't see it that way.

Epoetker:
WARNING! WARNING! WARNING! W-A-R-N-I-N-G!!!!!!!!

Game developers of a more evil bent have looked at this Farmville phenomenon and come to rather different conclusions. Scary conclusions. Conclusions which you all need to know about by watching that video.

The danger is not that us hardcore gamers get shafted, the danger is that the most annoying aspects of our hobby become popular in the real world.

My god, that's insanely accurate, except for the guy's last line. In the picture he's painting, even though the information would be available, nobody would ever CARE about what future generations think about the specific books you read. They'd care about how many points those books would have given them.

Frankly, it's terrifying.

I can only hope that as this trend continues, people start rebelling against it and look for actual fantasy again, in much the same way they are now looking for "authenticity." But more likely, this complacent society won't fall until some supposedly backwater tribe or gang of thugs who couldn't give a damn about their precious "points" shows up to kill them all and take their stuff.

Petchyy:
This isn't a rally of passionate people defending their game.

That's the only part of the article i had a problem with

DMac the Knife:
It is time for people to learn the basics of FB. You can hide all of the annoying newsfeeds for all of the stupid flash games on FB without hiding your friends' real posts. If it wasn't for this ability I would have given up FB shortly after creating my account.

The problem with that is, a fair chunk of FB's userbase probably can't even figure out how to do that, so the spam gets through to them.

Epoetker:
WARNING! WARNING! WARNING! W-A-R-N-I-N-G!!!!!!!!

Game developers of a more evil bent have looked at this Farmville phenomenon and come to rather different conclusions. Scary conclusions. Conclusions which you all need to know about by watching that video.

The danger is not that us hardcore gamers get shafted, the danger is that the most annoying aspects of our hobby become popular in the real world.

Fuck, that article is one of the most terrifying things I've ever read in my life.

And it'll probably come true.

RhomCo:

zamble:
(BTW I'm having such trouble trying to teach a 4-year old boy to play anything on a PS2... it was so easier with my little bro years ago, with a SNES...)

I've found kids take to mouses much easier than controllers. Hell, first time they use a mouse they can entertain themselves for 10 or so minutes just moving the cursor around... around which point you need some suitable content as they discover clicking on icons makes things happen or you risk them deleting everything.

Thatīs a good suggestion, altough I was specifically trying to make the kid play a console, since there was nothing good for him to do alone at the beach house - no PCs there, either.

Shamus Young:

JordanMillward_1:
You do realise that Farm Ville is totally ripped off from Farm Town, right?

Same with Mafia Wars and Mob Wars?

Jeez, wish the Escapist would hire some writers who actually knew the background of whatever they were talking about.

I didn't mention it because it wasn't important to the point I was making.

And besides that, who really gives a damn, since both Farm Town and Mob Wars were rubbish...?

Plants vs Zombies, Peggle and Bejeweled are where its at!

dogstile:

Mcface:
But how can you defend them against real gaming devs, with real gamers voting for them?

That slightly bothers me, because you can't define a real gamer. You can define a hardcore gamer, but just a gamer in general? Hell naw

Uh, yes. Someone who plays video games.
Zynga's "games" are in fact, applications, a blatant rip off of another at that.

A "casual" gamer would play video games casualy, or stick to wii titles, the sims, what have you. But that still makes them a gamer, they play video games.

Playing Mafia Wars does not make you a gamer. At all.

No one that plays video games cares that Zynga makes popular Facebook flash games. We don't care about their business model, why they are popular, or what demographic plays them. We don't care how much people micropay to make their number higher. We don't care how easy it is for grandmaw to pick them up and play. We don't even care how good, bad, or otherwise Zynga's products are. We don't care how this impacts the future of everything. Why? Because we play video games. If Zynga ceased to exist tomorrow, I highly doubt people who play video games would even notice.

That isn't to say we aren't interested in these things intellectually, in the same way we might be interested in new treatments for cancer or the progress of peace in Iraq. However, neither the cultural significance of their development and popularity nor the means by which they achieved them make Zynga a relevant or significant player in video games. In the same way, we could be interested in the explosion of Texas Hold'Em online Casino games and their impact socially or legally, and perhaps how they ruined someones life. Or perhaps the proliferation of video trivia at bars and wings restaurants. We might even be interested in the history of "hit the monkey" banner ads. However, no video gamer would really care about any of these things, because none of these things are what any discerning individual would call a video game.

I think what it is clear that we do care about is video games. We all understand and may even be interested that flash based Facebook games are popular. Zynga's addictive flash based social competition games are undeniably games, but they are not video games, and nor is Zynga a video game developer. While I may throw a ball through a hoop while playing arcade "hoopz", I am not playing basketball. While I may drive a realistic car around a realistic track on my XBox, that does not make me a racecar driver nor does it qualify me to compete against Michael Schumacher. While Matchbox may make cars, I never hear them mentioned in the current financial recession news. While Newgrounds may let you play flash games on their site, I never hear them mentioned in the same context as Steam or Windows Live.

People, please, don't be distracted by non sequiturs. Don't be dragged into endless arguments about cultural significance or a cultured playerbase. Don't let yourself be trolled by facts that are irrelevant to the actual discussion. These are justifications to classify Zynga's games as full fledged video games, and they never will be. There is a clear distinction between games that are actual video games that we care about and games that are just games, like football, solitaire, kick the can, or even a word association thread on a forum. It's an easy stance to maintain. Just say, "I agree that is culturally significant, and at the same time wholly irrelevant to my concerns."

Being able to hide the game-generated spam is fine. It doesn't block my family members who are avid players from posting links and add requests for their friends, but I can ignore those.

The problem with Zynga is the blatant copyright infringement. Look at an image for Farmville and compare it to an image of Farm Town. It's a blatant ripoff.

They make their so-called free game cost you real-life money if you want to get any kind of halfway decent experience.

They come off more as scam artists than anything resembling a game company.

This isn't nerdrage over casual games, or even these new social-networking games.

If social gaming was going to be on here, I would have far rather seen the creators of FB's Castle Age take the spot. Their quests were not mindless job-tiers, but actually held a true story progression, and the descriptions told your story as you moved through a fantasy land. You recruited generals, ammassed powerful armies, gained special armor and weapons, and fought mighty dragons.

It was reasonably polished, did not get spammed with "Fill out these offers or give us tons of money if you want to progress" and most of all, it was *original*.

This company I would have been far happier seeing getting recognition than Zynga.

Zynga doing so well in the MM polls is due to the conditioning their players have to spam links and click buttons. Many also have more than one FB account for their Zynga games. (Many of my friends have 2 or 3 FB accounts to help get consumables needed for jobs without wasting their "main" player's energy, or because they don't want to add 500 strangers to the account where they discuss what's going on in their life.

So, the "true gamers" are getting one (two with Twitter) votes. The Zynga drones (for drones is truly what they are) get 3, 4, or even 5.

I played MW and FV for about 6 months. It felt like a job. More than my WoW raid grind, more than my Pokemon "gotta catch 'em all" grind, it was a job. I didn't want to play right at that moment but if I didn't blow my energy, my regen would go to waste or my short-grow crops would wither and die.

It was ridiculous, so I quit.

As far as the "difficulty" of getting into games in terms of understanding terminology to be able to play, I disagree.

Both of my kids (7 and 5) play games. Without any help or real direction my youngest at age 4 was able to run around Assassin's Creed's Masyaf and defeat most of the guards that he attacked (even in packs of two or three). My oldest at age 3 was able to kill and loot mobs in WoW and got himself up to level 4 in about half an hour. (I'm sure someone will bring up letting a 4yr old play AC, but it was my husband that let him play, and figuring that because it was in the "safe town" that our youngest would just run around for 10 minutes, get bored and go do something else.)

Most games are pretty easy to get into gameplay wise. Either through tutorials or a little trial and error, I've run across few games that I couldn't hand to a non-gamer and have them figure out the basics in a short period of time.

As for the cost, Zynga's Godfather Points and FarmCash scams easily cost as much for the dedicated player as a real game.

Zynga themselves are doing nothing for the game industry. There are many more free and/or inexpensive online games for new gamers to sink their teeth into. And I have yet to see a single Zynga fan say "Mafia Wars really turned me onto gaming in general."

They are doing nothing for the industry except skewing numbers in polls like these and propagating our culture's current mentality that "the cheap and tawdry is better than the innovative and artistic" that is slowly destroying every other form of entertainment.

My wife, and her friends have played farmville, yoville, cafe world for many months. It's been an immense frustration to me, but not because I class myself as an 'elite gamer' or that I feel a facebook game by it's very existance can't qualify as entertainment...

My main area of frustration is that there is no GOAL to these games. They are repetitive, unchallenging and time-consuming. They are also designed with only one purpose - making as much money for the developers as possible. The cost of success in these *basic* games is so excessive it's unethical.

I have since introduced my wife to the Sims 3 and she has stopped playing the Zynga games. While finding it tricky to begin with has got used to the control mechanism (which is similar to Zynga games really) and has so far enjoyed creating a home, life, job and romance! Having started playing the game she has realised how limiting these other games were.

In addition to this, my eight year old daughter thoroughly enjoyed playing Portal. My six year old son is totally addicted to Little Big Planet. Both have enjoyed EyePet and eyetoy games as well as all the wii sports games. To say that Zynga games are more accessible and thus appeal to casual gamers is just lazy.

It was mentioned somewhere (I've read a lot about this Zynga thing tonight...!) that to liken these games to the mainstream console games is mimicking the popularity of McDonalds versus a fillet steak meal. Sure the chemicals in the fast food will keep you coming back, but if you want to really enjoy food you should look for that perfect cut of meat cooked in that ideal source (sic).

Catherine Lyons:
...

edit: Catherine's post above almost identically mimics and highlights what I was trying to say far better than I could!

VoyagerI:

jmoore4ska:
Even though there isn't anything specifically untrue in this article, it doesn't really mention that the reason the gameplay isn't innovative isn't because they were trying to make an accessible sim adaptation, but because forcing someone to come back (even in the middle of the night) every few hours to accomplish simple tasks keeps the eyeballs coming back to see all the ads, without scaring them away with difficulty.

The entire purpose of farmville is to keep people coming back at a regular clip to stare at all the ads. It isn't meant to be innovative (of course), but it also isnt meant to be accessible. Accessibility (and lack of difficulty) is merely a side effect of making sure that no one stops looking at the ads because the "game" part is too hard.

That's why Zynga is less not revolution in "gaming," per se, but is a revolution in targeted marketing.

I think this basically needs to be quoted until Shamus apologizes.

Well, because i am a regular reader and admirer of Shamus, i can give him the benefit of the doubt that he gave thought to this article. Like i said, he didn't say anything untrue, but his point would have been better made by arguing for the success of Plants vs. Zombies by PopCap, a game that earned its success by being simple, fun, and accessible, rather than for the success of Zynga, whose games are only well-known because of their presence on facebook and their aggressive, shady, business techniques.

junkmanuk:
snip

You, sir, had the perfect response to our shared frustration. You introduced them to the better casual games that they would have noticed otherwise.

Really, if Farmville was able to introduce its players to other games in the "casual" genre, i wouldn't mind as much as i do, but if the players ever leave their farm unattended for too long real-time, they're punished. It strangles the players, preventing them from moving on to other games if they want to be successful.

Insidious, i say.

jmoore4ska:

You, sir, had the perfect response to our shared frustration. You introduced them to the better casual games that they would have noticed otherwise...

Thanks for that!

...Ok, sorry I'm reposting on this topic but re-reading the article this part *particularly* infuriated me.

Shamus Young:
Zynga is simply going after a demographic that's been largely ignored for the past three decades: People who aren't already gamers. This new surge doesn't mean that simple management games with adorable graphics are the wave of the future. It means that years of advertising hardcore games to hardcore gamers in hardcore gaming communities has made the hobby far more insular than it needs to be. The next move should be to see what other kinds of games these people might like to play.

It is SO wrong to suggest the 'non-gamer' demographic has been ignored. In 2000 the eyetoy was produced - with the premise of giving more accesibility to the 'casual gamer'. The introductory video even features a comical 'granny' highlighting the fact that anyone could join in.

Since then we have seen the arrival of the Wii, Eyepet, Buzz!, and soon we'll have Natal and the PS3 motion controller offering. The leader in 'casual gaming' so far (which has prompted responses from MS and sony) has been Nintendo, who surprised everyone by throwing an "underpowered" unit (essentially a repackaged gamecube) into the mix and developing a hugely successful player base around it.

You also can't cite investment as a limiting factor in the adoption of these new gaming methods either, people will always be able to "afford" something if they want it - that's an unfortunate factor of modern life - I know many people who live on the breadline who managed to purchase a 40" plasma TV and all the game consoles, is it right? Probably not, but it's certainly never been a valid reason for not 'getting into gaming'...

Sure, certain people will never understand why slicing zombies is fun, or why sniping someone from a hillside makes your day but stating this is all gaming is about shows a dramatic lack of breadth of knowledge about the industry! Right now everyone can find some enjoyment in winning a quiz, playing a great bowling frame or just simply revelling in the amusement of watching their mum dance around cleaning windows to George Formby!

Zynga's games are not a new outlook on gaming that they have just created, The gamer base you describe has been alive through the genuine innovation of game developers for a decade at least. All this company are doing is pumping a cheap gaming drug in a high availability channel - that's not something I can applaud in the slightest...

Nick Wong:

That isn't to say we aren't interested in these things intellectually, in the same way we might be interested in new treatments for cancer or the progress of peace in Iraq. However, neither the cultural significance of their development and popularity nor the means by which they achieved them make Zynga a relevant or significant player in video games. In the same way, we could be interested in the explosion of Texas Hold'Em online Casino games and their impact socially or legally, and perhaps how they ruined someones life. Or perhaps the proliferation of video trivia at bars and wings restaurants. We might even be interested in the history of "hit the monkey" banner ads. However, no video gamer would really care about any of these things, because none of these things are what any discerning individual would call a video game.

How can you say that they're irrelevant to the industry when the Zynga VP is giving the keynote at GDC Canada, and the current at GDC Prime was basically "Whoa, look at Zynga?"

You don't feel they're relevant, and that's fine. Developers do.

Josh Heinrichs:
Valve would be dominating if they pulled the same shit Zynga is. The creators of Steam, Counter Strike: Source and Team Fortress 2 and Left 4 Dead not to mention all their other games amazing games that still all have dedicated communities. If they had a little icon that said: Go vote for us! on those programs, Zynga wouldn't stand a chance.

They put it into the Steam launcher, does that count?

Susan Arendt:

Josh Heinrichs:
Valve would be dominating if they pulled the same shit Zynga is. The creators of Steam, Counter Strike: Source and Team Fortress 2 and Left 4 Dead not to mention all their other games amazing games that still all have dedicated communities. If they had a little icon that said: Go vote for us! on those programs, Zynga wouldn't stand a chance.

They put it into the Steam launcher, does that count?

Hm, are they offering items to their users for getting them a win?

Edit: the source of this image is admittedly not confirmed, as it isnt mine.

I find that the Xbox notations LS (left Stick),RB (right bumper/button), and LT (left trigger) and the drawings that accompany them really easy to figure out, the same cannot be said for the PS3 though, i picked up my ps3 and saw something telling me to press r3 to zoom and i was lost until 20 mins later i figured out they meant stick, i understand r1, r2 enough, it can sometimes get confusing explaining to people which one is which, but 3 is the stick? not exactly intuitive...

There was something said about Zynga catering to people who "aren't already gamers", which is only partially true. I can guarantee - I can let you cut off my hand if I'm wrong - that they aren't catering to people who "aren't already gamers", but rather people who "never will be gamers" in the first place. Yes, sure, a few percent will, but that's it. I can guarantee you that.

John Funk:

Nick Wong:

That isn't to say we aren't interested in these things intellectually, in the same way we might be interested in new treatments for cancer or the progress of peace in Iraq. However, neither the cultural significance of their development and popularity nor the means by which they achieved them make Zynga a relevant or significant player in video games. In the same way, we could be interested in the explosion of Texas Hold'Em online Casino games and their impact socially or legally, and perhaps how they ruined someones life. Or perhaps the proliferation of video trivia at bars and wings restaurants. We might even be interested in the history of "hit the monkey" banner ads. However, no video gamer would really care about any of these things, because none of these things are what any discerning individual would call a video game.

How can you say that they're irrelevant to the industry when the Zynga VP is giving the keynote at GDC Canada, and the current at GDC Prime was basically "Whoa, look at Zynga?"

You don't feel they're relevant, and that's fine. Developers do.

Developers only feel they're relevant because Zynga made a ton of money from people who can't use Paint properly. Also, I can understand you editors trying to be neutral everywhere, but really, what do you honestly feel?

ciortas1:

John Funk:

How can you say that they're irrelevant to the industry when the Zynga VP is giving the keynote at GDC Canada, and the current at GDC Prime was basically "Whoa, look at Zynga?"

You don't feel they're relevant, and that's fine. Developers do.

Developers only feel they're relevant because Zynga made a ton of money from people who can't use Paint properly. Also, I can understand you editors trying to be neutral everywhere, but really, what do you honestly feel?

Anybody who makes money is relevent to anyone else who wants to make money. That doesn't mean that wanting to make money the way Zynga did is consistent with wanting to make good, engaging games. I hope the escapist staff, despite seeing that Zynga has made a lot of money, also sees that if that everyone copied their business model, we'd have to say goodbye to the style of gaming about which we joined this site to express our shared interest, obsession, or maybe even love.

Dexter111:
It isn't even just "casual flash games" this phenomenon can be observed on.

For instance, in germany a game called "Landwirtschaftssimulator 2009" sold 120.000+ copies in its first month and was up there with World of Warcraft, Sims 3 and Modern Warfare 2 and noone can really explain how, I guess it requires a gaming PC and would seem to be amongst the most "hardcore" kind of genres it could be by simulating agriculture...

That looks awesome! (for a farming game).

I love the way it allows you to be a reckless farmer and do things a real farmer would never do, like overtake a car on a bend while towing 2 huge trailers. "Move it or die civilian, I have to get these crops to market!

I'd seriously consider buying that if I saw it on a Steam sale, for about a fiver. I'd just want to see how much chaos I could sow by ripping it around in my tractor, even if just fake chaos in my own head for an hour (I hope there's a muck spreader attachment for your tractor).
It may be farming, but as a game it still looks pretty good and seems like fun.

I still dislike Farmville though, it doesn't give you the freedom to leave your farm or subvert conventions, I bet you can't even directly control your tractor.

I think it was a good article.
However I don't like Zynga for a few reasons, the two most common is recruitment via facebook which obviously has a larger fanbase then The Esacpist along with the aid of 4Chan, is just ruining the point of MM. WHICH the reason being is because of all the hatred spam being caused not just by Zynga fans but us also. Itsa like Flamebait vs Flamebait.

The 2nd point I don't like them was their money scam incident a few months/years back where the tried to make you pay to play such things like Farmville.

Mcface:

dogstile:

Mcface:
But how can you defend them against real gaming devs, with real gamers voting for them?

That slightly bothers me, because you can't define a real gamer. You can define a hardcore gamer, but just a gamer in general? Hell naw

Uh, yes. Someone who plays video games.
Zynga's "games" are in fact, applications, a blatant rip off of another at that.

A "casual" gamer would play video games casualy, or stick to wii titles, the sims, what have you. But that still makes them a gamer, they play video games.

Playing Mafia Wars does not make you a gamer. At all.

Really? Does that mean people who use the Iphone to play their phonegames not gamers? Even though alot of them clearly put in time and effort?

though i hate zynga and most social games with a passion, still, it does let those who aren't into gaming have a chance to see a bit of it. i wish it could be in a different way though, like flash games that are somewhat good, like thing thing, or exmortis. what developers need to do is release a browser based 2D version of the game onto social network sites and have it be like the social games, with more average stuff, so if any of these casual gamers try any real games, they aren't disappointed because it wasn't like the social games they played on facebook or myspace. there needs to be an entire column or area on this forum for casual gaming, to try to bring these people in who aren't trolls or flamers. also, considering that the escapist probably just brought zynga in the contest for more traffic, a column would bring in some more traffic, and most of the people would stay, and those that did stay, would most likely not be trolls.

tikian12:
Listen, a causal flash game that resides in a social network in a browser is not the same a a game that companies like Valve and BioWare make. Not only that but Zynga does a shoddy job of maintaining that thing that they call a game.
Zynga isn't a game developer and a poor developer of facebook apps.

This, my exact thoughts

I have never played PC games. no console no anything. The very first game that i ever played was Farmville. The reason why I never played it's exactly what you have mentioned in your article. For me starting to play these kind of games is too complicated. Too complicated for a person that never played pc game before. Too much effort. If I ever wanted to put that kind of effort on anything it wouldn't have been pc gaming. It's exactly the same reason for all my 50 friends that started to play FV. I must say many of them stopped after 2 months Because these people simply don't live for pc game, flash game or whatever you call it.

I think it's a common idiotic misconception that if more people start playing video games we will become Gods. No that won't happen at all and I really don't think much good can come out of more people playing video games. We will still be considered weird people. But this time it will be worse because the hobby we've cherished for years will shun us. If you don't think it will happen you need not look further than the Wii.

DonnaMafia:
I have never played PC games. no console no anything. The very first game that i ever played was Farmville. The reason why I never played it's exactly what you have mentioned in your article. For me starting to play these kind of games is too complicated. Too complicated for a person that never played pc game before. Too much effort. If I ever wanted to put that kind of effort on anything it wouldn't have been pc gaming. It's exactly the same reason for all my 50 friends that started to play FV. I must say many of them stopped after 2 months Because these people simply don't live for pc game, flash game or whatever you call it.

First of all, welcome to the Escapist!

Second, you illustrate the point of many of the frustrations with the gamers at the Escapist. Though we are sad that you don't share our interest, it's completely understandable. It isn't for everyone. Yet even you recognize that Farmville and regular PC games are in a completely different class from each other. They are definitely not aimed at the same target audience.

Farmville, despite all out other problems with it, simply caters to those who never intend to play a "hardcore" title, so when the developer Zynga is compared in our contest to developers that makes a completely different style of "game," it can be incredibly vexing.

While we consider March Mayhem to be a gaming competition, fans of Zynga, like yourself, profess outright to be non-gamers. That is the problem many people have. If players of Zynga games say they purposefully avoid the hardcore PC games in favor of Zynga, then Zynga should not be compared to the hardcore game developers.

UnSeEn60:
And I quote: "If Farmville isn't that fun, why are so many people playing it?".

Because it requires zilch IQ, no skill, and time, something which these brainless idiots have lots of.

Think that its each to their own. Why is someone a "brainless idiot" with no "IQ, skill and plenty of time" just because they like farmville. I've played on various genres of game and yes i like farmville, but hey at least ive got variety in my life which is more than can be said for someone who brands people brainless idiots.

VG Cats, anyone? (Yes, it's relevant-ish)
http://www.vgcats.com/comics/?strip_id=282

Yet another excellent article, Shamus. Sorry that so few people actually get the point you're trying to make.

I guess people still don't realize that, like them or not, Zynga makes the most popular games in the world. Games portrayed electronically in a audio/video fashion. With a clearly defined reward and advancement structure. Some sort of audio/video game.

They need a term for that.

jmoore4ska:

Susan Arendt:

Josh Heinrichs:
Valve would be dominating if they pulled the same shit Zynga is. The creators of Steam, Counter Strike: Source and Team Fortress 2 and Left 4 Dead not to mention all their other games amazing games that still all have dedicated communities. If they had a little icon that said: Go vote for us! on those programs, Zynga wouldn't stand a chance.

They put it into the Steam launcher, does that count?

Hm, are they offering items to their users for getting them a win?

Edit: the source of this image is admittedly not confirmed, as it isnt mine.

It's fake. Zynga is not offering items in exchange for votes. We checked. And then we checked again.

Offering items for votes is strictly against the rules. If Zynga did that, they would immediately be disqualified. It's pretty clear that they want to win, so they're not going to be so stupid as to break the one rule the developers are given regarding appealing to their audiences.

dogstile:

Mcface:

dogstile:

Mcface:
But how can you defend them against real gaming devs, with real gamers voting for them?

That slightly bothers me, because you can't define a real gamer. You can define a hardcore gamer, but just a gamer in general? Hell naw

Uh, yes. Someone who plays video games.
Zynga's "games" are in fact, applications, a blatant rip off of another at that.

A "casual" gamer would play video games casualy, or stick to wii titles, the sims, what have you. But that still makes them a gamer, they play video games.

Playing Mafia Wars does not make you a gamer. At all.

Really? Does that mean people who use the Iphone to play their phonegames not gamers? Even though alot of them clearly put in time and effort?

If someone sat around and played nothing but Iphone? No I wouldn't consider them to be a gamer. Are there browser based games? Yes. Are there cellphone games? yes.

Zynga is a spreadsheet with some Microsoft paint colors. It is in no way a video game.

 Pages PREV 1 2 3 4 5 NEXT

Reply to Thread

Your account does not have posting rights. If you feel this is in error, please contact an administrator. (ID# 54106)