I like the new colors that have come out recently, especially in Just Cause 2 | |
Congratulations on issue 250!!! | |
perfect theme for the days we are in, isnt it near "planet" day?? (or something like that) | |
Earth Day is this Thursday. :) | |
Hey, never really tought of that, but it makes a lot of sense1 also, it seems to me that, back in those days, the designers had to rely more on their creativity to make good games, while nowadays they can rely on good graphics to astonish the wannabe players and sell the game even if is just the same old stuff as always, behind the curtain of the gorgeous graphics... Congrats on the 250th! | |
oh yeah, thats right, haha, i never get the holiday names right in english! HAPPY EARTH DAY EVERYONE!! | |
Congrats on issue 250. | |
I have to say I've really enjoyed this issue. The use of nature in games and their settings is an underappreciated "niche" that really interests me: and the articles this week are especially interesting, since they are to do with several things that intrigue me. Plus it has made me want to try out several new games... pity it will have to wait until after my exams... And, since:
Happy Earth Day to all Escapists! :) | |
I raise my drink in expectation of the day I'll see truly realistic water physics in a game. (Well, a non-ASCII one, anyway.) Also, I've always found looking at real things makes me appreciate their polygonal counterparts more, so this is an issue I'm already sure I'll love. Hooray. | |
Congrats on the 250th article! Russ made a really good point that I had never realized before; space games did die out around the time graphics became more advanced. | |
Guys, I think you may have made a HUGE omission regarding the topic you have chosen for this issue. I only have two words to say... Monster Hunter | |
Blue Planet
The Escapist pays homage to Mother Nature this week by recognizing what our world inspires in games.
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