First Look at Fallout: New Vegas Pages PREV 1 2 3 4 5 NEXT | |
How exciting! So far this all sounds awesome. I can't wait for New Vegas to come out! I wonder if they will still use bottlecaps as currency or if they are going to use chips. It is Vegas after all. | |
I can't wait to play this game, I hope the m1 isn't the varmint gun. That would piss me off quite a bit. | |
70 years after fallout 2. You do the math. | |
All I can really say is... DO WANT. But srsly, this is definitely shaping up to be something EPIC. And Autumn 2010?! YES! I was expecting it early 2011 and that I'd end up ignoring Gears 3 for ages while I played NV to death. Actually in hindsight, I played F3 pretty much as my main game for about a year. I guess Gears 3 will be left in the dust after all :3 | |
I was really excited about this game but now it's revealed as just the same shit i got bored of last year. | |
If its polished up and adjusted for a 20+ hour game...it should be great...its a lack luster unfinished lulz fest like FO3...... no thanks.... | |
How is it the "same ole shit?" It sounds like they're adding a lot, and it's Black Is...err...Obsidian so their handling of the world should be a lot better than Bethesda's. | |
I'm actually very hyped, hyped enough even my thermometer has bursted from hype. Anywho all aboard the hype train! | |
Don't think so. Same engine, same aesthetic, same models, same control style, same everything. Yes, there are editions but KotOR 2 had additions yet added nothing. WAIIIIIT! Obsidian did THAT too! | |
The game sounds badass! Now all we need is an Elder Scrolls sequel! :D | |
I'm just happy Obsidian have better engineers than Bethesda. The random CTDs of their engine broke immersion and made me almost regret buying the game on more than one occasion. | |
I believe they are actually using the geck (same engine and looks, and from what i can tell some of the same objects, roads, clothes and stuff) to make it with various other tools that i am not sure of. | |
Forgive me for descending into Internet-speak, but WANT. NAO. Seriously, this one looks like a very likely Game of the Year candidate. | |
If you're gonna try and use history as a debate point, you may want to check your facts. KOTOR 2 suffered from the publisher wanting to rush the game out of the door. It was shipped unfinished and still in need of a lot of love. Your post is pretty much garbage. Yes the engine/control schemes are mostly the same, but you make it sound like this game is a F3 mod with no new resources. No new models? No new anything? Really? Are you a moron? If you'd actually bothered to RTFA you'd know that a lot of things from F3 are being fixed up and improved upon. Frankly though, twits like you aren't even worth debating with. I could easily refute your inane blatherings just by copy/pasting entire sections of the article. Troll elsewhere, thanks. | |
Nah, here's cool. | |
Ah, and now the passive agressive approach, good job. I only get hostile with people that try to debate without putting any real thought to their posts. "It's bad cause...cause...IT'S BAD!" What makes me hostile isn't that you don't like New Vegas. Frankly, I don't give a shit about that, it's that if you're going to try and talk about why you're not interested, at least put some god damned thought behind it. I'm sure Obsidian would kill to do their own Fallout game with all sorts of awesome bells and whistles (hell, they had one under production at one point) but they're taking what they can get and running with it. The people to yell at aren't Obsidian, it's Bethesda. If Obsidian had their druthers, Fallout New Vegas would probably look very, very differently, but they have to base their work off of Fallout 3 which does limit how far they can go. Frankly, I'm surprise that Bethesda is giving Obsidian the leeway they do have. | |
Why should they fix the broken skill/prek and vats system and do something about the lacking equipment and weapons..... because they don't care and neither dose today's gamer whos more interested in brands,fads and what they are told to like by the industry.... | |
I did not think it was possible for me to want this game more than I already did. Obviously I was wrong. | |
Face hurts...! | |
Didn't read the whole thing to avoid spoilers, but did you mention that, in hardcore mode, you'll have to eat and drink water regularly to survive? That completely changes the game. Now, not only do you have to worry about your quests. You have worry about your next meal, which gets a big "Fuck Yeah" from me. | |
Me too.. I'm sort of used to seeing companies trampling smaller studios that actually know what they're doing, in order to promote their own titles. ..of course.. then you consider the fact that Alpha Protocol will probably be released very close to New Vegas...which will no doubt get about 1000 times as much advertisement.. from the games-media, I mean - and the universe is in order again... :( | |
It sounds like it will be superior to Fallout 3, especially if they have enhanced the combat, that really put me off the number 3 | |
This will be awesome! | |
Hardcore Mode, A.K.A: More Like S.T.A.L.K.E.R Mode (Which is a good thing, just so we're clear) | |
I loved Fallout 3 and hopefully New vegas will be good I have my hopes up. Also I loved the soundtrack for Fallout 3 hopefully the soundtrack is just as good. | |
Maybe one of the games could be based outside america in the future. Wold be cool :P | |
Color me interested. I am piqued at the part where VATS is going to be more real time. Are we hinting at a testbed for Fallout MMO with VATS? Stay tuned! | |
CAN NOT WAIT! | |
Why is the game not out yet??? I... MUST... HAVE!!!! | |
I hope they make it complex enough that there are way(s) around a bad rep if you're clever. Like in Fallout 3:
I'm sure there will be plenty of Rap Pack music in this: the teaser had "Blue Moon." Either way, this is probably the one game I'm really excited to see right now. It's the only one I'm really looking forward to. | |
It may be the several hours of Monty Python I've just watched, but I can't help thinking, "Always looks on the bright side of death!" Even if it is only so you can get resurrected and get some well deserved vengeance... | |
One, great report, and two, do you think that, maybe, possibly, you could, if it's okay with you, get some video of the game next time you do a preview? If so, that would make you the bestest peoples evar! If not, I tried. | |
My biggest issue with these games is that developers seem to think that making the game as huge as possible is the key to making the game better. Fallout 3 and Oblivion have both been forgotten by myself and a lot of my friends and associates because you spend so much time trawling through the game, exploring, doing side quests, main quests, collecting and everything else that you eventually run out of steam for playing it. You either just stop wanting to play, or you've reached the highest level, done only a portion of the game and you just don't feel like it any more. And you never feel like playing it again! In Oblivion, I've done every side quest from the 'good' factions, but as far as the main quest, I've spoken to the prior and have been told to go to another town to collect the prince. That's all. And I haven't felt like playing it again since I got it when it first came out. Developers need to give us short, concise games with less focus on exploration and a billion side-quests and factions and collectables and secrets and all that jazz, and give us solid RPGs with a reasonable size and number of quests, then if they want to add more, make add-ons. | |
Now, now. That's crazy talk! You need to rush out a bunch of content in the shortest amount of time possible - because every customer who bought fallout3 were hugely impressed with how dynamic and expansive the world was, and how much /content/ was in it. That there was no depth in the game, no soul, and so on, doesn't matter. Heck - if Fallout3 was called "Oblivion - oblivioner once again".. instead of having FALLOUT in the title, it would've sold exactly the same amount of discs. I've read it on the internet, so it must be true. | |
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I really hope they tweak the Hell out of the Gamebryo engine. I want seamless loads between cities and wasteland again. I really, really hated that about Oblivion and Fallout 3.
I also hope they do away with that unslayable NPC nonsense. "Little Timmy has become unconscious." I don't care if the main story arc is destroyed; Provost Dorkin must die, damn it!
And finally... Achievements? Oh joy... That by default means the mandatory inclusion of GFWL, which I'll again have to illegally bypass. :(