Review: Shin Megami Tensei: Strange Journey

Review: Shin Megami Tensei: Strange Journey

Strange Journey is an unexpectedly enjoyable departure from the typical Shin Megami Tensei fare.

Read Full Article

I have to admit I love whet they have done with SMT and it is a good trend!

Great series, would love to see a 360 release of a SMT game

Just wanna note that a darker turn in Shin Megami Tensei game isn't unusual.

Nocturne was pretty dark IMO (certainly much darker than the persona games).

Nice review!

I might give this a try one day.
The mythology they use is really interesting.

Iv heard the endings the Endings (Depending on your affinity Law, Chaos, ETC) are really varied and great...but iv also heard that Law still leads to a "Bad" end.

I've been interested in this after having heard about it. I enjoyed Persona 4 and SMT: Devil Survivor (looking forward to P3P!), but I've been a bit tenative with the first-person aspect. I'm not entirely sure I would enjoy it and think I'd actually get a bit sick after a while... but it sounds pretty interesting and I'm a sucker for Atlus games, so I may just have to check it out. Thanks for the review! :D

I wouldn't say Strange Journey is a departure from the SMT we are used to, but merely a return to the SMT games of old. Personally I would have drawn comparisons to the relatively recent remake of Persona for the PSP, or draw comparisons to Etrian Odyssey, ESPECIALLY since Strange Journey is running off the Etrian Odyssey engine. I personally would have summed up SMT as a more forgiving and story-driven (sort of) Etrian Odyssey game with Shin Megami Tensei dressing.

But I really do love the game for striking up just the right amount of difficulty without feeling overly cheap, while offering all that demon fusing goodness that makes Shin Megami Tensei games so addictive and all the map exploration that makes Etrian Odyssey a worthy timesink. I would recommend the game to any dungeon crawler buff, seeing as this game is much more a game about map charting and strategy than it is about its relatively thin story about hunting down MacGuffins. That, and the 1st person view in Strange Journey is way less nauseating than Persona PSP. Strange Journey is definitely worth a good 50+ hours in your DS slot for anyone who craves an RPG with an old school feel without all the old school frustration.

Haven't finished it, but I have to agree. My only complaint is that the press turn system hasn't returned from Nocturne, but otherwise it's a fun game that's well executed. There is the caveat that, like any SMT game, you should go in expecting more difficulty than your typical run of jRPGs.

I really do wish they would change the title of the series for America; the name "Shin Megami Tensei" scares away tons of people that would otherwise love these fantastic RPGs.

But I just got this game, and it looks amazing. Can't wait to try it out.

I have to admit that it sounds a lot like Shin Megami Tensei: Nocturne, gameplay-wise. You had to "convince" demons to join you in that, too. All the Shin Megami Tensei games have a demon (or persona, etc.) fusion system. I'll play it as long as it still has Mara (I jest). I might give it a look, but I prefer Persona 3/4 to Nocturne (still haven't finished it...), so I probably won't finish it :P. My only question is: does it have multiple endings?

aaron552:
I have to admit that it sounds a lot like Shin Megami Tensei: Nocturne, gameplay-wise. You had to "convince" demons to join you in that, too. All the Shin Megami Tensei games have a demon (or persona, etc.) fusion system. I'll play it as long as it still has Mara (I jest). I might give it a look, but I prefer Persona 3/4 to Nocturne (still haven't finished it...), so I probably won't finish it :P. My only question is: does it have multiple endings?

It has three endings: Law, Chaos, and Neutral. And it is definitely worth playing through all three.

Got it last week and have to say your review is spot on, though it's always been a darker series with P4 having probably the lightest mood of any of the SMT titles I've played. Also at the end you say this is based on the DS version is this implying that there is more than one version.

Nimzar:

Nocturne was pretty dark IMO (certainly much darker than the persona games).

Strange Journey is the spiritual successor to Nocturne, it's got a very similar flavor and feel to it.

Great review! The demon negotiation system sounds like the one used in the SMT: Devil Summoner series. I played the latest Devil Summoner game, but I didn't love it the way I loved Persona 4 and Devil Survivor. It was very well done, though. I liked the demon negotiation system a lot in Devil Summoner, so I can't wait to try this game!

 

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here