Monster Hunter Tri

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Sheesh! That's a lot of posts about a game (franchise) I've never even heard about before. I'm impressed!

I'll reveal my bias: I loathe the Wii, I generally don't like grinding, I dislike Japanese games (and Japanese culture in general), the use of stars in games infuriate me, the title of makes me wanna laugh (only a bit worse that Killzone or Gears of War when it comes to lame titles. And having bought both those games I'm thinking that a lame title is a sign of a lame game.).

In short, I doubt there is any way in hell I would like this game, but I have to be honest and say, that Yatzhees opinion makes no difference. Heaven knows that I frequently agree with him, but I also take a different view of some aspects. Should I actually try this game I'll let the game do the job and give it a fair go at impressing me, as far as my bias goes. Granted, my bias considered, it would be hard pressed to do it. But I would be silly to let anything in ZP influence my liking of the game too much. Just as a lot of people here are very silly for getting all up in arms because a game they like got a new one torn.

Edit: also, I gather that there is a monster called Great Jaggi? I get a picture of a dude fighting a huge line or polygon without anti-aliasing.

All I want to note is that he's making a pretty good sized lie just to be funny this time :/.

You can darn near beat the solo mode in 10 hours of actual gameplaying.

So the only way I can see it taking 10 hours to do some magical tutorial is just him sitting there staring at the classic controller thinking "I must hate you! Give me something!" and falling back on an extreme exaggeration.

It's not the best game in the world, there were about 20 things you could have easily complained about, instead you made stuff up :/. I'm sure the next thing will be funny and actually use real problems from the game.

Cingal:

GloatingSwine:

It's not like Capcom couldn't afford to put Monster Hunter on the 360 and PS3 (indeed, Monster Hunter Frontier is coming out on the 360) they put it on the Wii because it's the largest market. It's on the Wii because they wanted it to be, never mind the fact that other consoles might be able to do the game better, or that there was some technical barrier to doing so, they decided the Wii was likely to sell more copies.

The reason they stated was "Production costs".

It's debatable, but, we don't know what they had in mind or how much it would cost I guess.

I think the likely reason is as you stated, however, my argument is that the game would be better on another console, which it would have been, it financially, it may not have done as well, but, that doesn't make it a worse game.

Maybe, maybe not. Keep in mind that the original was on the #1 console of the last generation. Putting it on the PS3 would either have jacked up the costs (graphics are one of the main reasons games are so expensive to make nowadays), and little else. Remember, the separate areas of the hunts are a matter of game design, not technical limitations (compare LoZ: Twilight Princess, a game originally made for the Gamecube). It would have been prettier, but also bigger than their budget.

Grandleon:

Clunks:
I don't like weapon degradation systems. I don't like any method a game might use to actively punish you for playing. What's the point fighting if your weapons going to go blunt after ten hits? It's like pissing into the wind.

No, it punishes you for smashing your weapon against heavily armored bits instead of attacking the squishy underbelly/head/tail (varies based on monster). Don't abuse your weapon and it'll last longer. Besides, it takes all of 5 seconds to sharpen it up to max. You just have to avoid getting yourself hit in the process.

Complaining about the sharpness system (it's really not weapon degradation since the weapons never actually break) is like complaining that Bee Mario has to rest a few seconds to get his flight meter back to full.

Yeah, a few people took me to task about this, and I have to admit that I had completely the wrong idea so thanks to you and everyone else who went out of their way to set the record straight. Of course, this is the whole problem with videogame reviews - videogames being very expensive, time-consuming investments, you do need reviews that are more honest about what the games are actually like. I hate to admit it, but I think Yahtzee really dropped the ball on this one.

Yahtzee has just owned you all, MH3 fanboys. And apparently, with Icy Hot on the end. Also, why would I play a tutorial for an hour and a half? I can't stand one that lasts more than 15 minutes! "0mg! the Tut0rial am 0nly 90 minnets lawng u n00b!!!1111one1111eleven111" says the fanboys who don't know how to talk to females or type and think that their World of Warcraft character is "Uber Secksy Hawt lol". A tutorial should be " Here is how you walk, here's how you move the camera, here's how you attack, and here's how you interact." and fills you in when special things are nessecary.
Like Yahtzee said, up yours with icy hot on the end.

Hopefully the last word: whatever the Great Jaggi thing is, other than one of those aliasing artifacts that plague the wii, I doubt that is the "boss" you guys think Yahtzee gave up on.

QUINTIX:
Hopefully the last word: whatever the Great Jaggi thing is, other than one of those aliasing artifacts that plague the wii, I doubt that is the "boss" you guys think Yahtzee gave up on.

It is definitely the exact creature that Yahtzee describes. Those of us who played know, while those of you who haven't don't. It's that simple.

Dalton Frantz:
Yahtzee has just owned you all, MH3 fanboys. And apparently, with Icy Hot on the end. Also, why would I play a tutorial for an hour and a half? I can't stand one that lasts more than 15 minutes! "0mg! the Tut0rial am 0nly 90 minnets lawng u n00b!!!1111one1111eleven111" says the fanboys who don't know how to talk to females or type and think that their World of Warcraft character is "Uber Secksy Hawt lol". A tutorial should be " Here is how you walk, here's how you move the camera, here's how you attack, and here's how you interact." and fills you in when special things are nessecary.
Like Yahtzee said, up yours with icy hot on the end.

Interesting.

So this is where the bile flinging championship was held this year!

Dawwwwww
Yahtzee has better things to do than play games now :(
why does the escapist pay him if he doesn't do his frickin job

Considering the circumstances, people can fling whatever they want from each other, but understand that Yahtzee has already tossed in his vote for how the series unfolds, and to be straightforward, I tend to follow his lead, not because I think he's like a god and he's right on everything, but sadly I've found my tastes to be as harsh as his, and really, if it takes so much just to continue with the game, why bother?

The sword growing dull is realistic, but c'mon, it takes you awhile just to face the monster, and unless you actually knew how to hit the monster in the exact way, than you'll be 'dulling the sword' often. I don't find any of that fun at all. The gatherer role isn't fun either, enough to where I don't even want to try and play it.

Really guys, don't try to convince him, nor should you just give him the 'u sux' type of thing. A guy with a higher vocabulary does not offend so easily >.>

DarkPanda XIII:
Considering the circumstances, people can fling whatever they want from each other, but understand that Yahtzee has already tossed in his vote for how the series unfolds, and to be straightforward, I tend to follow his lead, not because I think he's like a god and he's right on everything, but sadly I've found my tastes to be as harsh as his, and really, if it takes so much just to continue with the game, why bother?

The sword growing dull is realistic, but c'mon, it takes you awhile just to face the monster, and unless you actually knew how to hit the monster in the exact way, than you'll be 'dulling the sword' often. I don't find any of that fun at all. The gatherer role isn't fun either, enough to where I don't even want to try and play it.

Really guys, don't try to convince him, nor should you just give him the 'u sux' type of thing. A guy with a higher vocabulary does not offend so easily >.>

Hmm, I think you're missing the point of many of the MH fans, which isn't to try and convince Yahtzee that his opinion is somehow wrong (at least I hope they aren't!) but more that his "review", and I use the term loosely there, is full of inaccuracies.

As a critic everything he comments on is his opinion, and rightly so, but it also has to be accurate about the game in question. A 10 hour tutorial is not accurate. Complaining about not being able to change weapons, a restriction that a blind monkey could see is in place in order to not break the game, is not accurate, complaining that you don't know what to sell is not accurate (the game pretty much tells you in the flavour text of the item how important it may be and if it can just be sold).

So you get all these mistakes, and although admittedly there are fanboys who would cry and scream and gnash their teeth, Yahtzee's reaction to a lot of people going "hey wait a minute" is to cover his ears, pull some more random and wrong facts from under his hat, and basically say "up yours" to any person who dares to have the audacity to like a game. So I'm slightly confused as to why you don't want the fans to insult Yahtzee, but it's perfectly alright for him to engage in this self-indulgent rant which almost sounds like he's trying to justify his position, something any critic should never have to do.

Then of course you get people like yourself who possibly haven't played the game and yet take Yahtzee's word as God. Understandable as it is (he IS popular after all) it is also a logical fallacy. As I've said in some other post if you followed Yahtzee's word on everything you'd only ever play Treasure Island Dizzy.

I have to ask though, how much ARE you willing to put into a game? You ask why bother if a game takes effort? I ask why bother if a game takes no effort? There are people out there who enjoy devoting time and energy into a game in order to reap the big rewards just as there are people who enjoy throwing on a FPS and blasting some people online. It almost sounds like you are insinuating that opinion is wrong. Something else you seem to share with Yahtzee I may add.

Quorothorn:

Also, the Buffy the Vampire Slayer video game "Chaos Bleeds" (yeah, yeah, I know) actually did weapon degeneration pretty well. Of course, the two swords that you could find in the game were immune to it, so that helped it make sense.

WHOA someone else who actually played Chaos Bleeds ? It's a bloody miracle.

If the tutorial takes you 10 hours, you're doing it wrong.

t_rexaur:

Hmm, I think you're missing the point of many of the MH fans, which isn't to try and convince Yahtzee that his opinion is somehow wrong (at least I hope they aren't!) but more that his "review", and I use the term loosely there, is full of inaccuracies.

As a critic everything he comments on is his opinion, and rightly so, but it also has to be accurate about the game in question. A 10 hour tutorial is not accurate. Complaining about not being able to change weapons, a restriction that a blind monkey could see is in place in order to not break the game, is not accurate, complaining that you don't know what to sell is not accurate (the game pretty much tells you in the flavour text of the item how important it may be and if it can just be sold).

So you get all these mistakes, and although admittedly there are fanboys who would cry and scream and gnash their teeth, Yahtzee's reaction to a lot of people going "hey wait a minute" is to cover his ears, pull some more random and wrong facts from under his hat, and basically say "up yours" to any person who dares to have the audacity to like a game. So I'm slightly confused as to why you don't want the fans to insult Yahtzee, but it's perfectly alright for him to engage in this self-indulgent rant which almost sounds like he's trying to justify his position, something any critic should never have to do.

Then of course you get people like yourself who possibly haven't played the game and yet take Yahtzee's word as God. Understandable as it is (he IS popular after all) it is also a logical fallacy. As I've said in some other post if you followed Yahtzee's word on everything you'd only ever play Treasure Island Dizzy.

I have to ask though, how much ARE you willing to put into a game? You ask why bother if a game takes effort? I ask why bother if a game takes no effort? There are people out there who enjoy devoting time and energy into a game in order to reap the big rewards just as there are people who enjoy throwing on a FPS and blasting some people online. It almost sounds like you are insinuating that opinion is wrong. Something else you seem to share with Yahtzee I may add.

Odd part was that I have tried alot of games he didn't or did play before, mostly due to share said opinion, and I will admit that there are a few games that I'll say that I like outside of his word. This would include Overlord II, which was one he despised, mostly because I loved the Minions themselves. I love RTSes and even some JRPGs, so forgive my lack of elaboration and the drool over Yahtzee and his critiques.

I didn't like FFXIII, mostly because I like the more interaction that the rest of the FF games can give, and felt that moving around from one dot to another in a linear perspective just didn't sit well with me, and ironically I went longer than Yahtzee did. I played Dante's Inferno before he reviewed it, and got sick to my stomach after a few hours of gameplay, and couldn't finish it.

I guess my drool over his critiques have started out since it was him who reviewed Saints Row 2 that I tried it, and found it to be my favorite. I tried alot of the things he said in his opinion was bad, and save for a few, I've tried it out without thinking of what Yahtzee said, and had to toss my controller halfway across the room to get myself away from it.

And yeah, I do miss the point alot, but after reading a few pages of some people on here, it does sound like they were trying to say he was wrong. But, hey, my opinions are like a waterdrop in an ocean, don't really mean a thing, and it's not like I'm going to hurt somebody's opinion. Plus I was trying to say something neautral, but ended up saying what I was said with no-sleep, so, yeah, moron at wheel :P

I'm surprised people are still harping on this. Monster Hunter is a bad game. If you want to convince yourselves that Yahtzee's opinion is somehow less valid than other critics due to his grasp of humor and use of foul language, Game Informer gave it a 7. That's about a -3.5 on a magazine review scale, and only half a point higher than Alpha Protocol's 6.5 (Which in magazine scale is something like a -11.) For different yet overlapping reasons I did not care for Monster Hunter Tri, but you know what? Monster Hunter Tri has some serious problems right down to its core. Monster Hunter Tri sucks. Lots of games suck, it isn't all that uncommon it turns out, but even still some people can still find enjoyment in them for whatever reason. If you like the game, then great for you. But don't get all up in a tizzy because someone sees your jewel-sprinkled turd not for the tiny sparkly bits but for the pile of excrement that makes up the majority of it. No game is perfect, but Monster Hunter Tri is much less so than most, and almost all its flaws are glaringly obvious after playing just a few minutes. Therefore, people who like the game get this super-cool 'you didn't play it enough, n00b' excuse for people who don't like wasting time with frustrating bullshit. There are some good ideas in this game, just like probably every game since E.T. for the Atari 2600. But if you want to pretend there aren't issues with your flawed gem, then you're either achingly irrational or a diehard Sonic the Hedgehog fan.

I'll just be over here, playing Master of the Monster Lair.

Podunk:

In my opinion Monster Hunter is a bad game.
[...]
In my opinion Monster Hunter Tri sucks.
[...]
No game is perfect, but in my opinion Monster Hunter Tri is much less so than most, and in my opinion almost all its flaws are glaringly obvious after playing just a few minutes.

Fixed that for you.

So you actually took time to look up another review.
Very praiseworthy.
But there are lots of other reviews which gave it a better score.

Not that I really care about reviews anyway.
Most games that get a 9-10 nowadays, I find not worth plaing anyway.
All the hype and the praise the games recieve, where 90% of the budget was spend on visuals, makes me feel nauseated.
For the PC at least.

Yes the game is not perfect, but the things Yahtzee pointed out are not its flaws.

I can tell you what annoys me.

The monster scaling for multiplayer is set for 4 people (or so I've been told).
Would it be so hard to have the monster scale for the number of people in the missions?
I enjoy playing with 1-2 friends at the time and I really don't want to take random people with me, while I'm playing with them.

Wii speak doesn't work properly.
It is hard to understand the others and you have to repeat yourself often.
It works great in other games, wo why not here?
Capcom said they are working on it, but there hasn't been an update since then.

That's all I can think of at the moment.

It's his job to review games, it's like every nerds dream job. Then he has a cry because people were pissed at him for quitting his job halfway through. If a builder decided, hey I'm tired of building your house, it has a roof so you can technically live in it... YOU WOULD KICK HIM IN THE BUM AND SAY GET BACK TO WORK AND FINISH YOU LAZY TOOL. (Sorry there's TOS I really wanted to swear)

Anyways, I was just ticked that it was such a half-assed review. So here's hoping that he moves away from RPG's and review something he likes, then maybe it won't suck as much.

Is he moaning about his busy life?

Stop writing shitty books and do your job.

Mindmaker:

Your item box is always a mess.
Most of the games with tremendous amounts of items have at least some auto-sort feature or put the items in categories.
You can spend the quarter of an hour to tidy you box up, but after a few hours of gameplay everything is in disorder again.
I already gave up on it.

Forget that part.
I just found the sorting feature.

I feel stupid now...

TetsuoKaneda:
I hope it gives you joy, O defenders of Monster Hunter Tri. You just cost your beloved game another sale or more. Of course, given the way your arguments run (and I'm not going through 22 pages of posts just to root out specific examples...I'm a drunk and I'm bored but not THAT obsessive), you'll probably just go "mnyeh mnyeh mnyeh, you're stupid, you haven't played the game, you wouldn't actually hate it otherwise!" and pat yourselves on the back.

"I'm sorry, Capcom. This guy won't buy the game... Well, I guess you still have your other MILLIONS of copies sold already, and still have the THOUSANDS of fans who didn't buy Tri because they didn't want to buy a Wii for one game, but instead are anxiously waiting for the next three titles. I'm sorry you can't add a few more insignificant gullible idiots to your list. Sorry, Capcom. Hope you can survive on your other several MILLION sales, not to mention previous titles, which made records in Japan. One last time, sorry."

Dalton Frantz:
Yahtzee has just owned you all, MH3 fanboys. And apparently, with Icy Hot on the end. Also, why would I play a tutorial for an hour and a half? I can't stand one that lasts more than 15 minutes! "0mg! the Tut0rial am 0nly 90 minnets lawng u n00b!!!1111one1111eleven111" says the fanboys who don't know how to talk to females or type and think that their World of Warcraft character is "Uber Secksy Hawt lol". A tutorial should be " Here is how you walk, here's how you move the camera, here's how you attack, and here's how you interact." and fills you in when special things are nessecary.
Like Yahtzee said, up yours with icy hot on the end.

Err... umm... How do I say this?
I am studying psychology. Let me explain something to you. The only people (give or take a few) who say things like the bold are people who have heard that enough, directed at them and/or their social group. The only people I ever see in real life saying sh!t like that are the typical 'nerds'. Whenever they fight, they bring up cr@p like that. Don't incriminate yourself with unnecessary slander. Not to mention, "Yahtzee has just owned you all, MH3T fanboys." You just nailed yourself with your own accusations.
I have never seen "minnets", "lawng", "1eleven1", or "Secksy Hawt". How long did it take you to coin those? You realize that you are one of the many morons here who hold Yahtzee as their god. Your anger is coming from us saying that Yahtzee did not give MH3T the credit it deserves do to an incomplete review. You're getting pissed because we don't agree with your Yahtzee. You are pathetic.
Play the game and you'll see MH's tutorial is like how you say they should be. Not to mention, there's an in game and booklet control manual; the 'tutorial' isn't necessary to play. Read the controls and play you game master.

Again, you idiots are coming into a Red(Yahtzee's sh!tty 'review') vs Blue(the Defense of soma in the manifestation of a videogame) debate and arguing green(Stop saying Yahtzee didn't do his jooo-buh!)

And ps. The majority of veteran MH players are girls, at least that I've seen.

@Podunk: Congrats. You have to ability to know exactly what something is without actually having anything to do with it.
I pray to what ever god you care for that you realize that that was sarcasm.

Read an article written by people who take their jobs seriously. Pick any one, or read them all. Yahtzee looks like a fool next to these. Why is he the only one who thought badly of this game? Take note: the critic and users scores have been higher than the domain score EVERY TIME. For the slower readers, that means these are the lowest scores on the review. Most of these are out of ten.
IGN: 8.8 http://wii.ign.com/objects/142/14209897.html
Gamespot: 8 http://www.gamespot.com/wii/rpg/monsterhunter3/index.html
GAMINGtruth: No number, but a good review. http://www.gamingtruth.com/2010/04/30/monster-hunter-3-tri-review/
1UP: B-(anywhere from 8-8.3, I counted it as 8) http://www.1up.com/do/reviewPage?cId=3179219
Gametrailers: 8.4 http://www.gametrailers.com/game/monster-hunter-tri/5632
Nintendolife: 9 http://wii.nintendolife.com/reviews/2010/04/monster_hunter_3_tri_wii
GamesRadar: 9 http://wii.nintendolife.com/reviews/2010/04/monster_hunter_3_tri_wii
Kombo: 9 http://wii.kombo.com/article.php?artid=15848
ComputerandVideogames: 8.9 http://www.computerandvideogames.com/article.php?id=244043
Videogamer: 8 http://www.videogamer.com/wii/monster_hunter_3/review-2.html
GamrReview: 9.1 http://www.videogamer.com/wii/monster_hunter_3/review-2.html
AusGamers: 9.5 http://www.ausgamers.com/games/monster-hunter-3-tri/review/
HubPages: 9.3 http://hubpages.com/hub/Monster-Hunter-3-Tri-Wii-Game-Review
LostGamer: 9 http://www.thelostgamer.com/2010/04/21/monster-hunter-tri-review/
Pocket-Lint: 7 http://www.pocket-lint.com/review/4731/monster-hunter-tri-wii-review

This one is interesting. 68 critics reviewed MH3 on this website.
MetaCritics: 8.5 http://www.metacritic.com/games/platforms/wii/monsterhuntertri

These are only a few of the many highscores MH3 got from various game reviewers. The game averages an 8.7 in the west. Averages 10 in Japan. Its bigger than Pokemon in the place with the most gamers in the world.
It got so many PERFECT scores that there are museums, conventions, and even RAMEN dedicated to it.
http://nintendo.joystiq.com/2009/09/17/review-monster-hunter-3-ramen/
Read this^ They basically made the noodles the food version of MH.

Lets see some proof that this game sucks?

I like how when someone comes forward with proofs to support their arguement, the opposing side realizes they have none and none exists to support what pitiful 'arguement' they thought they had, and ultimately, Shut The Fock Up.

Podunk:
I'm surprised people are still harping on this. Monster Hunter is a bad game. If you want to convince yourselves that Yahtzee's opinion is somehow less valid than other critics due to his grasp of humor and use of foul language, Game Informer gave it a 7. That's about a -3.5 on a magazine review scale, and only half a point higher than Alpha Protocol's 6.5 (Which in magazine scale is something like a -11.) For different yet overlapping reasons I did not care for Monster Hunter Tri, but you know what? Monster Hunter Tri has some serious problems right down to its core. Monster Hunter Tri sucks. Lots of games suck, it isn't all that uncommon it turns out, but even still some people can still find enjoyment in them for whatever reason. If you like the game, then great for you. But don't get all up in a tizzy because someone sees your jewel-sprinkled turd not for the tiny sparkly bits but for the pile of excrement that makes up the majority of it. No game is perfect, but Monster Hunter Tri is much less so than most, and almost all its flaws are glaringly obvious after playing just a few minutes. Therefore, people who like the game get this super-cool 'you didn't play it enough, n00b' excuse for people who don't like wasting time with frustrating bullshit. There are some good ideas in this game, just like probably every game since E.T. for the Atari 2600. But if you want to pretend there aren't issues with your flawed gem, then you're either achingly irrational or a diehard Sonic the Hedgehog fan.

I'll just be over here, playing Master of the Monster Lair.

Wow I just made an account to tell you that your an idiot.
MH3 is by far the best game on the Wii. Gameplay is very deep and it has more content than most other Wii games. I have played it almost 200 hours.

You sound like you havent even played any MH game ever you just read some reviews.

So if you dont know anything about something, stfu pls.

Geez:
Wow I just made an account to tell you that your an idiot.
MH3 is by far the best game on the Wii. Gameplay is very deep and it has more content than most other Wii games. I have played it almost 200 hours.

You sound like you havent even played any MH game ever you just read some reviews.

So if you dont know anything about something, stfu pls.

I'm not going to argue about the BEST WII GAME EVAR, but the amount of time you can sink into something doesn't make it good. I'd rather have 10 productive, exciting hours rather than 200 passable ones. Super special reply, but I have indeed played Tri, it's sitting right on my shelf next to other, better games. So if that's your beef then you wasted your time making the account.

Oh, and welcome to The Escapist. : )

Mindmaker:
I can tell you what annoys me.

The monster scaling for multiplayer is set for 4 people (or so I've been told).
Would it be so hard to have the monster scale for the number of people in the missions?
I enjoy playing with 1-2 friends at the time and I really don't want to take random people with me, while I'm playing with them.

Wii speak doesn't work properly.
It is hard to understand the others and you have to repeat yourself often.
It works great in other games, wo why not here?
Capcom said they are working on it, but there hasn't been an update since then.

That's all I can think of at the moment.

You can set monster scaling, actually, by setting Missions for 1, 2, 3, or 4 people online. If you're going up against monsters scaled for 4 people, then you're not actually setting it for less.

I haven't tried Wii speak personally, we usually use the mics on our computers and talk over Vent or something.

EDIT: Also, four more posts to 800! We can do it!

Fattimus:

Mindmaker:
I can tell you what annoys me.

The monster scaling for multiplayer is set for 4 people (or so I've been told).
Would it be so hard to have the monster scale for the number of people in the missions?
I enjoy playing with 1-2 friends at the time and I really don't want to take random people with me, while I'm playing with them.

Wii speak doesn't work properly.
It is hard to understand the others and you have to repeat yourself often.
It works great in other games, wo why not here?
Capcom said they are working on it, but there hasn't been an update since then.

That's all I can think of at the moment.

You can set monster scaling, actually, by setting Missions for 1, 2, 3, or 4 people online. If you're going up against monsters scaled for 4 people, then you're not actually setting it for less.

I've been doing that.
Are you sure?
Have you some official source on that?

In regards to the amount of time the "tutorial" takes... I'd consider the tutorial over once you are let loose on your very first great jaggi. Then it's just covering more advanced concepts.

As for actual time I've spent playing? I'm sitting at 56 hours, 22 minutes and haven't fought the fourth boss (Barroth) yet. But that's mostly because I've got the seemingly neurotic "need" to gather a copy of every armour and as many useful weapons as possible, and am slacking off. Oh, and I spent a lot of time just being lazy in the freehunt mode.

Mindmaker:
I've been doing that.
Are you sure?
Have you some official source on that?

If you've been doing that, then you might be causing your own problems. I usually only go hunting with one or two other folks, it's rare that we get a full 4-person group going unless we actually plan ahead a bit. We make it just fine.

No, I mean I've been saeeting it on the number of people that actually where doing the quest.
Still, even though I had weapons from the end of the single player campaign and have been hitting him sonstantly, Qurupeco took ages to take down.
Maybe my friends haven't been doing any damage...

I'll do some missions alone and see if it's true.

Bad review. Plenty, and I mean plenty, of stuff to complain about in this game, but this review was pretty much terrible and reeks of someone who spent next to no time with the game but made witty arguments over the stuff they encountered in the first hour of gameplay then stopped playing.

You want bad points?

- Players can be knocked into the air or pushed by other players who don't watch their attacks causing you to go soaring over a monster for the bulk of a battle
- Status attacks aren't useless, but the number of times you have to strike a monster with a status weapon or the number of rounds of status ammo you have to pump in them almost makes them useless
-The camera can totally screw you over at times. Not the lack of a lock-on system, but the fact that you will just have a screen filled up with a wall or see inside of a monster in the middle of fight
-The text field is too limited when trying to put out a message and it breaks the flow quite a bit.
- When you are fighting more than one boss on the same screen, they do no damage to each other with their charges and attacks AND the game usually lags quite a bit
-The animations for performing any action take a good bit of timing to pull off, but that retarded flexing animation after drinking a potion in the middle of a battle will get you killed at least a dozen times when playing
-Extremely low drop rates for items necessary to complete some basic equipment and armor is totally uncalled for but happens with far too much frequency in later portions of the game
-The '3 deaths equal failure' rule applies to any three deaths and frequently the same retard WILL keep on failing because they refuse to accept their lack of skill.

All that said, I still like Monster Hunter Tri because taking down a big monster with some friends online is highly rewarding and the combat (even with the wonky camera) is highly addictive. It doesn't feel like a grind, even though that is all it really is, for the most part. The most important reason I like it is due to the fact that skill with weapons count far more than the weapons themselves. I can completely understand why some people would hate the game though.

Later folks.

Fattimus:

Mindmaker:
I can tell you what annoys me.

The monster scaling for multiplayer is set for 4 people (or so I've been told).
Would it be so hard to have the monster scale for the number of people in the missions?
I enjoy playing with 1-2 friends at the time and I really don't want to take random people with me, while I'm playing with them.

Wii speak doesn't work properly.
It is hard to understand the others and you have to repeat yourself often.
It works great in other games, wo why not here?
Capcom said they are working on it, but there hasn't been an update since then.

That's all I can think of at the moment.

You can set monster scaling, actually, by setting Missions for 1, 2, 3, or 4 people online. If you're going up against monsters scaled for 4 people, then you're not actually setting it for less.

Nope, it's like I said before
.
Same armor, same weapon.

Barroth offline:
2 Barrel Bombs L+ (with bombardier), 50 water shots(rapid fired)
Status: dead

Barroth online, set for one player:
2 Barrel Bombs L+ (with bombardier), 60 water shots(rapid fired), 60 pellets shots lvl2, 60 pellet shots lvl1, 99 normal shots lvl2, 99 normal shots level 3
Status: captureable

BryceN:
Ok, I have to say that this thread blows my mind. It's a brawl between the (switches to high-pitched-voice) "Mneh, Mneh, Mneh, Yahtzee didn't like my game because he's bad at it and can't beat the tutorial," and the "Mneh Mneh, Mneh, People who play monster hunter tri are insecure for liking a game that Yahtzee dissed twice in a row!"

Seriously people, the thread is so incredibly repetitive, and it's about the opinion of a person most, if not all of you, will never meet in real life.

When Yahtzee points out something wrong with a game, he does so in a way that is extreme, and entirely based on his experience of 20(?) years or so of playing video games. He (thankfully) does not have the last say on whether a video game is good. That, dear readers, comes down to you.

So, in the spirit of not having anybody cut their ties with the Escapist community for a little nit-picky opinion war, everybody chill.

Thank you! I couldn't have said it better, although I did try (and was misinterpreted).

NamesAreHardToPick:

camazotz:
I am surprised that no one really gets the basic message Yahtzee was enunciating here: That if a game can't manage to appeal to you in X hours then it's not going to appeal to you inb 2X or even 3X hours.

I dunno. In the reviews of anything that would actually reward some patience and long-term play Yahtzee comes across as an ex-gamer with much more manly things to do than indulge in a childish hobby. To be fair, I would totally agree if I owned a bar too.

I don't though, so I'm free to treat investing effort to develop skill in a game as a an ends in itself as opposed to an obstacle in the way of playing enough of a game to provide me with a few minutes of good comedic material. Titles with a long learning curve are much more rewarding for making me actually engage myself in playing them instead of just tapping buttons and watching things explode or villains spewing dialog.

Good point. I probably take his comments more seriously on games like this because I do have limited game time; I work 40 hours a week at my main job and put another 20-30 hours in on my writing career. So what free time I have for games...which are my principal hobby!...requires careful weight and consideration.

Also, I played (well, tried to) the last couple MH games and found them to be rather tedious. My wife loves them to death however, and has amassed a huge number of hours and burned out a PSP on them.

Granted, weapons degradation systems absolutely work, if applied well. Look at the Fallout games, weapons need repairing, but usually not halfway through a major boss battle (unless you're really inattentive).

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