Don't Film These Games!

 Pages PREV 1 2 3 4 5 NEXT
 

I'd agree with most of those but I am dissapointed that once again you had to target Halo. As others have said there is well and truly enough room in the Halo-verse to make a good movie and Halo's story is not all just 'man versus aliens'. This is made very clear in Halo 2 where you find yourself playing AS the aliens themselves and see that they aren't really that different from the humans.

Sure, Masterchief isn't the greatest protagonist ever but there's still a plentiful supporting cast not to mention even at its most simple the Halo trilogy story is at least enjoyable enough to be a well put together Sci Fi epic. There's a lot of different angles to take like the Spartan Project, the Covenant civil war, the Foreunner Flood war, the Halo rings themselves. Then finally everything coming together for one huge final battle.

All I'm saying is, give it a chance. You yourself said that you enjoyed Legends and to be brutally honest, your claim that it undermined the franchise was outright false. Almost everything covered in Legends was true to Halo canon with the exception being a few depictions of characters and the Japanese styled elites.
All I'm saying is, the true hardcore fans are the ones who read the books, enjoy the story and listen to the music and of whom would love to see the depth of the franchise on the silver screen if done right.
Unfortunatley they are always confused with the annoying gibbering morons on Xbox Live who incidentally play the same game. These are the ones who go crazy for gun lovin' machismo which to be fair you yourself in the A-team review seemed to think wasn't actually a bad thing.

Sorry if that went too far I just felt I needed to explain my position. I still agree with you on most things and to be fair I'm still not entirely convinced that video game movies are ever a good idea and the occassional good ones haven't made me change my mind so I'm still not sure what my position is on this at all.

But for the record I may disagree with you on a few points but I still respect your opinion and very much enjoy your reviews.

I mostly agreed with bob regarding movies and games. It's not that movies are inherently better at telling stories than games, its mostly down to "whats gonna sell". And that's knidof what the following rant is about.

I'd like to apologize in advance for the wall o text (skip to the bottom for the abridged version) but I've been thinking about this for awhile and this article reminded me. Consider everything between the dashes justification for the points at the bottom for the less easily persuaded.

----------------------------------------------------------------------------------------
Look at these pictures of the Halo ODST trailer.

http://i636.photobucket.com/albums/uu85/BeforeCrisisIGN/odst-2.jpg
http://ugc.kontain.com/video/20090905/prod_1ed479e9-edbc-4476-a01e-df02e557bae5/tb_640x480.jpg
http://multiplayerblog.mtv.com/wp-content/uploads/2009/09/halo3odst_liveaction.jpg
http://www.co-optimus.com/images/upload/image/2009/halo3odst_live.jpg
http://img.youtube.com/vi/ub5eE7gk6Qg/0.jpg
http://i.ytimg.com/vi/PRhg1_BWHwM/0.jpg
* http://cache.gawker.com/assets/images/9/2009/09/500x_halo_3_odst-la.jpg

Some words that come to mind are:

Dark, Gritty, Serious, Compelling, tense, dirty, HUMAN.

Right off the bat you know who this character is (Tarkov is some Russian guy), what he's doing (Attempts and passes ODST training), why or what motivated him to do it (saw some dude die). You then see him dropping from down in his pod and enter a chaotic battlefield that the series will never visit. He gets pimp slapped by a brute who then gets teamkilled by a noob banshee pilot. The video ends the same way it started (at some guys funeral), where the viewer realizes that the trailer was Tarkov essentially reliving the experience that made him join the ODSTs in the first place. And since your subconscious just witnessed a second funeral, the viewer is then prompted to do what? Join the ODSTs of course. I'm telling you that in that 2.5 minutes you know (and subconsciously identify with and relate to) that generic space marine more than the protagonist(s) that the series is essentially about. So Bungie DOES at some level understand story telling.

*Edit: You also witnessed Tarkov undergo a change within his character albeit a very superficial one. This is called an "arc". He starts off as a scared recruit, but ends up as a competent soldier. Not a perfect example as he's not characterized, but name one difference between the Master Chief in Halo 2 and 3. There are none, because he is a nobody whom we are told nothing about, and are thus never given any reason to care about.

(Here's the trailer I guess)

http://www.youtube.com/watch?v=PRhg1_BWHwM&feature=PlayList&p=89A6102384166E9B&playnext_from=PL&playnext=1&index=21

Notice how the trailer lacks giggling grunts, stupid dialogue ("Orders are orders, and those are my orders" lt. Veronica), and soldiers wearing a hundred pounds of gear bouncing around the battlefield while maintaining perfect aim.

Now lets compare it to a few Halo games.

http://img.hexus.net/v2/gaming/screenshots_xbox360/halo3/halo2_large.jpg
http://images.wikia.com/halo/images/7/78/Grunt.jpg
http://hiphopolitic.files.wordpress.com/2009/06/jar_jar_binks_large1.jpeg
http://hardcoregaming.files.wordpress.com/2009/03/halo-wars-gameplay.jpg
http://blogs.orlandosentinel.com/old/entertainment_videogames/images/2007/09/24/h3_thestorm_fp04_copy.jpg
* http://blogs.wvgazette.com/pluggedin/files/2007/08/4pftwbig.jpg

Definitely compare the last two screens, because it provides perfect contrast.

I think of words such as:

Bright, wacky, colorful, silly, shallow, clean, artificial.

Now this isn't a case of "omg trailer is fake!!11". It is much more than that. Bungie has made 5 live action trailers so far and they are all similar. I am seeing a definite pattern here. Find me one Halo player who doesn't like any of the trailers. The problem here is that even if you did, why would someone make an advertisement that people DIDN'T like? They spent the thousands necessary to bring an idealized version of their universe that IS NOT SHOWN IN THE GAMES.

I don't really enjoy Gears of War or COD4 that much (I'm a PC buff anyways), but they are closer to the mythical world of Halo Live Action Trailers than the actual Halo games are.

http://www.ripten.com/wp-content/uploads/2007/06/cod4_1_hr.jpg
http://splitscreenonline.files.wordpress.com/2008/02/gow1.jpg

My point is this. Bungie for some reason feels that it is necessary to advertise the Halo universe not as its wacky colorful midget space opera, but as a dark, and serious military shooter. So then:

WHY NOT MAKE A GAME LIKE THIS?

Obviously they would like to. My hypothesis is that Bungie has basically become the Halo fanbase's bitches where even the slightest change means a Tsunami of hate mail. Personally I think they'd like to make the game more like their novels and something I'd enjoy playing. So what if it looks more like other FPS games? The fact is Halo has visited some pretty big ideas in both the games and the novels despite its underwhelming presentation. Tell me now if stupid, asthmatic, gummy bear bad guys and plastic nerf guns should share the same space as thought provoking and relevant ideas like:

*Genocide
*Colonialism vs Independence
*Religious Fundamentalism and Holy war
*Rebelling against your society
*The Origins of life on Earth
*Collectivism vs Free Will
*Needs of the few vs Needs of the many
*Needs of the State vs Needs of the Person
***Using Children as experimental SOLDIERS against their will***

These are huge topics that could be explored in the GAME. But I kid you not, in Halo 3 the story is literally hidden away in terminals that most players probably walked past the first time to begin with. If they actually made the existing story in Halo part of the game and not some stupid pamphlet you pick up somewhere else, the series would finally deserve its reputation. Games are BETTER at telling stories than movies ever can be. A game has 10 hours+ to get its point across while a movie has maybe two and a half. But clearly whoever is responsible for the big, compelling ideas isn't in charge at Bungie and must find an outlet in the scattered terminals and the EXCESSIVE number of novels that must accompany the game to understand the story.

I mean even gameplay wise the plinky plonky toy gun models and sounds just ruin all of the tension. Needing 300 rounds to kill a baddie and being able to take a similar number yourself just deflates what little tension and immersion from it like a low quality balloon. In a game where every bullet, baddie, and space zombie could spell death for your character, all of a sudden the world becomes THREATENING and DANGEROUS (For example even the poorly designed Sacred Icon level in Halo 2 I still enjoy because the environment is so alien, where the flood could be hiding in any dark corner, that I am actually concerned for my characters safety. Contrast with Halo 3 where even in the bowels of infested High Charity its still bright and colorful as your average mario title). And what this mostly means for your brain is "I've been skewered by 10 bullets to the torso. That would probably hurt a lot or kill me". And when that happens all of a sudden you aren't in a GAME, but you are an actual soldier on an alien world with things that are actually trying to kill YOU and not some pixels on a screen. When you see your character with 10 spikes sticking through their head, all of a sudden your brain realizes "oh I'm playing a game, this doesn't really matter". And then you may as well go do something else at that point.

This is basic stuff and I wish whoever at Bungie keeps providing these glimmers of possible brilliance would get a chance to make them actually happen. And maybe with Reach coming up it will be different, and it being their last Halo title makes it somewhat plausible. Maybe their next project will let whoever made the trailers with the big ideas actually be in charge.

-------------------------------------------------------------------------------------
TL;DR:

- Halo could be good. The trailers, Halo 3 terminals, and books have some great ideas. But their very existence shows a very weak level of story telling, immersion, and thus weak gameplay (I'm just sitting here playing a game, not a super soldier), in the game itself.

- COD4 and Gears of War do NOT have copyright on the dark, gritty, and human atmosphere that the live action trailers show. There's plenty of problems with those titles. Nothing is wrong with making Halo like this as long as its actually better.

- Please hire actual writers for Halo or at least let the writers get to put their ideas in the actual game.

- Bob is basically right because making Halo good would make it nothing like Halo.

I think a Monkey Island movie could work, so long as they kept it low budget and stayed as far away from the Pirates of the Caribbean movies as possible. I'm thinking an oddball, actionless romantic comedy. Get somebody like Kevin Smith or Richard Linklater or Michel Gondry or Spike Jones. Hey, maybe Tim Schafer know how to run a camera. It's one case where an indie fan film might (emphasis on the might) be charming for once.

I enjoy the story of Halo, perhaps more than any other aspect of the game. It is engrossing, mysterious, with room for extrapolation. Neill Blomkamp, the rather incredible director of District Nine, and Peter Jackson, no introduction needed, both saw vast potential in the idea of a Halo movie. I'd say that it was a fair bet they got access to the Halo Bible and talked some pretty heavy story with the folks at Bungie. Now, forgive me if this sounds overly rude, but if you believe that based on your rather self admittedly limited experience with the game and neglecting to delve further into the universe of Halo at you can accurately call the story shit, you are incredibly arrogant.

Two of the pioneering minds of fantasy story-telling though it was worth the time to tell this story, whatever it may have panned out to be. And I would imagine it would have turned out to be slightly different than Starship Troopers, as the games themselves begin to deal with more human concepts, such as betrayal, manipulation, despair, sacrifice, and fear.

I think that people must begin to remember that Halo is one of those unique games that has a deep plot, but it does not beat you over the head with it. If you want to just sit down with an incredibly enjoyable shooter, you are perfectly free to do so. But if you want a game deeper than just that, it also awaits your discovery. That is, in my mind, one advantage games have.

So please remember before belittling the opinions of those who enjoy Halo that there are intelligent gamers who enjoy it for far more than big explosions and sweeping vistas. We love it because there is room to explore within it.

And regardless of YOUR opinion on it, many people enjoy it. Halo isn't going anywhere just yet, and shredding on it isn't going to make it do so. Though I can relate. There is nothing more that I wish to do than see the Avatar sequel fail in pre-production, but I can't do anything about that either, can I? :)

I could contend that games and movies run sort of parallel to each other. Swerving into the others' lane is generally a bad idea because your moniker is far better than you'll ever be.

Sure Prince of Persia's doing alright in the box office. But given time are people going to remember the game series or Gyllenhaal's rendition?

You essentially have 2 kinds of games. The Plot Heavy games and the Plot Light games. Halo and Modern Warfare are Light in that they sell games based on gameplay, not story. Making a movie would require writing a decent story and just tossing in elements from the game to let us know it's legit. Making a movie of a Plot Heavy game is going to end badly either way too; whether you try to retell the story in a different light, or if you just copy the story verbatim.

Bobic:
How was that mortal kombat doohicky a saw knockoff?

Maybe that's just bob being an idiot, cause that's what it sounds like, it's not even Saw ANYTHING at all, I think Bob's feeling sick or something

Christina Hendricks in a Power Girl uniform.

Do. Want.

OT: Pretty much agreed on most of Bob's thoughts, here.

One thing you can never make a movie out of - Mario. The thing is pretty much governed by dream logic and any attempt of cinematic representation is doomed to fail. In order for the movie to succeed you don't only have to butcher the story, but also the characters and the setting.

One thing you can make a movie out of is Legacy of Kain, since the game relies heavily on cinematic story telling and is linear as hell(then again it may be impossible to cramp the story within 120 minute movie). RPG's are a bad idea.

Is there really any need to complain about Bob hate towards Halo? I have already came in terms with the fact that the dude is having some illogical bias and feels the need to bash it, so I just let it slide.

Don't forget heavy rain the game that's already more movie then game yet some company bought the rights to make it a movie..

I agree pretty much with everything Bob said there. Uncharted is cool, but Nathan Drake is a jerk. And I, personally, am sick of jerky protagonists in movies anyway.
I'm also a massive Halo fan. Massive. I bought the games ONLY for the campaign, and for multiplayer LAN parties (still played the multiplayer). Movie Bob has it down pat; my friends and I discuss it often; a Halo movie would only work with the Chief in a highly reduced role, or gone altogether. And any proper fan of the story (IMO) would realise that. Anyone whingeing about it obviously doesn't understand the first thing about character and plot in movies. The best thing a Halo movie could do (IMO) would be to either try and grasp the sense of scale from the games and short films (like in the "Believe" campaign), or to make it a much more human story, like "Homecoming" in Halo: Legends.
The best thing the game has going for it in terms of movie-adaptability is that the universe Bungie created for it is sooooo big, you can do pretty much anything with it. It can also be a disadvantage, possibly leading to a cheapening of the brand, but if used with respect, it could be really great.

Hey cool, didn't know you were a Danny Rand fan Bob. Anyway I agree with the games that you listed and to be completely honest... its hard to think of a game that could actually translate well into a video game. News on Mass Effect being adapted has me horribly worried, but I suppose if any game has a chance Mass Effect might be one of them.

Namewithheld:
That Sim's idea actually sounds fucking hilarious.

Now, I know a game that would make a great movie...no...a great TV show: X-Com UFO Defense.

Think about it. a team of multi-national secret agents fighting a constant war against a fucking alien empire that is invading the planet Earth with mysterious UFOs. You have so many character choices: The general commanding it all, the smarmy politicians who X-Com has to deal with it keep their funding, the squad that goes on the missions and the scientists who try to study the alien technology that the team captures, to turn it against the alien menace.

There is betrayal, as some nations secretly sign treaties with the aliens!

There are scary scenes, when the team first runs into fucking crysilids and their fucking goddamn zombies.

And finally, there is the fucking awesome climax, with the team taking on the alien base on mars, fighting desperately through hordes of aliens to set blow up the reactor and zoom home in a spaceship made from alien materials and good old fashioned human know how.

BAM! Awesome. Lets shoot it and make money.

That really reminds me of Stargate.

There are some good points here, in the article, and the comments. I have a couple of additions to make, though.
First, zombies are never over. There will always be an audience for it, no matter how shitty or sublime the product actually is. It's like Halo that way.
Second, I like the idea of video game movies as side stories, rather than direct adaptations. A Half-Life movie that is not about Gordon Freeman. If he's in it, it's a brief cameo with no dialogue. It's the story of either a side character like Alyx or Barney, or a new character altogether dealing with the same invasion.
An Assassin's Creed movie that does what I think the comic is going to do - focus on a new descendant of Altair and add its own wrinkles to the metaplot.
I can also see a Halo movie working if it's about some interesting grunts fighting the alien horde rather than MarySue Chief. But then, I can just watch Aliens for that.

Correction POTC is a MI wannabe.

I totally agree on the whole MK trailer remake looking like crud. I think the problem is that it their attempt to make MK look feasible and gritty kind of falls on its face. Also, I've seen way too many cruddy MK movies. It's an ok videogame and makes for a worse movie.

Haukur Isleifsson:

Namewithheld:
That Sim's idea actually sounds fucking hilarious.

Now, I know a game that would make a great movie...no...a great TV show: X-Com UFO Defense.

Think about it. a team of multi-national secret agents fighting a constant war against a fucking alien empire that is invading the planet Earth with mysterious UFOs. You have so many character choices: The general commanding it all, the smarmy politicians who X-Com has to deal with it keep their funding, the squad that goes on the missions and the scientists who try to study the alien technology that the team captures, to turn it against the alien menace.

There is betrayal, as some nations secretly sign treaties with the aliens!

There are scary scenes, when the team first runs into fucking crysilids and their fucking goddamn zombies.

And finally, there is the fucking awesome climax, with the team taking on the alien base on mars, fighting desperately through hordes of aliens to set blow up the reactor and zoom home in a spaceship made from alien materials and good old fashioned human know how.

BAM! Awesome. Lets shoot it and make money.

That really reminds me of Stargate.

Reminds me more of Captain Scarlet.

I have also written an article about why a Halo movie would be a bad idea (and I actually like the series) which basically can be boiled down to, Master Chief creates no tension as a main character, he is a faceless, near silent protagonist, who is too powerful for the audience to worry about him.

But do you know what would make a good movie, the plot to halo 2. Think about it: An alien general has just been disgraced by a huge military loss and is sent on a suicide mission to clear his honor. During the mission he finds out that if his leaders are to succeed in their goals all life in the universe might be destroyed. Unable to convince them he must rally his men against his former leaders and team up with the very people who caused his disgrace in the first place.

That sounds like a good plot for a movie. But, hardcore Halo fans have never seemed to like the arbiter very much (how dare you have a character with depth) so I can see it getting some backlash from the fanbase making him the main character of the movie. And their is the fact that you would either have to make a Halo 1 movie prior to it, or summarize it in the first 10 minutes of the movie.

Sad fact: Prince of Persia cost $200 million to make.
Sad fact 2: It has made about $60 million in box office so far.
Sad fact 3: PoP will be lucky to make back its production budget on domestic and international box office combined.

So... Yeah. Probably not the model for video-game-based-movies to come, that.

There are some games that I feel would make interesting films, with the right people behind them and a bit of TLC put in, naturally.

Shadow of the Colossus's predecessor, ICO, is one that immediately jumps to mind. It's the simplest story ever. The main character is a young boy with horns who is locked away in a seemingly abandoned fortress, only to discover that there is an evil plot afoot centered around a girl named Yorda, who is being held captive. Ico then spends the remainder of the tale trying to find a way to get he and Yorda out of there. It all sounds like a great film, if minimalist just like it's source material was. Problem being, it doesn't have nearly the same mass appeal as the sort of film adaptations that Bob is talking about.

Grim Fandango is another interesting prospect. The aztec afterlife blended with film noir elements seemingly borrowed wholesale from films of the genre. This is a film that could work wonderfully with some stop-motion animation, and in particular the people who made The Fantastic Mr. Fox seem uniquely suited to this sort of material.

I could picture a Mario film working really well, believe it or not. They could even give a sort-of abridged origin story for Mario, being one-half of Mario Brothers Pluming in a highly-caricaturized version of New York City and getting himself sucked down an odd green sewer pipe. An instant later, he tumbles out in a magical mushroom kingdom occupied by mushroom people and odd turtle people and a princess who has been kidnapped by a giant lizard who wants to rule the land. Great little adventure story waiting to be made right there; one that should have sort-of a Wallace & Gromit feel at the outset, a few short scenes to make us care about the character presented, make us like the guy, and that slowly becomes more Up-like in it's action beats once in the mushroom kingdom.

pigmy wurm:
I have also written an article about why a Halo movie would be a bad idea (and I actually like the series) which basically can be boiled down to, Master Chief creates no tension as a main character, he is a faceless, near silent protagonist, who is too powerful for the audience to worry about him.

But do you know what would make a good movie, the plot to halo 2. Think about it: An alien general has just been disgraced by a huge military loss and is sent on a suicide mission to clear his honor. During the mission he finds out that if his leaders are to succeed in their goals all life in the universe might be destroyed. Unable to convince them he must rally his men against his former leaders and team up with the very people who caused his disgrace in the first place.

That sounds like a good plot for a movie. But, hardcore Halo fans have never seemed to like the arbiter very much (how dare you have a character with depth) so I can see it getting some backlash from the fanbase making him the main character of the movie. And their is the fact that you would either have to make a Halo 1 movie prior to it, or summarize it in the first 10 minutes of the movie.

Hardcore fans of the Halo story love the Arbiter, actually.

And read the books. John-117 is a much deeper character then what you see in the games, as previously stated in the thread.

Well the evidence seems pretty compelling, people think a halo movie (about ODSTs i'm guessing) would work, it's not like the universe revolves around MS, look at halo:ODST for an example of that. The franchise has enough in the way of backstory to create something from this, though most will freely admit that it would have to change some of the canon to get onto the silver screen. But interestingly enough, most halo fans seem okay with that so long as it's for a greater good, look at the new game Halo:Reach, I've heard thats changing some of the novel canon, again for the greater good.

Perhaps Movie bob should have an article going into more detail on why a halo movie would'nt work, as I think fans of the franchise are feeling quite dismissed, and frankly bored of more halo bashing. I will admit, we are an over protective bunch due to the multiple years of halo bashing, you know the whole "halo is shit" "why" "people who play it are shit" "so why is halo shit" "because only kids play it" "but, then why is the game shit..?" etc

Looking forward to next week's "Games Bob Wants to See." I bet money that Mass Effect will make that list. As for the Halo wars (see what I did there?) going on here: if only the games actually tapped into the rich backstory of the novels and such and had more depth (and had an enemy NOT staffed by comic relief), then the games would be so much better. I saw Halo had all these novels before I played Halo 3 and thought that I was in for a deep game full of rich characters. I was disappointed. There's a lot of missed potential in the Halo games' story.

I think a Prototype movie might work kinda well. I think Christian Bale would make a pretty damn decent Alex Mercer, they'd have to make the characters drive the plot more and not the memory's of the people Alex eats, and probably establish a more "villainy" villain, but with a decent script treatment, I see that as a something that really could work.

I disagree about Shadow of the Collosus. The Road proved that a movie can be mostly about atmosphere whilst still being compelling, entertaining and moving. Oh wait...he didn't like the Road did he...

Also Final Fantasy could work as an anime, live action might be hard to do as the visual style is so abstract.

"Buy this game and we'll garauntee lots and lots of turn-based progression through a mist of new-agey techno-fantasy gobbledygook."

Wha...?
Yes that is the mood and gameplay, they also have kick ass stories and characters.

Look, all I need out of a Game-turned-movie is a Theater Screen with the game playing on it and a controller.

This is a good article, but I can't really see many games actually working well at all as a movie. So I'm interested in what's going to be in the next list. Games are not meant to be movies just as movies are not meant to be games, you don't see movie articles about what movies should and should be made in to games. There are only a few titles that could, like Heavy Rain, that wouldn't require massive tweaks to the point where you might as well write an original script. Doesn't have the marketing push that the IP already has, but at least it'd be a decent movie and not a crappy video game movie (or vice versa).

Yep, no one's going to be sending Bob angry letters over SotC. Every fan of the game I've ever encountered is completely against making the game a movie. There's still the rumor that the scriptwriter for Chun-Li will be writing a script for a SotC movie, and needless to say, it's my worst nightmare.

Shoulda known Halo would get thrown in there.

Oh god, Shadow of the Colossus as a movie, dear God no x.x For all the reasons highlighted.

And I extend that to ICO. Both games in that series work partly because of how quiet and lonely they are - every character and unique moment is poignant.

The Only other medium I could see ICO working in is a children's picture book - because I feel like I do reading that sort of thing while I play it.

I'm not much of a FPS fan, and the Halo games aren't especially enticing to me, but it sounds like there's a possibility that Halo could be a good movie, IF it were based on the BOOKS instead of the games, and this is a list of movies based on GAMES that would suck. I watched Halo Legends and LOVED it, even before Moviebob here told me what he thought of it.

As for movies I'd like to see made... Hmm... Well, they're making the Avengers, they've got X-Men, Captain America, and all sorts of Marvel hero movies made. If we were to somehow get the right conditions, I'd almost like to see Marvel vs Capcom made into a movie. Yes, a very stupid idea, and most fighter games don't have a story worth crud for a movie. But hey, it sounds more like a "fun" movie, not necessarily a serious story. Maybe something like, we watch as Ryu shoryukens Doc Doom while M. Bison is beaten down by the Hulk.

On the other hand, maybe it'd do better as an animated movie... Ah well, just some creative thinking.

Namewithheld:
That Sim's idea actually sounds fucking hilarious.

Now, I know a game that would make a great movie...no...a great TV show: X-Com UFO Defense.

Think about it. a team of multi-national secret agents fighting a constant war against a fucking alien empire that is invading the planet Earth with mysterious UFOs. You have so many character choices: The general commanding it all, the smarmy politicians who X-Com has to deal with it keep their funding, the squad that goes on the missions and the scientists who try to study the alien technology that the team captures, to turn it against the alien menace.

There is betrayal, as some nations secretly sign treaties with the aliens!

There are scary scenes, when the team first runs into fucking crysilids and their fucking goddamn zombies.

And finally, there is the fucking awesome climax, with the team taking on the alien base on mars, fighting desperately through hordes of aliens to set blow up the reactor and zoom home in a spaceship made from alien materials and good old fashioned human know how.

BAM! Awesome. Lets shoot it and make money.

If I recall there was plans for a cartoon series after Hasbro acquired the licence - but it was mercifully scrapped.

I still think Halo would be a great movie. Work the kidnap childs so they become Spartans, create good relations between the characters, Spartan dies of a tragic death becoming the martyr that saved humanity.

Sounds great doesn't it? Ok, it probably rips-off something. But then again, what doesn't?

"I've never played Uncharted"
"Wow, Nathan Drake is such a douchebag"
Yeah, that's pretty lame Bob. -_-

I find it rather interesting to note that Fallout is NOT on this list....

Anyway, I actually think that a Halo movie could work, provided it told that same story from the games from a different point of view than Chief's. Were he to show up sporadically to emphasize the action or some similar point, it could work. Balance between original story and source story would be the key here.

it was ok.............but i liked Nathan Drake as a video game character

anyway it was ok

DazBurger:
They did Avatar... So why not Halo?
Just reskin Avatar and you are allready a long way.

Are you high?
Halo is only like Avatar in that it's science fiction.
Plot, characters and setting are FAR different.

OT: Halo COULD technically make a pretty damn good movie, provided elements from ALL the games and the novels and maybe even Legends were used and maybe strategically cut if they decided to follow the first three games. I especially think a movie, maybe using the novels as source material, could be a great way of fleshing out Master Chief as a character.

I also think Mass Effect could make a damn good movie if they followed the main plot and maybe threw in one or two side-quests. That, and I would really hope they'd consult the writers over at Bioware to not completely screw the thing up, just to be sure.

Come to think of it, I also want to see the Baldur's Gate games and the Neverwinter Nights games filmed...I know I'll probably regret saying that when I see the eventual result(s) though.

Oh, and how in the thousand hells is the new Mortal Kombat trailer in any way related to Saw? It looks more like one of the overrated batman movies. Yes, sue me, I have no love for batman anymore, now that the dark knight has come out and everyone's worshipping that, as well as the constant meme-tization of batman as a badass chuck-norris-like ninja who could defeat all the Spartans (both from 300 and Halo derp) in a single fell scheme. In short, people are making batman a Marty Stu.

And by the way, if they filmatize any fucking Valve game, I will crowbar them in the face, 'cuz I kinda liked Half-Life one(and two as far as I got before it died), Team Fortress 2 and Portal.

Uncharted would proooobably just be Indiana Jones with the lead character being an even bigger douche without a whip and a stylish hat.

Ironically enough, I feel I might come of as a douche myself. Sorry about that

 Pages PREV 1 2 3 4 5 NEXT

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here