Review: Naughty Bear

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Review: Naughty Bear

The teddy bears had a picnic, but they didn't invite Naughty Bear. So he murdered them all.

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Hmm. I was hoping for more than this. Seems it's a bit generic in lots of ways.

I saw the teaser, and it looked extremely generic from the outset. Actually, much of what Funk said comes as a surprise to me, as I had actually thought the game looked worse than what he made it out to be. I still won't be buying it though.

seems like a good game to buy in 2 months for 10€ from bargain bin.

Something to look at if its a slow month, and nothing else out...as well as when tis cheaper. A fun title, but, not something im going to run on out to purchase, so to speak

the games looks generic but nothing is cuter when a psychopath bear goes and kills his fellow bears

as a child it is how i wanted the care bears to actually act not just put out evil with lovely crap!

Maybe I'm just wrong in the head but...this isn't nearly violent enough. I was expecting something on the level of Happy Tree Friends, this is just a bit tame for a game that revolves around violence.

The only thing that made me interested in this game doesn't look all that great.

I was imagining being a politically correct concerned parent watching that review.
"Killing brutally is fun"
"Unfortunately, there are some things that get in the way of your murder, hence why the game isn't so good"
Oh, the laughs i had as i was imagining their reaction to it.

Sad. Even though I wasn't looking forward to this game, it sure is getting a lot of negative reviews. This is definitely something for achievements/trophy collecters to play during their break.

I have decided, I will but this game for all my children... not that I have any, but when I do, I will buy them this and raise them right.

Seems like Manhunt but with teddy bears. A sort of Bearhunt, if you will. In fact, they should have called it Bearhunt and put it in a bright orange box with a guy in forest camo on the front. It would have sold millions!

Geez this game is scary. Do not want.

I smelled suck from the first trailer...

My radar's not perfect, but I saw the rest of 505 Games' (the publisher of NB) lineup on the shelf.

Naval Assault. Morph-X. Crap. Crap.

Points for realizing that evil is some times fun. The laying traps, scaring and going insane thing kinda reminded me of Ghost Master, which is a game where you scare mortals with ghosts to make them perform tasks and solve puzzles for you.

Call me crazy, but I just never found humor in the whole "cute woodland animals die in horrific ways" thing.

Couldn't agree more with this review. I ended up taking mine back after a few days and exchanged it for Skate 3. I felt so ripped off paying almost 40 for this.

I may try it again when it hits rock bottom price, but I'm certainly in no rush to do so.

John Funk:
Review: Naughty Bear

The teddy bears had a picnic, but they didn't invite Naughty Bear. So he murdered them all.

Read Full Article

Yeah... that looks like a nice, cheap download, not a nealry full retail.

By the way, is somebody else going to review the multiplayer?

Onyx Oblivion:
I smelled suck from the first trailer...

My radar's not perfect, but I saw the rest of 505 Games' (the publisher of NB) lineup on the shelf.

Naval Assault. Morph-X. Crap. Crap.

from the trailer? I smelled suck with the name of the title

No stuffing physics? Then what, pray tell, is the point of blowing off a teddy bear's head? Making it work like blood takes out all the fun.
Pass

Man, I was looking forward to this but now... Well I might get it when people start returning it so I can get it cheap. It may not be worthy of being called a good full game, it still seems like a good way to pass the time, and get some laughs while you're at it :)

From the looks of it I was expecting an XBLA or Steam title but a full retail title? pfft no matter how interesting it looks I can't see it being worth that much $$$.

On the other hand, the idea of playing a serial killer teddy bear is just freaking cool.

I loved it for about 2 days, haven't played it since. Shame I can't take it back to amazon.

It seemed like a brilliant game from what I heard.
After watching this and seeing other gameplay trailers...I am very disapointed.
Ah well, I'm in the mood to watch the Happy Tree Friends now.

When I first saw the trailer for this, I thought it could be pretty good-MadWorld meets Manhunt in the land of the Care Bears, but judging from this and some other reviews I've read, the island needs to be bigger and the narrator needs to only speak in cutscenes.

This concept is really fun, but it seems the actual game didn't turn out so well. Is it at all possible that they could make a sequel (If Two Worlds gets a sequel, Naughty Bears should) or some DLC areas and finishers?

o.o
This game scares me. .-.

I... don't want to play this.

I'm the sort of person who ends up playing a good character in Fable because I can't bring myself to side with the bully at the start...

These wondrous games who's target audience is no doubt the ~16 y.o. crowd are the ones that give gaming a bad name. I'm not saying they shouldn't exist, but I am saying they're shooting themselves in the foot. That 'no publicity is bad publicity' thing doesn't always work.

Thankfully in an almost karmic fashion these games always suffer from technical issues because the underlying idea prevents them from putting real work into the titles, and rarely a qualified development team.

Shame this wasn't better I guess.

Seems like a pretty fun idea.

Sounds better than I expected. I'll rent it!

What they should have done is released it as a $10-$15 downloadable game instead of a full-priced retail game. That would be a good value for the money, and it would probably have been reviewed more favorably.

I think it's a real shame games with creative and unique premises like this (okay, it's not THAT unique, in fact I'm pretty damn sure another game was released featuring a psychotic Teddy Bear protagonist before around the Nintendo 64 generation of consoles, if anyone can remember it, please tell me) often get stuck with some really buzz killing flaws like bad cameras and weird bugs.

I especially think they REALLY shouldn't have made the screen so damn busy. I mean, this is a single player game, not a MMORPG like World of Warcraft or a sandbox like GTA, there's really no excuse for the interface being so freaking busy. A simpler interface may have made up for enough flaws to convince me to buy this... a more cinematic approach may have done this more justice, with it suppose to be like a horror hack 'n slash movie anyhow.

Also, I REALLY agree with darkfire613. In fact, I think if this game had a more limited budget and was forced to leave some stuff out to make it a 10-15 dollar game, it would've been allot less repetitive as well as more innovative, and could have made the most out of what little material it had to offer, instead of trying to stretch it all out for a full length game...

Sort of how I prefer shows that have a limited number of episodes and make the most out of their budget out of as few episodes as possible to come out on top with the most profit. The first example that comes to mind (though I hate to use anime as an example of excellence) FLCL, which only had 6-8 episodes and thusly used an animation budget that could have been spread over 8 seasons to make every second of it fantastic visually and the story as well polished as possible, while still keeping its goofy random vibe.

darkfire613:
What they should have done is released it as a $10-$15 downloadable game instead of a full-priced retail game. That would be a good value for the money, and it would probably have been reviewed more favorably.

I REALLY agree with darkfire613. In fact, I think if this game had a more limited budget and was forced to leave some stuff out to make it a 10-15 dollar game, it would've been allot less repetitive as well as more innovative, and could have made the most out of what little material it had to offer, instead of trying to stretch it all out for a full length game.

...i would rent it...just looks like GTA with teddy bear skins... almost...

I played this on a friend's 360 and I had loads of fun. But the criticism is valid: it is short, repetitive and misses a key in a lot of places.

One common general criticism I will disagree with is that the game 'isn't violent enough'. The game is extremely violent and my friends were shocked it was given a PEGI 12+. It wasn't until the 80s, the age of the 'video nasties' that horror and slasher films actually became really gory, spurred on by the banned Exorcist and A Clockwork Orange from the 70s. So Naughty Bare has virtually no gore; but extreme violence. Some of the punishments given to the bears can make you wince the first couple of times, really wince and seeing them on a video doesn't have the same impact.

It looks like the game was designed to rest its appeal on abundant upcoming DLC, but made the mistake of selling as a full-title which is understandable considering retailers refuse to stock new releases if they're too cheap. But my local game shop had a lot of pre-owned copies already. With some gameplay tweaks and a lot more content this could have been a classic rather than a far below-average game.

I prefur more story-driven games, but it sounds like a game that's good for beating off rage after work or school.

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