Review: Spider-Man: Shattered Dimensions

 Pages PREV 1 2
 

Seems like a fair review. I might buy it when it costs less.
Now tell me, how can you review this, and forget STALKER Call of Pripyat?

First let me state that I'm not a huge Spider-Man fan. I like the character, but I never followed the comics or TV shows regularly and prefer the X-Men or Batman as my superheroic drug of choice. As such, know that my viewpoint is definitely not 'foaming fanboy.'

Personally, I loved the game. Yes, the combat can be repetitive, but frankly I've yet to meet a game where it isn't. Even FPS games devolve into 'find cover, duck, pop up and fire, move to new cover.' Heck, I noticed that one of my favorite games of recent years (Dead Space) is even pretty much 'cut off leg, cut off arm, cut off head, move on to next creature' save for boss fights. As such, I can't hold this game's combat against it. Indeed, for whatever faults you may place on it, the combat is very fluid and acrobatic as it should be for the Spider.

I enjoyed the storyline, which seemed very classic comic book. The story, however, is meant to have a sense of urgency to it and a definite direction. This is NOT open-world, nor was it intended to be. As such, comparing it to an open world game like Spider-Man 2 is unfair. If the story arc and design don't need open world, why hold that against it? For all of Arkham Asylum's acclaim (since that's the other game everyone is comparing this with), it was a railroaded plot and game as well. And let's be honest, if you're comparing every new release to fond memories of a decade old game you once loved, the memory's going to seem like the better deal and every new release will be a disappointment.

Atmosphere was done very well. Young Peter (Ultimate) and his frustrations and kid-style sense of humor, Miguel (2099) and his mildly paranoid anti-corporate focus, Noir's pulp detective based gritty realism and shadowy vendettas, and standard Peter's quippy sarcasm all come through not only through the voice acting but through the approach taken to level design. Does Noir feel similar to Batman by utilizing stealth and having kind of a grim vigilante edge to it? Yes... but really, how is that any different from any pulp inspired super from the Shadow to the modern Batman? Personally I found myself looking forward to the Noir sections as kind of a change of pace to break up the more in-your-face brawling style of the less subtle Spider-Men.

I see this all as a matter of taste. While I respect Funk's opinion, I seem to have walked away from this with a completely different sensation. I went into this game looking for a good story with the great one-liners and acrobatic grace one expects of Spidey and his villains, and was not disappointed. The plot was decent comic-book cheese, the voice acting well done throughout, and the villains weren't necessarily the obvious choices one would make for a Spider-Man game. The only thing that annoyed me? Stan Lee's narration at the chapter breaks. All due respect, but there's a limit on how much cheese you need and with his carnival hawker method of self-referential narration Stan kind of pushed it a bit.

All in all, I'd give this one four stars. While it doesn't break the mold, it's a fine bit of amusement and I don't regret the expenditure.

John Funk:
The main problem is repetition; things that are fun cease to be fun when you've been doing them ad nauseum for the past six hours.

Which is why God invented breaks. Kidding. Being an avid Spidey fan, I cannot say the game is bad. I simply can't. It is a throwback to the PSone Spiderman 1 and 2 only with more Spidermen, more costumes, levels, better voice-acting and trophies. The only thing that bothered me was the repeating punch-lines.

sounds like it would be a decent rental if I had time to game more

Looks like a fun game but i've never been that much of a spiderman fan so I won't get it. Though i'd be lying if I said the review didn't sway even a little. However is there a cold going around the office? First Susan, (see PVZ review) and now you.

Man, dead pool is so awesome, i really hated how they fu... screwed him up in that atrocious wolverine movie...

Anyway, as for the game... why would they make it 2099, when every other marvel hero has a 2040 version... seems like a strange choice, i guess it works though, but i have never read it.

The one thing I disliked about Spider-Man: Shattered Dimensions is how repetitive the missions are. You fight boss, boss runs away, chase him/her, save civilians, beat up bad guys, save more civilians, beat up more bad guys, and then get to a fun boss end level boss fight.

I want to see a superhero game where you spend 50% of the game as the superhero fighting villains. The other 50% of the game should be the hero trying to live their life outside of their superhero costume.

Why is it that nowadays reviewers will only like a game when it's trying to reinvent the wheel? I, for one, was insanely happy to finally see another Spidey game that isn't a sandbox. It's a matter of opinion, I know, but to me tight level design will always be superior to open world gameplay. Remember that Spidey game from the PS1 era and how much fun it was? This game feels like a return to form.

By the way, to anyone who cares, the challanges in every level help you get the most out of the gameplay (as opposed to just pursuing the boss fights), there are plenty of nice bonus suits, and the voice acting and writing in the entire game are nothing short of amazing.

This game is at least a great rental, and to anyone who likes Spidey the decision whether or not to shell out your money for it (if not now, then for sure once the first price drop hits) should be a no-brainer.

I had quite a bit of fun with Shattered Dimensions. I like what Marvel did on their end for this game. They created 3 new characters for 2 dead comic books(Sorry 2099 and Noir). It's not something I would have expected them to do.

The game has a distinct visual style to it. Each level is created with its own theme to it. The game itself is broken up into 3 acts, each act containing a level for each spider to get a fragment in. Here's a sample from what I took as good about either a specific level, or a general vibe with each Spidey.

Doctor Octopus' level was rather interesting because it felt both gigantic and claustrophobic at the same time. It actually takes talent to do that. It had bright visuals, clever cut scene video jokes(meh), and a couple of surprises.

The visual style in Noir is interesting, because it's normally black and white, unless you're in light, when it becomes more sepia colored. I like how that mechanic works. The actual takedown method he uses needs some work though.

Deadpool's level is quite impressive. A giant collection of oil rigs, enabling for all kinds of tricks, traps(deadpool punching bags with explosives), flame traps, cameras, and then some. The level felt open almost all the time, and the commentary from Deadpool abut the state of the Ultimate Universe is a great in joke(As soon as he mentioned the Ultimate Spider Clone I started laughing for a good couple of minutes while my roommates just looked at me like I was crazy). I however, can only take Deadpool in moderation.

Now that I think about it, the Amazing Spider-Man's levels were the most alike to each other, at least in terms of primary color(brown). They each had a unique feel to them, but they all had a lot of brown to them. Most of them had a fitting theme.

The story itself is some Golden Age hero comic action. Save the world, because we can't do it. The voice acting was done well, but there wasn't enough of it. I don't care that you break pots spider man, stop telling me this.

Yeah, I'm kind of biased as a bit of a fan of a couple of the spider man comics, but I didn't like the way the controls worked for some of the game. The fistacuffs sections were a bit disorienting at first, but I got used to them. The game switching from free form to locked camera without really changing scenes irked me a ton, but that's how it is sometimes.

This game is not work 60 bucks, but it's not a horrible game. It's just a bit average is all. I would probably be a bit happier if I had picked it up at about the 40 to 50 dollar range. It's not so bad you should avoid it, but it doesn't feel like a 60 dollar game.

I'm a huge Spider Man fan but after seeing this I don't think I wanna pick up the game. Spidey 2099 looked cool and so did Noir but now I just don't want it any more. And I am a huge Spider Man fan.

You probably could have said "Oh yeah, it's got deadpool in it" and sold like 20 copies right there

I'd rent it just for the Deadpool bit.

The review makes it sound pretty good.

Still probably saving it for the budget bin, but still.

we need a deadpool game

HentMas:
ok... i just forgot everything that was said about that game or wathever

OMG A DEADPOOL TV SHOW!!! WHY WONT THEY MAKE A GAME ABOUT HIM, OR AT LEAST A DESENT MOVIE, DEAR GOD HE IS THE COOLEST GUY EVER!!! [/fanboy]

oh! a new spidy show, lets see the video...

*sees the video*

OMG A DEADPOOL TV SHOW!!! WHY WONT THEY MAKE A GAME ABOUT HIM, OR AT LEAST A DESENT MOVIE, DEAR GOD HE IS THE COOLEST GUY EVER!!! [/fanboy]

what?? oh! a new spidy game!! lets see the video!!!...

*Slap

JUST READ THE REVIEW, DO NOT WATCH THE VIDEO.

You been repeating yourself for day's... how long has it been since you shaved?

CmRet:
I'm a huge Spider Man fan but after seeing this I don't think I wanna pick up the game. Spidey 2099 looked cool and so did Noir but now I just don't want it any more. And I am a huge Spider Man fan.

Buddy, your loss. This is the best game with the web-head since Ultimate Spiderman. Do not let reviews get to you. Your tastes are yours and yours alone.

katsabas:

CmRet:
I'm a huge Spider Man fan but after seeing this I don't think I wanna pick up the game. Spidey 2099 looked cool and so did Noir but now I just don't want it any more. And I am a huge Spider Man fan.

Buddy, your loss. This is the best game with the web-head since Ultimate Spiderman. Do not let reviews get to you. Your tastes are yours and yours alone.

How was Noir?

Not G. Ivingname:

HentMas:
ok... i just forgot everything that was said about that game or wathever

OMG A DEADPOOL TV SHOW!!! WHY WONT THEY MAKE A GAME ABOUT HIM, OR AT LEAST A DESENT MOVIE, DEAR GOD HE IS THE COOLEST GUY EVER!!! [/fanboy]

oh! a new spidy show, lets see the video...

*sees the video*

OMG A DEADPOOL TV SHOW!!! WHY WONT THEY MAKE A GAME ABOUT HIM, OR AT LEAST A DESENT MOVIE, DEAR GOD HE IS THE COOLEST GUY EVER!!! [/fanboy]

what?? oh! a new spidy game!! lets see the video!!!...

*Slap

JUST READ THE REVIEW, DO NOT WATCH THE VIDEO.

You been repeating yourself for day's... how long has it been since you shaved?

*emerges from a big wave of beard*

huh??, ah, ok...

mmm... the review seems kind of cool, after reading about noir i looked into him trough the webs and i was disapointed to see that the game didnīt took his "whole" character, wich sounds better and better every time i read about him, the only thing this game seems to... "drop the ball" with variety, the button mashing technique is well played and a good list of combos could help a lot!

it seems this game is NOT aimed at fans, but at Kids, about 10-15 years old, and i particularly dont enjoy having the potential of a game dumbed down because of its "audience"

after all, that is my oppinion

mmm... now lets watch the video!!...

CmRet:

How was Noir?

It is a very pleasant break from the other dimensions since the only way you can defeat thugs is by stealth takedowns. You cannot knock them out once you are spotted and you have to plan your aproach carefully. It has some great trivia about Noir that I didn't know (like, what happened to Uncle Ben) and Spidey sounded more threatening than usual. The only problem was the fact that you could not wall crawl everywhere and that the controls had the tendency of reversing. Not something I ain't used to.

katsabas:

CmRet:

How was Noir?

It is a very pleasant break from the other dimensions since the only way you can defeat thugs is by stealth takedowns. You cannot knock them out once you are spotted and you have to plan your approach carefully. It has some great trivia about Noir that I didn't know (like, what happened to Uncle Ben) and Spidey sounded more threatening than usual. The only problem was the fact that you could not wall crawl everywhere and that the controls had the tendency of reversing. Not something I ain't used to.

Hm I might get it. Or rent it. Thanks man I'll check it out.

2:55 omgsh they remembered black cat existed!!! roflmao. Okay if nothing I'll make my dad buy it for me just to see if i cant swing onto one of those things for roflmaos.

and oh shi- deadpool.

why isnt there a deadpool game coming out? Hes the awesomeest ever...in fact no dont make a game for him, that would actually be the chance to fuck everything about deadpool up. I'd rather fight his fans :p

My fav bit of that whole review was the Deadpool tc show at the end, why you may ask? Mostly cos I'm not to pushed on Spiderman games and secondly I'm a huge Deadpool fan.

-M

I don't understand - they did Spiderman RIGHT in "Spiderman 2", and they don't seem to have been able to do it right again.

I miss Spiderman 2. That game was so amazingly awesome!!

 Pages PREV 1 2

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here