Trailers: BioShock Infinite Gameplay Pages PREV 1 2 3 4 5 6 7 8 NEXT | |
That's is the best use of Steampunk EVER! I am bring some of that tech into the RPG's I play Also, is it just me or is the voice actor of the main character the same guy who did Garthet's voice in Theif? -M | |
That armoured horse was scary. That may be because I had a bad experience with horse armour on Oblivion (zing!). But seriously, the atmosphere here was great and it reminded me why I liked BS1 so much. Regardless of how heavily this was scripted, it had my heart racing and I can't wait to play the final game. When that winged big daddy came along at the end, I nearly crapped and jizzed in my pants simultaneously. | |
that never happend in bioshock 2 the story was completly seperate from Jack they did that to specifically avoid retconning and the fact that Jacks story was resolved andf creativly Jordan wanted to tell a different kind of story the continuation of rapture not a continuation of Jacks story | |
It's not supposed to be a direct continuity, they considered the cornerstone of bioshock to be a tale told in the context of history not being limited to any solid time or place | |
Yes after reading several previous posts about the subject, I stand corrected.. still... that dress... | |
First off: blasted yokels, them NPCs. However, based on what little you've been shown of the main character and his (apparent love interest/whichever...), partner-in-crime, I might enjoy this Bioshock more than the original- simply because the character is more than just corny catchphrases, or generic Space Marine. Sure, he seems to be a bit corny, but at least the lines makes sense. | |
I'm speechless. I want to say more but... OHMHGAWD | |
Wow. this looks like a huge improvement on 1 (can't say about 2, haven't played it) | |
Steam-punk, sky-cities, zip-lines, and telekinetic fun. Add in the name Bioshock and it's starting to look like I'll buy this the first chance I get. | |
Yeah, saw it a few days ago. Trailers and teasers very rarely blow my mind, but this one is SO GOOD. I mean, it looks less scripted and more like machinima. Plus, the whole Infinite setting and theme is amazing. It looks more like a spiritual successor to Bioshock than a sequel, though, just like the System Shock -> Bioshock thing. Maybe Aeroshock. But, okay, they're aiming for brand recognition with the title, I can understand that. EDIT: Oh, right, anyone know why they're moving like it's a Pixar cartoon? I kinda like it, it's perky and easily animated, and I wouldn't mind mildly deformed characters if it fits the theme. | |
a city built atop a series of hoot-air balloons? Sounds almost as retarded as building a bubble city at the bottom of the sea | |
well its also coming out on PS3, and PC so if you have those you can play it. | |
The bits where the camera is floaty look like pseudo-cutscenes to me. It's hard to tell, but I see where you're coming from. | |
My god Im glad I wasnt the only one thinking that. When I saw the opening with those big grining faces I thought I was watching a thief mission movie, and then when I heard the voice! OMG! So cool! The opening shot must have been a nod to Thief! Yay! | |
I actually have neither. I have been playing Socom 2 on the PS 2 for years now and it still doesn't get boring. Same with katamari and KH2 | |
Looks quite good, can't wait! | |
A non-shit Bioshock sequel? Hell. Yes. I mean, the second one was fun, sure. But returning to Rapture was just a stale idea. The setting looks freaking amazing. I really hope the rest of the game is as well. | |
BioShock Infinite... God called, he wants his awsome back. | |
Man, this is some heavy stuff going on in this one. Isolationist notions, and fascism it looks like. The combination of Washington and Moses (stone tablets anyone?) as well as the use of the word Anarchist in a strong pejorative context... While Bioshock 1 detailed a society that is a Randian Utopia, this is more... Orwellian? Either way, I'm extremely intrigued by both the setting and the glimpses of story we get. Bioshock had a good idea with putting the game under the water, to give you a constant sense of peril. But floating in the sky is MUCH better, since it lets the player more fully interact with that ever present doom. | |
Some of that dialouge was painful,("I just need a moment. A moment we don't have!") | |
Who cares about the gameplay? Awesome to watch and boggle at all the possibilities in the setting.
Not at all. Orwell's world would never have political tumult or mobs in the street. My impressions is that this is the GTA-style take on Gilded Age America and the Tea Party's long-lost Golden Age. | |
Personally hated Bioshock, but this looks like it could be worth buying used. | |
That was preeetty awesome. Didn't expect that the new setting could be that cool, now I'm definitely looking forward to Infinite! | |
It wasn't just that. There were plot holes, and honestly? the originality was gone. By the end of Bioshock 1 i was starting to tire of 'underwater hell hole' and the game ended with an incredible twist followed by an epic(used loosely) ending. When i started Bioshock 2 I didn't feel like i was taking another dive into a completely different aspect of Bioshock. It just returned me to the mindset i had right before the twist of Bioshock 1 and the monotony seemed to fill every bit of the game for me. 'Infinite' seems to be a proper sequel because it takes the entirety of bioshock and plays with it by changing the setting, philosophy, and goal but not to the point where you think "I've played this before..." or "How is this related to Bioshock?" | |
OK That looked ridiculously good. I'm guessing they've stripped all of the UI for that though, no life or mana bar, no "press X now" popups, no bullets, no nothing. Could be that it's also some kind of a prologue thing, where you can't die, you have infinite ammo, infinite mana, plenty of spells, and the story really kicks in after the last flying dude takes the girl away. | |
Looks good until the player pulls the rifle from the barrel. While I do like the fact they're using more vibrant colors, the rest of the video looks, well, disappointing. Not enough information to comment on the story, but the combat looks standard and bland, scripted sequence looks forced and voice acting is awkward. If this is what to be expected then it better have a damn good story. | |
It looks like there are way too many breaks from gameplay for this to live up to the hype. Every time there's a conversation between the main character and Elizabeth, the game takes over. I might end up not noticing when I'm the one who's supposed to dodge/telekinesis a cannonball or the game. Nevertheless, this might be a pretty trippy game. I'll check it out when it's released. | |
Looks almost like this new game is based on the current Tea Party...? Also, I love games that have floating islands for some reason, so I can barely wait. This is obviously more heavily scripted than the actual game, but, damn, it looks like an awesome movie. | |
It looks as something only japanese would put in a game. I love it. | |
I actually didn't like it lol, didn't like bioshock either though. I just don't like the whole fantasy, steampunk thing. I watched the developer interview too, guy was an ass. Claiming that 1900 America was the ultimate place to live compared to the rest of the world. Womens/black rights anyone? *goes back to arma* | |
Main character actually has a voice. I kinda like this. | |
Well they up'd the spectacle I see. . . Wonder how well the mechanics are done this time around the last 2 games are a joke, watered down and half assed...... Its not bad that they are making the series a basic steampunk FPS but I want better an deeper mechanics and AI not another half assed corridor shooter..... | |
Give it 10 years. Maybe they will bring out a game for you. In other words YES this looks fantastic and some of the robotic enemies actually look terrifying...I blame it on the tash tho. | |
So much mad stuff in that trailer. I want to get this game just to make sense of it all. Some of the stuff makes it hard to believe it's set in the 1900s, though. | |
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This is the most fantastic thing ever. I really like the non-silent protagonist.