XD love the the Eternal Darkness Jab at the end XD
I love you so much right now Yahtzee XD I've been watching my favority Lper play this game, and so when I saw you had done Amnesia, I was so excited and worried you wouldn't like it XD But never mind that XD.
What you said about it is completely true. I was kind of like, wow this game is pretty and the atmosphere is tense but nothing has happened... then... in the Storage room... I realized that this game is really scary. It is exactly what horror is and should be. You walk about around build up the tension then when the person has gotten used to it, launch the horror when they don't expect.
This I think best described Amnesia though from that Lper
*Running away from monster* "You can't catch me I'm the Gingerbread ma- *looks back* Oh shit it can run!
BlueInkAlchemist: A horror game that doesn't rely on you being disgusted by a clearly-visible monster that's been seen in half a dozen previous iterations? Unpossible.
An actual recommendation from Yahtzee is a rare thing and probably not given lightly. Glad to see he isn't the only one who actually understands the "less is more" mentality. It shows in his writing.
Would you mind explaining me the "less is more" mentality? I think it refers to less as in less monsters, and less on screen scares that equal more class psychological horror, but I want to be certain I got it right.
Phenom828: "OH pissing blimey there's jam coming out of the Walls!" XD
My thought process when playing the demo was something like: "Huh I have amnesia, how original. Well not much to do here. Ok you open doors by moving the mouse? That's pretty neat, hmm, not very scary so far. I think I'll walk into this room. Huh a broom, can I set it on fire? No? that's weird. Well, better go upstairs. Let's just walk around this corner and... footsteps? That's not good! I think I'll stop playing now."
I seriously couldn't finish the f**king DEMO that's how scary I thought it was. I'm impressed at the games scaryness, but I'm not gonna buy it. It's too good at it's job.
I barely finish watching the fucking game trailer! It's just too good. Ok, I gotta find a way to grow the balls to play it to the end, although it's whole point is to make you piss yourself with fear.
It all makes sence now! The reason your not reviewing any good games is because your trying to piss off the majority of YOUR fan base by not reviewing any of their favorite games. Who the hell wants to know anything about some piss-ant game nobody cares about? I cant even find Amnesia at any E.B. games store!
I used to acctualy care what you thought about games but now I've realized you only review games (or dont review certain games) just to get some shock value, in order to attract attention. Even that guy who does Escape to the Movies reviews things while there still relavent. Because what good is a review of a game that nobody has, and no body cares about.
So with your poor choices in mind I think you should not review any games that sell over 1 million copies this fall. That way every game that people want you to rip on can get throughly ignored with no favorites.
And yes I'm still upset about how you didnt eat Starcraft 2 alive for being a predictable piece of shit, that only sold because of the name.
Dfskelleton: Can I have some help here? I'm tring to decide if I want Penumbra: Overture or Amnesia. Nto only because I'm wondering which is scarier, but because I'm wondering which one has lower system requirements. I have a really crappy PC, so let me play this out: Portal works, Doom 3 doesn't. The Penumbra tech demo (which I loved) works fine, but i wonder if there's an engine difference. If not, I just need to decide what I feel like. Price is no big deal, 2 dollars difference, whatever, but I'd prefer whichever is scarier. I've longed for a horror game (that I haven't already played, Silent Hill) that truly scares me. Silent Hill freaked me out a bit, while I'm laughing at F.E.A.R, DOOM 3, Dead Space, and Resident Evil 4, saying "Wait, that's supposed to scare me?"(although those games are still good, just not scary.) I've heard Penumbra is really scary, though, but Yahtzees reaction has me split. I need help!
Judging from the Steam pages of both, Penumbra is the game demanding weaker computers. Not by a big pile, however: Penumbra will be on a par with Doom 3 in terms of system specs, while Amnesia will be more than Doom 3 and less than Portal. Basically, all depends on the graphics card. Both should be trivial if you have a decent graphics card.
DBlack: It all makes sence now! The reason your not reviewing any good games is because your trying to piss off the majority of YOUR fan base by not reviewing any of their favorite games. Who the hell wants to know anything about some piss-ant game nobody cares about? I cant even find Amnesia at any E.B. games store!
I used to acctualy care what you thought about games but now I've realized you only review games (or dont review certain games) just to get some shock value, in order to attract attention. Even that guy who does Escape to the Movies reviews things while there still relavent. Because what good is a review of a game that nobody has, and no body cares about.
So with your poor choices in mind I think you should not review any games that sell over 1 million copies this fall. That way every game that people want you to rip on can get throughly ignored with no favorites.
And yes I'm still upset about how you didnt eat Starcraft 2 alive for being a predictable piece of shit, that only sold because of the name. WHOA Ticus was a trator!? That would have been a supprise if it didnt show it at the begining of the game!
Sarcasm detector is bleeping.
Ultimately, as anyone who watched the Brutal Legend review can tell you, Yathzee hates RTSes, and StarCraft 2 is about as traditional as they come for RTSes. He'll probably come round to doing Halo Reach in the next couple of weeks, but this is a game that really needs more publicity. And the occasional positive review isn't such a bad thing.
Again, yet another of Yahtzee's "survival horror" reviews make me question his definition of the genre.
Like most folks, I don't believe he really thinks about the true meaning of the labels he applies to various games. Instead, if it has violence or gore- particularly of a supernatural nature- and is macabre, unnerving, suspenseful, disturbing, or outright horrifying, he lumps it in the category of "survival horror".
Yet, to me, a more accurate list would be:
SURVIVAL-horror: a game where the emphasis is on killing the really grotesque stuff in order to survive the unnerving situation you find yourself in. Examples would be Dead Space and Doom3. You could also call this 'action-horror'.
survival-HORROR: a game where the environment and the story are the most important, but you still have to do a little fighting and puzzle-solving to survive. Eternal Darkness: Sanity's Requiem, Silent Hill Series, and Penumbra/Amnesia all fall into this category.
Not saying that Yahtzee is wrong to have his opinion; however, that is exactly why I usually don't give his opinion any weight when I'm deciding to buy a game- his work is less of a 'review' and more an editorial on the game.
But just my two cents. Actual cash value, 1/1000 of a cent
solidstatemind: Again, yet another of Yahtzee's "survival horror" reviews make me question his definition of the genre.
Like most folks, I don't believe he really thinks about the true meaning of the labels he applies to various games. Instead, if it has violence or gore- particularly of a supernatural nature- and is macabre, unnerving, suspenseful, disturbing, or outright horrifying, he lumps it in the category of "survival horror".
Yet, to me, a more accurate list would be:
SURVIVAL-horror: a game where the emphasis is on killing the really grotesque stuff in order to survive the unnerving situation you find yourself in. Examples would be Dead Space and Doom3. You could also call this 'action-horror'.
survival-HORROR: a game where the environment and the story are the most important, but you still have to do a little fighting and puzzle-solving to survive. Eternal Darkness: Sanity's Requiem, Silent Hill Series, and Penumbra/Amnesia all fall into this category.
Not saying that Yahtzee is wrong to have his opinion; however, that is exactly why I usually don't give his opinion any weight when I'm deciding to buy a game- his work is less of a 'review' and more an editorial on the game.
But just my two cents. Actual cash value, 1/1000 of a cent
Why did you put Eternal Darkness in the survival-HORROR game bracket? You have tons of weapons and magic at your disposal. You are far from as helpless there as you are in say Amnesia, where it's impossible to fight back.
This is definitely my favorite ZP ever. When he screamed about jam coming out of the walls, I had to pause the video because I was laughing too hard to understand anything else he said. See? Good games can be funny too.
survival-HORROR: a game where the environment and the story are the most important, but you still have to do a little fighting and puzzle-solving to survive. Eternal Darkness: Sanity's Requiem, Silent Hill Series, and Penumbra/Amnesia all fall into this category.
Why did you put Eternal Darkness in the survival-HORROR game bracket? You have tons of weapons and magic at your disposal. You are far from as helpless there as you are in say Amnesia, where it's impossible to fight back.
Because honestly? ED:SR to me was never about the fighting, not like Doom3 or Dead Space- it was about the story, and fighting was just one way to accomplish your goals. Contrast that to Dead Space, where literally one of the selling-points of the game is the dismemberment mechanic...
Spoiler: Click to ViewPHA+V0hPQSBUaWN1cyB3YXMgYSB0cmF0b3IhPyBUaGF0IHdvdWxkIGhhdmUgYmVlbiBhIHN1cHByaXNlIGlmIGl0IGRpZG50IHNob3cgaXQgYXQgdGhlIGJlZ2luaW5nIG9mIHRoZSBnYW1lITwvcD4=
Gee, nice spoiler. Thanks! I am literally 3 missions short of finishing the game. Yes, I had a good idea he was the traitor, but thanks a fucking lot for ruining the surprise for me, even if it wouldn't have been a big one.
Yep... properly laughed at the "i'll just turn around and... WHERE THE HELL DID YOU COME FROM?!" moment. Plus the analysis sounds valid, if not terribly insightful/original - proper horror plays heavily on letting the viewer/reader/player's imagination kick into overdrive with just hints of the true mindscrew that may lie beneath. X Files did it with aplomb (possibly as an excuse for a small budget, but I think not), as does the SCP (all those blanked out sections, hiding such potential psychotic-break inducers as ███████ or even ███ ███ ███ ████████, or where it's implied even they don't know what a particular nasty thing does, how it works or could be stopped), and probably twilight zone long before (not familiar enough i'm afraid). Steven King DOESNT get it, which is why I can't dig his work, as well loved as he otherwise is. You show too much of the monstrocity and it's carnage, well... that's not horror anymore. It's gore-porn.
Wow, didn't expect him to do this one. So I loved Penumbra, it wasn't quite Silent Hill but it was still amazing for a horror (Penumbra: Black Plague is still one of my all time favorite games ever, and while it doesn't have a lot of replay value, I replay it a lot anyway ^_^) so when Frictional said they were going to release Amnesia, I was basically one of those people who checked my watch every ten minutes to figure out how much time was left until release (back when I started, quite a few months). You all know what I'm talking about, you've all done it with at least one game. Well fuck me, when the game finally did come out I had started my fall semester of university and was therefor broke, and to this day I cannot afford this fucking game, which is sad because the pricetag is only $20 USD. The fact that Yahtzee did this review is very interesting, because now we have a perfect candidate so we can see just how much his reviews affect sales. Nobody knew anything about this game before now, or about Frictional. Now, one of the most well known critics on the internet has praised it for how scary it is. I predict that Yahtzee will end up being accountable for probably 80 to 90 percent of the sales of Amnesia, but we'll see I guess. I can't wait to actually play this damn thing ...
DBlack: It all makes sence now! The reason your not reviewing any good games is because your trying to piss off the majority of YOUR fan base by not reviewing any of their favorite games. Who the hell wants to know anything about some piss-ant game nobody cares about? I cant even find Amnesia at any E.B. games store!
Because it's an indie game? Last I checked, most major retailers don't stock those.
Also, if you haven't noticed, Yahtzee hates the majority of his fanbase.
I used to acctualy care what you thought about games but now I've realized you only review games (or dont review certain games) just to get some shock value, in order to attract attention. Even that guy who does Escape to the Movies reviews things while there still relavent. Because what good is a review of a game that nobody has, and no body cares about.
And what exactly is the point of reviewing a game that everyone owns? If you already own the game, you should know whether or not it's any good, you don't need a review to tell you.
And yes I'm still upset about how you didnt eat Starcraft 2 alive for being a predictable piece of shit, that only sold because of the name. WHOA Ticus was a trator!? That would have been a supprise if it didnt show it at the begining of the game!
Oh yes, how dare he not agree exactly with your perception of the game? Curse you Yahtzee! I thought we were Blizzard-hating bros! Those money grubbing whores!
so. glad. you didn't do reach. i like the game and any game in front of your headlights is bound to be called terrible for years to come by every non-fanboy (and a few other people)
alright that may have been a bit of an exaggeration
anyways nice review as always, quite entertaining with the jokes and such.
BlueInkAlchemist: A horror game that doesn't rely on you being disgusted by a clearly-visible monster that's been seen in half a dozen previous iterations? Unpossible.
An actual recommendation from Yahtzee is a rare thing and probably not given lightly. Glad to see he isn't the only one who actually understands the "less is more" mentality. It shows in his writing.
Yep when Yahzee says a game is good,you know it will be
I love Penumbra, even though I didn't feel like playing it for more than an hour. I find it hilarious that Penumbra (and I assume Amnesia does the same thing) handles physics and enviroment interaction so perfectly with the mouse - the standardized PC controller for the last 20 years. A lot more immersive than the wiimote or move wand even though these are exactly the type of games they were supposedly made for. I want to open that drawer, so I click the handle and pull the mouse - and it opens. No need to twist and shake the wiimote in strange ways.
i've never played this Amnesia, however i did play Penumbra 1, and that game scared the crap outa me. there were many parts of the game that i had to quit playing it and take a break, simply because it about made me about shit myself with fear.. hell, i still haven't finished the game, after being severely creeped out by a certain room...
XD love the the Eternal Darkness Jab at the end XD
I love you so much right now Yahtzee XD I've been watching my favority Lper play this game, and so when I saw you had done Amnesia, I was so excited and worried you wouldn't like it XD But never mind that XD.
What you said about it is completely true. I was kind of like, wow this game is pretty and the atmosphere is tense but nothing has happened... then... in the Storage room... I realized that this game is really scary. It is exactly what horror is and should be. You walk about around build up the tension then when the person has gotten used to it, launch the horror when they don't expect.
This I think best described Amnesia though from that Lper
*Running away from monster* "You can't catch me I'm the Gingerbread ma- *looks back* Oh shit it can run!