Zero Punctuation: Halo: Reach

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TheRealCJ:

Artemus_Cain:
Yeah, I'll rent it. I can't believe some people actually reacted ti this game just like Egoraptor's Awesome Reach (look it up). This is NOT going to be the end of Halo, and there's something wrong with people who think otherwise.

One last thing, Escapsit. Please, please, please, please, PLEASE stop with that stupid Slim Jim commercial. I know they're giving you money, but can you please just put a banner ad or soemthing? It's too long, it's stupid, it's geared to six year olds, and it definatly doesn't make me want to buy any. Frankly, I'm insulted everytime I see it, and I have to put up with it almost every time I watch a damn movie here. I go on this site everyday, but I'm concidering stopping if this keeps up and I'm probably not the only one.

Slim... Jim...?

Maybe I'm missing something, but there ain't no Slim Jim commercials 'round these parts.

Can't say I've seen them either.

Candidus:
Classic.. Half Life 2, a classic? Hahaha. Cool story bro.

The gameplay was changed up quite a lot this time (Reach)around, but you have to play on the higher difficulties to enable the improved AI. On legendary, up to 4 jackals will form a phalanx with their shields if you don't pick them off quickly when they're together, and hunters will fight back to back in order to protect the exposed Lekgolo (orange worms) if you assail them in legendary co-op!

Also, an amendment to one of Yahtzee's criticisms; the elites charging when you're reloading without your allies nearby- when they think they stand a reasonable chance of cutting your nipples off- is a vast improvement on the old state of affairs. This is something about Reach which brings the bar up- it's not a fault of any kind.

Entertaining critique, but a *bit* Valve fanboyish even for you. (A Valve fanboy cannot objectively review a Bungie game. Real true fact.)

And vice versa for your last statement, as your first sentence so clearly implies.

Sabrina (see my comment to the Mafia II review a few weeks back) was not disappointed by this review. Neither was I. As expected, Yahtzee trashed it, but in a good way. Bravo on the review.

Incidentally, I got her the full-on, balls-out "Legendary" edition. Yes, perhaps I DO have more money than sense. Nevertheless, she liked it.

And I still think the soundtrack should have included the song "Reach" by Nightwish (the demo version of "Amaranth," with lyrics sung by Marco, as Anette hadn't been hired yet): "REACH! For the hand-held heart through life, for the dancer to arise, REACH! And catch me before I fall..." You missed out on a Pelican-load of awesome there, Bungie.

I was expecting everything in that review except that he didn't talk about how the colors aren't restricted to grey, brown, and vomit green.

Funny, at least.

Evilbunny:
Come on yahtzee, at least play firefight. You don't have to play it online just get some of your friends around and play it. It's not fair to the developers. They spent all this time and effort developing this game mode that you won't even look at.

Since when has Yahtzee ever been fair?

There's four things a game needs to be good in his book.

1. variety, game play needs to change up in various intervals or it just won't do no matter how good the mechanic might be.

2. story, if the gameplay sucks a good story will still make up for it.

3. silliness, if the game play sucks, story sucks, it's still fine! Just give him the chance to put on silly outfits and run around doing silly things and it'll still pass.

3. if the game is mostly MP, then it better have been made by valve....hence why we've never heard him complain about TF2 or L4D like he has for other MP games.

ninonybox360:
oh shit he did do it...and he...slightly enjoyed it.....well Yahtzee you have shoved your dick into my skull and completely fucked my mind.

I was surprised as well. 0o

I LOVE REACH, I got the LEGENDARY edition, but I'm not blind to it's faults.

If he'd reviewed some of the multiplayer, I think he'd have enjoyed it less, since the spawn's are currently, well, broken.

Curious if he ever went into the armory. o0

Still, love REACH myself, surprised that Yahtzee didn't rip it's ass a new hole.

You know why I go to gaming sites? It's to gain support for my pre-determined opinions, and to think of incredibly douchey nicknames for people who like things I don't. I quote directly from the video the people reading the thread has just watched, adding to the ever-important white noise.

Thanks for the review Yahtzee!

mr_rubino:

OhJohnNo:

mr_rubino:

OhJohnNo:

mr_rubino:

OhJohnNo:

mr_rubino:

OhJohnNo:

mr_rubino:

OhJohnNo:

misterprickly:
I didn't need Yahtzee to tell ME that this game is a dud!

I still can't believe that people still play Halo when there are sooooo many other games that are soooo much better.

GAH! *quotes self*

Really, some people make me so damn annoyed. They seem to have made it their life's mission to try and destroy any games they don't like (and usually this means "games not made by Valve" on these forums). Do they care that some people don't give a shit about comparing Halo to some old game which supposedly has greater depth and more change, because they've got a positive enough outlook on life to be satisfied with a game which is just fun? No. They will not rest until every person in the world has been utterly convinced that Halo is an abomination and we should all be playing Half-Life, and are convinced that anybody who prefers Halo is a casual dipshit with no taste. It's the very worst kind of fanboyism, and I hate it. I hate it, I hate it, I hate it, and I just wish these people would see reason and stop.

This militant, elitist and extreme fanboyism of Half Life 2 is incidentally why I hate the game and franchise despite never having played it.

Halo fanboys: Thinnest skins in the west. Saying anything needs improvement is mean, and Halo shouldn't be compared to other games, because that's unfair. It should be judged on its own merits, and every feature of the game judged on how it perfectly matches past Halo games.

And here we go again. You misunderstand me to the extent that you're probably just trolling, and you have no idea how much it is taking me to remain civil here.

As I said, there are some of us with positive enough outlooks on life to be satisfied with a game. For us apparently privileged few, every game doesn't need to be absolutely perfect, totally deep, and completely innovative. We possess the apparently unusual ability to focus on what we think the game does well, and how it's fun. This is why I don't envy game critics - they're paid to be the opposite of this mindset, pointing out every niggling flaw in a game.

There, understand me now?

Yeah... You sure showed me with that post. I'm not at all thinking of an chimpanzee going into a hysterical giggling fit when someone jingles their keys.
I apologize for having standards that require a piece of media to have some amount of substance before I can enjoy it, or as Halo fanboys call it: "trolling".

Man, you people are bad at this. "YOR STOOPID. Now respond to my non-thought-out point, YU STUPED MEENY!"

No no, merely having such standards isn't trolling. What you are doing is trying to assert that your views are correct and being demeaning (or rather, trying and failing to be demeaning) towards those who disagree with you. That right there is either trolling or flaming (or both), take your pick.

See, I would have had no problem with you if you just said "meh personally I don't like Halo, I prefer my games to be deep and all that". What you are instead doing is trying to make enemies by saying "My personal standards mean I look down upon this pathetic excuse for a game from my godly perch and lol at those noobs who like it".

Sometimes I think "the Escapist" should be renamed "the Elitist".

(And by the way, quit with the insults, they don't do much for your credibility or your argument).

Blah blah meanie blah blah elitist blah blah subjectivity. Couldn't possibly care less. This bliss-mommy crap is old hat. Why don't you just start calling people hipsters and complete the "words that don't mean anything and just take up space" trifecta.

That or stop whining whenever someone points out the simple fact (c wut I did thar? lol, i luk 4wd to u wasting a paragraph going "Like... that's just... your opinion, man.") that every Halo game is more of the same. You can like better games where more care is put into them, and bad features are taken out instead of reinforced. All you have to do is learn to invest a little bit in what you spend your time doing.
You're allowed to care about what's happening on the screen.

You have now crossed the line from infuriating to absolutely hilarious. I haven't got much to say to that really, so I'm not even gonna try. I'm glad you are, deep down, so unsatisfied with your life that you have to validate your continued existence by convincing yourself of the inferiority of all those who disagree with you.

Oh, you're a chick. You shoulda said that in the first place so I wouldn't have pegged you as a teenage boy.
Actually, since my big words seem to have confused you, maybe I should just give you a Hercul- um... a challenge: Say something good about Halo Reach.

I know. That was unfair of me.
But now that you're in full thick-headed unphasable "Baaw opinions are subjective" (No duh, Captain) mode, I figured that for your own good, I should put you down with the one question that sends every Halo fan running for the exit. If it can't be answered by "Opinion! Opinion! Stop being mean!", you Halo fans can't answer it.

Say something good about Halo: Reach.

Ahahaha, accusing me of being a girl! Think up that one all by your lonesome did you?

You are one spectacular troll, you know that? If you're doing this unintentionally, it's a feat to remember.

Alright, I'll humour you for a while by taking the somewhat lateral way out.

One good thing about Halo: Reach is the Active Roster. If your friends are online and playing Reach, you can see this the moment you enter the main menu. You can queue to join them, so that when they finish their game you are partied up with them. When in the queue, you can also see details of their game, most usefully how long until it finishes. It's efficient. It's easy. It's a good feature, perhaps even an innovation.

Now I present a challenge to you:

When you try to rebut my point - as you inevitably will - don't try and redefine your parameters. You told me to "name one good thing about Halo: Reach", and I named something. I half expect you to say "lol I meant in gameplay, you stupid chimpanzee", but don't - the extent to which one enjoys the gameplay for any game at all is based around opinion, so "name one good thing about Reach's gameplay" is as impossible a question as "name one good thing about Metroid Fusion's gameplay" or "name one good thing about Homeworld's gameplay" - gameplay features I love, such as the 3D gameplay in the latter (an RTS), may be hated by someone else.

So as I said: "Multiplayer yo" ("you chimpanzee"). Again. Nice.
And no, I made the connection you were a girl since every chick goes for the "You're just arguing with me cuz you hate yourself and are just jealous cuz I'm hot 'n' stuff. No, I can't stick to a subject and yes, I fear forming arguments to defend things. Why do you ask? Also, thinking gives you wrinkles" defense.
I don't have to [pointless meandering and desperate attempt to avoid saying anything good about Halo:Reach that doesn't have to do with making multiplayer a more multiplayery experience]. You've shown me a perfect example of a Halo: Reach fan.

Now, my long sleep has left me refreshed.

You've gone and redefined the parameters. You didn't say "name one good thing about Halo: Reach's singleplayer", you said "name one good thing about Halo: Reach". Period. I named one good thing about Halo: Reach, and you were unable to provide a good counter argument byond "lol multiplayer doesn't count". Are you not even able to graciously concede a single point in a debate?

If I've shown you a perfect example of a Halo: Reach fan, then I feel proud, considering that I've actually been able to construct arguments and point out the flaws in yours. What are your favourite games? I'm sure their communities benefit from having a fan who is so utterly incompetent and childish he is incapable of making any argument beyond "lol you're a chimpanzee/girl/heathen who likes Multiplayer". Maybe you should become a politician, you'd be great!

Nintendolover222:
And vice versa for your last statement, as your first sentence so clearly implies.

Eeeh? I never implied Halo: Reach was a classic. Although Halo: CE was, just as HL 1 was.

If you're suggesting that a Bungie fanboy can't take an unbiased view of a Halo critique, you'd be right. That said, I'm not a Bungie fan. Their Halo series has been a pretty mixed bag. I can only say that I very much enjoyed two of the series: Halo 2 and Halo Reach.

I'm able to credit Bungie when they make an excellent FPS because I don't have Valve's penis in my mouth. I'm able to criticise them when they make an average FPS because I don't have Bungie's there either.

It doesn't surprise me that he doesn't play the multiplayer. The only reason I play it is because my friends play it. The Meta-Cunt joke is right on the money - everyone that plays Halo is a child in the mental sense, regardless of age (I am no exception).

I set it to mute anyone not on my friends list, because no one on Halo is worth talking to. Maybe there are one or two people that are, but for the most part, it's all a bunch of twelve-year olds or people that act like ones. So I would rather think of them as bots that ocassionally tea-bag me.

So I don't blame Yahtzee for not getting involved in the multiplayer. I wouldn't reccommend Halo's multiplayer to anyone else either.

well my view on this game is pretty much halo 3 + jetpacks = halo reach = ca$h cow
it hasnt evovled like he said and it never really started great more just it being mainstream and publicised

some people said he liked the jetpacks which is why he found the game bearable compared to halo 3, note formula above :)

Nice review it isn't a good game

Keep in mind he didn't hate GTAIV at first either. It wouldn't surprise me if he completely smashes Reach when Bulletstorm comes out.

nik3daz:
Repetitive gameplay? Are you kidding? Every headshot, every twitch kill is a completely new and different experience from the last. Like in the degrees you turn. And who you're killing. And stuff.

Sarcasm? In case in wasn't, of course it was repitive, you're just shooting the same enemies for 6 hours. I got bored playing for 5 minutes.

Well, it's made me jump into the singleplayer bit on their 'Legendary' setting and I guess I forced myself to play the GOD-AWFUL multiplayer enough to try and achieve the best armor in the game, but after that.. why would I bother playing? I'm more interested in ODST, and at least they're human beings, save captain "Player1', with his face constantly hidden from everyone...

I'm actually a bit surprised. from what I've seen, Yahtzee normally takes to shooters of any sort like a fish to burning oil. Unless I'm much mistaken, he actually sort of likes it.

Which leave me skull-fucked in a ditch.

It's a localized phenomenon I believe. It involves 2 kids in a 'Shang-Ri La' setting visiting some WWE fuckwad who spouts the same "Eat this to feel cool and do awesome stuff" jargon, then we have a montage of the kids and their shorter, monstrous 'spicey sides' going around beating up ninja's and becoming wrestling superstars...

All of which has no bearing on anything this site offers really. I could understand an Army commercial, as Medal of Honor is the next big EA event or whatever.. but this is indeed insulting...

Like I said though, it's probably just a localized thing... as Slim Jim is the name of an over-priced stick of beef jerky..

Artemus_Cain:
Yeah, I'll rent it. I can't believe some people actually reacted ti this game just like Egoraptor's Awesome Reach (look it up). This is NOT going to be the end of Halo, and there's something wrong with people who think otherwise.

One last thing, Escapsit. Please, please, please, please, PLEASE stop with that stupid Slim Jim commercial. I know they're giving you money, but can you please just put a banner ad or soemthing? It's too long, it's stupid, it's geared to six year olds, and it definatly doesn't make me want to buy any. Frankly, I'm insulted everytime I see it, and I have to put up with it almost every time I watch a damn movie here. I go on this site everyday, but I'm concidering stopping if this keeps up and I'm probably not the only one.

Except for the part about leaving, I agree with this guy. Hate that one so much.

Can't CatchMe Coyote:
"More like Gay-lo Reach-around" Ha!

are you sure i didn't meet you on xbox live?

Hypothetical Meta ****. I burst out laughing! Awesome review, good to see you liking it.

hem dazon 90:

RexoftheFord:
(Angry Joe said it too).

Oh christ a that guy with the glasses fan

Angry Video Game Nerd does not equal Angry Joe. Check your facts about who you're talking about. Okay pumpkin?

RexoftheFord:

hem dazon 90:

RexoftheFord:
(Angry Joe said it too).

Oh christ a that guy with the glasses fan

Angry Video Game Nerd does not equal Angry Joe. Check your facts about who you're talking about. Okay pumpkin?

"That Guy With the Glasses" is NOT AVGN, he is Doug "Nostalgia Critic" Walker, and he would be PISSED that you thought he and AVGN are the same person.

TGWTG is his website, and Angry Joe is a contributor to said site, thus why he assumes you are a fan of said site. Yay!

...oh, right, should post something about the actual video....I like Halo: Reach, and I plan to play it some more tomorrow. I accept not everyone likes it, but I love it. Opinions are fun.

Yathzee is the love child of Philip Roth and Fran Capo.
If you don't know Philip Roth go read Portnoy's complaint ,do it now!

I love zero punctuation.

Rather flat dig at Move. I'd like to see him serve it up proper.

There's a few things that I also couldn't stop paying attention to in Halo Reach. Yahtzee mentioned the whole "lets sit on the edge of moving vehicles without falling out" bit they kept doing, but there are other things that are quite annoying. 1) Why can I survive orbital descent after being tossed out of an airlock in space, but cannot fall 20 feet without magically dying? 2) How the fuck does the helmet allow me to breathe in space when it can be knocked off, taken off, or just plain fall off with the proper angle? Wouldn't that create an airlock problem? 3) When Kat gets sniped, she got hit with a needle from a needle rifle. Now, she's had shields all the way up to this point that would've prevented that needle from killin' her, where the fuck did they go all of the sudden? 4) Back to the whole orbital descent thing. If my armor can stop that from killing me, why do bullets still work?

Someone told me that according to all the backstory material, Spartans didn't have shields on Reach. If that's so, that solves how Kat easily got waxed, but it leaves open the question of...why the fuck am I running around with shields in the game? Pick one. Health or shields. Or do the Doom thing and have Armor that depletes over time, but you must find more in order to keep your health damage at a manageable rate. Keep things consistent if you're going to go to prequel mode, or if you're going to be inconsistent, at least make it make sense. But yeah, I've played all the Halo games. Haven't read the books, the comics, or viewed the his or her beach towels, so maybe I'm a total noobtard when it comes to Halo. But I think the average Halo player hasn't done all the back reading either.

By the way, people keep telling me about all the new weapons and levels. What new weapons, levels or enemies? New Enemies? Do you mean the slightly larger Jackal (aka Skirmisher) or did you mean the engineers (which were in ODST)? New Weapons? Sorry, DMR = BR with its burst fire mode removed. Focus Rifle = Shit Beam Rifle. Needle Rifle = Covenant Carbine. Concussion Rifle = Brute Shot. The only really new weapon would be your grenade launcher. New Levels? Yeah, which one's your favorite? Blood Gulch Remake, Sanctuary Remake, Ascension Remake, or Ivory Tower remake?

The fun of this game comes from the part that isn't true to form Halo, and that's the space mission, but then again, I ended up just playing Rogue Squadron again because of that.

RexoftheFord:
There's a few things that I also couldn't stop paying attention to in Halo Reach. Yahtzee mentioned the whole "lets sit on the edge of moving vehicles without falling out" bit they kept doing, but there are other things that are quite annoying. 1) Why can I survive orbital descent after being tossed out of an airlock in space, but cannot fall 20 feet without magically dying? 2) How the fuck does the helmet allow me to breathe in space when it can be knocked off, taken off, or just plain fall off with the proper angle? Wouldn't that create an airlock problem? 3) When Kat gets sniped, she got hit with a needle from a needle rifle. Now, she's had shields all the way up to this point that would've prevented that needle from killin' her, where the fuck did they go all of the sudden? 4) Back to the whole orbital descent thing. If my armor can stop that from killing me, why do bullets still work?

Someone told me that according to all the backstory material, Spartans didn't have shields on Reach. If that's so, that solves how Kat easily got waxed, but it leaves open the question of...why the fuck am I running around with shields in the game? Pick one. Health or shields. Or do the Doom thing and have Armor that depletes over time, but you must find more in order to keep your health damage at a manageable rate. Keep things consistent if you're going to go to prequel mode, or if you're going to be inconsistent, at least make it make sense. But yeah, I've played all the Halo games. Haven't read the books, the comics, or viewed the his or her beach towels, so maybe I'm a total noobtard when it comes to Halo. But I think the average Halo player hasn't done all the back reading either.

By the way, people keep telling me about all the new weapons and levels. What new weapons, levels or enemies? New Enemies? Do you mean the slightly larger Jackal (aka Skirmisher) or did you mean the engineers (which were in ODST)? New Weapons? Sorry, DMR = BR with its burst fire mode removed. Focus Rifle = Shit Beam Rifle. Needle Rifle = Covenant Carbine. Concussion Rifle = Brute Shot. The only really new weapon would be your grenade launcher. New Levels? Yeah, which one's your favorite? Blood Gulch Remake, Sanctuary Remake, Ascension Remake, or Ivory Tower remake?

The fun of this game comes from the part that isn't true to form Halo, and that's the space mission, but then again, I ended up just playing Rogue Squadron again because of that.

Think of this Halo game as "Halo's Best bits"

Remember this is Bungie's last Halo game, they want their fans to enjoy everything from the other Halo games, just beefed up ;)

I am surprised. I was expecting a much more negative review on the Single Player portion of the game. Though I am disappointed in the fact that that is all the review is based off of. Even if he wanted to discount Multiplayer, the credit system and the intergrated Bungie.net for his reason, and he discounted Forge and saved films for similar reasons. Their is still Firefight. That requires only one person and he never mentioned it.

Though the one thing that bothered thoughout the review was the part where he said that Reach takes place at the beginning of the war. No it doesn't, it takes place 27 years after the start of the war. That's why they knew how to use Covenant equipment.

Stephen Bartlett:
well my view on this game is pretty much halo 3 + jetpacks = halo reach = ca$h cow
it hasnt evovled like he said and it never really started great more just it being mainstream and publicised

some people said he liked the jetpacks which is why he found the game bearable compared to halo 3, note formula above :)

That comment is just... untrue.

I'd just like to say that reach wasn't the first time they met the covenant and they've been fighting for like 20 years before the game... otherwise, it was a great review

Grey_Focks:

RexoftheFord:

hem dazon 90:

RexoftheFord:
(Angry Joe said it too).

Oh christ a that guy with the glasses fan

Angry Video Game Nerd does not equal Angry Joe. Check your facts about who you're talking about. Okay pumpkin?

"That Guy With the Glasses" is NOT AVGN, he is Doug "Nostalgia Critic" Walker, and he would be PISSED that you thought he and AVGN are the same person.

TGWTG is his website, and Angry Joe is a contributor to said site, thus why he assumes you are a fan of said site. Yay!

...oh, right, should post something about the actual video....I like Halo: Reach, and I plan to play it some more tomorrow. I accept not everyone likes it, but I love it. Opinions are fun.

My bad. Totally did not know that "That guy with the glasses" was an alias for someone online. Never watched Nostalgia Critic. Only person I've watched that had any resemblence to someone with glasses was AVGN. You can see the disconnect right?

I've seen the gameplay videos and i think it looked good. (I don't play much halo)

RexoftheFord:
There's a few things that I also couldn't stop paying attention to in Halo Reach. Yahtzee mentioned the whole "lets sit on the edge of moving vehicles without falling out" bit they kept doing, but there are other things that are quite annoying. 1) Why can I survive orbital descent after being tossed out of an airlock in space, but cannot fall 20 feet without magically dying? 2) How the fuck does the helmet allow me to breathe in space when it can be knocked off, taken off, or just plain fall off with the proper angle? Wouldn't that create an airlock problem? 3) When Kat gets sniped, she got hit with a needle from a needle rifle. Now, she's had shields all the way up to this point that would've prevented that needle from killin' her, where the fuck did they go all of the sudden? 4) Back to the whole orbital descent thing. If my armor can stop that from killing me, why do bullets still work?

Someone told me that according to all the backstory material, Spartans didn't have shields on Reach. If that's so, that solves how Kat easily got waxed, but it leaves open the question of...why the fuck am I running around with shields in the game? Pick one. Health or shields. Or do the Doom thing and have Armor that depletes over time, but you must find more in order to keep your health damage at a manageable rate. Keep things consistent if you're going to go to prequel mode, or if you're going to be inconsistent, at least make it make sense. But yeah, I've played all the Halo games. Haven't read the books, the comics, or viewed the his or her beach towels, so maybe I'm a total noobtard when it comes to Halo. But I think the average Halo player hasn't done all the back reading either.

By the way, people keep telling me about all the new weapons and levels. What new weapons, levels or enemies? New Enemies? Do you mean the slightly larger Jackal (aka Skirmisher) or did you mean the engineers (which were in ODST)? New Weapons? Sorry, DMR = BR with its burst fire mode removed. Focus Rifle = Shit Beam Rifle. Needle Rifle = Covenant Carbine. Concussion Rifle = Brute Shot. The only really new weapon would be your grenade launcher. New Levels? Yeah, which one's your favorite? Blood Gulch Remake, Sanctuary Remake, Ascension Remake, or Ivory Tower remake?

The fun of this game comes from the part that isn't true to form Halo, and that's the space mission, but then again, I ended up just playing Rogue Squadron again because of that.

Disclaimer: I am a Halo fanboy. I hated Halo PC (first halo I played), kind-of-liked halo2, then spent a week at a friends' playing 4 player split screen and since then I will prostrate myself upon the floor and worship anything with the name Halo that isn't sacrilege like Halo wars.

I will undertake to address your issues below:

1) Noble 6 was wearing a re-entry pack (watch cutscene again) and has a feature called 'armour locking' which master chief used in the first cutscene of halo 3 to also survive orbital re-entry

2) 500 years in the future = awesome new technology. According to the canon, a spartans armour allows for 90 minutes oxygen and can withstand exposure to space. Also,the helmet does not just fall off. Neither can it be knocked off.

3) Kat's shields were down due to an EMP spike or something...I forget, its in the dialog. However in-game a sniper shot kills with one headshot even with 200% overshields. On previous Halos this would be the beam rifle, though. If you are sure it was a needle rifle (need to re-watch the cutscenes) then the dropped shields still hold, as the NR is a 1-hit kill on an unshielded spartan

4) Bullets do not work if you activate armour-lock. Your comeback should be 'in gameplay i should be able to use armourlock to survive any fall then' but I would counter that going that far is nitpicking. There is a point at which gameplay balance simply supercedes story. The fact that armourlock is not activatable in mid-air and that noble6 was wearing a re-entry pack should cover these problems adequately.

The person telling you that spartans didnt have shields on reach is only partially correct. Their shields are just crap compared to those of the MASTACHIEF (hallowed be his name, May He Forever Reign, etc etc etc)

Finally your points about the similarity of the weapons, levels, etc to classic halo stuff ignores the fact that the similarities are to the *best* parts of Halo over the years.

The appeal of reach comes from the fact that Halo is a perfectly balanced game that does not get old, like streetfighter or poker, and this game is a 'best-of' collection that allows raving fanboys like us to enjoy everything that is awesome about halo in one place, and with perfect balance.

Maybe convert a few unbelievers along the way? Perhaps but I'm not holding my breath. By now halo-heads are neck deep in the stuff and outsiders will just never get the splendour of the holy trinity of weapons, nades and beatdowns. There is however never a shortage of outsiders determined to try, and I have to shamefully admit that I would rather treat them as cannon fodder than gently ease them into a world of pure gaming awesomeness

Man, I need help. Wheres john 117 when u need him....

But it does get old. It gets old really really fast for someone who's actually played a game with any half decent story that isn't some sort of duct taped together mess of a tutorial of how to play the game online. Even then, the online multiplayer gets bland. As I said, what's your favorite level of the remakes? Did you like that blue sky,grass covered mountain or did you like that blue sky, grass covered valley? About the Kat thing, why would they suddenly introduce a beam rifle to the cut scene when it hasn't even been in the game yet? (Just checked, it was a needle rifle) Also, didn't see anybody's shields go down in that scene either. I've played all the games, and the first one was great. But you can't repackage a game (what is it?) four times in a row without offering anything but minimal upgrades and gameplay changes before it gets old. The game looks great, but overall it's just an average shooter with nothing all that great about it. If you really want a balanced shooter, pick up a copy of Unreal. No offense, but I just can't justify why I spent 40 bucks on this game after trading in ODST. I'm already considering trading this in for that new Castlevania game, because I've played all those too, and it looks to be a bit more entertaining. Oh, and Fallout. Plus Black Ops for CoD is coming out soon. But this goes back to what Shamus was saying about criticizing a game around fanboys. You can't make any attempt at it without them coming up with the opposing option to fight back with. Single player? Well, you left out the multiplayer experience. Multiplayer? Well, you didn't include the single player. Whatever. Halo's gone stale and that's all I've got to say about it. Great start, but now it's just getting old and we need to show this dying animal some sympathy by gettin' the shotgun and puttin' it to rest.

Vrex360:
Well, it wasn't as bad as just shouting into the microphone at how shit the franchise was and he at least had a few positive things to say on the matter. True, he still has a lot of negative things to say about the game and then some but it wasn't as intense as I was expecting and he did at least have one or two positive things to say about it.

Still, I think it really isn't fair for him to overlook Firefight and Forge World. I mean those aren't primarily multiplayer things and were major parts of the game.

Still as it stands, I do agree with him on one or two points. Halo: Reach is by no means perfect in terms of single player but it does still have some competent moments. I would also disagree with him on a few points but that's just the die hard fan in me talking.
In any case I had some laughs and I don't see this review becoming the new flagship for the Halo Hate Brigade anytime soon, so that's good too.

So yes, it is ultimately a negative review but it wasn't scathing and it was entertaining to watch, that's really all you can ask for in situations like this and Yahtzee delivered.

No offense, but he gets paid to review Halo Reach, not to dick around on Humans vs. Aliens Tower Defense (A spinoff of Plants vs. Zombies) or Start in a Set Map and Create Your Own Level sort of (A spinoff of Sim City). Which is probably why he didn't add Forge and Firefight into his list of things to review.

But yeah, the game has some competent things going for it, but they're short lived and then you're back to the boring other stuff again.

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