More on Halo: Reach

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qbanknight:
Oh Halo fans, will you do anything for cultural acceptance like twisting the words of a harsh game critic to say that he enjoyed the game?

Maybe they will delude themselves into thinking that fans of a certain game are all obsessive little nerds that group together and twist the words of "reviewer" comedians.
Yeah that would be pathetic.

Don't you love how well educated our gaming culture has become?
"Oh you halo fans are all the same"
" Oh you mario fans are arrogant, you think you know everything, that's why most of you guys are nazis"

"FF fans faked the game crash"
Nice to see that we care about important things such as "halo fans"

Yahtzee Croshaw:
Extra Punctuation: More on Halo: Reach

If you thought Yahtzee liked Halo: Reach, you're wrong.

Read Full Article

It's not the shirt. I am fat. Time to get your glasses checked mate. :P

Of course it does. This is my fat shirt.

I never thought he liked it. It's just that if Yahtzee says "this game wasn't terrible and was passible blah blah blah" I usually like it. I enjoy hearing your opinion and the funny ways you bash the flaws of games, but I make my own decisions on what games to buy and have different opinions than you, most of the time. No arguing taste.

sunburst313:

Brotherofwill:

Co-op is one thing, but that's basically just single player with a ball and chain (and if you've never gotten that impression of co-op, it's because you're the ball and chain).

Can someone explain this to me? I don't get it.

None of the Halo difficulties are challenging enough that you need two people to succeed and the hardest settings tend to send you both back to the last checkpoint whenever either of you dies so it becomes a game of the superior player trying to complete the objectives before their partner wanders his uncoordinated ass right into the path of some sniper fire. The bottom line is that if you've never noticed your friend obliviously driving you both off a cliff then you're the "ball and chain" that's constantly getting in their way.

Actually it sounds like you are the "ball in chain" because you seem to assume the other guy is less useful. The thing is, I always feel like I'm being lead around by an asshole when I play games like this on Coop. "Go there, STAY THERE! Hold the line right there, I'm going to go do some fun shit. What are you doing? DON'T MOVE! Your ruining my strategy! YOU ALWAYS GET US KILLED"
I'll die on single player and be happy about it XP

kael013:

Fronzel:

kael013:
Yahtzee did you actually READ that "ancillary media", because it also explains away the floaty movement feel and the first half of the book makes the whole "mum" thing completely false. Next time make use of all the facts there, just taking the ones that support your argument shows narrow-mindedness.

No one should have to read a novel to understand the plot of a video game...or a movie or whatever. Singular works of fiction should stand on their own, otherwise it all just becomes a closed, fanboy-centric loop.

That wasn't the point I was trying to make. I was pointing out the idiocy of using one fact from a source to back up your argument, when another fact a couple chapters later blows your argument out of the water.

As for your point, I agree with you. But how do you slip power armor specs into a "save the galaxy' story, especially when the pc starts the game in the power armor? The fact that he's in it already kind of says that he knows how it works.

Yeah I mean by that logic the first star wars movies were terrible because you have to read books and comics (and watch the god awful prequels) to know the WHOLE story. A singular work of fiction doesn't need to detail every single thing, it just needs to let the audience know what they need to in order to understand the story.

" I guess its timing was good. It caught me during a time when I'm having a big negative phase for "realistic" games with all that tiresome cover-based shooting, and anything with the slightest retro lilt is refreshing. "

" ....someone to ask the important questions like what we're doing, and why everyone's wetting their knickers about a bit of glowy pipe, and why an AI is on a bit of glowy pipe rather than, say, a USB stick. "

Inconsistent arguments. Other than that, good read.

InvisibleMan:
"why an AI is on a bit of glowy pipe rather than, say, a USB stick..."

...or an e-mail attachment! The AI is basically data, right? Why do they have to transport it instead of just transmit it? This weird notion of having to carry Cortana with you existed since the first Halo, but back in 2000, when all console games were still on disc, no one questioned it. Today, when you think about it, it doesn't make sense...

um...we had storage devices back in 2000 also.
It's not that hard to explain away, it is fiction after all. Maybe it's too complex to be "just data" so it needs to storage container to keep it at a constant temperature and to house the complex parts. It's not a music file, it's AI, something we don't have so it's not quite fair to compare it to a simple data file.
You can just as easily nitpick any fictional story. Why didn't they just ride the dragon all the way to the volcano in LOTR? Why did they wait so long to rescue Han Solo in star wars? Why do all of my plot holes involve something from family guy? Why was arrested development canceled but we still have the Cleveland show?

Brotherofwill:

Co-op is one thing, but that's basically just single player with a ball and chain (and if you've never gotten that impression of co-op, it's because you're the ball and chain).

Can someone explain this to me? I don't get it.

Then you the ball and chain.

Seriously though, have you ever played co-op with a friend, and they suck at the game, and you constantly have to backtrack to guide them through a map and save them from enemies and wait for them to not die long enough to progress through the level? thats your ball and chain

derelix:
Actually it sounds like you are the "ball in chain" because you seem to assume the other guy is less useful. The thing is, I always feel like I'm being lead around by an asshole when I play games like this on Coop. "Go there, STAY THERE! Hold the line right there, I'm going to go do some fun shit. What are you doing? DON'T MOVE! Your ruining my strategy! YOU ALWAYS GET US KILLED"
I'll die on single player and be happy about it XP

That actually seems like a reasonable theory. Also, your friends are douchebags (unless you play random co-op online which is a horrid idea). Just because I waste more of my time playing video games than my friend doesn't mean I get to boss him around.

I was less "Holy crap, Yahtzee likes the game?" and more "Holy crap, Yahtzee doesn't hate the game?"

As a fan, I was actually kind of hoping that he'd tear the game a new asshole (except for the story/gameplay melded ending for obvious reasons). Mainly because despite the game being quite good in my opinion, the level of gushing the "legitimate" reviewers gave was rivaling or surpassing that of Modern Warfare 2. Besides, differing opinions are appreciated. The seatbelt complaint was still awesome, though.

"Every single one of the buggers were highly-skilled self-assured professionals who followed orders impeccably and nobly self-sacrifice at the drop of a hat. This might sound a bit culturally insensitive, but Spartans must go through a similar training regimen to suicide bombers."

The interesting thing about this assumption is that I'm pretty sure it's not very far from the truth. Spartans, if I remember correctly, go through such heavy training that they're supposed to be mentally conditioned into weapons instead of people. Spartan-IIIs (the ones in the Reach that aren't Jorge) go through lighter training, but unlike Spartan-IIs (Chief and Jorge), they are treated as expendable. Send them in if there's a problem, and if they die during the mission, whatever.

"Right, that should give you a few more points to argue over in the comments. If not, here're a few more: Master Chief shows most of the classic signs of a closeted homosexual..."
I never thought about it that way. Interesting thing to think about. "I need a weapon" sounds so gay right now...

"Cortana is actually the ghost of his dead aunt..."
Considering that Cortana's personality is almost literally just Dr. Halsey's personality superimposed into an AI, and Dr. Halsey raised the Chief, that statement is rather surprisingly accurate. Except for, if I recall correctly, the dead part.

"...and that shirt you're wearing makes you look fat."
And why are you paying attention to what shirt I'm wearing, Mr. Croshaw? :P

I could have sworn it was all this blubber,oh well.

The single player story throughout most of the Halo games (I skipped over ODST to avoid the nerd flu) has been mostly uninteresting. We got the entire story concept in the first game, and it explained the purpose of Halo within 8 hours just fine. Halo 2 went on some really weird story arc with talking trees and shit and only ran 4 hours and felt to me like more like a quick attempt to keep the franchise going. Halo 3 wrapped up the end of the story, and was one of the better incarnations of the franchise.
Reach had one of the least inclusive stories since Halo 2. You didn't get invested in Noble Team because their personalities and motivations in the story basically sucked. You were there, you did a job, and everybody died. And the only time you even saw Halo was during the end credits. I was disappointed they took out dual wielding (wtf Bungie? did they not "discover" you could hold a gun in each hand until Halo 2?) and you had to steal a Banshee if you wanted to fly one (boo!). The gameplay really hasn't fundamentally changed since the series started, which is a good thing. Innovation in story is fine, but attempting to completely overhaul basic game mechanics really chaps my ass, and I'm glad Bungie didn't do that through this series. As for setting this as a prequel, I think it really failed since it didn't explain jack shit, didn't even give an introspective view into the creation of the Spartans. They stuck you in, had you fight the same old enemies, showed Cortana for less than a minute, and then killed everyone. At least there was no Flood!

Ah-HA! I'm not WEARING a shirt!

I fully agree with Ben, a game unless just made to be Multi-player should be able to stand alone on it's own merit in single player.If the goal is just the Multi-player basically then don't have a single player campaign.

That said I still liked the game and I will never ever touch the Multi-player part of the game cause I hate multi-player, mostly a bunch of losers trying to show off their gaming skill when their social skills and life suck outside of the game

Yahtzee, I just think I need to mention this to you:

The reason most developers go to the Mutltiplayer side of the games, is because it's much easier to create, as opposed to a single player game, that's why games like Halo, have no indulgence to create a solid varied SP game, since MP is much more standardized and easier to manage in a small team (ironic choice of words, since the Bungie is pretty big as far as teams go).

I actually enjoy HALO, and almost never play Multiplayer, so I found this review particularly pleasing.

Yes, I know, multiplayer is what makes HALO HALO blah blah blah. But really, the older HALO gets the more I appreciate it and it's brightly coloured Neon fighting style.

Why? Because the HALO series is the closest any modern game comes to recreating the DOOM experience for me. Yes, and this includes Doom 3.

I approve of this review.

Plus, my shirt makes me look svelte and lean and not at all like I enjoy Pizza.

Yahtzee Croshaw:
Extra Punctuation: More on Halo: Reach

If you thought Yahtzee liked Halo: Reach, you're wrong.

Read Full Article

the UNORIGINAL AVATAR POLI-

wait, oh fuck. YOU'RE YAHTZEE. I'm so used to seeing new people with your same fucking avatar, I got used to writing this in response.

Anyway, if you really do read this comments... What do you think of all your salivating fans who copies your avatar and write threads about how great you are? I have been wondering this for about a year now.

*prays that I do not get a nasty remark as an answer*

by the way halo matchmaking is retarded, forge innovated enough to keep me playing multiplayer with my freinds and at least this games story made sence

VondeVon:
Ah-HA! I'm not WEARING a shirt!

rawr.

woops, your a chick. <.< really, i'm not a pervert.

Mumorpuger:
Of course it does. This is my fat shirt.

Rawr.

(ok thats better)

AceAngel:
Yahtzee, I just think I need to mention this to you:

The reason most developers go to the Mutltiplayer side of the games, is because it's much easier to create, as opposed to a single player game, that's why games like Halo, have no indulgence to create a solid varied SP game, since MP is much more standardized and easier to manage in a small team (ironic choice of words, since the Bungie is pretty big as far as teams go).

i totally agree you can make an intelligent game like fallout 3 that will take one of the most dedicated game studios years to make or you can make a 30 minute long *cough*modern warfare 2*cough* campaign and then spend your time on 10 multiplayer maps and then you can go to outsell every form of entertainment of all time. which sounds more appealing?

Shihan2:

...like to see something done outside the Spartan story arcs, and maybe it'll be fresher since it won't be Bungie's child anymore. Maybe something along the lines of playing a Marine from his first deployment out of boot and taking us through a career we can choose depending on what our preferred play style is.

Your asking for practically more of the same when almost nothing has ever even been mentioned of the Forerunner-Flood War and very little is known about the early days of the Covenant?

Sir John the Net Knight:
Yahtzee is just so tired and predictable. I'm sick of hearing him blather on about how multiplayer doesn't matter. It sure as hell seems to matter to a lot of other people.

I've grown so tone deaf to Yahtzee's profanity-laced ramblings that they start to sound something like...

It's obvious you've grown deaf to his words, because you've completely missed the point of them. My guess is that you heard him say "I don't like multiplayer" and right then-and-there stopped paying actual attention. His point isn't that a game can't be about multiplayer, quite the contrary, he gave a fairly favorable review to Team Fortress 2 in his Orange Box video and that game is 100% multiplayer.

The point, however, is this: If Halo is JUST about the multiplayer, then why does it have a single-player campaign? It's like when you're playing an RPG and you find that weapon that's weaker than the one you started with, and you sit there wondering why they even bothered putting that sword into the game. That's what Yahtzee gets when he plays Halo. He isn't interested in the multiplayer, so whatever he ignores it, but now there's this single-player campaign that gets all this attention and hype. Thing is though, the single-player campaign (in his opinion) just isn't that great. So the game is 50% don't give a shit, and 50% just plain shit.

ZahrDalsk:

Chappy:
Why are so many people complaining about Yahtzee not liking to play online multiplayer?

Because it would be like if I came along and said I didn't like a JRPG because the roleplaying elements are shit. Yes, the game might have other good stuff, but the core of an RPG is that you get to pick dialogue options and affect the game's plot, and if that stuff is absent and I'm looking for an RPG then clearly the game is shit.

Sounds like a fairly valid reason to dislike jRPGs, actually. If you aren't into the gameplay style of a jRPG, then why should you be obligated to like them just because you're into other RPGs?

Over-all, it's kinda funny reading some of these replies. Never really read replies for any of the other ZP/XP stuff that Yahtzee has done, and it's kinda funny that people in here are so determined to prove another Escapist contributor right. Seems that even the Halo fanboys can't quite agree on this matter. One school of thought wants to correct Yahtzee in saying that the story IS good and he just doesn't know enough about it, while the rest of the fanboys are saying that he has no right having an opinion on the game because he's only paying attention to the story.

So which is it fanboys? Should he be paying attention to the story, or shouldn't he? I mean cripes, if you guys are gonna blast his opinion for being "wrong", at least be consistent in what he's doing wrong.

While I really like Halo Reach, you do make some good points Yahtzee. It probably would've been nice if they made Noble six a bit more like the protagonists from Half Life/Bioshock. By making it so the characters won't talk or ever reveal their faces, it's easier to place the player into their shoes and allow them to project their personalities on screen, making the experience of the game more personal.

Also, how dare you!? This shirt was given to me by my Grandmother!

One point I don't think many people have picked up on is the fact that Yahtzee isn't calling the multiplayer, in any way, shape, or form, bad. If you enjoy playing Halo on multiplayer, I think that by now it's probably safe to assume that, if you liked Halo multiplayer in the past, you're going to like it here. That isn't the point. Any additions or tweaks to the Halo multiplayer in this game is, in the larger scheme of things, completely irrelevant.

Think about it for a second; let's just say they decided not to put the single player campaign in at all. Halo Reach was exclusively multiplayer. Would you still buy it, even though it's just multiplayer? Sadly (in my mind, at least), there's still a lot of people that would. But the point is that it's not Halo anymore; it's just another multiplayer game with space marines and aliens. Granted, it's a very good example of multiplayer in a game, and so it should be, seeing as it's been tweaked and refined for this long, but it's still more or less the same experience you've had with all the previous multiplayer offerings in the previous Halo games.

In this sense, the only part of any real relevance to the series is the single-player campaign. The campaign needs to be good; this is the part that needs to be judged. If the series cannot stand on it's single-player alone by this point, after four sequels, then it doesn't deserve to be called "good".

Yahtzee Croshaw:

If you thought Yahtzee liked Halo: Reach, you're wrong.

http://www.escapistmagazine.com/forums/read/6.236905-Zero-Punctuation-Halo-Reach?page=13#8469168

I guess I was right.

I am surprised there is no specific mention of the guy who is impaled, lifted of the ground, then turns around to punch his attacker. Goddamn I hated that scene.

I don't think multiplayer doesn't matter, though I personally don't like it. I do think that your main campaign shouldn't be lass than say, 12 hours though, whether or not you have multiplayer. I'm not positive but that's what it seemed Yahtzee was saying, that multiplayer is fine for those who like to play it, but the single player shouldn't suffer because a) not everyone enjoys or has access to multiplayer and b) servers likely won't last forever.

i7omahawki:
Wow, what a worthless 'article', to follow up a rather mundane review.

So let's see, Yahtzee refuses to play the multiplayer, the aspect gamers likely spend at least 60% of the their game time playing. Hell a bunch of the online-players haven't even touched the Halo 3 campaign. Some folks just aren't interested, and Bungie seem to pay a lot more attention to the multiplayer.

So instead he pays attention to the story, only he hasn't bothered to play much, if any, of the previous games, neither has he glanced at the canon.

I doubt Mass Effect 2's story is abundantly clear to people who haven't played the first, Y'know why?

- The game has sold many, many copies.
- The history/canon is available online, for free.
- Boring the fans (the people games like this are generally aimed at), with details they already know about, isn't good storytelling.

Granted, Halo: Reach doesn't sound like a great game, I haven't touched it in fact, yet it is clear that Yahtzee is making bad judgements on a game he wrong foots from the start.

Complaining about a game being mediocre, and then making a mediocre review and follow up statement which ignores the most important facets of the game, is poor conduct for a reviewer.

The fact is that Yahtzee shouldn't need to know about the established Halo universe, Reach is a PREQUEL. Nothing has happened, its BEFORE the ORIGINAL Halo trilogy. Giving Yahtzee crap for not knowing the subtext for a PREQUEL is pretty bad logic (Story writing tip, a prequel should establish subtext, not rely on subtext otherwise it defeats the point of a prequel). A proper PREQUEL shouldn't ASSUME anything. An 8 year old should be able to pick up Reach without playing any other Halo game and understand the story without any subtext.

Also MassEffect 2 is a SEQUEL, it happens AFTER the events of the first one, so its perfectly good story writing to assume that the reader should already know things. I don't expect a reader of the last LOTR book to understand whats going on if they haven't read the rest of the series.

(Capped words are important, improve your comprehension)

I don't like Halo anyway. Never got into multiplayer (I generally prefer singleplayer, and if it's absolutely awesome I may go for MP as well).

The problem with Halo is that it's always same damn game. They keep everything in, even the Flood and retarded allies AI.

Yahtzee, any shirt I wear makes me look fat because I am fat.
You so silly.

Sennz0r:

ZahrDalsk:
Yahtzee should have played with subtitles on. I know Jorge pronounces it "mom" but that's just his accent - he's saying "ma'am."

Anyhoo, I guess Reach can join Half-Life 2 at the Mediocrity Table, eh?

I noticed that too, but what was Jorge's comment on "been hers half my life" about then? That would certainly imply she was his mother, or at least the person who looked after him half his life.

Interesting though, you think the pronunciation was off, while I think the subtitles are wrong :p

Even if she is his mother she is still higher in the command chain and as heavily trained (brainwashed) soldiers he would use Ma'am to talk to her while on duty.

OhJohnNo:
So, wait, what? Does this mean Yahztee actually reads comments on his videos? Huh, you learn something new every day I guess.

I'm betting it's page 1, or whatever page his browser picks when he selects "comments." Or maybe he's an avid commenter, but only utilizing a seperate account. An Alias, if you will. :D Perhaps disguised as a smart comic book artist lesbian. HMM!

Ahlycks:

VondeVon:
Ah-HA! I'm not WEARING a shirt!

rawr.

woops, your a chick. <.< really, i'm not a pervert.

Mumorpuger:
Of course it does. This is my fat shirt.

Rawr.

(ok thats better)

(Laughs)

Wait... is that gender inequality...? :P

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