Topical Tuesday: Be a Composer!

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Topical Tuesday: Be a Composer!

If you could change the music of any videogame, which would it be and why?

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I would change some music of military shooters to classical music when doing awesome replays i.e. battlefield or COD

I'd make every open world game with cars have a GTA quality licensed soundtrack. No in-game music while driving.

I actually discovered some of my favorite bands through those games.

And they're always so varied, too. There's something for everyone. Except maybe metalheads. And even then, there are likely a few rock songs on the soundtrack that they'll like.

I would change Super Smash Bros. Brawl, to have the proper version of "Snake Eater" instead of the instrumental version. In fact, thanks to the Brawl hacking scene, I already have. Also replaced one of the Final Destination songs with "The Ultimate Showdown of Ultimate Destiny".

P.S. Thanks

Id make Battlefield have a bit of rock/metal in it, same with COD, MOH etc, for awesomeness.
Most games I play already have really good music.
Id make Borderlands have more western, rock, funk music when youre actually playing, not just at the end or in the intro, thatd be pretty damn cosmic.

I'd have taken all the in-game ambience of Other M and had Kenji Yamamoto, Hip Tanaka, Norihiko Hibino or just about anyone else give me some decent motifs.

Of all the crap Other M gave us, nothing was more depressing than the lack of music.

I would add music to Marathons Durandal and Infinity. I have no idea why they left out the music in the levels. Marathon 1 had so much to offer in terms of music.

One thing that I did do was I noticed that the mp3's used for the music in Age of Empires 3 wasn't locked or anything, so I just renamed some of my favorite pieces of classical music to the names of the files in AoE3's music folder and moved the old music to a separate folder for storage and moved in the new music. It worked perfectly. I was listening to the Legend of Zelda Overture while fending off a group of Frenchmen.

I would replace a lot of music from pretty much any large, Sci-fi game and make it more orchestra-y. There should always be a nice techno touch to the music in such a game, but I feel like any epically large game (like the Metroid Primes or Mass Effects) needs to have extensive symphonic orchestra work out the wazoo. Exception: Fallouts. Lovin' that ol' timey jazz.

Also, I don't think I've ever seen a single game with a soundtrack done by a concert band. Concert bands have moved so much from the Marches of the late 1800s to huge works from composers like Alfred Reed and those others. Concert bands are just as capable as an orchestra.

Onyx Oblivion:
I'd make every open world game with cars have a GTA quality licensed soundtrack. No in-game music while driving.

I actually discovered some of my favorite bands through those games.

And they're always so varied, too. There's something for everyone. Except maybe metalheads. And even then, there are likely a few rock songs on the soundtrack that they'll like.

what the fuck?

Also me thinks fantasy games lack acoustic folk music, perhaps played on an acoustic guitar.

In my opinion the powerful symphonic backing should only be used for important/big scenes within the game, or the more intense/battle parts of it. But while traveling around in forests and farm countryside we need more folk music in there, preferably atmospheric.

I could see myslef traveling to the music of Vali,Tenhi, Nest etc through some games.

Add more mixes/decent orchs to SSBB, i.e. Primal Dialga remixes (here for example: http://www.youtube.com/watch?v=poiqPQpiTN0 or http://www.youtube.com/watch?v=MEu3WpkdZLQ).

Other than that, shoot me for I have no soul.

I'd add "Ride of the Valkyries" to the soundtrack of Saints Row 2. When I'm storming Ultor with a military helicopter, I want that playing.

I would have loved it if Dragon Age included some of the metal chords that were in the trailer. Maybe just during fights, or play one when you do a cool finishing move. Would have been much more epic.

Zachary Amaranth:
I'd add "Ride of the Valkyries" to the soundtrack of Saints Row 2. When I'm storming Ultor with a military helicopter, I want that playing.

Luckily for you, it is in the game! I made my own playlist that just plays that song for precisely that reason.

Could I do the opposite and replace normal music with video game music instead? I'd much rather hear, for example, Holy Orders (Be Just or Be Dead) than any of the pop drivel that radio stations spew out daily.

There's a lot of stuff that would be nice to change, for fun or for better. I may add another one in here but I'll start off with the Star wars games. As much as I love the music composed by John Williams, he actually designed the music to react with what is going on on the movie screen. Since those songs are used in games, they are actually not usually reacting to anything the player does unless programmed, but even then it is not the same. Maybe not necessarily change John William's music but try to actually make the music more interactive with musical stabs or better yet, if you can't afford John Williams to perform interactive music, get someone who emulates Star Wars and its classical tunes well with a strong melody and really work through a game's mechanics to creative something that reacts with the player well. It can be a Videogame musician's dream to work that out well while having the budget, technology, talent and time.

Novskij:

Onyx Oblivion:
I'd make every open world game with cars have a GTA quality licensed soundtrack. No in-game music while driving.

I actually discovered some of my favorite bands through those games.

And they're always so varied, too. There's something for everyone. Except maybe metalheads. And even then, there are likely a few rock songs on the soundtrack that they'll like.

what the fuck?

The fuck is that GTA soundtracks generally don't cater towards the metal fans. Onyx wasn't saying that they shouldn't.

Zeeky_Santos:

Novskij:

Onyx Oblivion:
I'd make every open world game with cars have a GTA quality licensed soundtrack. No in-game music while driving.

I actually discovered some of my favorite bands through those games.

And they're always so varied, too. There's something for everyone. Except maybe metalheads. And even then, there are likely a few rock songs on the soundtrack that they'll like.

what the fuck?

The fuck is that GTA soundtracks generally don't cater towards the metal fans. Onyx wasn't saying that they shouldn't.

Sorry i seriously keep misreading posts.

Rather than adding new mucic to old games I'd rather have new music for new games. Really, enough with the nintendo sequal rehashing.

But to play along I'd happily replace any game music with they're OCRemix.org counterparts. Not that creative of a suggestion, but it would make me happy.

To be honest there's little I dislike in game music that really makes me wanna say "I would have pulled everything out and redid it in this style". My only true complaints if I was REALLY picky is when a song or two doesn't sound....tense enough.

Example, when I was at the end of No More Heroes, facing against the last boss (no, not THE last boss who's a guy, I mean the "last boss" if you're playing normally). The song "Rocket Surgeon" plays and I always thought it didn't sound just quite right. So I got the song and went to Audacity and put it up a higher pitch and voila, it sounded better and more tense and thrilling with a hint of mournfulness that fit the battle rather appropriately.
So, really I have no real complaints except for MAYBE a different pitch for a song, but I never really disliked a game's soundtrack so much in how it was portrayed that I would have wanted to revamp it all.

Even though Red dead redemption's music as a whole was awesome. It would be so much greater with a bunch of Enico Morricone scores! The amount of times I was playing and listening to his spaghetti western brilliance on my ipod was quite large.

This is where we all sit back and admire the warm, toasty of glow of the Custom Soundtrack, Haxx0red in or otherwise.

For me? Just let me replay any survival horror game with the addition of some ridiculously cheerful J-pop tunes.

It'd bring a tear to my eye, and warmth to my soul.

Any fighting game should have more hard-rock/heavy metal style in soundtrack. Like the Guilty Gear series. For Christ's sake, these are games where two people fight each other to the death! It's basically Fight Club only even MORE brutal. Why the heck do I need to listen to some cheap keaboard-drum dizziness almost all the time? Think Tekken with Rob Zombie, Mortal Combat with Fear Factor! Super Mario bros Brawl with AC/DC! Ok, the last one is exaggeration but you get the idea.

I would change the music on the racing game PGR4 to the prodigy voodo people pendulem or i would change the forza 3 menu music to match Grid

Marvel vs. Capcom 2. Bad jazz not appropriate for fighting game.

Covarr:
I would change Super Smash Bros. Brawl, to have the proper version of "Snake Eater" instead of the instrumental version. In fact, thanks to the Brawl hacking scene, I already have. Also replaced one of the Final Destination songs with "The Ultimate Showdown of Ultimate Destiny".

P.S. Thanks

I was listening to the remix of allot of songs that brawl did.

Dammit, what did they do to you, onett theme?!?!

And golden sun music dammit! they slaughtered you guys!

I really admire this Topic, I too noticed the unique soundtracks filling my ears with flowing emotion during the gameplay! Speaking of which, I would like to participate now in this post:

Call of Duty: Black Ops - Mission #7 http://www.youtube.com/watch?v=jK0UFCol4M0 (starting at the scene 1:35 on the video) should be starting the music "Let it Burn" by Immediate Music (not the full song actually, but starting at 4:20 on the video http://www.youtube.com/watch?v=46tS09yBc9I)

Hope this gives you a good insight on what you asked for! God Bless, I just felt those 2 situations were suited perfectly Haha.

I think music is what makes most games memorable, I have hated alot of games that I only played because of the soundtrack. If I replaced and sound, in shooters to make things feel right in a war situation I think a more classical tone should take place. Unless you are being a hear then it should be a higher paced sound.

Most RPG's have the right kind of sound track so nothing I could say would change that in my opinion.

Racing just need back ground music that just changes and never loops in my opinion.

And fighting games.... I have no Clue I think the music should always be something that goes with the feel of the fight. Naruto ninja storm 2 I think it was, did this right at a few points playing sad music for a fight that just had that kind of emotion.

All in all music should fit in were the player is supposed to feel an emotion to flesh out a scene, it should not over power the moment just fix quietly in the back ground.

The old love songs in new vegas should all just be wiped, replace them with the happy vegas songs that in it. I get it that they are trying to get the texas country thing or whatever but it just doesn't fit like the music did in fallout 3. The music made new vegas annoying and unlike in fallout 3, my radio was turned off.

I would add THIS song to every game that needs to be more epic.


Like TimeSplitters 2...

I know what game's music I wouldn't change: Halo.

I think E.S. Posthumus could just about encapsulate any action game with their music...

But for the sake of being specific, I think C&C could have had 'Unstoppable' by the aforementioned group. It sounds combat-ish and intense. Good for any boss fight or intense chase really.

I think I would simply orchestrate the entirety of Zelda: Twilight Princess' OST. Seriously, if something was wrong with that game, it was the MIDI music that clashed horribly with the beautiful graphics.

Let me see what all needs to be done with video game music.

1) I am so tired of music repeating itself over and over in games. The reason why we all remember the mario brothers theme is not because it is a great theme but because it played it self in a loop for ever and ever. If i sat anybody down with the Rite of Spring and put it on a loop for 30 hours you would remember all of that song too.

2) do not be afraid to use a less is more mentality. Imagine in a movie if we had music going constantly rather than tastefully injected into it.

3) Original compositions are always good. I know sometimes they cant work (like in GTA, or brutal legend) games like fallout 3 should of had an extensive background score.

4) lastly IT TAKES MORE THEN A THEME TO MAKE GOOD MUSIC.

that is all

Fortuan:
I would change some music of military shooters to classical music when doing awesome replays i.e. battlefield or COD

I assume you've seen one of the trailers for Killzone 2 way back when?
if not, here it is.
definitely one to watch in HD.

This comes from something I did with my best friend last year. We were playing Left 4 Dead 2 I believe, and we were doing the survival mode wherein thousands of zombies attack your building. We set out plenty of flammable substances, gathered our weapons, and prepared for the onslaught. In the background, however, the music wasn't the traditional fare. We had put on some Gaelic lullabies or ballads or something soft and mournful, and the mood was absolutely insane. We felt like something amazing was happening; the entire game seemed to move in slow motion. When the horde was closing in, we were yelling and screaming at the zombies, shouting orders to each other, and fighting for our lives. The music wasn't traditional and doesn't seem like it would be any good for the scenario, but it was an amazing experience. I'm just not sure why.

I would take New Vegas and add in a rock station. I don't really care if the purists think it somehow 'breaks the atmosphere'. Having played with RNV modified as such I can safely say it does not, and personally, I am fucking sick of the same 5 songs getting looped.

It wouldn't be so bad if it was good 50's music. But due to licensing reasons they got the sub-par acts.

I honestly can't think of any games where the soundtrack was bad enough for me to warrant changing it, as usually the in-game music will be the stuff that fits the feel of the game the best.

Novs:
Also me thinks fantasy games lack acoustic folk music, perhaps played on an acoustic guitar.

Also, go check out the Wild Arms series, Wild West setting with a soundtrack to boot. Here's a really good example of it.

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