Stolen Pixels #239: After After Curfew, Pt. 3

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Stolen Pixels #239: After After Curfew, Pt. 3

Somebody doesn't know their horror movie tropes.

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I'm playing Thief III for the first time right now. Haven't been particularly scared yet...
I mean, I've had zombies wheezing into my ear, but they're scary in a "damn, these things don't appreciate a good bop across the bonce" way, not so much outright fear inducing.

edit: I could say The Cradle is an excellent example of how videogames need only decent set set design and well scripted sounds to achieve superb horror, but instead I'll just say:

FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

NOT THE SHOWER!

How many hours do you have on GMod, anyway?

I've been meaning to ask.

I wonder how many users are going to make a "Basement" reference? Either way, the shower is the WORST thing you could do. I still want to know why the teenage girls think it's the best option in the middle of a serial killer's home.

Calumon: Maybe you could barricade yourself with the cones he has! He can't cross them! :D

Diagonal Horizontality:
I'm playing Thief III for the first time right now. Haven't been particularly scared yet...
I mean, I've had zombies wheezing into my ear, but they're scary in a "damn, these things don't appreciate a good bop across the bonce" way, not so much outright fear inducing.

Just wait for it. And to warn you: Stay away from spoilers for this game. Even knowing what level is "supposed" to be scary may ruin it for you.

Seriously.

When you're done with T3, you'll know which level shamus was talking about.

o thank god i wasnt the only one to be freaked out by Ravenholms!

Diagonal Horizontality:
I'm playing Thief III for the first time right now. Haven't been particularly scared yet...
I mean, I've had zombies wheezing into my ear, but they're scary in a "damn, these things don't appreciate a good bop across the bonce" way, not so much outright fear inducing.

Have you been to the orphanage yet? That's when things get scary.

Jack and Calumon:
I wonder how many users are going to make a "Basement" reference? Either way, the shower is the WORST thing you could do. I still want to know why the teenage girls think it's the best option in the middle of a serial killer's home.

That's not nearly as bad as having SEX!
"Hold me sir!"
"ABSOLUTELY NOT!"

Jack and Calumon:
I wonder how many users are going to make a "Basement" reference? Either way, the shower is the WORST thing you could do. I still want to know why the teenage girls think it's the best option in the middle of a serial killer's home.

Calumon: Maybe you could barricade yourself with the cones he has! He can't cross them! :D

Maybe Shamus is making a 'basement' reference ;)

And great comic, but I only got HL2 recently *ducks from bullets* and wasn't actually scared by Ravenholm. It was a bit creepy, yes - especially the zombies' 'on fire' screams - but not scary.

Admit it. You still freak out when you hear the Poison Headcrab gurgle.

DTWolfwood:
o thank god i wasnt the only one to be freaked out by Ravenholms!

Same, first time I played and got to Ravenholm and when those damn large hulks with 3 poison crabs on them came after me or when I was waiting for the damn elevator thingy that Father Gregori sent for me and damn hunter zombies came crawling from everywhere.

So, about Ravenholm in Half-Life 2:
I didn't play it until The Orange Box was out (I know, I'm a bad person), but when I did finally pick it up, I spent a good five days straight playing it. And it was AWESOME.

Anyway. The first time I played through Ravenholm, it was winter and thus very dark outside, and the time was... oh, I'm not sure. Maybe 1 AM? I'm unsure. Anyway, it was late, it was dark, and the entire family had gone to bed, but I had to play this, because it looked totally cool.

So, after playing through the entire thing (took me a few hours, but it was still very much middle of the night and dark outside when I was done), I stumble around in the darkness to go to the bathroom and brush my teeth and do all kinds of "stuff you do before you go to bed"... and as I stumble through the darkness, my foot bumps into my cat.

After having played Ravenholm MINUTES previously, my brain is now screaming: "HEADCRAB HEADCRAB HEADCRAB HEADCRAB!!!" and my I feel my blood pressure skyrocket faster than I jump a good two meters away in MASSIVE PANIC and try to remind myself that there are no headcrabs, and they are not fuzzy and warm like kittens. I recall shouting something like "MFFLFLLLBRHRHH!!!" in an attempt to ease the panic while muffling myself in order to not wake the entire house.

Bah, doublepost. Ignore this.

krellen:
Admit it. You still freak out when you hear the Poison Headcrab gurgle.

KILL IT WITH FIRE! *HIDES* I hate those things. D: There's a Ravenholm mod where they don't even give you a crowbar until you've seen a few headcrabs, and a gun is nowhere to be found.

For everyone of you who loved Ravenholm in HL2 you should definitely go play the "Ravenholm" Mod for Half life 2!

Six chapters of pure Ravenholm horror! :D http://www.moddb.com/mods/ravenholm

And this time... you don't have a gravity gun ;)

ps. Oh yeah, Thief III's "That level" was friggen' scary! :>

Oh God. The fucking Cradle.

maybe we should wait this out in the abandoned camp cabin where all the teens who went to make out died on this day, one year ago...........OH WAIT!

Well it would be pretty hard to swing a traffic cone in a cupboard...

For me, Ravenholm was scary as hell the first I played through it and didn't know what to expect (the fact that I wasn't as good at FPSs st the time helped). As for "that level" in Thief 3, I didn't find it all that scary, since the level didn't really alter the gameplay that much. I was very slow and cautious on all the levels, and ran at the first trouble, and if you play "that level" this way it's just not as scary since you aren't forced to make quick decisions.

My scariest moment in gaming has to be the first extended action sequence in Call of Cthulhu: Dark Corners of the Earth. Seriously, my hands were all shaking and sweaty by the time I beat it, and you could have heard my heart beating from across the room.

I almost did a spit take on the last panel.

They should totally go up to the abandoned campground, find a couple of girls, get drunk, have sex, and then go looking for the remains of the serial killer who died there fifteen years ago to the day.

Did anyone play Dark Sector? the underground bit was terrifying for me, the unhelpful combat helped a lot

Oh christ not the orphanage, that place was fucking horrible, I never want to go back there, scary. as. fuck.

I still can't go to the cradle today.

On an entirely different note, I wonder what metro's opinion is of The Extra Man...

Oh and don't forget to find the crazy guy who knows what the f--k is going on.

Kudos for mentioning Silent Hill 4. Damn, that one room in the hospital still haunts me to this day. If you don't value sleep, you can go to the TvTropes High-Octane Nightmare Fuel entry on Silent Hill 4. Ok so that's not the link, but that header picture (geddit?) is still damn scary. Now get to tha HONF page, if you dare.

Glad to see that i wasnt the only one that was scared by the Ravenholm level on HL2.

Damn headcrabs and fast zombies.

donutsftw:
For me, Ravenholm was scary as hell the first I played through it and didn't know what to expect (the fact that I wasn't as good at FPSs st the time helped). As for "that level" in Thief 3, I didn't find it all that scary, since the level didn't really alter the gameplay that much. I was very slow and cautious on all the levels, and ran at the first trouble, and if you play "that level" this way it's just not as scary since you aren't forced to make quick decisions.

My scariest moment in gaming has to be the first extended action sequence in Call of Cthulhu: Dark Corners of the Earth. Seriously, my hands were all shaking and sweaty by the time I beat it, and you could have heard my heart beating from across the room.

Was that the one where you have to escape your hotel room, dashing from room to room and hitting the locks?

Onyx Oblivion:
NOT THE SHOWER!

How many hours do you have on GMod, anyway?

I've been meaning to ask.

I just passed 666 (no really!) in the last session or so.

But my kids play on it a lot, and I've left it running overnight, so that number is inflated.

I don't play many horror-themed games, but I remember the old monastery level of LoL: Guardians of Destiny. First few times that level freaked me out. Shadows and poor visibility, a very simple set of SFX like hollow wind, footsteps, and a gravelly voice that sporadically said things like "We'll find you." and "Uther..." (your character's name). Combine that with the ghosts, which would literally appear sometimes, and I was tense every time I turned a passage.

I am TERRIBLE with horror and junk, but even I managed to play through Ravenholm my first try without getting scared really (guess it's the years, I remember freaking out the first time I saw the Flood in Halo...when I was but a child). I would agree that after a while I realized the sounds were just in the background. Zombies were annoying though.

I did play it after midnight though...and alone.

krellen:
Admit it. You still freak out when you hear the Poison Headcrab gurgle.

or when you hear a poisoned headcap gurgle...

Or just headcrabs in general. They terrify me. The whole level of ravenholm was me freaking out and shooting everything.

Metro definitely haven't watched/played enough horror movies/games. Take a shower with a psycho on the loose? Horrible idea.

Eruanno:
So, about Ravenholm in Half-Life 2:
I didn't play it until The Orange Box was out (I know, I'm a bad person), but when I did finally pick it up, I spent a good five days straight playing it. And it was AWESOME.

*snipped the rest*

Yeah, I got it at the same time. Ravenholm scared the SH*T out of me. Poison Headcrabs and Poision Zombies scare the life out of me even now

Ahh classic shamus, pure gold

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