Six Tips on Crushing Your Enemies in Civilization V

Six Tips on Crushing Your Enemies in Civilization V

Here are some tips for how to destroy your foes and crush them under your heel.

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I found warfare in Civ V to be incredibly easy and simplistic to be honest. All of these "tactics" are just ones that came from Civ IV.

The only real tactic I really needed was to rush Liberty and Order policies to reduce unhappiness from cities. Just get a lot of cities and get around 3-4 maritime city state allies to get enough food for all cities and build trading posts on all squares.

The only bad part about this strategy is that the game just becomes too easy on everything except highest difficulty.

Now if only the computer would use some strategy. Maybe then it'd be a decent game

Great tips, a bit elementary perhaps, but still good.

Nobody's gonna win any games without these tactics under their belt.

Oh, and the lamentations of my enemy's women during sieges is oh-so-satisfying. Love this game!

All I have to say about all those tips, except from that naval one:

Well, duh! Those are basics of the basics :P

Still, an entertaining to read article, well done.

These tactics seem a bit... elementary? I dunno, maybe it's just me, but they seem kinda obvious ('cept for the naval one. Navies are useful in some situations, less so in others).

What did I do to stop earning experience from Barbarian kills? I want to say it was a policy I adopted.

During one session, no matter how many Barbarians I killed or how many times I was hit by them, I gained no experience but gained gold from capturing their outposts. This made Barbarians being turned "ON" no fun.

Anyone know what I did?

In Civ4 I used the ancient Russian tactic of "Throw so much meat at the grinder that the gears break." It works.

Knaledge:
What did I do to stop earning experience from Barbarian kills? I want to say it was a policy I adopted.

During one session, no matter how many Barbarians I killed or how many times I was hit by them, I gained no experience but gained gold from capturing their outposts. This made Barbarians being turned "ON" no fun.

Anyone know what I did?

You can only get a certain amount of experience killing barbarians. I don't know the exact number, but generally only enough to promote them twice.

Knaledge:
What did I do to stop earning experience from Barbarian kills? I want to say it was a policy I adopted.

During one session, no matter how many Barbarians I killed or how many times I was hit by them, I gained no experience but gained gold from capturing their outposts. This made Barbarians being turned "ON" no fun.

Anyone know what I did?

At some point, mechanized infantry stop gaining experience from slaughtering tribesmen. I'm fairly certain riflemen barbs were still granting my infantry experience.

Yeah, as has been said this is pretty damn straight forward stuff :/ More important is how you balance building improvements, wonders and army - it's easy to keep pushing for culture and then realise you've only got two military units to beat off the French legions, or to fight with an ally only for the AI to decide that your recent victories somehow make you a threat, causing them to declare on you without any warning or logic.

Where and when to build cities, how many to build, resource priority, conquer or make puppet, which policies to adopt, when to adopt policies - all these things are more important and less obvious than 'shoot them, then charge' or 'horses move quickly, but don't run into walls of spikes'. I think this article was aimed significantly beneath the reader base...

It would be nice to go to a gaming website that gave you tips for games that weren't so retardedly basic. If you guys made a column on here that was about advanced video game tactics, I might take it more seriously than these tips, which can be found in the instruction manual for Civ 5, and have been in play (with the exception of the navy pointer) since Civ 4 was around, and some of them since basically forever.

Thank you Andy Chalk/Captain Obvious.

Atros81:

Knaledge:
What did I do to stop earning experience from Barbarian kills? I want to say it was a policy I adopted.

During one session, no matter how many Barbarians I killed or how many times I was hit by them, I gained no experience but gained gold from capturing their outposts. This made Barbarians being turned "ON" no fun.

Anyone know what I did?

You can only get a certain amount of experience killing barbarians. I don't know the exact number, but generally only enough to promote them twice.

Correct, Barbarians only provide experience to where your unit can promote twice. I never really looked at the exact levels to see how they are numbered, but I'll assume any unit of level 3 or above receives no experience from Barbarians.

Want to level a unit up even while not fighting another civ? Declare war on a nearby city-state that you don't care for and sit a single unit with it's bombard radius. All units gain a little xp when they are attacked from range, so as long as you are at war with the city-state and your unit is "Fortifying until Healed", it will gain xp each turn. This is AWESOMELY powerful for training up a super powerful navy, though it takes a significant amount of time. Note that naval units do not quickly get an ability to heal while fortified, so you'll probably just bombard and get hit and have to retreat (or replace with another unit that you are leveling) to your own territory (or anyone you have Open Borders with) to heal back up. Get one ship up to Supply so that it and the ships around it can Fortify until Healed and you can finally sit still without worrying about being destroyed.

With enough micro-managing, having 4 battleships with +1 range on their shots will allow you to take over naval cities with just a single land unit and virtually no waiting to move onto the next city.

My general strategy is to be very defensive with a weak army. The powerful guys will either attack (usually with another for good measure) since my army is so pitiful, but I will have every already stationed to demolish any of their attacks. It is necessary for me to be filthy rich to pull it off, but I keep a weak unit (siege weapons preferred) stationed in each city. Once they attack, I upgrade them to whatever is top of the line. As their units move into my territory, they are blown to hell by the cities+siege weapons. About 2/3 of their entire might is dedicated to attacking me, and once their major attacks have finished, their army is very weak. Perfect time to break out any land units and go grab a quick city from them.

Still no hotseat i civ 5, tll then i still play civ 4 with my frineds. i do realize that this has nothing to do with strategy, still upset about it though.

Domincation is the hardest victory to get with a lot of players.

However, culture is relatively easy if you know what your doing.

My suggestion is that you stick to one city if you can (depending on weather or not you got good resources/hills around you). You will only able to make one thing at a time, so anything you can do to maximize production is a must. Get tradition and play as somebody who doesn't have military or amount of city related benifits (India or Egypt are very good in these respects). Use your money to just by stuff you need if you can or buy the favor of City States who give you free culture, science, goods, and units.

Having a strong cavalry force is probably the most important thing you can do with your military. Early horsemen are very, very strong and, with how easy it is to find horses in the early game, you should be able to absolutely destroy things. Anything.

You can win Deity with just horses. On a large map.

I think you forgot the most important part of warfare.

Step 1: Rush horsemen. If this fails, get more horsemen.

Step 2: Upgrade them to knights later.

Seriously, until the patch comes out, horsemen and maritime city states are the two most broken things in the game.

I know its not particulary on topic, but I've never found any modern CIV games as fun as Sid Meiers Alpha Centauri :)

Greg Tito:
Six Tips on Crushing Your Enemies in Civilization V

Here are some tips for how to destroy your foes and crush them under your heel.

Read Full Article

The British empire was bigger than the mongol empire.

http://en.wikipedia.org/wiki/List_of_largest_empires

Yours,

Britfag

Good Article anyhow.

The Mongol Empire forged by the chieftain Temüjin, who took the name Genghis Khan in 1206, is the largest in known history.

What.

See above post.

That paltry British Empire was .7 million sq km bigger than the Mongols.

Kind of funny.

Greg Tito:
The Mongol Empire forged by the chieftain Temüjin, who took the name Genghis Khan in 1206, is the largest in known history [...] bigger than the paltry British Empire

As some other people have pointed out, the British Empire at its height was actually bigger in terms of area (13m square miles vs. 12.7m square miles) and population (458m vs. 100m*), as well as the British Empire being dispersed across the entire world.

The Mongol Empire was the world's largest contiguous empire, which is what confuses a lot of people (the British empire held lots of land in lots of places, the Mongol empire was contained within a single border).

Much more importantly, the British Empire was a lovely shade of pink on all the maps.

*Obviously quite a few years later so there were more people to conquer, but the British still ruled over 25% of the population of the entire planet, which I suspect is more than the Mongols did (I have absolutely no idea how many people lived on Earth in the 13th century, though).

Lopunny:
I know its not particulary on topic, but I've never found any modern CIV games as fun as Sid Meiers Alpha Centauri :)

Alpha Centauri was an awesome game, I was actually thinking of re-installing it yesterday. Although I'd rate the Fall From Heaven 2 mod for Civ 4 on par with it.

Horsemen early on means you can quite easily conquer everyone with little resistance, i mean nothing really stops them until you come up against gunpowder units.

BlackStar42:
In Civ4 I used the ancient Russian tactic of "Throw so much meat at the grinder that the gears break." It works.

Ack...it hurts so bad, but you are absolutely correct. There is always a place for butchery when facing better armed/equiped troops.

Well, when it comes to open and large-scale war I mainly use melee-infantry only as a frontal cover for the archers, riflemen, artillery etc. Cavalry, in my case, gets the role of immediate reserve: when one infantry units is low on HP I pull it back behind the front line and move a unit of cavalry in it's place. Then, when the infantry is fully healed, I do the aforementioned actions in reverse. I prefer to avoid close combat if possible. For the very same reason I prefer to bombard the coastline with naval units and - if possible - do a deeper bombardment with airborne units before landing the land units ashore in case of a naval invasion. In this case an escort is required for the land units, of course, so that they don't end up being crushed by enemy naval units - this unless you have the respective upgrade for your units. In any case, the key to crushing your enemies in not a large army, but a more modern one. Like the "Lady in Black" song by Uriah Heep puts it - "there is no strength in numbers, have no such misconception".

I find it amusing that a strategy guide is needed when the AI is so horrific that most Civilization fans have already shelffed the game claiming that they won't touch it again until patches have made the AI acceptable.

Thankfully, such a patch may be released this December if we are lucky.

Soylent Dave:

As some other people have pointed out, the British Empire at its height was actually bigger in terms of area (13m square miles vs. 12.7m square miles) and population (458m vs. 100m*), as well as the British Empire being dispersed across the entire world.

BritishWeather:

The British empire was bigger than the mongol empire.

RMcD94:

That paltry British Empire was .7 million sq km bigger than the Mongols.

Kind of funny.

Hey guys,

Thanks for pointing this out. I knew that was true, and was trying to make a sarcastic joke, but I'm glad that The Escapist has such awesomely educated users. So many other people wouldn't have bothered looking that up.

But yeah, the Mongols had the biggest contiguous land empire, as Soylent Dave said. I should have made that more clear.

Greg

Kuliani:
*snip*

Kuliani has some great tips, but some of these border on exploits, in my humble opinion. I don't get much enjoyment from parking a naval unit outside a city to be bombarded, I'd much rather blow 'em to hell.

Good point about promoting from barbarians. I hadn't noticed the lack of experience but perhaps that's because I always have a bunch of units early on and spread out my attacks so that they all receive XP from attacking.

At a certain point, you just want to start killing the real civs, right?

I feel compelled to point out the difference in tone of the responses to this article, compared to Greg's Original review:

http://www.escapistmagazine.com/forums/read/6.232953-Review-Civilization-V

I know so many people let down by this game, and most of those who liked it out of the box, became disillusioned very soon afterward. It is very sad :(.

I wish an article on Tactics was something cool to look forward too.

Well, at least Greg is having fun :).

Greg Tito:
I'm glad that The Escapist has such awesomely educated users. So many other people wouldn't have bothered looking that up.

It's 'cause we're British* - we might not have as much to be proud of these days Greg, but goddammit we're going to be proud of having once oppressed a significant chunk of the world, trafficked in slaves, obliterated entire cultures and generally acted like total and utter bastards to most of the world while expecting them to be grateful because we taught them to play cricket.

Although now that I've written it all down it almost sounds bad.

(There are some Brits who still claim to wonder why we always play the evil guy in American films. We know why. I don't think we should be all that surprised that the entire crew of the Death Star is English...)

-
*And also nerds, obviously.

Better advice is to know how the relationships work.

1. Everyone hates the leader. Every AI is looking for a way to have the top score. They dislike no 1 inherently.

2. No 1 hates No 2. The AI dislikes the next player (human or AI) on the points table.

3. Agressive (eg the Aztecs) Civs dislike empires with small armies.

4. Expansionist (eg the English) Civs dislike empires which are small in area.

 

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