Chronicles of Cataclysm: The Next Chapter in The Barrens

Chronicles of Cataclysm: The Next Chapter in The Barrens

Cataclysm isn't just about disaster, but rather the ongoing stories of Azeroth.

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Hm, makes me wish that I had read more of the flavor text the first time through.

Oh my..
The rocket travel system seems like fun!

gnomergone is so cool i just made new character to test it out

Almost makes me nostalgic. Sad... isn't it?

....there pre-purchased cataclysm from blizz store...*waits*

I just got through some level 45-60 on my old hunter alt.
Every single quest has been changed somehow.
Some quests are completely new, some are just changed to reflect the surroundings and some are more like follow-ups to the old quests.
Like this bloodsomething post in Felwood.
Pre-cata, it was just a flightpath with some vendors and quest givers.
But now, it's completely destroyed with everyone 'dead', because of what you did in the old quests.
It's awesome.

Oooh, rocket travel system. This can't possibly go wrong.

I've yet to see any of Kalimdor - there's so much content and levelling is quite fast now, so I have managed to get from level 1-42 without setting foot south of the Thandol span or crossing the ocean to Kalimdor (for reference, I am playing as the Forsaken, the best race). Really, it IS a new game. It's just so different to the game I gave up out of boredom a few months back, and so improved. Plus the new Forsaken quest chains are quite, quite awesome. Every warcraft player should play through the Silverpine quest arc.

I might be getting a bit cataclysm saturated. I like the movies. They have been pretty entertaining and informative. But.... it's just everywhere. Less than two weeks from release, I won't fault anyone for getting hyped up about it, though.

Sidenote: I'm glad to see the Escapist give WoW some sweet, sweet lovin' before this expansion's release.

I'm playing through as an Alliance in the old zones, doing all the questlines that involved battling the horde (Southern Barrens, WPL ect...). The quests are awesome, but pretty depressing.

Where is the "I have bought it, now stop showing your add before every video" button? Also, I just finished the quests in Mulgore. Very nice flow, good pacing. With heirloom gear, got out of there at about level 12.

AngryMongoose:
I'm playing through as an Alliance in the old zones, doing all the questlines that involved battling the horde (Southern Barrens, WPL ect...). The quests are awesome, but pretty depressing.

This, except apply to how it was when I was trying to complete a long trip to Stormwind only to find my destination at Auberdine Port a mouldering wreck. I'd expect at least 100 players server-wide making Planet of the Apes references when faced with the destruction of some of their old haunts. There also seems to be a lot more battlefield areas like in Dun Morogh where friendly NPCs are engaged with respawning enemies to make things feel more war-like as opposed to making you do all the work.

Blasted Orcs always stealing my mushrooms
What I would like to see is more story and gameplay of the Worgen cause they,lets be honest, look pretty damn cool

It just seems like now would be an awful time to start playing for the first time.

My only big problem so far is very few people died in Cata so far aside from main story elements I have noticed the 2 raiders who run up and down Durotar are missing.. People that we had to kill like longshore are now magically back for no reason as if vanilla wow didn't happen.

That and wailing caverns is still around seriously make it a crater that place sucks.

Lexodus:
It just seems like now would be an awful time to start playing for the first time.

Actualy, it would be a great time for someone to start playing. The quests all have great flow and are very entertaining, also the very start of the game is easy to the point where the first quest is named "The Basics: Hitting Things". It's almost imposible to become lost and is fun from the very start.

About time Mankrik actually buried his wife. How many people have gone out and found her corpse for him before the Shattering only for him to just leave it there?

After further play time I must add that I love the new Tracking System, particularly when you're trying to find a named boss enemy without having to purge an entire area.

Blizzard sent me an e-mail offering me 7 free days and i gladly took the opportunity to see the new stuff. 7 days is not that much to fully experience what WoW has to offer but eh, i got to see what i wanted.

I enjoyed the ally quests in the Southern Barrens, specifically the place where the "evil jungle" appeared. Deathwing also appeared there and killed me and set the whole place ablaze, 'twas pretty cool.

Not something i can say about the rest of the new-old world content, most quest hubs hold about 4 or so quests give or take that have similar patterns, one kill quest, one gather quest in the same location, one boss quest, and one gimmicky quest like transforming you into a tiger or air elemental or giving you gnome gadgets or similar stuff, that tries to break the pace. Then its report to captain whatever in the next quest hub...

Im thinking that they may have bitten more than they could chew with redoing the whole world. and i think it shows. Also, i leveled my druid alt from level 16 to 42 in FOUR days. Im not the person that likes grind and slow progress but this is just too much.

Chris 'Chaos' Voce:
Blasted Orcs always stealing my mushrooms
What I would like to see is more story and gameplay of the Worgen cause they,lets be honest, look pretty damn cool

Do the Forsaken starting quests and you'll get to see a bit of the Worgen. Not to spoil anything, but it's pretty interesting.

Been leveling a Paladin since the Shattering hit, since I went Blood Elf Paladin, not a fan of Tauren Paladins, plus the name Glitterstorm goes fabulous with a Blood Elf(srsly, I killed a gnome priest while leveling, it was a 2-3 minute long battle because we could both heal, I ended up dancing on his corpse).
Had him at 20 before the Shattering hit and jumped right out there, it has to be the best leveling experience I've had in WoW, by far, I love how they revamped the HP of bosses in low level dungeons, as well as giving them toned down raid mechanics, requiring you use your interupts and utility skills wisely to ensure an easy success.
As well as adding quest NPCs at the start to compensate for the dungeon finder in a way that makes sense, the Undead are storming Scarlet Monastery and such, giving you orders on your way in.
I feel they did a fantastic job with Azeroth, WoW was already a cut above other MMOs, but this just sets the bar even further.

Lexodus:
It just seems like now would be an awful time to start playing for the first time.

That's sort of what I'm wondering. Having played all the old content to some extent in the past 5-ish years, it's hard for me to judge the game as a new player would. All these changes are great for existing players and for bringing old players back, but I have to wonder if the context will be lost on those just coming in. Not to mention the relatively unchanged (I'm assuming) Burning Crusade and Wrath of the Lich King content, which kind of breaks up the flow of the new stuff. And that's just story. After six years of basically the same kind of combat and gameplay, does it really hold up anymore? I'm honestly asking; I wouldn't know how to judge that objectively.

Anyway, I'll probably fiddle around with it a bit more. Not sure if I'll actually purchase the expansion or not.

 

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