282: Ghost-Type Story

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Ghost-Type Story

A tale told around GameBoys in the dead of night warns of a ghostly Pokemon that's collecting souls.

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Ghost Black's Ghost is OP, above Uber tier.

Bloody hell that was a good article. The last bit especially chilling. The real questions is where do all the 1s and 0s go?

VEry niuce article.The game would probably just be programmed to delete your file, but I'd love a chilling version of the game like this

Games that have a "cuter" sort of collecting aesthetic seem to be ripe for malicious legends. Even Webkinz has tales of pet murder.

In a way, it seems that some fans not only love to collect Pokemon; they love to collect and build upon its lore as well.

I read this story ages ago. It was so creepy, especially with the music from Lavender Town playing throughout it! I love stuff like this.

That as awesome, more stuff like that. This whole issue has been pretty darn good actually.

One of my favorite articles in the past couple months. I am not a Pokemon player, but if something like this actually existed, then I might have had to give it a shot.

I choose you Ghost Black!

Nice...reminds me of Nuzlocke Comics, which just love using the Nuzlocke challenge to craft a completely different world for the pokemon series.

That was a fantastic article, I thouroughly enjoyed reading it!

I would love to have a shot at playing that game. I'd dig up my old gameboy for this any day.

The story of Ghost Black reads like a fable to me. In a setting where you normally have to struggle and grind your way through a game to eventually become the ultimate trainer, you are given an awesome, yet clearly evil power. Fights that once got your heart pounding as you traded attacks with opposing trainers, desperately hoping you would be the victor, are now pathetic wastes of time as your Curse ability lays waste to even the strongest Pokemon. Then, once you have demonstrated your power, you get to decide the fate of your crushed opponent, who were previously untouchable. Perhaps they were that one particular trainer that you had to fight to proceed down a certain route, or maybe it was a Gym Leader who thwarted your every attempt on your first playthrough as a child. Regardless of your motives, the choice is clear and simple. Live or die. They are completely at your mercy.

It quickly becomes clear that you have the final word in this world. But the game is always watching you, remembering every time you sealed the fate of an opposing Pokemon or a fellow trainer with the Curse. Finally, just as you think you are the new ultimate power, the game walks you back through your footsteps, showing you the spots where you pointlessly ended the life of another human being. Drunk with power, you didn't realize the devastation you left in your wake. As a sickening realization dawns on you, it abandons all subtlety and lists every single life you snuffed out.

When the list of your misdeeds finally comes to an end, the game casts judgement on you. In its darkest moment yet, the game forces you to sap your own life force until the Ghost takes you, too, with the Curse. Your save file is erased. You cannot go back on your lifelong history of destruction. Your punishment is bleak and final.

When I watched the Youtube video of this story, it sent a chill up my spine. I realized that I would have been the final recipient of the Ghost's curse as well. I think a real version of this game should include an alternate ending - if you don't use Curse during the whole course of the game, Ghost does not Curse you. Rather, he either lets you live just as you think he is going to curse you, or he takes you to the afterlife. I think the second option is more in tune with the Pokemon series' emphasis on collection. You, too, are collected, but not in the morbid way that the 'original' ending had it. And that way, when you think about your games in ten or twenty years, you can rest content knowing that your character lives on.

What i do is play the game on "hardcore mode". whenever one of my pokemon faints in battle, i must release it into the wild, and catch a new one. in this way, it's more like the pokemon dies.

That was so chilling, and i've only read the first page. I took a toilet break and felt like i was followed the whole way up the stairs, ghuhuhuhg!

I have to find this on youtube.

Fun story (and I don't even like ghost stories!)

The urban legend aspect of this story naturally made me think of Polybius, the original and perhaps most famous videogame urban legend. And the cursed-game/mind-screw aesthetic brings to mind more recent Japanese psych-horror games like Yume Nikki and Nanashi no Game.

Creepy and fun.

I enjoyed reading it, the part at the end about seeing all the people the player had used 'curse' on reminded me of the part in Metal Gear Solid 3 where you fight The Sorrow and have to walk past all the soldiers you have killed throughout the game so far.

It's also quite a sobre thought about all the Pokemon you catch and just leave in storage indefinately, there for the sake of ownership gathering dust.

I would love to play that game. But what if you decided never to use the ghost's power? Maybe there would be a good ending?

XD

Nice article, again.

I read this story a while back when it first popped up. The Zelda one, too, I was going to mention it and then you did before I could. Personally, I think the Majora's Mask one is creepier, but this one seems more... ah... plausible, and deeper in some way. The Zelda one is like a typical horror movie, about the cheap, sudden scares. The Ghost Black story is much more subtle, hinting at life and death, and the consequences.

Honestly it's just amazing that people make things this scary from something as innocent as Pokemon or Zelda - even if it is the creepiest Zelda of them all.

That was...deliciously frightening. And morbid. And creepy.

Very nice article, I heard about Ghost Black from a co-worker of mine last week and was wondering when you were going to do a piece on it.

Sabrestar:
The urban legend aspect of this story naturally made me think of Polybius, the original and perhaps most famous videogame urban legend.

I had to look that that up, I thought Doomsday arcade had made that up. I didn't realise it was an established urban legend.

Pokemon ghost black is a genuinely creepy story...

aldowyn:
Nice article, again.

I read this story a while back when it first popped up. The Zelda one, too, I was going to mention it and then you did before I could. Personally, I think the Majora's Mask one is creepier, but this one seems more... ah... plausible, and deeper in some way. The Zelda one is like a typical horror movie, about the cheap, sudden scares. The Ghost Black story is much more subtle, hinting at life and death, and the consequences.

Honestly it's just amazing that people make things this scary from something as innocent as Pokemon or Zelda - even if it is the creepiest Zelda of them all.

I know what you mean.

The Majora's Mask one is just a scary story, interesting, but nothing too deep (or so I think as I'm too scared shittless to look deeper)

But this isan't so Scary as it is Spooky. This all seems plausible, someone could probably make this. But it gives of a good feel.

brilliant, that was incredibley creepy, shoulda been released in the halloween issue.

Is... this an article about copypasta? And a good one to boot? Oh Escapist Magazine you silly bugger, what'll you come up with next?

Pokémon Ghost Black is a cool story (bro) (it taks about goshts and doesn't afraid of anything) (OVER 9000 MEMES) but it is part of a much greater genre of creepypasta, which is always about taking these loved mementos of childhood and turning them into horrible harbringers of evil. But unlike the rumors that Mr. Rogers was a child molester, its intent is not to sully the memento itself, but its influence in our life. It asks, what if the thing that shaped your life, that you look back on so fondly, is actually evil?

It reminds me of Borges' Pierre Menard's Don Quijote. (Now that sentence is a handful.) Can the same element, introduced in a different context, be completely different? I always read that piece as mostly a biting critique of literary analysis, but like most of Borges' work there are layers and layers of analysis.

I think the prevalence of the creepypasta (yes I will continue to use that word as if it was a scientific term, DEAL W IT) is essentially a way to break from our protective shells. Every generation of children is more overprotected than the previous ones. Not content with breaking away from our parents, we must retroactively cause them to fail, by repurposing the mild things they did allow us to play with as dark and dire. The darkness was around all along, and we were lucky to not have slipped in.

The embrace of videogames as a media is secondary in this case, there are similar creepypastas relating to cartoon shows and things like that, although it's also worth of an analysis. I'm thinking of creating a work in this vein as soon as I get off my fat ass. Happy 2011.

Wasn't that story in the Scary Thread? I'm too scared to read it but the first page was enough :p

That was an absolutely brilliant idea. Who knew that pokemon could actually be interesting?

This reminds of Dragon Quest 3(Dragon Warrior 3) on the NES.
Although very rare, sometime when you turn on the power and game screen shows up, a chilling message will appear.
I played on the Japanese version, the message roughly translate into "Your adventure is lost", you go to your list of save game to find one of your save game IS REALLY GONE.
The only way to safe guard against this is to have multiple save game of the same progress.

This happen on original cart too, so it is not like Mother 3(Earth Bound) anti-piracy thingy.

This article scared me so much I actually want to play the game.

zombiejoe:
I would love to play that game. But what if you decided never to use the ghost's power? Maybe there would be a good ending?

XD

One might hope, but even if one avoids temptation their whole life, they will still meet their end. The ghost will come for you, regardless of your choices.

On a mood-breaking side note, they now have a semi-sorta Grim Reaper: Dusknoir. It's not a guy with a scythe, or a sword, merely a ghost that emerges from the darkness and drags you to hell. Like that little girl from the show.

Great story.

Ah yes, I remember reading this when it made the rounds on /x/. Also recall reading some other twisted pokemon story, but I can't remember anything about it. I think I recall the Unown were involved somehow, and, of course, death is a theme.

I was reminded of the Missingno glitch in the same game. Through a certain sequence of events, you could encounter a pokemon with a "missing number" and various garbage for data (its moves were Water Gun, Water Gun, and Sky Attack, and its type was Bird/Normal, where Bird wasn't actually a real type). Most people knew about it because of the duplicate item glitch associated with it.

So I of course abused the hell out of the Missingno glitch to level up a whole party of level 100s. Then I got an idea. I took one of my 127 Master Balls and caught it. Who said there were only 151 Pokemon?

It turns out catching Missingno also corrupts your Hall of Fame, the list of parties you'd used to defeat the Elite Four. So while you can catch Missingno (which actually gives you more copies of the item than just killing it, according to some websites I just looked up), it comes at the cost of devaluing all of your achievements, in a sense.

MajoraPersona:

zombiejoe:
I would love to play that game. But what if you decided never to use the ghost's power? Maybe there would be a good ending?

XD

One might hope, but even if one avoids temptation their whole life, they will still meet their end. The ghost will come for you, regardless of your choices.

True, but not having the accusing faces of all the pokemon and trainer victims of the ghost would go a long way towards decreepifying the story.

At the end, the elderly you stands in front of the graves of your own pokemon. And when The Sorrow the ghost comes for you, you are alone...briefly. Death comes to all, as your own pokemon have demonstrated. It's simply your time to die, content not only that you may even join them, but that you never cut short the life of anything else.

This story isn't exactly new, but it's really awesome! I can tell, cuz I read it ages ago and still remember it! Damn that ending is spooky...

zombiejoe:
I would love to play that game. But what if you decided never to use the ghost's power? Maybe there would be a good ending?

XD

i dont think so. i remeber reading this in full somewhere else and no matter what you did....the ghost would come after you because you had to use it...you couldnt catch any other pokemon...you killed them.

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