Stolen Pixels #246: New Vegas, Part 1

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Funny, I couldn't bring myself to steal his crap and then he guilt-tripped me about "having stuff taken from him" anyway!

There's just way too much stuff lying around at the start of the game. The joys of inventory micro-management should really be laid on when you're into the game enough not to be scared away by it.

Well, If you think about it, Fallout 3 starts even stranger.

Yeah, I never figured out what was the point in all those silly tests. Didn't mind them, but they were very odd.

Can anyone confirm whether or not the inkblot answers made a difference to your character stats?

At least he got his neck fixed.

http://www.escapistmagazine.com/news/view/104563-Fallout-New-Vegas-Patch-Coming-As-Quickly-As-Possible

What's worse than spending the better part of a week sitting in a doctor's office unconscious and mostly nude? Having the doctor calmly talk about "rootin' around in yer noggin" while his head slides down onto the front of his torso, Shou Tucker style.

That scene is all the more weird with body mods installed; your character is sat there in the buff while amateur head-shrink works his voodoo.

InterAirplay:
Can anyone confirm whether or not the inkblot answers made a difference to your character stats?

They set up your Tag! skills, but seeing as he immediately lets you change them and then you get another chance when you leave the town boundary it's all a bit pointless.

you mean thats not the regular treatment for someone who has been shot in the head? That old man lied to me

That one is the most horrible bug I've seen ever. Scary too. I mean, if it happened to me, i didn't even know at the start if it was meant to be that way.

I don't know if it is just me, but I notice the NPC bobs their head in a specific way. Depending who you are talking to would make it look awkward to appealing.

That first panel cracked me up.

Well played.

cke:
Well, If you think about it, Fallout 3 starts even stranger.

Being born and living through your childhood.
vs.
Being stared at and interrogated by a stranger. In your underpants.

I think that really depends on your definition of strange.

Its only strange if you make it so.

thats the real magic of fallout: new vegas.

i really hate the start of new vegas, in the other games the reason you didnt know anything about the outside world was that you had lived your entire life in a isolated community and all you knew about the outside had been told and retold so many times and to so many people that the information that remained was nothing but a fairy tale, and the combat system, map and information all relies on your pip boy which was either standard issue given out to most residents or a piece of ancient technology passed down trough generations.

in new vegas you have amnesia and some dude just gives you, a complete stranger, this piece of advanced technology for no reason, and thats just the tip of the iceberg of poor writing in this game, i agree that fallout 3 had a ton of problems with its story, but new vegas makes it look like fallout 2.

I say Shamus and Yahtzee should team up to do a proper lets play of New Vegas. Whose with me?

Fallout is probably the only game I don't mind stealing shit from people. Simply because there is no emotional connection/benefit of withholding yourself. Karma is indeed a bitch but NOT in Fallout. It means absolute jack in the end.

I say, steal everything you set your eyes upon!

Straying Bullet:
Fallout is probably the only game I don't mind stealing shit from people. Simply because there is no emotional connection/benefit of withholding yourself. Karma is indeed a bitch but NOT in Fallout. It means absolute jack in the end.

I say, steal everything you set your eyes upon!

Ever play any JRPGs?

thenamelessloser:

Straying Bullet:
Fallout is probably the only game I don't mind stealing shit from people. Simply because there is no emotional connection/benefit of withholding yourself. Karma is indeed a bitch but NOT in Fallout. It means absolute jack in the end.

I say, steal everything you set your eyes upon!

Ever play any JRPGs?

FF6 [ Awesome game ]
FF13 [ Holy shit, lost faith lololololol in JRPG ]

But no, I don't play them anymore. Mind-numbing and totally not my thing/genre. I prefer Western RPG's.

EDIT, I misread someone's post which I replied to so I'm only having the second half of the post I had here:

But seriously, Fallout 2 if you actually think about it, it's beginning is even stranger than Fallout 3 or Fallout New Vegas. I mean, in Fallout 2 the fact that it was only like 80 years after fallout 1 and you're a descendant of someone who was born in the vault and has tons of experience with dealing the wasteland and yet the tribe you're born into is so pathetic with its lack of science and engineering ability. No wait, Fallout 2 can make sense only if you think that in Fallout one your character had an intelligence of like 1 but maybe a charisma score of 10.

Straying Bullet:

thenamelessloser:

Straying Bullet:
Fallout is probably the only game I don't mind stealing shit from people. Simply because there is no emotional connection/benefit of withholding yourself. Karma is indeed a bitch but NOT in Fallout. It means absolute jack in the end.

I say, steal everything you set your eyes upon!

Ever play any JRPGs?

FF6 [ Awesome game ]
FF13 [ Holy shit, lost faith lololololol in JRPG ]

But no, I don't play them anymore. Mind-numbing and totally not my thing/genre. I prefer Western RPG's.

That wasn't my point. My point that in JRPGs stealing often has no penalties. That is all. I wasn't saying anything about JRPGS actually being good games.

thenamelessloser:

Straying Bullet:

thenamelessloser:

Ever play any JRPGs?

FF6 [ Awesome game ]
FF13 [ Holy shit, lost faith lololololol in JRPG ]

But no, I don't play them anymore. Mind-numbing and totally not my thing/genre. I prefer Western RPG's.

That wasn't my point. My point that in JRPGs stealing often has no penalties. That is all. I wasn't saying anything about JRPGS actually being good games.

I am unaware of JRPG's allowing you to steal shit. Let alone play in a big sandbox game. But maybe because I don't keep tabs on it anymore, all I remember were turn-based battles and alot of cliche dialogue/storylines.

I miss games like Divine Divinity that allowed you to steal furniture. If it had a weight limit, you could pick it up and put it in your bag.

On a side note, too many games seem to encourage the sense of entitlement that plagues my generation. Oh sure there's a Karma meter, but morality systems are horribly flawed and far too arbitrary to be meaningful.

The GOAT made sense in FO3, even then you can skip it though. I just had a better idea. All that stuff in his house like the SMG and the chem set would make a much better test. He says "feel free to take some stuff, in exchange go help sunny, I'm sick of fixing gecko bites" If you grab the the SMG, guns; grab a nice suit, speech; etc. And there really wasn't a good way to get a pip boy.

I also drank from the doctor's toilet after robbing him blind. Surprised to find a laser pistol and an SMG.

That was awfully sneaky of you...Though i would have done the same thing.

Eh, not so funny really...is it just me who feels that the bits of text Shamus now adds to the end of the comics are to distract your attention away so it doesn't linger on a mediocre joke?

I played pretty much the whole world OUTSIDE of vegas. The game just isn't that good. None of the characters are original or compelling, the voice acting makes you want to claw your ears out and a post-apocalyptic desert looks enough like a regular desert that it really doesn't have the "cool" factor of blown up suburbs.

Plus the vanilla game is almost unplayable without HEAVY modding. And with heavy modding you get lots o crashes.

The karma system it totally broken, you gain karma from kills so you can keep max karma as long as you butcher a few raiders occasionally, whether or not they shot first. However you lose karma for "stealing" from the powder gang prison after you wipe them out.

My mods and the game still needs work:

1. MUTI makes the interface bearable
2. No karma loss for stealing to fix the stupid possession flags.
3. Automatic success with lockpick/hack games, the mini games or tedious after one or two runs, just make it work if you have the skill like F2.
4. No XP for lockpick/hack, the loot is the reward.
5. Explosives do more damage
6. Explosives knock people down
7. More cars explode.
8. No karma gain from kills.
9. Some kind of inventory manager that renames items so they are sorted.
10. Reload components found in loot.
11. Energy weapon reloading made non-stupid (as in you need batteries to reload energy weapons)
12. Enemies actually use up their ammo (optional to turn on enemies carry more).
13. Kill camera doesn't show up every time and doesn't take as long to finish.
14. Weapon upgrades for EVERY weapon, even though the mod is broken and prevents vanilla upgrades from working
15. Bobbleheads added like from F3
16. Make the chemistry sets work everywhere (not just in Doc's house).
17. Replace the cowboy robot picture with Chuck Norris.
18. Energy weapons have a DR reducing perk.
19. Fellout so the environment doesn't look crappy.
20. Barter made much harder so the skill isn't so lame.
21. Armor no longer disguises you because the whole disguise thing is broken beyond repair.
22. Increase number of traps.
23. Ravens don't show up on radar. (what the hell were they thinking)
24. No Respawn.
25. Fix performance by removing a lot of the clutter decals and objects.
26. Remove markers for unexplored areas to make exploration mean something.
27. Extra perks for selecting certain tag skills (really cool mod).
28. Perk given every level.
29. Perks have skill requirements removed (skill have stat and level requirements).
30. No speed penalty for drawn weapon.
31. Increase speed of bringing up pip boy.
32. Fast travel from inside.
33. Increase pip boy light distance.

So yeah a lot of mods, and still need more to make the game good. The crafting system is particularly poorly thought out.

Swaki:
i really hate the start of new vegas, in the other games the reason you didnt know anything about the outside world was that you had lived your entire life in a isolated community and all you knew about the outside had been told and retold so many times and to so many people that the information that remained was nothing but a fairy tale, and the combat system, map and information all relies on your pip boy which was either standard issue given out to most residents or a piece of ancient technology passed down trough generations.

in new vegas you have amnesia and some dude just gives you, a complete stranger, this piece of advanced technology for no reason, and thats just the tip of the iceberg of poor writing in this game, i agree that fallout 3 had a ton of problems with its story, but new vegas makes it look like fallout 2.

pipboys were not rare at all. They were uncommon, but not rare or something to be fought over about. This isn't fallout 3, the west coast put the pieces back together and started living. Only in fallout 3 are the pipboys rare because the NPCs in fallout 3 were more retarded than the crap glen beck says. Pipboys are practically useless for anyone staying in one place unless they walk around like the courier does.

Straying Bullet:

thenamelessloser:

Straying Bullet:
Fallout is probably the only game I don't mind stealing shit from people. Simply because there is no emotional connection/benefit of withholding yourself. Karma is indeed a bitch but NOT in Fallout. It means absolute jack in the end.

I say, steal everything you set your eyes upon!

Ever play any JRPGs?

FF6 [ Awesome game ]
FF13 [ Holy shit, lost faith lololololol in JRPG ]

But no, I don't play them anymore. Mind-numbing and totally not my thing/genre. I prefer Western RPG's.

I recommend Persona 3: FES for the PS2.

It's fantastic, part sim, part RPG, and made by Atlus. Look it up, only 30 bucks too for 120+ hours of (non-standard JRPG) game.

Shamus Young:
He does give you back your clothes, but not until after he's had a nice long chat with you about inkblots and you've wandered around his house for ten minutes.

That's just it though; he doesn't give you your clothes back, he gives you his old suits and presumably keeps your clothes.

Stiffkittin:
Funny, I couldn't bring myself to steal his crap and then he guilt-tripped me about "having stuff taken from him" anyway!

What he's referring to has nothing to do with you. He's referring to the fact that

Swaki:
...in new vegas you have amnesia

Huh? When is that ever mentioned? You don't know anything about Vegas because you just got here, you know being a courier and all

Swaki:

and some dude just gives you, a complete stranger, this piece of advanced technology for no reason...

Yeah, I admit that was kinda weird.
On the other hand, what good is it to the doc?

Swaki:

and thats just the tip of the iceberg of poor writing in this game, i agree that fallout 3 had a ton of problems with its story, but new vegas makes it look like fallout 2.

wut
Care to give any examples, because Fallout 3's writing was the most abysmal I've seen in a loooooooong time.

Hargrimm:

Swaki:
...in new vegas you have amnesia

Huh? When is that ever mentioned? You don't know anything about Vegas because you just got here, you know being a courier and all

Swaki:

and some dude just gives you, a complete stranger, this piece of advanced technology for no reason...

Yeah, I admit that was kinda weird.
On the other hand, what good is it to the doc?

Swaki:

and thats just the tip of the iceberg of poor writing in this game, i agree that fallout 3 had a ton of problems with its story, but new vegas makes it look like fallout 2.

wut
Care to give any examples, because Fallout 3's writing was the most abysmal I've seen in a loooooooong time.

to the first point, heres why i think you have amnesia, you don't remember anything about your life prior to waking up at the doc, his robot has to tell you how the guy looked, and a big part of the game is running around finding out where he is and who he is, you dont know where anything is, which you would expect him to do, you know being a courier and all.

i think the pipboy would be pretty valuable to a doctor, for inventory and detecting and locating radiation, wounds and poison on his patience, heck even if it only works on the guy who wears it he could just put it on his patience, look over their shoulder, easily locate the problem and save lifes.

now the poor writing, its that everything just happened before you got there, be it that some important information just imploded, like with the kings, everything they based their gang around just disappeared, no holotapes no sheet music no nothing, and holotapes are build to last, remember in the first game where you went down a nuclear crater and found a working tape, if it can survive that, it can survive anything.

and then theres just the way people act towards you, i quickly maxed out my speech skill, and the things i was able to change by passing a speech test are insane, there could be people who had done the same thing for 40+ years, who believed that what they did was the right thing, they had based their entire life around a certain belief or moral value, but then i came along and said "erhmm, no, you are wrong" and they changed their mind.

i do think new vegas is a step in the right direction for the fallout franchise, but its only a small step, all in all it was a disappointment for me, it didnt have the dark and crushing feeling fallout 1 did, it didnt have the freedom and humour fallout 2 had, and it was not as interesting to explore as fallout 3.

Shamus, why do you even play games if you have so little suspension of disbelief? You'd probably criticize Tetris for "not explaining where all these blocks are coming from."

mechanixis:
Shamus, why do you even play games if you have so little suspension of disbelief? You'd probably criticize Tetris for "not explaining where all these blocks are coming from."

Pssst. It's not entirely serious.

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