The Best Iphone Games

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The Best Iphone Games

Yahtzee refuses to correctly spell it, but these Iphone games are his favorite.

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Please be done with the iPhone stuff Yahtzee. I don't own any Apple device but I understand that this had to be done and agree that it was a good idea, but I really hope you abandon this topic and get back to the mainstream.

These look good, but I'm still not gunna buy an Iphone Yahtzee.
I like the weather here on Mars.

iphones just dont make sense to me. they're just way to expensive for the privilage of mucking up your cheeck with pocket sweat. and as a guy who spends more time airborne on things like bikes, snowboards and other verieties of oversized everyday objects, they're also very fragile. which is why i prefer the ipod video from years past.

and they should have named the ipod touch the "i-hahayou'repoor"

But....but I thought you hated everything? I'm so confused. /sarcasm.

I don't have an Iphone, but I appreciate giving credit to some indie developers that have made good games.

I agree that the Iphone, XBLA and Steam are very necessary for the development of video games. It's not like writers learn their craft by always writing full length novels or assisting in the writing of encyclopedias. Programmers have been able to create short games for a while now, I just don't think there was an easy way to get paid for it. Hopefully we're making progress towards becoming a fully respected medium. Even comic books are starting to become respected thanks to the graphic novel.

While I refuse to spell Iphone with a small I and a capital P like you're supposed to...

As gaming continues its long struggle for acceptance alongside other mainstream entertainment, iPhone games, as well as...

...iPhone games...

Age of Zombies is better on PSP in my opinion, even with the trouble of using the action buttons as the right stick. But you're right in that it's a really fun game worth looking at, I found it genuinely funny as well.

I have Stair Dismount and I agree its a pretty fun game to waste time, and I do put faces on the dummies.

I'll be sure to check out the other games later.

I still find it bizarre you find no flaws in these games. Are you okay, Ben? I want you to give the iStatusSymbol the same sort of flak you give every other console.

Fronzel:

While I refuse to spell Iphone with a small I and a capital P like you're supposed to...

As gaming continues its long struggle for acceptance alongside other mainstream entertainment, iPhone games, as well as...

...iPhone games...

I caught that as well tsk tsk Yahtzee

The ipod touch can do everything the iphone can, even make calls over wifi. And with the addition of the new screen that is 326dpi, it is hands down the best current media device there is, I still am an Archos fan-boy, and have hopes for future devices, but I bought an apple.

I don't understand all the hostility for the platform, just because the iPhone is an over-priced, over-advertised device doesn't mean the OS Platform is bad. I've never seen an iPod red-ring, and every brick I've seen was caused by a botched jail-break and was fixed via a restore.

Wooo Stair Dismount yeah!

I used to play that on my laptop... it's still strangely fun.

Electrogecko:
Please be done with the iPhone stuff Yahtzee. I don't own any Apple device but I understand that this had to be done and agree that it was a good idea, but I really hope you abandon this topic and get back to the mainstream.

He always writes Extra Credits on some topic that he referred to in his video. It'll be finished next week.

I quite like having this variation in the series though.

Rocketcat have another, similar game called Super Quick Hook

Why name your game Super Quick Hook (which just sounds odd, like those games with titles translated from Japanese) when the company name sounds like it would be an awesome game.

I want to play a game called Rocket Cat.

Fronzel:

While I refuse to spell Iphone with a small I and a capital P like you're supposed to...

As gaming continues its long struggle for acceptance alongside other mainstream entertainment, iPhone games, as well as...

...iPhone games...

Damn, I was hoping that I was going to be the first pedantic bastard to point that out :-P

OT: I don't have an iPhone, though in hindsight I should have got one on my last contract instead of a BlackBerry Bold. Piece of shit keeps finding new and inventive ways to be a cunt.

I keep getting told I should make iPhone games (like the horde of other developers,) but it is rather difficult to build for an item you don't possess.

Still, seeing some of these titles is rather heartening.

DeadlyYellow:
I keep getting told I should make iPhone games (like the horde of other developers,) but it is rather difficult to build for an item you don't possess.

Still, seeing some of these titles is rather heartening.

It is remarkably easy, gamemaker can do it if you don't want to code, and if you know how to program the SDK and XCode tools dev kit are easy, with decent help files, but you need a Mac running 10.6, or a hackintosh running 10.6

One of my personal favorites is Texting of the Bread by Screwattack. Basically, it's an homage to Typing of the Dead on the Dreamcast. Only the zombies are made of gingerbread and you shoot them with milk.

Electrogecko:
Please be done with the iPhone stuff Yahtzee. I don't own any Apple device but I understand that this had to be done and agree that it was a good idea, but I really hope you abandon this topic and get back to the mainstream.

And what, in your mind, constitutes mainstream?

Wikipedia asserts that Apple have sold over 73 million iPhones. (This figure apparently does not include iPod Touches.) Microsoft has sold 44.6 million Xbox 360s, and has taken almost twice as long to do it. Now, kindly consider that Android-based smartphones are starting to overtake iPhone.

You may need to re-evaluate your definition of, "Mainstream."

newwiseman:
It is remarkably easy, gamemaker can do it if you don't want to code, and if you know how to program the SDK and XCode tools dev kit are easy, with decent help files, but you need a Mac running 10.6, or a hackintosh running 10.6

Testing, not building.

Not gonna buy any Apple products I'm afraid. They are horrendously overpriced for what they offer and I don't like their mentality of "We are incompatible with everything that matters because we are Apple, so fuck you". No, fuck you buddy. Especially not the smudgy piece of shit iPhone just so I can explore "gameplay innovation" with microtransactions up the ass. Experimentation used to be shareware in the 90's and early 00's, when and why did that get axed exactly? Oh, that's right... when every yuppie douchebag and their grandmother bought an iPhone.

itunnel 3D sounds like BRAINPIPE: A Plunge to Unhumanity on Steam

Sixcess:

I want to play a game called Rocket Cat.

Why does this bring to mind Doomsday arcade for me...

Oh, that's right, because the game one of the Micheal's had made was called LaserCat.

Hmm... Odd.

Anyway, I don't really know what to say about Iphones; I don't like apple, but the devices themselves are probably quite good.

Unfortunately, as gaming devices... I find them a little suspect.
Now, presumably multi-touch compensates for things a little bit, but Yahtzee has pointed out how traditional control schemes don't work very well on a touchscreen.

And, it's quite true. Much as I like the idea of touchscreen devices, experience has shown me that they're horrible for most game designs.

I have an admittedly cheap touchscreen phone, but it fails at 'virtual' buttons, and fails just as badly at anything that equates to a virtual mouse.

It doesn't help that it often starts to get the location of where you're touching the screen wrong when it has fingerprints on it.

Anyway, from a design perspective, I've learnt that there is only one gesture that feels relatively natural on a touch-screen, and that's sliding.

You can comfortably slide your finger across a screen and it usually works quite well, but as soon as you start dealing in buttons, or pretending there's a mouse, you get stupid problems.

Of course, this isn't helped in the case of a phone like mine with the interface designers thinking it's acceptable to have tiny buttons.

Basic logic should tell you that given how big people's fingers are, the minimum size for a button on a touchscreen is about 1 square centimetre.
Anything less, and the whole thing becomes very fiddly, and difficult to use without a stylus.

Anyway, I'm rather surprised on the whole that Yahtzee doesn't complain about the controls on Iphone games.
Especially considering the amount of whining he devotes to Wii controls, which, frankly, are much less likely to be stupidly annoying.

As a relatively new iPhone owner (I've always been behind the technology curve!) I'm glad there are some decent games out there and may have to invest in some. So far I have one of the squillion "Puzzle Bobble" type games out there and that's about it. That said, Puzzle Bobble and Tetris are like crack - not quite sure what the appeal is but still very addictive!

I also have Carling's "iPint" but that's a game in the same way Rap is music - only just!

Wardy

Isn't it amusing how when Yahtzee writes an EP about iPhone games there's only about 20 or so responses at this point?

Doesn't matter anyway, iPhones, or in my case iPod touches, are a good way to waste time if you need to.

No Doodle Jump? For shame, Yahtzee.

Although you did sell me on iTunnel.

Wow... this is the first time I have ever read something online that spelt "Wally", as in "Where's Wally?" correctly. And I am the only one to notice this?

Yahtzee Croshaw:
After you've clocked up scores of a certain magnitude, such as 1000, 2500, 5000, etc, then in all future games you can actually start on that amount. It's a good idea for games with a rising difficulty curve like this, it saves having to claw tediously back up to that point through the easy, earlier sections, and I wish I saw it more often.

I believe Billy Mitchell would scoff at you. <grin>

Yahtzee Croshaw:
Yahtzee refuses to correctly spell it, but these Iphone games are his favorite.

Somewhat obtuse to nitpick over the spelling of a brand name. Shall we rebrand your videos as "zERO pUNCTUATION" in order to likewise sound hip and non-conformist, daddio?

Regardless, good review of some iPhone games that are no doubt available for iPad as well.

27 comments after half a day? This one bores people, apparently.

Anomynous 167:
Wow... this is the first time I have ever read something online that spelt "Wally", as in "Where's Wally?" correctly. And I am the only one to notice this?

How could one misspell "Wally"?

Fronzel:
27 comments after half a day? This one bores people, apparently.

Anomynous 167:
Wow... this is the first time I have ever read something online that spelt "Wally", as in "Where's Wally?" correctly. And I am the only one to notice this?

How could one misspell "Wally"?

I believe he's being snide about the fact that most people call it "Where's Waldo?" (A.K.A. the American version) and some people have this uptight elitism about it.

He insists on spelling iPhone as "Iphone", but has no qualms about spelling iTunnel the way it is meant to be spelled. Talk about double standards

I might get iTunnel. Too bad Yahtzee hasn't played Doodle jump or didn't like it enough to put on the list.

Yahtzee Croshaw:
They're the quickie magazine articles to triple-A gaming's full-length prose novels, the ten minutes of TV you watch to pass the time as the wife gets ready to go out to the movies. Women, eh, fellas?

Given this, what the fuck is a professional literature critic (to use your analogy) doing wasting everyone in his audience's time reviewing this garbage?

EDIT: So as to satisfy these new forum rules I've just had to agree to, I'm going to elaborate on my point so that no-one gets offended. I was deliberately exaggerating what I think is a legitimate question, that would be more politely phrased 'Given your low opinion of these games, what inspired you to review them? Did you not stop to consider that perhaps your audience (that of a literature critic, to use your analogy) might be uninterested in such shallow twaddle?' Given the target of my question, I felt that using an expletive would come under some sort of 'fair game' exception (being as he has demonstrated on countless occasions his own willingness to criticise in such terms). I do hope that someone can clarify the new rules here for me, I'd hate to pussyfoot around with these edits and explanations for no reason when vigorous discourse is allowed.

EDIT 2: Would it be going too far to ask how much editorial input goes into picking what you review week-in week-out? And if it fluctuates, how much did it creep in this week? Alternative questionwould be to ask if you just felt like a week of not playing games this week and found a way to bash out the video in half an hour's 'gaming time' + whatever it takes to make the vid? Please feel free not to answer either or both questions.

Fronzel:
27 comments after half a day? This one bores people, apparently.

Anomynous 167:
Wow... this is the first time I have ever read something online that spelt "Wally", as in "Where's Wally?" correctly. And I am the only one to notice this?

How could one misspell "Wally"?

Refer to Mrs.Nomer.

ewhac:

Electrogecko:
Please be done with the iPhone stuff Yahtzee. I don't own any Apple device but I understand that this had to be done and agree that it was a good idea, but I really hope you abandon this topic and get back to the mainstream.

And what, in your mind, constitutes mainstream?

Wikipedia asserts that Apple have sold over 73 million iPhones. (This figure apparently does not include iPod Touches.) Microsoft has sold 44.6 million Xbox 360s, and has taken almost twice as long to do it. Now, kindly consider that Android-based smartphones are starting to overtake iPhone.

You may need to re-evaluate your definition of, "Mainstream."

I'm going to assume you're playing devil's advocate....wow I don't think I've ever typed that expression. We're talking about mainstream gaming. You can't compare the sales of a home gaming console to that of an all in one smart phone that has an Apple logo on it. This is a mistake I constantly see being made in arguments that Apple poses a threat to the big 3. They're just 2 different markets. If you consider yourself a gamer, (which most everyone here does) you represent the "hardcore" market. You've bought yourself a dedicated gaming machine/ made a steam account because you wouldn't be content with only the Apple store.

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