Review: Fallout: New Vegas: Dead Money

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Review: Fallout: New Vegas: Dead Money

Dead Money is just different enough to be worth your time.

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I close my eyes and imagine it is you, Russ, calling me a sexy beast ;)
I might wait for the inevitable GOTY which will have DLC and the full game, rather than buying them one by one and kicking myself later!

I agree, Dead Money was well worth my 800MSP.

Also all the spoilerific foreshadowing really got me excited for the next batch of DLC.

Oh Bethesda/Obsidian... you tease me so.

You may find dying more often a "welcome change of pace" but then you may like Justin Bieber. i do not.

Okay, PC gamer here... waiting for Bethesda and Obsidian to stop punishing their faithful fans who've been around since Fallout 1 and 2.

(That is, I'm waiting for Dead Money to get a PC release.)

Released last month for Xbox, PS3 and PC

Eh? Wot? Not released for PS3 and PC, last time I checked.

Huh, this one snuck up on me entirely.

No, Microsoft, I'm not gonna buy an Xbox. Hurry up and release it on the PC *kick kick*

JediMB:
Okay, PC gamer here... waiting for Bethesda and Obsidian to stop punishing their faithful fans who've been around since Fallout 1 and 2.

(That is, I'm waiting for Dead Money to get a PC release.)

you mean faithful fan's who've been around since redguard..

technically only obsidian was involved with the first 2 fallouts and even so it was interplay who were the publishers.. hmm then again black aisle were part of interplay.. so yeah...

I really liked it - it did have that creepy feeling and it was actually way more challenging than most DLCs I've paid for. My only complaint with it is that the first area, the Villa, is like a damned giant, very repetitive maze. Almost all the areas until you get into the actual casino look exactly the same and it's very, very easy to get lost.

Are you serious?

Dead Money is pretty much an exercise in bad game design.

Enemies that a nigh-invincible to anything less to a maxed-out melee character, stealth is impossible (I know, I've tried), constantly draining health courtesy of the "this DLC was still too easy before, so lets a BS health removal mechanic to add artificial difficulty" desk, and a useless end-of-game reward that can't be carried by most player characters, and even those who can won't get much use out of it.

Some nice characters can't make up for that.

Dog, Dean Domino & Christine
Not Quite Ocean's Eleven but hey, we got boobs on a girl who can't talk, So I'll call it even :D
I kid ladies, I kid

I went in at level 30 and it has been quite easy. Hardest part was trying not to get my head asploded. About to go confront Father Elijah. :D

I laugh at the console controls.

Also, looks like a pretty much run of the mill piece of DLC, meh. Not gon' do it.

This might make me give the game another try if they release it on PC. Why does the 360 always get special treatment?

Eh, have 360 version so I'll probably get it, if only for the level cap raise, but I just really hate it when games (in particular fallout) do this kind of thing. take away all my stuff and companions and give me a whole bunch of "new" stuff that I probably won't be able to carry out of new area? Yes, that is so...fun. I want to bring my heavily modded sniper rifle with me and go "boom headshot", dammit!

Paragon Fury:

Enemies that a nigh-invincible to anything less to a maxed-out melee character

You do know you can dismember bodies once they're knocked out, right?

Were you doing a light Christopher Walken impression throughout that vid? o_O

Otherwise, certainly looks interesting, and, hopefully it won't be as annoyingly hard as Point Lookout...damn mutant hillbillies.

The best part of new vegas is the freedom, going where I want with my own guns, characters and companions. Levelling up and tailoring my character to be just like me, my guns changing just as I please adding even more freedom and customization so that I can overcome any and all obstacles the open world throws at me. Corridor crawling with the same guns, companions and stats doesn't sound too enjoyable.

Paragon Fury:
Are you serious?

Dead Money is pretty much an exercise in bad game design.

Enemies that a nigh-invincible to anything less to a maxed-out melee character, stealth is impossible (I know, I've tried), constantly draining health courtesy of the "this DLC was still too easy before, so lets a BS health removal mechanic to add artificial difficulty" desk, and a useless end-of-game reward that can't be carried by most player characters, and even those who can won't get much use out of it.

Some nice characters can't make up for that.

Ya but bad game design sells well these days

I'll give the same answer as a fellow escapist some posts ago:

NO I won't buy a fucking X-box 360! It's stupid and it smells like rotten fish. Give me my DLC on the PC already!

Paragon Fury:
Are you serious?

Dead Money is pretty much an exercise in bad game design.

Enemies that a nigh-invincible to anything less to a maxed-out melee character, stealth is impossible (I know, I've tried), constantly draining health courtesy of the "this DLC was still too easy before, so lets a BS health removal mechanic to add artificial difficulty" desk, and a useless end-of-game reward that can't be carried by most player characters, and even those who can won't get much use out of it.

Some nice characters can't make up for that.

Really I had no issues with the enemies being "nigh-invincible", just carry around a spear, shoot them in the head until they go down, pull out the spear and wail away at their body! Stealth is hard I know (The enemies have a perception of 9 [near perfect]), but really they take like 10 seconds to get back up, that's long enough for you to you know, RUN LIKE HELL! Aslo the health draining wasn't that bad, just don't run into the obvious red cloud of death! Also your supposedly "useless" reward is actually EXTREMELY useful, you inventory is bordering on empty anyway so just drop any extra items you may have and run for the exit with as much as you can carry (I got 3 bars out with a strength of 6 with the auto rifle and the jumpsuit and both of Vera's Dresses), altogether I got 21k caps from the gold, that's double what I got from finding all the snowglobes

Am i the only one that has had zero issues with this game? I have yet to come across any bugs in this game and i am on the 3rd play through.

OT: Not going to bother buying the DLC as a played it with my brother and it was boring as hell. Maybe wait for a GOTY edition in the future and buy it then.

Russ, I wish more reviewers would mention things like Sexy dresses in DLC. Seriously, the whole Kasumi's stolen Memory Mass effect DLC woulda been justified by Shepard's new threads alone.

Paragon Fury:
stealth is impossible .

Now hold on a minute, I'm stealthing just fine and I'm carting a stealth.unarmed character. Half the time the Ghost people seem to be waiting for me to punch them in the back. Of course I have 90 stealth, silent running and ninja. I don't know what you're trying to do or with what stats but impossible? Hardly.

It sounds to me like your excursion into the DLC went badly so you got sore about it.

Paragon Fury:
Are you serious?

Dead Money is pretty much an exercise in bad game design.

Enemies that a nigh-invincible to anything less to a maxed-out melee character, stealth is impossible (I know, I've tried), constantly draining health courtesy of the "this DLC was still too easy before, so lets a BS health removal mechanic to add artificial difficulty" desk, and a useless end-of-game reward that can't be carried by most player characters, and even those who can won't get much use out of it.

Some nice characters can't make up for that.

That's old school fallout. It doesn't play nice, It wont hold your hand, nor be your shoulder to cry on.

It was definitely worth my money...seeing as it glitched and I kept my points!
Mwahahahaha! (I hope they don't track me down..)

Nice review, might consider getting it.

And a important side note concerning "Dog": Schizophrenia is definitly not the same as a split personality. That would be a dissociative identity disorder.

It was cute to hear Russ try to make sexy cat noises. ROAAAAAAAAAAAR. I AM SEXY.

Does anyone else think this DLC is out a little early, especially considering how bad the game launch was?

Ultratwinkie:

Paragon Fury:
Are you serious?

Dead Money is pretty much an exercise in bad game design.

Enemies that a nigh-invincible to anything less to a maxed-out melee character, stealth is impossible (I know, I've tried), constantly draining health courtesy of the "this DLC was still too easy before, so lets a BS health removal mechanic to add artificial difficulty" desk, and a useless end-of-game reward that can't be carried by most player characters, and even those who can won't get much use out of it.

Some nice characters can't make up for that.

That's old school fallout. It doesn't play nice, It wont hold your hand, nor be your shoulder to cry on.

Except when you can walk right into an enclave base, grab the best armor and weapon, and walk out.

Paragon Fury:
Enemies that a nigh-invincible to anything less to a maxed-out melee character, stealth is impossible (I know, I've tried)
*snip*

They give you a really powerful energy weapon when you wake up (Holorifle). There are conventional firearms everywhere. I went through Dead Money without using a melee weapon once.

Did you try to run this DLC at low level? There is a warning that it is recommended for levels 20+ or 25+.

D'oh. I misread it as 'Dead Monkey'.

EDIT: also, Russ Pitts saying 'Sexy beast' with a growl may be the scariest thing I've ever heard.

GamesB2:
I agree, Dead Money was well worth my 800MSP.

Also all the spoilerific foreshadowing really got me excited for the next batch of DLC.

Oh Bethesda/Obsidian... you tease me so.

Has Obsidian been working on New Vegas? if so I was completely oblivous.

voorhees123:
Am i the only one that has had zero issues with this game? I have yet to come across any bugs in this game and i am on the 3rd play through.

Oh really? Try doing the Van Graff's last mission just after receiving Render Unto Caesar from Vulpes Inculta. It took me ages to get the main mission to a playable state, and I had to kill everyone at the fort to do so, let alone actually complete Render Unto Caesar.

You didn't like Lily?

"Grandma is so proud of her little pumpkin, assassinating the president like that."

She's also one of the few who doesn't bitch at you if you nom on a few NCR faces

Gotta say, there are entirely too many colons in that title. I'm actually disturbed by the idea of an expansion to a sequel of a remake. How much farther can you dilute a single franchise?

Fallout: New Vegas: Dead Money: The Graphic Novel?

Fallout: New Vegas: Dead Money: The Graphic Novel: The Prequel?

There's episodic games, and then there's being A CORPORATE BASTARD.

Actually, on second thought...no. There really aren't any episodic games <_<

Guthixflare7:
Has Obsidian been working on New Vegas? if so I was completely oblivous.

._. They made New Vegas.

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