Review: 9 Hours 9 Persons 9 Doors

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psychic psycho:

Susan Arendt:
No, my opinion won't change. The game definitely needs a notepad function, or some other way of dealing with doing the puzzles over and over again. The option to skip text you've read a dozen time is fantastic, but there needs to be something similar for the puzzles.

Also, reviews aren't based solely on personal enjoyment; while I happen to adore this game, I recognize that it's certainly not for everyone. Now, if we did half numbers, I might give this a 4.5, but as we don't, a 4 it is.

Sorry about that, I didn't mean that the review was premature or anything. Everything you said in it was valid. That was really just me trying to hype up the ending to make sure you got to see the ending. It's quite an experience.

Oh, don't worry, I'm dying to get it, I'm just reluctant to look it up, and I've played through so many times that I'm a bit burnt out.

\

psychic psycho:

Did you get the "true" ending. If you didn't I can see how you feel that way. The fewest amount of playthroughs needed to see it is two; and that's if you know the exact paths. It may seem cheap to require players to replay the game, but it ends up making total sense why it's needed.

Not to mention that playing through to see the alternate endings is kinda, you know, the point of a visual novel. If you're not going at it with the goal of unlocking all the endings (yes, even the Bad ones) and learning all the secrets, you're really not playing the genre correctly. Which would be a shame, because 999's true ending uses that aspect of the genre - and the duel-screen nature of the DS - to great narrative effect that enhances an already solid and engaging story.

Susan Arendt:

Oh, don't worry, I'm dying to get it, I'm just reluctant to look it up, and I've played through so many times that I'm a bit burnt out.

Nice, I wish I could say that myself. I caved in and looked it up after 3 straight playthroughs without getting an ending I didn't see.

GeminiStar:
Which would be a shame, because 999's true ending uses that aspect of the genre - and the duel-screen nature of the DS - to great narrative effect that enhances an already solid and engaging story.

I couldn't say it any better myself. It's a story that can only be told through videogames. It utilizes the DS so masterfully to tell it.

Halley M:

standokan:
This probably is one of the last good games to come out on the regular ds, god I hate the ds 3D, especialy because I bought a new ds not too long ago.

I'm playing Ghost Trick right now and it's damn damn good. Not 999 good, but damn good. But I agree with you, the 3DS is going to ruin everything and I'm bitter because a) I just got a DSi XL and thus those regular-sized ones are WAAAAY too small for me now and I've seen nothing about a 3DS XL yet and b) I'm legally blind in one eye so the 3D might not even work for me which makes the whole novelty of the stupid thing moot. And it looks like a ripoff.

Honestly? These posts smack to me like GBC gamers grumbling about the GBA after it was announced, or GBA gamers after the DS was announced. Or PSP gamers when the PSP2 is announced, for that matter.

Ignoring the whole 3D thing, it's a significantly powerful machine than the vanilla DSes. Plus, it's been six years. Deal with it.

I agree with Susan. Lotus looks ridiculous in that outfit. (I know why they put her in that, but still, it doesn't match anything except her bra size.)

Halley M:

standokan:
This probably is one of the last good games to come out on the regular ds, god I hate the ds 3D, especialy because I bought a new ds not too long ago.

I'm playing Ghost Trick right now and it's damn damn good. Not 999 good, but damn good. But I agree with you, the 3DS is going to ruin everything and I'm bitter because a) I just got a DSi XL and thus those regular-sized ones are WAAAAY too small for me now and I've seen nothing about a 3DS XL yet and b) I'm legally blind in one eye so the 3D might not even work for me which makes the whole novelty of the stupid thing moot. And it looks like a ripoff.

why do you hate the 3ds? it seems good

I absolutely loved this game. I kept playing until I got the true ending, one ending is a "false" ending in the sense it's the same as the true ending but stops because you don't have enough information to continue. Certain endings are important to get the true ending because of certain reasons explained in some of the other endings.

It snagged Game of the Year for me mainly for the one set of dialogue between Junpei and June (Akane), they were testing an elevator, and I purposely chose the incorrect assumption of "June doesn't want to be alone in the elevator with a boy" and so the hilarious exchange between the two, with Junpei thinking that June is nervous for getting physically close. I had to stop playing for a moment because I was laughing so hard.

I haven't played this yet, but I'm going to get it asap now I've heard so many good things.
The plot reminds me of the manga Liar Game...

Folio:
I agree with Susan. Lotus looks ridiculous in that outfit. (I know why they put her in that, but still, it doesn't match anything except her bra size.)

it's in the style of an anime, so i guess its a given

A bit late to the party, but still...

Just beat the game in every possible way. I had a few "WTF?" moments (the most memorable was getting the 'Coffin' ending on my first try somehow, so the reward for my efforts was 'To Be Continued'), but there was definitely a lot more of 'Holy Shit, that's awesome!' moments. There is still one thing that bugs me...

I get the True ending, everything was logically explained there (although it was a bit mind-fucky).

I get it, that in the Axe ending

I get it, that in the Safe ending I get it, that in the Knife ending But I completely don't get the Submarine ending

Anyway, great game, I'm going to bug my friends about it until they'll beat it as well...

Woo, the more people playing 999, the better.

Just finished this game's true ending. Excellent. Definitely worth the $25 I spent on it. Another game that took me a little over a weekend to finish. I love the sort of VNs that operate on this sort of principle, like Disgaea Infinite as well. I hope we get more of these non-dating-sim-VNs over here.

Below is a spoiler about the true ending, so really, don't click unless you've finished it...

This was the first game I've played that used the DS touch controls correctly, in a manner that couldn't be done with Dpad+buttons. I hate it when people (Like Hitmaker with A Witches Tale or Bioware with Sonic Chronicles) use the touch screen to give you a mandatory less efficient interface when the controls could all be done on D+Buttons...

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