Zero Punctuation: Dead Space 2

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Best line, hands down: "the land of chocolate lesbians." Great review.

ITS WORKING GO GO GO GO.

Quite frankly I've manged to find a video walktrhough on youtube of Dead space 2 so... i can say that if you like being scared, and scared in this case being "OMG MONSTER GOGOGOGOGOGOGOGOGOGO" not "What was... Just a door, WAIT. Something is there. I CAN HEAR IT." kind of scary, then Dead Space 2 would be pretty fun.

Course what Yahtzee says ultimately doesnt matter. If you like Dead Space 2 nothing will change after watching this. If you're on the fence, go on youtube watch some videos. See if the gameplay and story is what you are looking for.

Dont understand all this "Omg Yahtzee is teh meanzors." sentiment. He's caustic to everything.

(dyslexic so no petty spelling remarks)

the pros of dead space 2

1) isaac now talks which makes sense as we are supposed to feel sorry for him

2)there is no stupidly big bosses to contend with like the hive mind,

3)that beginning scene where isaac sees nicole climb on the table i thought was genius

4)the dog necromorphs made me jump a bit

cons

1) having babies be necromorphs seems dark but they don't pull it off, its like in equilibrium when the dogs get shot you actually feel sorry for the dogs because they start yelping, if dead space had babies crying in the background that would have been dark (this is meant to be a horror game)

2) I want a monster like Nemesis from RE3 a monster that you meet in the first hour but constantly stalks you it should be slow but indestructible

3) how the fuck can my bare foot chop up bodies

4)some nice flashbacks of nicole would have been nice to actually make us like the character

5) how about we only get the kick ass guns during the boss fights and maybe only for the boss fights

6)I really wanted this to be the final chapter the fact that there is at least a dozen of these markers makes me think that dead space will be running as long as resident evil, three is your limit

7 why not some juxtaposition i mean i liked how in dead space you'd occasionally man a turret i would have loved to play as one of them underwater salvage vessels (obviously in space) with the arms for mending\fighting and wrestling big necromorphs using cutting lasers, i know it would be an aliens rip but i doubt the kids would know

8 remove the plasma cutter it is too effective, it doesn't make the game scary it is suitable in any situation if it isnt simply use stasis and now it is.

9 how about not making the vents stick out like a sore thumb, and try to make the game feel unscripted if a monster has just dragged a guy into a vent why isn't he coming after me, he's clearly killed the guy and knows he ain't going anywhere so why isn't it now chasing me.

10 gore does not mean scary, scary things have to be threatening. the juggernauts in modern warfare 2 are scary theres no way i do that high explosive mission without camping atop them stairs, how about you add in parts where it is nescessary I run and hide

here's what would have made a good bit, using a child in an audio log as either a reference or a character, it would be scary to hear a psych report of someone who tried/did murder his kids

I never listen to what Yahtzee says, I just laugh at what he says. If I ever listened to him I would never buy another video game in my life because apparently they are all tripe!

Yahtzee is entertaining, but in the way you find Fox news entertaining, but when you want real news then you go and watch CNN or BBC. In the same way I listen to IGN or my local gaming mag.

Net stream not found. Nice broken vid :(

Kyote:
Net stream not found. Nice broken vid :(

Same problem. Really lame :/

Yamiadra:

Kyote:
Net stream not found. Nice broken vid :(

Same problem. Really lame :/

Ah excellent. As long as its not just me.

Shoot still no workie!

Yeah, won't work for me either. It's not just this video, all the videos I've tried seem to be broken right now.

Edit: I've reported the bug, so hopefully they'll fix it soon. :)

200, Stream not found, NetStream.Play.StreamNotFound, clip: '[Clip] 'http://video2.themis-media.com/db964e01a7a1fae5a60daff066b879f3/mp4/escapist/zero-punctuation/4360250837451eaa44730b243cdfd697.mp4

Grrrr....I want my yatzhee fix NOW!

Sadness befalls my virgin post : <

I have an error playing this saying the stream is down!

What the fuck! I need my YATHZEE!

TheZombieTerrorist:
I have an error playing this saying the stream is down!

me 2

I think that Yahtzee never got to the end of ch 13 (I think its 13) if he honestly believed that cutting off your pinkie in heavy rain is worse than anything DS2 can offer.

I fully expected him to dislike it as he did the first one, but:

-The level he claims was copy-pasted, wasn't at all. They completely redressed it.

-You cant ask them to be realistic AND have zombies. They aren't physically possible at all! To use our eyes/any of our senses, you need our brain, which needs our circulatory system, which needs our heart and lungs, which needs energy, which needs our digestive system, which needs pretty much every other system. Thus, it needs us to be alive. Any such virus would take years.

-As the guy above me mentioned, there is something far worse than cutting off your pinky. I cringed, a lot.

-I LOVED that the devs let you kill babies. I hate when games lock you out from it

2) I want a monster like Nemesis from RE3 a monster that you meet in the first hour but constantly stalks you it should be slow but indestructible

See final chapter, there is one.

I loved DS2, moreso than the first one. It's the perfect proof that a silent protagonist is not better than the alternative. I emphasized with him far more and even cried at 2 points. The game is brilliant.

And in closing, fuck innovation. Change for changes sake is not a good thing. DS2 however, is a good thing. I'll take an awesome game over an innovative crappy one any day.

enriquetnt:
Ill have to agree with the whole voice over thing, one of the things that make the first game so cool was the fact that you didnt know how isaac looked or how it sounded like, it somehow helped to get YOU in the game

No. It actually helped you NOT get in the game. It made him feel like a puppet instead of a person. Silent protagonist is just another term for lazy writers.

I LOVE that he has a personality now. I emphasized a LOT more with him because of it.

Duffeknol:
I'm so glad Yahtzee agrees with me completely when it comes to Dead Space. Now I can rub TWO video's in the face of everyone who calls Dead Space 'super f-in scary bro'.

That is a very good thing.

And they can rub a thousand in yours.

Your move.

I thought the game was awesome, he put too much emphasize on the horror aspect though. It's suppose to be scary but the game was never meant to be 'shit-your-pants' scary. DS was always meant as a survival horror where it's as though your playing an action hero. And games usually have some sort of physical flaw. In Amnesia you can swing chairs around all day as though your character was a contender in the Mr. Galaxcy contest or something.

Kroxile:
I think that Yahtzee never got to the end of ch 13 (I think its 13) if he honestly believed that cutting off your pinkie in heavy rain is worse than anything DS2 can offer.

There have been a few reviews of his I've seen that seems like he doesn't beat the game before writing his review.

Gotta say, I dont always agree with Yahtzee but with this I'm on his side 100%. Dead Space posing as a seriously suspensful horror game is like having Charles Manson as a male nurse.

It's blatantly obvious that it doesent belong and does more harm than good.

Hah, awesome 127 Hours reference.

"As subtle as a clown with his cock out" - I almost spat my tea all over the monitor. Nice work Yahtzee!

Haha i hate games that make monsters come out of things that have no way in or out of the inside.

Yahtzee couldn't be more accurate on this one. The first game was shit, and this one (i was stupid for even giving a chance) is a slightly less shit version of the same game, ITS NOT SCARY AND ITS NOT GOOD!!!!
Are EA even going to try and release a half decent game over 2011, it's looking bleak so far.
I am hopeful for Mass Effect 3, bulletstorm or crysis 2, but I wont hold my breath.
I am glad THQ is really stepping up to fill the void. Homefront, Saints Row 3, Red Faction Armageddon and WWE All Stars all look sick for 2011.

i love these reviews, even if i don't entirely agree with them in some cases. i thought this was a pretty great game

Finally someone else that feels the same way about games especially horror games. When I first played Dead Space there were bits of it and I mean bits that I thought "oooh this could get creepy. This could get good." and I just kept waiting. But it never did. It tried to beat me over the head and say LOOK AT ME I'M SCARY! AREN"T YOU SCARED YET? LALALALALALALALA LOOK I'bve got SKINNY LEGS AND SHARP TEETH RAAAAAAAAAAR! Someone was SO SCARED OF ME they scrawled a mesasge in BLOOD on the wall. You've never seen THAT before!" and by never I mean you've seen it so much that it's transcended horror and was then used in comedies to make fun of what is distinctly UNfunny and UN scary about horror that isn't horror. Meanwhile the gameplay really just blew. It contained the one thing of FPS's that will always turn me off....level design that gets me lost. I don't like having to retrace my steps 50 times to find the ONE corridor I didn't see before and even with the help of the glowy line pointing the way it still messed up and occasionally pointed to an inanimate object signifying I should twiddle it but would occasionally get it wrong and point to the WRONG object so that I ended up juggling some pencil sharpener instead of actually pushing the elevator button. OH that's an elevator button? It looked like shit!

Haunted houses by the way have gone the same way in the past five years and now each and every one contains a scene in a child's bedroom. Of course they usually put a crying girl in it and some unscary clown going "BOO!". Heck way back in American McGee's Alice (another total shit game that tried to "BE SCARY") did a lot of babies nailed to things and such. (yawn)

I actually loaded up Doom 3 recently to try it out on my new computer and it's the same crap that you speak of. Instead of all the monsters coming out of air vents, they come out of "monster closets", a delightful phrase I found online to describe EVERYTHING that happens in this game. You walk down a hall, you see some weapons or a computer, you pick it up which triggers a wall to open behind you and out pops a monster that gives you a backscratch with its teeth. Wash rinse repeat. What are they doing in there? If they were in a closet with no door, why haven't they starved to death? If all these scientists were so bloody behind in their work maybe they should have gotten on with doing their work instead of building all these secret doors and closets. Have the monsters even told their parents yet that they are coming out of...oh never mind...

SirCrimsonFox:
Finally someone else that feels the same way about games especially horror games. When I first played Dead Space there were bits of it and I mean bits that I thought "oooh this could get creepy. This could get good." and I just kept waiting. But it never did. It tried to beat me over the head and say LOOK AT ME I'M SCARY! AREN"T YOU SCARED YET? LALALALALALALALA LOOK I'bve got SKINNY LEGS AND SHARP TEETH RAAAAAAAAAAR! Someone was SO SCARED OF ME they scrawled a mesasge in BLOOD on the wall. You've never seen THAT before!" and by never I mean you've seen it so much that it's transcended horror and was then used in comedies to make fun of what is distinctly UNfunny and UN scary about horror that isn't horror. Meanwhile the gameplay really just blew. It contained the one thing of FPS's that will always turn me off....level design that gets me lost. I don't like having to retrace my steps 50 times to find the ONE corridor I didn't see before and even with the help of the glowy line pointing the way it still messed up and occasionally pointed to an inanimate object signifying I should twiddle it but would occasionally get it wrong and point to the WRONG object so that I ended up juggling some pencil sharpener instead of actually pushing the elevator button. OH that's an elevator button? It looked like shit!

LOL, WTF? I played the game twice already and I never had any kind of problem finding out where to go. There's a glowing line on the ground that tells you the ONLY direction you can go. The elevator buttons are big glowing screens in dark rooms that say PRESS ME. That is hilarious man, I gotta tell ya. You gotta get friggin telescope glasses or something because this is one of the easiest games I have ever played in 15 years to know where you need to go.

EDIT :: Thanks man, that was more hilarious than the entire review was.

Loved the last text sting. Theoretically Isaac is using "industrial tools," but really they just slapped a new name and a boxy look onto a bunch of futuristic weapons. I'm reminded of Infamous, which just renamed all your standard FPS guns with a lightning theme.

Come to think of it, there's no real reason for the mining ship in Alien to have portable flamethrowers. If you want to protect yourself against space pirates, guns work a lot better. If you want to burn things, you'll want it on an industrial scale.

Sadly I have to agree with good old Yahtzee today. Dead Space, either one, was not terrifying in the least. Dont get me wrong I really enjoyed the first one but it was about as terrifying as a pet dog farting itself awake then it looks around wondering what the hell it was that woke it.
SPace is the perfect place to set a horror piece. Why? Cause you have no where to run to. ABSOLUTELY NO WHERE! Your stuck and you no it. SO its either find a way out or get horribly mangled. Or in the case of one of my favourite movies "Event Horizon" (GO WATCH IT NOW) the characters face the horrible prospect of being sucked into a world of nightmare and abject torture. Oh wait... that was a spoiler. AH well, you guys are never actually gonna go watch that movie anyways so it doesnt matter. If you DO watch the movie now then good on you ^_^ Your now my bum chum.
WAIT! DOnt go readers! I had a point! Ok it was exactly the same point that Yahtzee made about dead space being NOT scary and how the monsters keep leaping out of the SAME vents everytime so you always knew when they were coming making the game even less scary.... oh... oh dear it seems I just made my point. Oh well. Nevermind. Its ok, you can go now. Nothing to see here.
Bye bye. *Waves*

*Whispers to self* Tossers >_>

^_^

Robyrt:
Loved the last text sting. Theoretically Isaac is using "industrial tools," but really they just slapped a new name and a boxy look onto a bunch of futuristic weapons. I'm reminded of Infamous, which just renamed all your standard FPS guns with a lightning theme.

Come to think of it, there's no real reason for the mining ship in Alien to have portable flamethrowers. If you want to protect yourself against space pirates, guns work a lot better. If you want to burn things, you'll want it on an industrial scale.

Would Napalm be considered a space based mining tool do you think? ^_^

archabaddon:
Human Centipede reference FTW!

Also, another excellent write-up. Looks like the game could be fun, if not over-the-top in-your-face with the whole horror bit.

Yeah, *shudder*. You probably did more to spook me with that Human Centipede reference than the actual Dead Space 2 game could.

I am noticing a serious trend lately to not have "silent heroes". I seriously think this trend can be directly traced back to you, Yahtzee! And in some cases, it is good.

I'm looking forward to Bioshock Infinity with the voice of Garret from the Thief series piping in again as I await the next actual Thief game. And then in other cases it is bad. Bland or horrid voice actors that make you want to mute the game are not a benefit. Sometimes you really do want to imagine what your character would sound like rather than have it pre-picked for you. But, for good or ill, I think it will be the big trend this year. And I think you get all the credit for it.

Accountfailed:

InterAirplay:

Accountfailed:
Snip!

Either that or he didn't really like it very much.

Just sayin'.

That could be it, but surely I'm not the only one who gets the feeling that he's just hating on it to stay consistent with his character. Which is shameful because I for one find him more entertaining when he's speaking about a game he likes. or even a game that was mediocre, like the original silent hill(oh yes, I went there. Come get me) but had some really good elements. It's annoying for me to see him slap a "sucks" label on every game except the odd few when most of them don't deserve it, and every fool who thinks them self "game savvy" because they watch ZP suddenly decides that they aren't going to buy it because Yahtzee didn't give it a 10/10.

You're probably not, but I'd still have to disagree. Apparently I'm a fanboy.

Yeah, Yahtzee does have a lot of good things to say about a game and he said that he's a reviewer by exception, and that if you want to hear about good parts then you've come to the wrong place. It's not really consistency with his character, but more with the style and expectations of the show. He even says himself that you should come up with your own pro's and con's.

Really, Yahtzee is more a critic than a regular reviewer, and his videos are I think less about providing a balanced report on whether or not you should get it and more about being critical of the problems we see in many games but tend to ignore. Really, you'll have to understand his opinion and take it with a grain of salt, because Yahtzee is very clearly biased towards certain things and makes this very clear in his videos, which is why it is indeed a shame that many a lunkhead will run away talking about what a load of shit Dead Space 2 apparently is because they're not intelligent or perceptive enough to accept Yahtzee's opinion as just that - an OPINION, which needs to be thought about. As is yours. really, neither of you have any definitive word on whether or not a game is good unless you both start addressing technical issues like bugs, graphics, etc.

But hell, here's my two cents: Yahtzee didn't like Dead Space because it's an attempt at a very serious horror game that uses huge amounts of precious development money to create fantastic visuals and sound, but then completely throws it away by refusing to add anything that might have been scary or interesting because the developers have no idea how to create fear that doesn't rely entirely on jump-out scares, gross-out scenes or the feeling that an enemy may drop from any one of the millions of fucking obvious vents all over the place. Instead of the terrifying experience that it's meant to be, Dead Space is simply a Shoot-em-up Zombie game. Now, you might say it doesn't deserve the "SUCKS" label, and some may say it doesn't deserve the "SCARY AND AWESOME" label, but at least address the argument in question instead of dismissing it.

I've been traumatized by Amnesia recently so playing something like Dead Space 2 was sort of uplifting. Might not be horror enough for most but the presentation and gameplay got me hooked.

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