"Beautiful. Could not agree more with Yahtzee about the Wii remote controls. All they've ever done is hurt my wrist and frustrate me. But playing with an Xbox or Playstation controller means little to no physical distraction from the immersion you're trying to experience."
I do not particularly enjoy the flailing of the Wii remote when it is out of context, but I have seldom had any occurrence in my gaming history where I wasn't enjoying the Wii remote. My guess it is my flexibility that enables me to elude this problem. This is not what I wanted to talk about though.
I want to talk about how the POINTER is amazing. I rarely play any games on the Wii that don't require a pointer in some sense. Elebits is an enjoyable game for example. The already mentioned Metroid Prime Series well although great and I have played all 3 only the last one was on the Wii I didn't buy the whole series again just for motion controls although I wonder if it is good.
Yahtzee is right, insofar that he believes games are forced to include a "Random Wii Waggling Mote Move". Yeah but as I mentioned before I never had a problem with this. His talk on 1-to-1 interface I couldn't agree with more (the being the best way to interact with a game). Here are my thoughts: Although gaming controllers like the Gamecube Controller and Classic Pro are very much more standard controls with their style and ability to be closely interactive, I think being able to place a cursor that allows you to turn is far superior to the analog stick. Seriously, when I would try to play Golden-Eye or Black Ops, I just could not use those controls; they are just too unfocused and unspecific. I like the fluidity of the pointing.
Now I have played the entire call of duty series available on the Wii plus the Big Red One on the Gamecube, as have I played the entire Metroid Prime Series. I have got to say, Motion Controls are great, if we only speak on "pointers" otherwise... It gets messier. I do really like the reloading is required by hitting the nunchuck. This was particularly effective in playing RE: Umbrella Chronicles and HOD: Overkill. I played RE4 on both systems: GCN and Wii and it were much better on the Wii.
I particularly enjoyed slapping the back of the Wii Zapper in Umbrella Chronicles, God that was fun! Smack. Also I loved tossing the zapper in between turns and the fact that I had 2 of them made it awesome to dual wield them. There is a lot of stability in that. You can snipe so much easier in Black Ops with a Zapper but the controls are all shit so don't bother using it (unless you want to).
You know what game I really liked that I don't have any more: Wii Play. The tank section was great to play with my cousin but aside from that. The shooting aspect was so much fun using 2 remotes. I was coordinated enough to do it. Lots of fun to be had using 2 remotes. I really imagine using them while playing zombies on the Black Ops, but it's a bummer. They should use that more.
Also why is it that the Wii always gets the stripped down versions?! Sonic Unleashed: Stripped Down from the PS3 version (from what I could tell on looking a friend of mine). Also Force Unleashed: Stripped Down from the PS3 Version that I could see from same friend. Why? COD WAW never had the zombie feature; COD BO has 1 level, that's it. So when I hear people (Yahtzee) talk about it I think, gee sure wish that was true and was the case for me. Examples: In sonic you don't get to walk through the over world it's just menu based, wow was really looking forward to that. In force unleashed when you stop the giant ship: also looking for it never saw it. Yeah it gets me too how I always seem to catch the best parts at that one friend's house right?
You know Yahtzee was right, the party-aspect of games like GH3, GH4, RB1 and Wii Sports / Resort and others that I can't think of at the moment are definitely the target audience of it. Its way fun to play these games in big groups but their single player is lacking a lot.
On a side note, I watched the Oscars for the first time just to see how right MovieBob really was. Wow. Spot On fella save maybe a few (but who's counting?).
"I'm putting my foot down. You've officially put too much awesome in one place on the internet. Turn back now before the can of worms is completely open! AAAAAAAGH!
OT: I really do like this kind of open discussion. It reads like a really intelligent, quite insightful forum debate, and I approve. Now, if this kind of civility could infect forums everywhere...."
I should also note that these three people all coming together to talk is awesome, wow, this is definitely a combination like no other. I am so Grateful for this combination.
James, and the Extra Credits Crew, How do we demand for better games? The last one I bought was COD BO because well I haven't' had the money to buy any other ones yet. Oh I should mention I've been playing a lot of Dungeon Explorer Recently. It's so messed up all the facts people have posted on the walkthroughs and such they don't have any numbers. So I've been working on numbers for the spells and formulas and time trials for running speed Its looking nice but I have a feeling it might be wasted.
This reminds me of when I made my own guide for the Obscure: Aftermath game. That was a nice game, about the only horror game I played save SH: Shattered Memories. That had really nice atmosphere, how come it felt short and why weren't there co-op or shooting aspects, oh well, that's horror for you. Obscure was great by the way, played that game twice, the stuff after the credits is nuts, how long is that game (laugh out loud).
This whole business with FPS Shooters coming off the unreal engine, I guess is sad? I really enjoyed Unreal tournament 2003 Demo, 2004 and III. The game is very fun to play and the maps were very nicely made. Vehicle Combat is a blast. Man I haven't' played them in a while, I should pull it back out.
As for Real Time Strategy Games, YAHTZEE, Don't review SC2, just play through the single-player parts, the campaign and the challenges and try out the User-Map-Settings Games. I don't have any record against other players on my account because I don't like playing the RTS part of the game. The single player is great Last time I played I was toward the end, last mission I think on hard mode. Playing it for the Third time by the way last time I was though.
Man Warcraft 3 is probably my favorite game even though I don't play it. I spent so much time making maps. God the RTS factor of it, not at all never was very fun. BUT all those maps I made so many years of them I enjoyed making them a lot. Starcraft Brood War was good too though but not as good map wise. SC2 I've dabbled but not as extensively into the map making as I have in the past. Starcraft 64 was fun.
I never did have any good games for the N64. No Ocarina of Time, No Golden-Eye, ANY Banjo Kazoo, any Starfox, Etc. I did play Gauntlet so scratch that first statement I guess. You know what good games were: Geist, Resident Evil 4, Super Smash Brothers Brawl, Metroid Prime 1 and 2, Gauntlet Dark Legacy, Phantasy Star Online Episodes 1 AND 2. Melee I meant, not brawl. I have Brawl now, still. I t was a decent game; we don't play it anymore though.
"I approve of this.
Please make this weekly! (:"
"Good read, does this mean we're getting more of this..?"
Totally, Make it weekly, Mondays we have the collaboration of these guys and their blogs, what else are they up to the rest of their lives? [Ha I kid, I know they have lives] It would be a joy to read these columns on a weekly basis.
Do you guys know if Yahtzee ever played Luigi's mansion? I heard it was awesome. Twilight Princess was fun, the Shooter for it was too, I really enjoyed the Ranger missions those were great fun to be all crazy macho like gunning people down while moving, and it was one of those things where they hadn't done of a lot of it yet on the Wii. Move and shoot stuff. You know what I liked Red Steel better than Red Steel 2. I think it was the story mostly, that and it had multiplayer. Oh it was the locations too, that creepy amusement park-ish level starting in the cabin and stuff that was a fun level.
This reminds me of Travis Touchdown in No More Heroes, a game I borrowed once, Good game. I liked the story. I liked how the second time around was a little different: Different cards to collect, A new final boss, but yeah Kind of wish they would make a Grand Theft Auto for the Wii I played it at the house of the guy I borrowed the No more heroes from. Half an hour of one chase with multiple cars and it was crazy fun. Sandboxes are great aren't they?
I should rap up with saying that I thought the creativity peak of last generation might just be true. Bummer right dude?