The Big Picture: PC Gaming Is Dead - Long Live PC Gaming!

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Jim Grim:
But why would I want to use four different devices to do all this stuff when I could just sit down on my comfy at my computer and do them all on one device?

This. Seriously, you probably should think before you post, TrollBob.

Another against this argument Bob.

First of all consoles are PC's, not just alike but actually the same as. Then again this can be applied to pretty much every device with a display and a motherboard so that's just clarification. A desktop has a tower block, a screen and an input device (not including macs of course). Your console has a box, a screen and an input device.

You draw an odd line between certain devices, for instance you place laptops separately when what a lap top is is a miniaturised (and normally very buggy) desktop machine with all its external components integrated.
In saying that laptops will be part of what inherits the gaming market, your saying that computers will inherit from computers.

When it comes to portability I don't disagree that everything will become portable, but I do disagree that people will pick up their tv everyday they want to go to work.
Realy its like how your laptop can be a DVD player, you can use it as such but you probably have something which you don't have to unplug, pick up, charge separately, fiddle with, make sure no one sees something their not supposed to see on it (wink) as its so much easier.

From what you said it seems your saying the days of the multi-part device at which I spend the majority of my working day are numbered. And in that I agree but then that's like saying that the 360 will be replaced, its going to happen. Hardware is being constantly swapped out for better models.

Parts manufacturers are going to continue to sell individual parts for their profits at the same time that consumers are going to continue to want a cheaper deal and not have to swap out their entire £500+ machine for a new £500+ every few years.
In this regard I think we can actual expect an increase in easily interchanged modular parts for computing devices, like the 360's removable hard drive.

When it comes to available software I definitely disagree, in fact I would expect to see consoles becoming more and more like desktops and laptops.
In technology you can always expect the following trends, miniaturisation and multi-purpose expansions.
You said all you would need for your 360 is an office package, and I see that happening within the next few years, but then doesn't that make your 360 the same as the desktop? It will be a device purchased for more than one use, making games a secondary function, just like how you describe the desktop.

This is probably starting to ramble, and people are no doubt already bored of reading it so let me close with a summery.

Personal computing devices will continue to advance in hardware.

The range of functions they can perform will continue to increase.

All machines will eventually serve a wide variety of roles, in which entertainment will be but one function.

Stationary personal computers (like your console which will one day finally be able to run open office and not over heat) will be with us for many years to come, they'll just get lighter so if you really want, you can pick it up and walk into lamp posts while you yell at a guy on twitter.

Here's a better title for this one Bob, "Pc Exclusive games are dead" way dead.




I agree completely, and when I talked to MovieBob at PAX East after seeing this video screened there, I pointed this out to him. He clarified that he wasn't referring to laptops and when he said PC, he meant computer tower + monitor.

So, what he is saying is that Desktop PCs as gaming machines are dying?

Well, no shit, Sherlock.

True, but try telling somebody who just spent thousands of dollars on a new Alienware desktop PC that they just invested in outdated technology and see how willing they are to believe it.

True, but anyone who invests thousands of dollars in an alienware machine clearly doesn't have the understanding to defend it anyway. $500 is the most I'd suggest anyone buy a pc for, because at that price you'd be topping consoles in the next generation anyway.

Even though i felt the "Rage" and wanted to unleash "The Fury" of caps lock.That is probably true.I agree on allot of stuff Bob said.But also take this in considearation.I literally have yet to say someone do the same things I do with my mouse with a controller. Not the Kinnekt and wii, no a normal controller, with no motion sensors.Even though console shooters have the auto aim feature......I say this......It's not making the game more fun.I tried playing COD Black Ops on a console, and with all it's auto aim, and awesome kills I got....It felt......I dunno....Just I felt like a quadruple amputee that can't even touch a mouse and mannually aim the freakin' gun.So yeah.That's why I am opposed to consoles.Yeah the games look alot better, and once you buy a console, you are set for at least around 3 years.While the PC, it's getting upgrades about every 8 months, and even I can't invest serious money in a PC every 8 months.But I still feel like the console is patting me on the back ans saying ......:"Awwwww, poor baby, the players killing you to fast? Here baby have this auto aim".....Actually im not implying that games should mimic reality.But hey I have alot more fun playing Shooters on a PC rather than a console.I have yet to see the day that a Ak47 for example will automatically aim your sight and shoot the bad guys in real life.......Ok bad analogy, but like I said, without the technology of the Wii and Kinect I really won't stand up for console gaming(Except the beat'em up games, and arcade style fighting games).
Seriously, Red steel was a good idea, badly executed, but hey it's a starting point, if I have the posibility to aim myself at the target.....>SUUPER, il scrap my pc and screw PC gaming altoghether :))...But bassically yeah, there's jsut a matter of time :).I eagerly await that time, because the PC can only do so much :|.FOr example why is a PS 2 more capable of proccesing code for FAble 2, and you need the processing power of at least a dual core to run a PS 2 emulator?....>Anyways I dragged on too long...>In conclusion I AGREE WITH BOB....
But I'll only be happy when the technollogy is advanced enough :)



[long list of doom]

Beyond Good and Evil 2

[short list of doom]


Stop teasing me like that.

It's cruel.

I want it too, and I want that release date to be true.




Yeh they show so much love for PC even though it stabbed them in the heart with the pirates and what not, so its not really one generation ahead because it hasn't actually got those graphics, its just one guy saying it could be, and how much better do you think graphics are gonna get?

Am I the only one who reads the articles and news on the Escapist?

Yes. You're the only person who reads the articles because 1 person missed 1 article that happens to be relevant to the conversation

Haha, motion controls as good as a mouse for fps games...

Thanks for a good laugh there. I mean I literally laughed out loud at that part.

Korey Von Doom:
I'll fully convert to console when I can aim with a mouse.

thats a major flaw in software, because you already can usb the pc controlls to console

@comment 250: wtf! you never need to upgrade PC, you know games stopped raising the bar when the current consoles settled in?

While I agree that PC gaming is dead/dying/circling the drain, I disagree that PC games are still around. I was fortunate enough (i.e. spoiled enough) to have grown up with a foot in both the console and the PC gaming worlds, and at the end of the day PC gaming won big time. Which isn't to say that I didn't have fun playing consoles, it's just that I found the PC gaming experience to be better, and I'm still yet to have a console experience that quite matches it. I dunno, maybe I'm too set in my own ways.

I daresay I will feel a sense of loss when the desktop PC as we know it completely vanishes. I've always found building my next new desktop to be such an immensely satisfying experience, and it's one I'll miss. Yes, it is hours of faffing about with cables and tiny screws, but I'd always be beaming with pride at my latest creation. I'd also feel a sort of distant kinship to the enthusiasts of the '70s, for whom the aforementioned faffing about also involved a soldering iron. Oh, how I'd love to be able to build my own laptop. My nerd muscles would twitch in delight at such an opportunity.




Yeh they show so much love for PC even though it stabbed them in the heart with the pirates and what not, so its not really one generation ahead because it hasn't actually got those graphics, its just one guy saying it could be, and how much better do you think graphics are gonna get?

Am I the only one who reads the articles and news on the Escapist?

Yes. You're the only person who reads the articles because 1 person missed 1 article that happens to be relevant to the conversation

Because it's totally not a common expression and should absolutely be interpreted literally.


Oh dear.

This is going to get ugly.

All I'm going to say here is that it seems kind of... odd that he's putting this video on the Escapist, a site with an unusually high proportion of PC folks.

Also, he's probably right.

Now I'm gonna run before the knives come out.

honestly people, would you rather play game online, lag-free
or would you prefer to pay $15/month or $60/year to game for 10 minutes then wait a good 5 for host migration... and listen to small kids whining the whole time...

PS3 is free and lag is dependant on your internet connection...

Actually, i've seen console fanboys make quite a lot of threads to declare PC gaming is dead. With every console generation.

Well alright, quite a few things have changed since then, like the Graphics. There wont be a graphical quantum leap like we experienced in the past with a new console generation. Graphics will no longer be the driving force.
Xbox 360 and PS3 have visuals so good that People wont fork over the money to buy a new console.

PCs that can be used for gaming are getting cheaper and cheaper. Today, you can buy Parts for a computer from ebay to build a computer that performs just as well as the PS3, even when the game you want to play is a rather bad port. Like GTA4. Look at actions for something equivalent to a 8800 geforce (didn't test it with radeon, sorry) and you'll have a PC that will play games faster then the PS3 can with the same resolution and the same graphical effects the PS3 can do. For less money. A good monitor costs less then a bad HDTV but you can hook up the PC to the TV if you want to.
except for Achievements, you can do pretty much everything with a PC that you can do with a console.
Well, motion controls aren't really there yet, but we have a wii for that.

So one of the Reasons to buy a console instead of the gaming has less and less meaning now and will vanish completely eventually, the Price.

Moving on: Stable, easy to access consoles and games.
I do hope kinect and Move are the only accessories that the big companies will throw out, other wise the consoles will lose that advantage. robust consoles where a thing of yesteryear. My gaming PC has actually less crashes then most consoles i know and it certainly wont break down like some consoles.

Once i install the PC and games on it, i can play most games by clicking on the icon once. I don't even have to lift my giant ass off my sofa to get the DVD.
PC gaming, once you got everything up and running, can be easier then console gaming.

granted, buying the parts, building the PC and installing OS and all the games, followed by noDVD patches is a big hassle.
But frankly, i'd rather built the thing myself. Should i rather microsoft or Sony who failed so badly? My own cooling system may be larger, but i can hardly hear it and it actually works.

So now i have a PC that can easily outrun any console, runs smoother and with less crashes then quite a lot of consoles (i don't know how many exactly, i didn't test that many consoles) and runs more silently then about half the Wiis i've seen.

It did cost quite a lot of money back then, but prices in the PC market are dropping faster then in the console market.

I mentioned ebay earlier. The reason for that is simple: if you want to build a PC that is "just" fast enough to do whatever PS3 and xbox 360 can do, you can't buy the components new anymore.

The Point being: PC gaming as it is today isn't dying. The PC isn't dying either since you can do anything with it, even build a smaller PC. Barebone cases aren't that large. Infact, my Copier is by far larger then most computers. Well, not mine since i don't like having just one tiny harddrive like in the consoles, i'd rather have six.

PC Gaming and the PC is far from death, since everyone still needs one, even if its just for open office. They are here to say for the time being, at least until someone invents holographic displays and haptic holographic interfaces and we're typing or otherwise conveying information to the machine.
And when you buy the cheapest PC now, you will have a machine fast enough to play modern games.
We have a lot of PCs capable of running modern games. Why buy a console if you already have a machine that can run World of Mass hero or whatever game you'd like to play? To be able to sit on the couch while playing? I do that already.

The consoles are easier to set up and if you don't want to build a PC, they're cheaper as well.
But i don't think *that* many people will abandon PC gaming altogether in favor of the consoles.

I paint a pretty bleak Picture of PC gaming: no more exclusives for PC, everyone develops for consoles and PC versions get thrown out later. But i don't see PC gaming dying yet, since you can save a couple of bucks here.

If the big Companies continue to put out consoles that wont last as long as my last PC because they buildquality is beyond bad (even the wii is guilty) i can even see people coming back to the PC again.

One might be annoyed about the late releases for PCs, but the wait isn't even half the time the game would need for bug fixing. It would be nice to get the releases earlier so that quite a lot of Coders can pick up the slack but i'm willing to wait. PC Gaming pretty much brought us bugs in games, now the consoles have them too.

I'll cut myself short here.

Moviebobs little rant was missing several Key Points and the arguments weren't substantial.
This Episode was useless.

hi, im a student on a school of game design in holland. and i've come to tell you, you couldn't be more wrong. it all depents on the people you hang around with. the only reason the consoles are fairing better is because games are released on them first, and not pirated as much. shooters are not meant for consoles btw, because consoles ruin the games by not being reaction time based.

i never understood, why would you buy so much crap when a computer can do it all so much better without limitations or extra money wasted each month?

Try playing an RTS on a console!

Dear MovieBob,

I rather enjoy your rants but you seem to not understand a simple but nearly immutable concept within the area of technology. Any computer scientist or tech engineer worth their weight will tell you this as well. Technology does not "converge", technology "diverges". We don't do fusion reactors with fission reactors...We don't blend hydrocarbons with deuterium.... The immutable laws of thermodynamics would like to have a word with you... And believe me they will spit you out before you can blink. If you have a concept of getting an EROEI, the feasability and versatility of a PC which have the best EROEI cumulative return ratio of any man made device hands down, is not something you just wash aside. For everything that a PC takes it gives back ten fold. No proprietary device will ever be able to match it so long as it is proprietary.

You say the PC is dying? Consoles try every generation to emulate the power and versatility of the PC and you claim with utter certainty that the PC will die? Mobile devices try this as well and fail in their price marks. I think it is you who is delusional. For barebones prices "price tags even lower than what a console or other device will charge you" you can get a rig that can break down an iphone with Python code in a matter of seconds. You say the PC is dying? MovieBob you have little understanding of technology, physics, computer science, and most importantly the spirit of open source initiative.

You honestly believe proprietary devices can stand up to the laws of thermodynamics.

I pity you.

I want it too, and I want that release date to be true.


Waitwaitwait... what?!

Oh Jesus Christ on hot buttered toast, there's an actual release date?

Please tell me. Please tell me right now.

Look no one is writing an essay to college (not a serious one) in some tablet. No one is gonna watch 2 seasons of Rome in the iPhone. Do you wanna know Y? 'Couse I tried. Having a keyboard makes a difference to typing and a cell phone screen is to small to wacht a 48 min series without missing lots of details. The same reason exist for pc gaming. Also pc gaming exist only because of this I have problems with Pacth opinions, but making games and selling to a pc means more money and faster then to a console.

2011 PC Exclusives.


Shogun II: Total War

Might and Magic Heroes VI
New entry in one of the most beloved turn based strategy series of all time.

Age of Empires Online
The rebirth of one of the biggest RTS franchises of all time.

The mod that started the whole genre is now getting a commercial sequel from Valve Software.

Combat Mission: Battle for Normandy
After disappointing affair with modern combat Battlefront returns to what they do best: WWII tactical wargames

King Arthur II

Cities in MotionT
Spiritial successor to Transport Tycoon from Paradox Interactive.

Jagged Alliance 2: Reloaded
Remake of a classic tactical TBS.

Jagged Alliance 3

Sword of the Stars II
Sequel to a great 4X game.

End of Nations
MMORTS from Petroglyph. Their last RTS was Universe at War, which scored 8.0 at IGN.

Frozen Synapse
An indie simultaneous turn-based tactical game.

Spiritual successor to Dungeon Keeper.

The Sims Medieval

Real Warfare 2: Northern Crusades
Continuaton of XIII Century: Death or Glory, which scored 7.2 at IGN./

A Game of Thrones: Genesis
Epic strategy game based on legendary novel series. It's being designed Cyanide, which is the studio that made Blood Bowl videogame adaptation.

Pirates of the Black Cove
Pirates-themed RTS.

Project MyWorld
A virtual recreation of the real world combined with 3D gaming and social media.

Stronghold 3

Anomaly: Warzone Earth
Tactical game that plays like a revers of tower defense genre. It's being made by 11 bit, a new studio formed

Magna Mundi
Commercial follow-up to the best Europa Universalis 3 mod ever made.

Panzer Corps
Spiritual successor to Panzer General.

Indie turn-based tactical game inspired heavily by X-COM.

Blight Of The Immortals
Web based strategy game set in fantasy universe. It's being made by Iron Helmet, a small australian company formed by ex-Irrational Games people who already made Neptune's Pride.

Six Gun Saga
A primarly singleplayer card strategy game from Cryptic Comet, creators of Armageddon Empires and Solium Infernum.

Warhammer 40,000: Dawn of War II - Retribution
Second add-on to this great RTS.

Battle of Kingdoms
MMO game inspired by Defense of the Ancients, made by creators of DotA Chaos.

Trapped Dead
Commandos-like zombie game

HistWar: Les Grognars
A tactical and strategical game of insane depth by Battlefront

Stronghold Kingdoms
Browser adaptation of Firefly Studios' most well know series.

The Settlers Online
Browser adaptation of classic series.

Dungeon Empires
Browser game inspired by Dungeon Keeper.

Dungeon Overlord
Browser game inspired by Dungeon Keeper.

Cultures Online
Browser version of popular city building series.

World Supremacy
Turn based "conquer the world" grand strategy game from Malfador Machinations, makers of Space Empires series.

Spice Road
a trading and city management game by the people who created Light of Altair (7 from IGN and 7.5 from Out of Eight and )

Men of War: Vietnam
Single centric stand alone expansion to Men of War (great tactics-heavy wargame that scored 8.0 at IGN)

Men of War: Assault Squad
Multi player centric stand alone expansion to Men of War (great tactics-heavy wargame that scored 8.0 at IGN)


Diablo 3

The Witcher 2: Assassins of Kings
Sequel to one of best roleplaying games on last few years.

Dead State
Indie zombie RPG from ex-Troika and Obsidian designers.

Drakensang: The River of Time
Prequel to Drakensang

North Star
A space trading/combat RPG with turn-based combat by Kerberos (ex Barking Dog guys
and makers of Homeworld: Cataclysm and Sword of the Stars)

Grim Dawn
Action RPG from ex Iron Lore staff (where they worked on Titan Quest)

Japanese indie RPG from EasyGameStation (makers of Recettear: An Item Shop's Tale)

Hack and Slash from Maxix (makers of Sim City, Sims and of course Spore)

Avadon: The Black Fortress
New RPG from makers of Geneforge and Avernum series. This time Spiderweb finally has completely redesigned their graphics system.

Age of Decadence
Hardcore indie RPG

Torchlight II
Sequel to a hack and slash RPG that scored 8.6 at IGN.

The Broken Hourglass
An old-school Baldurs Gate 2-like RPG, done by Planewalker Games-indie team consisting of cRPG modders, lead by Jason Compton (the best BG2 modder, he did wonders to NPC and party members dynamic interaction). The game takes place in Tolmira (sword-and-sorcery setting, which PlaneWalker licensed) has isometric perspective, unlimited party, complex party-to-party interactions, lots of good old-school roleplaying and real-time with pause combat system

A turn-based SF wargame with RPG elements developed by ex-Troika guys using the Source engine

Drakensang: Phileasson's Secret
First add-on to rakensang: The River of Time.

Forged by Chaos
Online action-rpg using CryEngine2

Star Wars: The Old Republic
Star Wars MMORPG from Bioware.

Guild Wars 2
Original Guild Wars scored 9.0 at IGN


Villagers and Heroes
Action-rpg from Mad Otter games, a small indie company made of Dynamix veterans, headed by Damon Slye(co-founder of Dynamix and lead designer of Aces of the Pacific, Aces Over Europe, Red Baron and A-10 Tank Killer) who previously released Ace of Aces on Instant Action

Cyberpunk MMORPG based on novels by Tad Williams, handled by the development studio Real U, formed around a core of ex-Melbourne House talent (as Eurogamer put it" 8-bit heroes of The Hobbit and The Way of the Exploding Fist, and then cult classic Shadowrun, who in later years struggled valiantly with the tide of licences and conversions heaped on them by Atari, sometimes triumphing against the odds (as in PS2 Transformers)" )

Drakensang Online
Cooperative online RPG.

Online cooperative RPG with powerful adventure building tools, from Cryptic (makers of City of Heroes and Champions)

Beautiful MMORPG with action-game like combat, by ex-Lineage devs.

Stellar Dawn
Sci-Fi MMO from makers of Runescape

Rift: Planes of Telara

Crafting-heavy MMO with perma-death from Paradox (makers of series like Europa Universalis and Hearts of Iron)

Untitled Carbine Studios MMORPG
Carbine is a team composed of RPG veterans(including Blizzard ones) like Tim Cain
(one of creators of Fallout and Arcanum) and Jeremy Gaffney (founder of Turbine)


Gray Matter
New adventure game from the empress of the genre: Jane Jansen (creator of Gabriel Knight series)

Black Mirror 3

Vampyre Story 2: A Bat's Tale
Sequel to one of the best adventure games of 2008

New aventure from Deck 13, makers of Ankh series and Jack Keane

Hazard: The Journey Of Life
First person exploration puzzler that's a commercial follow-up to one of best UT3 mods ever made.

The Next Big Thing
New adventure game from Pendulo Studios. The last game from this team (Runaway: A Twist of fate) scored 8.0 at Adventuregamers.

Hand painted post apocalyptic cyberpunk adventure game in glorious 1440×900 resolution

Culpa Innata 2: Chaos Rising
The first one got 7.5 from Gamespot

The Book of Unwritten Tales

The Book of Unwritten Tales: the cattle's chronicle.
Prequel to humoristic adventure game that scored 90% on Adventure-treff, 91% at and 85% from Gamestar, making it one of highest rated adventure games in germany in years)

Dead Mountaineer Hotel
Last-Express like adventure game(meaning non-linear, NPC have AIs, goals, daily routines and walk freely over the gameworld) based on Strugacki Brothers' novel, made by Akella.

Black Sails
Pirate themed adventure game from Deck 13, makers of Ankh series and Jack Keane.

Gemini Rue
SF adventure game that's one of the student prize winners at the 2010 Independent Games Festival

Bracken Tor: The Time of Tooth and Claw
New horror adventure game from Shadow Tor Studios, makers of Barrow Hill, which got 8.0 from Adventuregamers

Edna and Harvey: The Breakout
An english version of one of best german adventure games of 2008 (it gathered 84% average of scores from german sites and magazines, including 83% at Adventure-Treff and 87% at Adventurecorner)

Blackwell Deception
Fourth entry in popular adventure series.

Indie hard-sf adventure.

Dracula: Origin 2
The first one got 7.0 from Adventuregamers


New game from makers of Rhiannon (7.5 from Gamespot)

Shades of Violet: Episode 1 - Tale of the Clockwork Princess
Indie steampunk adventure game

First commercial game from maker the incredible freeware adventure game "What Linus Bruckman Sees When His Eyes Are Closed"

New puzzle game from makers of Void and Pathologic.

New horror adventure game from people who created Scratches, which scored 8.0 at Adventuregamers.

Saturated Dreamers
Indie exploration game from makers or Immortal Defense


Night Sky
NightSky is a nice place to visit. The physics-based gameplay is clever, but the real draws are the beautiful scenery and the ambient electronic soundtrack. It's recognizable at a glance, which isn't something that can be said for every game. - from IGN

Red Orchestra 2: Heroes of Stalingrad
Sequel to 8.5 WWII tactical shooter. What's more, RO2 will singleplayer campaigns for both Russian and German sides.

Indie retro action and sandbox construction game.

Massive online FPS from RED5 Studios (ex Blizzard people) and lead designer of Tribes 1 and 2.

Natural Selection 2
Commercial sequel to one of best mp MODS of all time

Heroes and Generals
Online WW2 FPS from a studio formed by lead designers of Hitman series.

CHIVALRY: Battle for Agatha
First-person medieval online combat game running on Unreal Engine 3.0. It's being developed by a team behind Age of Chivalry mods.

Indie aquatic stealth game running on Unreal Engine 3. The team is filed with people who created the first version of Killing Floor.

Single and multiplayer horror FPS from makers of Zombie Panic! Source mod.

Bounty Arms
Indie platformer running on Unreal Engine 3.0.

The Spire
Indie FPP action-adventure with strong puzzle element built on Unreal Engine 3.0.

Free military FPS from Crytek.

Snapshot is a 2d sidescrolling game in which the player takes on the role of "Pic" The player controls Pic as well as a camera that can take photos of the environment. Photos can capture objects such as boxes, enemies, and other things. The player can then use these photos to move objects around in the world to complete each level. One of finalists for 2009 Independent Games Festival's Excellence in Design Award

Rusty Hearts
Action fighting MMO.

Interesting mix of FPP action and tower defense, running on Unreal Engine 3.0.

Tactical Intervention
New tactical FPS from creator of Counterstrike

Dead meets Lead
Indie zombie action game.

New indie action title from Dejobaan Games, makers of AaaaaAAaaaAAAaaAAAAaAAAAA!!!-A Reckless Disregard for Gravity (82% average at Gamerankings)

Unique puzzle platformer that's expanded and improved follow up to a great freeware game.

Indie heist game that's nominated for 2010 IGFSeumas McNally Grand Prize, developed by Pocketwatch games, makers of Wildlife Tycoon(IGF finalist) and Venture Arctic (Gametunnel's sim game of the year)

Delta Force: Angel Falls

Swarm Racer 3000

Naumachia - Space Warfare
A multiplayer space battle sim in which you can start piloting individual fighters with standard FPS controls (mouse/keyboard) and then when your rank advances it's possible to command capital ships and their fighter squadrons with a dedicated RTS-like interface. Developed by people who previously made Specialist mod for first Half-life

As developer himself put it: "I like to think of it as a true PC fighting game. Dynamic and up-to-the-point, but very strategic, controlled by mouse and with strong character development elements."

Blitz 1941
MMO Tank action game with light simulation elements from the makers of Navy Fields (it was similiar MMO action game with sim elements)

Lone Wolf: Flight from the Dark
Action-adventure based on legendary "Choose your own adventure" gamebook series

Unique puzzle platformer, which was awarded Best Overall Game and Best Visual Design at the Unity Awards 2008.

Freeware spiritual successor to Tribes, created by the team that made the Renegade mod for Tribes, Tribes2 and Tribes: Vengeance

Assault Knights
Indie mech game

Gettysburg Armoured Warfare
A large scale RTS/FPS hybrid set in an alternative universe and featuring persistent armies.

They Hunger: Lost Souls
Original Hunger was THE best single-player mod for Half-life. Now the team returns with commercial follow up based on Source engine

Sugar Rush
Online arena combat game from Klei Entertainment (indie dev responsible for Eets)

Black Sky
Open ended StarControl2 like game

Iron Seed 2
Follow up to forgotten classic (it's not well known now, but back in the days it rivaled Star Control 2 in quality)

Seasons after Fall
Beautiful indie puzzle platformer where you use effects seasonal changes to overcome obstacles.

The Swapper
Very promising and unique puzzle platformer based around the idea of a device that can create copies of yourself with whom you can then swap placesIt features interesting light, shadow and relativeness based game mechanics blended with an ambiguous storyline embedded directly into and told throughout the game.

Battlefield Play4Free
Free to play entry in classic FPS franchise.

Bloodline Champions
Indie arena-based game.

Indie platformer from the makers of Harvest: Massive Encounter.

Swimming Under Clouds
An indie 2-D physics-based puzzle platformer

Sky Legends
Online arcade flying game from the studio that made Snoopy: Flying Ace (console game that scored 9.0 at IGN)

Rising Storm
First add-on to Red Orchestra: Heroes of Stalingrad, made as colaboration with mod teams.

Indie FPS/RPG hybrid running on Source engine. People who work on it previously made great Half-Life mod called Syndicate Black Ops

Ground Branch
Tactical shooter from Blackfoot( which is composed of RainbowSix, Rogue Spear and Ghost Recon leads)


rFactor 2
The first rFactor became the rulling standart of PC racing sims and the most popular modding platform for fans of the genre, not to mention it's engine was the basis for majority of other good PC racing sims of recent years (like GTR 1-2, Race series, Arca simracing or GT Legends)


IL-2 Sturmovik: Cliffs of Dover
Follow-up to one of the greatest flight sims ever made.

DCS: A-10C Warthog

Microsoft Flight
Finally, a new flight sim from Microsoft.

Steel Armor:Blaze of War
Mew tank sim from the makers of Steel Fury (which was one of the best tank games of all time)

Space Shuttle Mission Simulator 2
Sequel to the best sim of it's kind.

World of Tanks
A MMO PvP tank combat game set in World War 2 setting from,akers of Massive Assault (8.4 from IGN) and upcoming Order of War

Battlestar Galactica Online
Space combat MMO

Jet Thunder
Historical air combat sim from Thunder Works

Jumpgate Evolution
A sequel to space sim MMO that got 8.6 from Gamespoit

Black Prophecy
SF space MMO.

Fighter Ops

Indie F-18 Flight Sim.

BlackStar Chronicles
An action MMO described as a mix of the single-player traditions of Wing Commander with the multiplayer feel of Descent. It's being developed by a team of people who previously worked on sadly canceled Privateer Online as well as on Star Wars Galaxies

Infinity: The Quest for Earth
MMO space simulator with huge procedurally generated universe


SpaceChem succeeds as a very interesting puzzle game thanks to innovative mechanics with limited design constraints. You are given the freedom to combine elements and destroy compound bounds as you see fit; the end product is the only set goal, and the efficiency in which you deliver your requirement is up to you. (...)SpaceChem is a fantastic puzzle game great for any fan of the genre. - 8.5 from Out of Eight website

Fourth Introversion game (after Uplink, Darwinia and Defcon)

Arcada Mia's
New puzzle game from the maker of Dangerous High School Girls In Trouble.

By Caffeinated Games, a company founded by the former Lead Tools Engineer of Zipper Interactive (SOCOM fame) Greg Chudecke who prior to Zipper worked on Backyard Skateboarding (Atari) and Lord of the Rings: The Fellowship of the Ring (Black Label Games)

Revenge of the Titans!
Tower defense game from Puppy Games, makers of Droid Assault, Titan Attack and Ultratron.

Fool and his money
Sequel to legendary Fool's Errand.

Pontifex III
Sequel to one of best indie puzzle games ever made


Mass Effect 3


SF FPS from People Can Fly, makers of Painkiller.

Crysis 2

New shooter from id Software

Dragon Age II
Sequel to a great RPG from Bioware that scored 9.2 at IGN.

Elder Scrolls V: Skyrim

Test Driver Unlimited 2
Sequel to a racing game that scored 8.0 at IGN.

Duke Nukem Forever
It looks like it will really happen by Gearbox's (developers of Borderlands) hands.

FPS from Splash Damage, makers of Quake Wars (8.5 from IGN)

Beyond Good and Evil 2

Deus Ex 3

Portal 2

American McGee's Alice II
The first one got 9.4 from IGN

Max Payne 3
Max Payne got 9.3 from IGN, while it's sequel scored 9.4

Dead Space 2
The first one got from IGN

Warhammer 40,000: Space Marine PC
Action game from Relic.

Kingdoms of Amalur: Reckoning
Fantasy RPG from Big Huge Games (makers of Rise of Nations) and lead designer of Elder Scrolls IV: Oblivion.

Trine 2
Sequel to 8.2 platformer.

Rock of Ages
A head-to-head, real-time tower defense game in which two players alternate between defending and attacking. When attacking you control a big-huge boulder that's rolling towards your opponent's gates. If you're the one on the defense your attempt to slow and divert your boulder by placing towers, fans and units in boulder's path. It's being made by ACE Team, makers of Zeno Clash (which got 8.4 from IGN).

Tomb Raider
Reboot of a classic franchise.

Assassin's Creed: Brotherhood
Console version scored 8.0 at IGN.

Columbus 4
Episodic adventure series from Animation Arts, makers of Lost Horizon and Secret Files series.

Jurassic Park: the Game
Episodic action-adventure from Telltale Games (makers of Sam and Max Episodes, Back to the Future and Tales of Monkey Island).

Defenders of Ardania
Tower defense set in Majesty series world.

Hamilton's Great Adventure
A co-op puzzle game from makers of Lead and Gold (7.0 at IGN).

Spiritual successor to Populour created by Eric Chahi, the designer who made Another World (known as Out of this World in USA).

Red Faction: Armageddon
The previous entry in this franchise (Red Faction: Guerrilla) scored 8.0 at IGN.

Dungeon Siege III
THird entry in the popular hack and slash franchise. This time it's being developed by Obsidian Entertainment, known for creating RPGs like Knights of the Old Republic 2 or Neverwinter Nights 2.

Operation Flashpoint: Red River

Orion: Prelude
Commercial follow up to a popular mod.

Top Spin 4
New entry in the best tennis series of all time.

Section 8: Prejudice

Inie action RPG from ex-EALA team members.

Captain Morgane
Semi sequel to adventure game So Blonde, which scored 8.0 from Adventuregamers.

The Haunted: Hell's Reach
Multiplayer horror action game that's a commercial follow-up to a mod that won Make Something Unreal competition.

Kings and Castles
Fantasy RTS from Gas Powered Games, makers of Supreme Commander series (on IGN first one scored 8.9, while the sequel 8.4 got).

The First Templar
Co-op centric action-adventure from Haemimont Games, makers of games like Tropico 3 (8.4 from IGN) or Celtic Kings: Rage of War (8.2 on the same site) and The Punic Wars: A Clash of Two Empires (8.0 from IGN).

Indie platformer which gameplay based on manipulating fluids.

Dungeon Hero
From Firefly studios (makers of great Stronghold series and medicore Stronghold: Legends and CivCity, we'll see how they do here)

Spy-themed action MMO from SOE

The Secret World
A MMO from makers of Age of Conan and Longest Journey franchise

Batman: Arkham Asylum 2
Sequel to action-adventure game that scored 9.3 on IGN

Spec Ops: The Line

Metal Gear Solid: Rising

Tom Clancy's Ghost Recon: Future Soldier

Driver: San Francisco

The classic series returns.

Solaris Assault Tech
Multiplayer game set in BattleTech universe from people who for the last 12 years modded previous MechWarrior games as MekTek group.

Need For Speed: Shift 2
Sequel to a racer that scored 9.0 from IGN.

The Cursed Crusade
Action game from ATLUS

Gatling Gears

Alien Breed 3: Descent

A Vampyre Story: Year One
Episodic prequel to humoristic adventure game series.

Death to Spies 3
Stealth action game heavily inspired by Hitman and set in Cold War era.The first one scored 8.0 at IGN.

Tropico 4
Another entry in this great city building series. Tropico 3 scored 8.4 from IGN

F.E.A.R. 3
First one scored 9.2 at IGN, while the second got 8.2 on the same site.

Fable 3

DC Universe Online
Superhero MMO from Sony Online Entertainment (Everquest 1-2, Planetside, Star Wars Galaxies)

Battlefield 1943
Downloadable-only MP game in vein of original Battlefield 1942.

Burn Zombie Burn
Indie action game. PlayStation 3 version scored 8.3 at IGN

Sky Gods
A tactical shooter from BlackfootStudios(made by Red Storm veterans), bassicaly this is a smaller game that will provide funding for Ground Branch as well as be a testing ground for the tech and gameplay ideas,

A New Beginning

Postal 3

Project Owlboy
Retro platformer

The Testament of Sherlock Holmes

Skulls of the Shogun
Turn based strategy game from ex-EALA developers.

Off-Road Drive
Off road racing simulator.

Baitiful indie retro platformer.

Toki Arcade
High res remake of the classic arcade game

Source - "Reasons to be a PC Gamer"

As for the Hardware debate. In no way shape and form can your phone, your laptop or your console provide the same high fidelity experience that a modern desktop can.

Desktops have better visuals, audio and overall performance. Heck the basic gaming desktop of today is easily a generation ahead of the console.

If graphics, sound and data storage did not matter, we would all still be playing Space Invaders.

Edit: Corrected generation gap and provided a link to the article. My old memory is not as good as it used to be.

I don't think anyone can top this post, so I'm just gunna go ahead and say...What he said ^^.

PC far FAR from dying, if anything..its blossoming. So, I don't know what your sniffing Bob, but your dead wrong.

*Looks over my steam account*
Huh, PC-gaming looks just fine to me.

But seriously now, for the sake of discussion, I wanna see some one start a LAN party with a minimum of 20 people and every one is playing on consoles. And then tell me that they had a better experience then they would have had if they were siting on their own PCs.



I feel compelled to reply to this as you went to the trouble of copy/pasting 3 pages of listed PC exclusives.

Firstly, desktop hardware may be better, but not everyone is willing to shell out for something that is going to be considered obselete within the three months.

Secondly, most desktop games are, and always will be, limited by multiplatform releases. Nowadays it wont make a difference if you buy Crysis 2 on PC or PS3, because they will both look, sound and (to a certain extent) perform the same.

Thirdly, while nothing Atari did during the second console generation was really intelligent, and everyone knows this now. Even if they didnt fail spectacularly they would have improved thier consoles and games or the Commordore platform would have overtaken them and put them out of buisness anyway.

Oh and if youre wondering the original Space Invaders was designed for those old arcade coin vacuums. Atari just borrowed the idea then ran away with it. Tripping over several times.

And finally as a go-betweener of PC desktop and console games, i can tell you it is just much harder to get immersed by a PC game. Dont know why, but it just is.

First: You don't need to have the best hardware at all times. I haven't upgraded my PC for 3 years and its still doing just fine. Having to upgrade to the best of the best every few months is just a silly myth.

Second: This is why you won't need to upgrade much. Since each game will need to run on consoles, the PC requirements won't be really steep.

Third: Don't have much to say about that to be honest.

And finally: I find it much easier to get immersed in a PC game than a console game. Its the reason console "horror" games don't scare me at all. Yet on the PC they scare the crap out of me.

Ok of the three responses i got to my bile insert yours is the most valid.

First: Admit defeat.

Second: Milage will vary. Alot. C&C4 just barely ran on my 3 year old gaming PC and even before that L4D2 was choppy.

I would have considered an upgrade, if i could go without internet for a few days. Im aware most upgrade processes are quicker than a few days, but i have a busy life.

And finally: Guess immersion is down to the person. I dont pretend to be a fan of survival horror games, in fact im irked by Dead Space whenever i think about it. Speaking of Dead Space, when i played it for the first time on PC my analatical trait took over completely and it ended up with me ignoring all the dialouge and perfectly predicting where, when and what enemies would appear. I wasnt irked by the game, i was irked by how predictable i found it.

Hey, thanks for reminding me, haven't been on screwattack in a while to check out his game overthinker channel! ^_^

And BOB, I Love your videos, Nuff said, you are A GENIUS!

Sorry Bob, but that's a seriously scary thought.

Great episode, Bob! Very insightful as always.

lol at people who think making lists of games proves they are right.

I'd put my money on console gaming dying first:

I really hope your wrong Bob. I can't stand playing a first person shooter with a console controller, and Wiimotes, Move controllers, and Kinect are hardly good replacements for mouse and keyboard. They do fine for what they're meant for, but they can't really hold up the the reliability and accuracy of a mouse. And have you tried to browse the web on the Wii? You have to hunt and peck on the onscreen keyboard. If consoles adopted the mouse and keyboard as optional peripherals I might me inclined to agree with you, but I can't see anyone typing a five page report in Microsoft Word for school with a Wiimote. Not to mention that if you had to research anything, looking up sources online would be slow and arduous compared to looking it up on a desktop. So consoles are hardly a replacement for a PC. All of this can be done with laptops of course, but if your like me and mainly use your computer for sitting on your ass at home playing games, you might as well go the extra mile and get a really nice desktop rather than a laptop with inferior power.

I just have to respectfully disagree with Bob on this one.

As has been mentioned by others there are reasons that the PC is still relevant.

I for one prefer a desktop PC over any laptop or tablet. Why? Modular design. I'm not even THAT huge a tech-nerd (I'm running WindowsXP and not Linux). But the ability to swap out any component in my computer or build one to exactly my specs easily is a huge sell point for me. NO Laptop, Gaming Console, Tablet, or Mobile Device gives me that ability. The PS3 started out giving you a bit a freedom with the other OS support, but that is no longer case (Go GEOHOT!).

So, until these other platforms offer that kind of consumer control the desktop PC will have a home among tech-heads: major and minor.

That said, these other platforms DO offer things that the PC doesn't so I won't say that PC is the king of everything. It isn't. But to say that everything the PC does others also do is just as false.

your not off with the cybernetic eyeball gaming bob you can get a special camera that lets you use your eye as a mouse

Here's why I disagree. The idea of having 30,000 different objects - your tablet, console, laptop, mobile phone, etc etc etc to all do the thing that -my pc can do on its own- is a really middle class idea. A wonderful idea for the comfortably well off.

Sorry, but reality check. I can't afford all those different gadgets. I want one centralised hub that I can put together and upgrade piece by piece to do for £400 what (and let's just get our ass-number-calculator out) my ipad (£450) laptop (£300) console (£200) and fancypants-phone (£115) can do for... roughly £1000.

Plus, you know. Any games a PS3 can do my PC can do prettier and faster. Same for the PS4, when it turns up. :)

short sweet reply
A) I like building my computer
B) I like having options of service providers (on consoles you're forced to go with either PSN, Live or whatever the hell the wii has)
C) I like programming
D) I like OWNING MY OWN DAMN STUFF (instead of a long term loan from apple)
E) Developers don't have to cow-tow to the big 3 to produce games.
F) I do believe tablets and consoles will continue to get better and do more interesting things, but they will only supplement my home PC. I will probably get a tablet in the next 3 years, but it won't replace my desktop, it won't replace my laptop (but it will probably replace some functionalities of the laptop) and it won't replace my xbox or my wii.

wasn't as short and sweet as I thought it would be.

So, is a notebook or tablet with Windows not a PC now? Is a PS3 with Linux, mouse, and keyboard really a console? Its not the shape of the device that defines PC gaming.

The laptop is still a PC..... + flash games on pc, + faster interwebs. + games are just moving to all consoles + pc nowadays. Makes sense to cross-platform = more sales. I really don't think the age of computer games is over......

With current-gen consoles, PC still seems to hold its own pretty well:

1. While you can use a Keyboard & Mouse on the consoles, you still can't use them to play the games (if I'm mistaken about it please correct me). I tried using my 360 controller for the PC on "Games for Windows" titles and while it's fun to use in fighting games and such, some games just don't feel right - mainly FPS and RPG.
2.Good PC games usually have huge mod communities that give the game very high replayability.
3.Games that do well on a console and weren't planned to be released on PC tend to get a PC release later.

PC gaming will die, but only once consoles will have all the abilities that make PC gaming better, which will essentially make the consoles into just different types of PCs.

Don Reba:
So, is a notebook or tablet with Windows not a PC now? Is a PS3 with Linux, mouse, and keyboard really a console? Its not the shape of the device that defines PC gaming.

I think the single fact that the ps3 RUNS on an operating system pretty much makes it a PC.
A rose of any other name would headshot as accurately.

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