Portal 2 Review

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LGC Pominator:

duchaked:

Xzi:
Load times virtually non-existent on a decent PC. So you can knock that negative off the list for the smart ones among us. :D

well excuuuse me if I'm dumb cuz I only own a kinda old laptop that cries if I run anything modern lol

TBH I can't really count a healthy financial situation as an indicator of ones personal intelligence, I mean look at America... richest country in the world but one of the biggest gatherings of absolute idiots I have ever seen.
And since having an absolutely kickass gaming pc (which in gamer terms is simply "decent") is DIRECTLY tied to ones personal finance, unless that money was actually earned due to actually being some smart uni graduate in a kickass job earning tons of money to make a purchase of said PC actually viable I deem one who claims smartness for such a thing- unsmart indeed

Anyway regarding the review:

I am definitely interested now, I am glad to see that there has been more length added to the single player campaign, however if this transpires to be simple padding or artificial lengthening then I shall be upset, however I do not expect this from valve, my own personal disagreements with them aside, I know they are brilliant developers and a true industry leader, so I am more likely to give them the benefit of the doubt.

I am looking forward to giving the co-op a spin as it looks like the most fun part of the game, as it appears that we will actually be given characters to play, rather than some random blank slate, which is incidentally my biggest pet peeve with valve games, why are their protagonists silent? it really makes no sense, I have no interest in half life because of this one thing, it ruins the immersion for me. Anyway, I have digressed- yeah the co op looks incredibly entertaining, not just because of the characters (atlas and p-body look hilarious) but also due to the interesting idea of dual portals as you just know that is going to lead to reaction checks where one player has to launch one portal at just the right time mid jump to allow the other player to get further etc, so yeah colour me interested.

I have seen the hats thing and, as always, it seems strange to me, I like the idea behind it, however it just seems a little bit off, given that the player only very rarely sees his avatar in game, and only one other person at a time will see it either, it makes sense in multiplayer games where you have true character customisation, such as in halo: Reach, where you create your own individual identity which makes you identifiable in game, which is important in not only a tactical sense, but also for the simple sake of personalisation, whereas in Tf2 your character customisation is so hamstringed that the primary change is his headwear, and even then you are simply working within the bounds of what you have been given by the game, with very little room to breathe, so personalisation is out, as is the aforementioned tactical identification as noting what the heavy on the enemy team with the most kills has on his head gives little benefit when every heavy looks the same apart from their hat and the hat that is being used was a level 3 achievement so even the low ranking players have it and there could be 3 other heavies on the same team with the same hat, so the system doesn't make any sense to me at all.
But valve ARE geniuses so they probably know something I don't.

...wut
lol why man, whyyy

was that to me btw? or just to ppl in general, cause I didn't say anything about financ-...anyway haha

good points tho. do wanna try out the co-op, and customization...I didn't realize how much it helped by giving me a sense of self. I do like it in Halo 3/Reach, and while I'm not particularly fond or even good at Call of Duty, I found myself more ready to play Black Ops cuz I had my own set character so to speak.

The way you said 'science' was funny. The first time. Just the first time.

Singularly Datarific:

callmegreen:
WTF is up with that one shot with the portal gun with that AWESOME striped skin o.o

That is for the coop, as I found out today. Blue is for the shorty and Orange is for the tall guy.
(I spent an hour on coop with my brother, nothing else so far.)

ahhh.. i thougt that might have been the case... either that or some 99 cent dlc thing o.o

Avaloner:
I just played the singleplayer campaign on Pc and, just 3 acts on xbox?
I think we had like 5 or 6 on Pc, furthermore the background ~is~ explained, of course you need to have some common sense, knowing that human buildings are incredibly fast lived and without proper maintain will rot rather quickly, add that to a bunch of weird experiments and possible plantgrow and you got yourself the reason.

I'm not sure if anyone has commented directly to you on this, but he's not referring to the chapters the game is actually split into. The 8 or 9 chapters game is divided into (not quite finished the game, nearly though) can be gathered into 3 broad acts, Act 1 being GLaDOS's tests (no spoilers there), then

and finally

I haven't finished the game yet, I believe I'm in chamber 17 so I'm getting close, I'm ignoring spoilers for the ending for now. Apologies if you already know this, but as I said I haven't seen anyone comment directly on this as of yet.

A few things:
- A lot of scenes you showcased came from Act III, and do have some rather substantial spoilers with regards to what happens.
- You also mixed up when and where certain elements are presented to the player.

Raiyan 1.0:

danpascooch:
Not as challenging? Four stars? Seriously?

I just finished it, yeah, it wasn't portal 1, and although it wasn't quite as original it improved on the original in every conceivable way, sure as fuck beat out Dragon Age II, which was given 5 stars.

I'm confused. John Walker gave a completely different review on RPS, especially about the difficulty of the puzzles...

I honestly don't know what the game Russ Pitts played, but it wasn't Portal 2.

Again and again The Escapist demonstrates that you shouldn't trust their reviews, hell, it's almost like they are getting denied a review copy and have to guess what the game will be like, that would certainly explain the rating for both this and Dragon Age II

Susan Arendt:
Interesting that people don't think it's easier. The first third - the story mode is definitely chopped into thirds, btw - is mind-numbingly easy. Perhaps not if you didn't play the first game, though...so maybe it was intended as an introduction for complete newbies?

The co-op is loads of fun, though, I highly recommend it. :)

Feels about the same to me
Its pretty much the testing section that portal was
Portal only got difficult at the end honestly

Its more remembered for its other aspects than difficulty I think

I got through the single player and from start to finis it was an excellent game, without the game getting to repetitive. It also have it's charm, Between Gladoss and Weeley, the game is full of laughs, well more get out of the way of the trap then laugh.

I give it a 4.5/5 a game you got to love.

Falseprophet:

[On Valve being the 'creators' of Portal]:

It's more like, Valve liked the indie game Narbacular Drop and basically hired those guys to make it better, bringing in great writers as well. It's like how Robert Rodriguez made El Mariachi on his own for peanuts, then Columbia gave him a few million to make Desperado, which is technically a sequel, but more like how Rodriguez would have made Mariachi in the first place if he had the money.

That is one hell of an analogy. I could not agree more. Rodriguez's modest beginnings are VERY similar to the Portal franchise.

callmegreen:
WTF is up with that one shot with the portal gun with that AWESOME striped skin o.o

That is one of the many neat unlockables, all available to you for lots of cashy money

I hear they got a bit lazy with this one, quite a worry where Valve is going from now on, and if the other stuff will ever get finished.

So Portal 2 is actually less challenging than the original Portal? I didn't know that was possible.

Flamma Man:
I hate Russ Pitts' reviews, they're so dull and uninformative since all he seems to do is list the features of the game without even going in depth about the mechanics, the art direction, how it effects gameplay, etc.

Seriously, it's so dull and uninteresting it's nauseating.

Oh, and the best part is that he says, "Without spoiling too much...," then of course he xxxxxxxxxxxxxxxxxxxx

I've removed what you actually wrote to avoid carrying the spoiler further, but none of what you said was made apparent by the video until YOU pointed it out. There's absolutely no reason for people who are yet to play the game to make any of those mental connections.

Please consider what you're writing next time.

On topic: I found the first act to be easier than Portal 1, but the rest of the game is definitely more challenging (without being frustratingly so). It takes somewhere between 7 - 10 hours to complete single player, depending on your own personal aptitude, how long you get stuck (you will get stuck at least once or twice) and whether or not you're interested in exploring your environment. The story is brilliant and compelling enough to keep you interested until right to the end. I was playing on a PC so wasn't too fussed about breaking for loading screens, but I will admit there are an awful lot of them. All in all I was really impressed, it's a great sequel.

loading screens?? ewer heard of a good pc had like 2 sec betwen loads

I have played through all the content (singleplayer and co-op) and I have to say that portal 2 is one of the best games i've ever played. The story is solid and unexpected, the vioceacting and writing is perfect and the gameplay is still there from the first game with a few improvments.

Speaking as a fan of the first portal (would have said that it's my favorite game ever), the sequal is just as good. You have lost some of the interesting setting that the first game had, by knowing who the AI is and so on, but the new additions and plot twists makes up for it.

This is way more than I expected from a sequal and if you haven't bought it already, Go! NOW!

If any game can get a full score it's this one! 5/5

I didn't find the loading screens to be long on the 360 version. The review makes it seem like they take a minute, I have yet to sit on a loading screen that lasts more than 15 seconds. They still do break the flow a bit but after a confusing test chamber its nice to have a moment to clear your mind and ready for the next test.

Mr.K.:

I hear they got a bit lazy with this one, quite a worry where Valve is going from now on, and if the other stuff will ever get finished.

You heard wrong.

I just finished the single player game, and the entire thing is just dripping with quality, time, and effort. The attention to detail is astounding, especially in places that a lot of players wouldn't even see it. There was one section in particular that stood out, where the solution to the puzzle was right in front of me, and could have been solved in a few seconds, but that would have meant missing out on the 2-3 minutes of brilliant dialogue that resulted from procrastinating. Not to mention all the actual gameplay. All of the sequences that would have been easy to make as a simple cutscene are instead fully interactive. Valve introduced a ton of new gameplay elements, as well as clever and unique puzzles that involve them.

And that's just the single player. There's also the Co-op mode with a completely new campaign of about the same length as the single player. I haven't played it yet, but I expect the quality to be similar to the main game.

The game may be shorter than other Valve titles, but they more than made up for it with all the work they put into it.

This review? This review right here? Bollocks. Absolute load of it. Don't let it sway purchases. Ignore it. Get it. See for yourself. Or play on a friend's copy if you're that hesitant because some ponce decided it was a great idea to bash on a game because he has to be too cool for the curve.

Wow, Russ. Usually your reviews feel upbeat(except the really crappy games) but this one had a dash of cynicism sprinkled in. Is GlaDOS getting under your skin?
I had noticed that loading times were more frequent than the first. At least through the first half of 1 you got through two levels at a time before having to load, while this one was for every level. But I never felt they were over long. It is possible my PC is faster than your 360, however.
This is definitely a much longer game, but considering the new puzzles I think patience and conserving yourself is best. But that first time through, you are definitely going crazy with curiosity on how this one ends so it is hard to take a break.
I do have a hankering for some fried taters, though, with as far as I have gone so far.

"Portal was a child star. Precocious. Na´ve."

Good god. Nostalgia already?

Fanboys and girls make me lol.

Ephraim J. Witchwood:

Speakercone:
They seem to have borrowed the gel idea from a freeware game called TAG. worth a look if you haven't played it already.

SCIENCE!!!!

Don't know if anyone's quoted you on this, but as far as I know, Valve actually hired the people that worked on TAG to work on Portal 2. >_>

This has been pointed out to me several times. Thanks everyone, I was previously unaware of this and think it's awesome :).

Azaraxzealot:

Iron Lightning:

gigastar:
Well, 2 more days for me to wait because for some reason the rest of the world still doesnt get theese games at least at the same time as America.

Theres bound to be a challenge mode. Valve wouldnt leave that out would they?

They very well might do so in the name of increasing "accessibility." You know how companies are about that sort of thing nowadays.

Metcarfre:
Queue immediate complaints that you 'didn't really play it' because this was the 360 version.

Zenode:
I must ask, why review the 360 version of the game when its a primarily PC version, or even the new PS3 version to see how it stacks up?

OT: I expected the loading times thing because it happens with every Valve game

it begins

what's wrong with accessibility? i couldn't get into portal 1 because i just couldn't wrap my head around the way the physics and whatever worked. Besides, is anything wrong with more people just having fun with something?

Because some people just can't let everyone have their own fun, and make things harder for themselves the old fashioned way by, say, doing timed runs. =S
I think people need to ask themselves what it was they liked about Portal - if it was *only* the difficulty of the puzzles, then they could always avoid portal entirely and go play any game that has 'hard' puzzles. If they liked both the puzzles and the fun atmosphere/'story' etc, then I see no reason not to enjoy Portal 2 if (as I have heard) it delivers on the 'portal humour' side.

ZiggyE:
You use the term 'indie' a lot when describing Portal.

Portal isn't an indie game nor a 'pseudo-indie' game. In fact it was made by one of the largest studios in the PC market.

It is a pseudo-indie game because the prototype was developed as a student project, then those students were hired to build a Source-engine prototype. Only thing Valve did was apply a bit of elbow-grease.

Rosetta:
"Portal was a child star. Precocious. Na´ve."

Good god. Nostalgia already?

Fanboys and girls make me lol.

He just called the game precocious. That's not nostalgic at all. The game was kicked out the gates with such little fanfare and it was great at what it did right off the bat.

this game is awesome, im glad i got this.

I laughed when the video reviewer complained about the long loading times while displaying a clip of a very short loading screen.

Completed single-player in 6.5 hours, doing my best to take it slow... :/

I beat it in just under 6 hours (first run). Then again, I'm great at everything and bitches love me. :D

I'm surprised that anyone would find this less challenging than Portal 1. Maybe it speaks more about my numerous play-throughs and experience than the difficulty, but I can blast through it in 1 hour on a good day. But I was genuinely stumped on a few of the puzzles, namely

and

Zenode:
I must ask, why review the 360 version of the game when its a primarily PC version, or even the new PS3 version to see how it stacks up?

OT: I expected the loading times thing because it happens with every Valve game

You never noticed the passive-aggressive 360 bias the entire has? Every other article is a rant on either the PC for it's pirates or Sony for it's absurd courtroom corruption.

Well, I'm clearly not as dedicated as a lot of you folks. I'm playing through this very casually (about 1.5hrs in) and I have been smiling all the way to the back teeth the whole time. GladOS is in rare form, "helping" me through the various tests. I think I have been insulted on almost every physical and cognitive level. My wife has been from her adjacent PC and cracking up the whole time.

I don't know what all you guys want form a game. But for me, this hits the sweet spot.

Dr Snakeman:

UltraXan:
"Reviewed with Xbox360 version"

What? No, no no no no no no no. You fucked up already! The 360 version is the WORST version you could buy! I was playing it last night (and I'm gonna continue playing it when I get back home) and while I do agree that there is WAY more loading, it took no more than 10 seconds at a time for me. I only went 30 minutes in before it was 1:30 in the morning and decided to go to sleep, and I love it already!

Why? Can someone please tell me what is so terrible about the 360 version? I mean, that's the version of the original Portal I own. Are the PC and 360 versions actually different games, or is this just another PC gamer bias about how console controls are inferior to keyboard or some crap like that?

Honestly, I don't really give a flying fornication if I have to wait five seconds longer in the console version; that doesn't make it inferior.

Alright, lemme put everything on the table. The 360 version is the worst version you can buy (in my opinion, at any rate) because the PC and PS3 version have cross platform co-op. Now I don't know how the PS3 version performs, I have the PC version and it fucking awesome. Anyway, right off the bat, the 360 version is isolated from everyone else, and in my view, cross platform play is something that must be achieved for the next step in gaming, and right now, the xbox is lagging behind. Not only this, but after I played (and finished, after roughly 5 hours) the co-op, the hub room in which co-op is centralized just SCREAMS DLC, and of course, Microsoft is gonna demand that people pay for it, while the PC version will get it for free, and the PS3 just *might* get it for free as well.

TL;DR : in short, the xbox version is lacking what the others have.

OutrageousEmu:

Clankenbeard:

Portal 2. Could it live up to besting the original? Here's a question: Can anybody name a movie series in which the second installment was better than the first?

Terminator, Godfather, Back to the Future, Spider-Man, the rebooted Batman series, X-Men, Superman, Toy Story, Disneys Amigos, Shrek, Friday the 13th, Star Trek, Star Wars, the Alien series, James Bond.......

Ah, but that all comes down to opinion. To you answers:
No, No, No, No, Yes but disqualified by me for series number questionability, No, No, No, ???, No, No, Yes, No, Hell No, Unsure

While I disagree with most of your answers, one exception disqualifies the rule. You win this dispute. KAHN!!!!!!!!

MajWound:
I beat it in just under 6 hours (first run). Then again, I'm great at everything and bitches love me. :D

I'm surprised that anyone would find this less challenging than Portal 1. Maybe it speaks more about my numerous play-throughs and experience than the difficulty, but I can blast through it in 1 hour on a good day. But I was genuinely stumped on a few of the puzzles, namely

and

YES, these were the two puzzles I was absolutely lost on. But once I got them, I got an incredible "A-HA!" feeling. (On the commentary version they talk about this sensation and how it's central to the portal experience. I recommend to play it through again with commentary on.) The latter one just goes to show how complex the puzzles can get combining multiple elements, danger and timing. It was awesome.

Clankenbeard:

OutrageousEmu:

Clankenbeard:

Portal 2. Could it live up to besting the original? Here's a question: Can anybody name a movie series in which the second installment was better than the first?

Terminator, Godfather, Back to the Future, Spider-Man, the rebooted Batman series, X-Men, Superman, Toy Story, Disneys Amigos, Shrek, Friday the 13th, Star Trek, Star Wars, the Alien series, James Bond.......

Ah, but that all comes down to opinion. To you answers:
No, No, No, No, Yes but disqualified by me for series number questionability, No, No, No, ???, No, No, Yes, No, Hell No, Unsure

While I disagree with most of your answers, one exception disqualifies the rule. You win this dispute. KAHN!!!!!!!!

.....what? No, seriously, what? How on earth does a person think Terminator was a superior movie to Terminator 2? Or Alien to Aliens? Or Godfather to Godfather 2? Or Empire Strikes Back to A New Hope?

Yea I completely disagree. I finished the single player campaign. Took me 6.9 hours and they were all pure brilliance. The game was pretty damn close to perfect. Russ, your opinion is just plain ol' wrong sir.

I especially love how it is a AAA game where violence isn't the core mechanic. Very refreshing.

Xzi:

LGC Pominator:
snip

Nah, decent in this case is a $600 computer...that you bought four years ago. It's the Source engine. Not super taxing on your hardware. Which is why I find it amusing that load times are long on the 360. An investment of at least $500+ for most people in itself, lest I remind you. Consoles rarely fare any better in the cost department than PCs do given the price differences in games/peripherals.

It'd be stupid to buy ANY luxury item if you don't have the means to do so, including a console or gaming PC. That said, most everybody NEEDS a PC for one thing or another, whereas nobody truly needs a console. Throw an extra $200 into an existing PC, and boom, it's a PC capable of gaming and work/school needs.

I normally hate to say it, but...
This.

To anyone saying that you play a crappier version or Portal 2 willingly because your computer "can't run it," holy shiat, if your computer can't run Source engine games, then either you haven't upgraded in ten years or you might want to look into clearing the crapware off of your store-bought PC to make it actually run like it's supposed to. Hell, my phone could probably run the Source engine.

This is not Crytek, people. Although imagine if Valve games were remade on Crytek...whoa.

danpascooch:

Raiyan 1.0:

danpascooch:
Not as challenging? Four stars? Seriously?

I just finished it, yeah, it wasn't portal 1, and although it wasn't quite as original it improved on the original in every conceivable way, sure as fuck beat out Dragon Age II, which was given 5 stars.

I'm confused. John Walker gave a completely different review on RPS, especially about the difficulty of the puzzles...

I honestly don't know what the game Russ Pitts played, but it wasn't Portal 2.

Again and again The Escapist demonstrates that you shouldn't trust their reviews, hell, it's almost like they are getting denied a review copy and have to guess what the game will be like, that would certainly explain the rating for both this and Dragon Age II

After the Dragon Age review and others (Starcraft 2 springs to mind) the Escapist may be trying to take a page from Yahtzee's book and be a bit more demanding in their reviews.

For my part I just finished (7 hours) and think that the RPS review hit it right on the money in pretty much every way.

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