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Thank you. I just wish they would list where you could get them so you dont buy a flag then buy the game then arg! And I don't think everything is free. | |
I was with you until this paragraph. Hate it for being longer than shooters? Hate it for not being brown? Hate it for being playful? Hate it if you are racist? Hate it because we don't "deserve" anything so good from our god-like Valve masters? That they would feel pity on the lowly muck covered mass of sub-human garbage we all know deep in our hearts we truly are. Like I said I agree they are dumb, but you you Shamus, are much worse. Be a critic. Do your job. Critique the game's actual flaws and give the stupid people real issues to discuss. Don't stand on a soapbox and yell how much smarter you are then everyone else. I am saddened by this paragraph. I can understand why you wrote it, I cannot understand why you published it. | |
I thank you for finally getting things right I do agree valve have not fucked up on portal 2's end but team fortress 2 has shop items that are entirely overpowered and the "store" has broken/killed the entire game. So sadly I personally believe its only a matter of time till valve shift the taint over and ruin portal 2 also. Stay classy valve stay classy. | |
O_O wow shamus that the most rage in an expeirenced points i've seen in a while. My 2 cents don't matter becasue i don't hae the game and will not have the game for a long time (ie it's on sale on steam). however from where i sit this little rant is justified. you don't have to pay for hats. you don't have to pay for skins. you don't have to pay for anything other than the game. you can pay for all that stuff but in the grand scheme of things its not going to affect gameplay or game quality. besides it's a first person game so if you really feel overtly compelled to buy all that get used to not seeing it. | |
Thank you calling these little damn ingrates on their BS Shamus; Blizzard, BioWare, and EA have committed far worse in terms of DLC. They are just picking on Valve because they didn't get Portal 2 a whole DAY earlier as WAS NOT promised by the Potato Sack ARG | |
Meh, don't sweat it, you can't please everyone, most of the time it's hard to even please a minority of the net. I think DLC in Team fortress (where more or less, buying stuff just gets you something quicker and doesn't affect the gameplay that much), in Portal2 it's also pretty unobtrusive. Portal1 wasn't very long, but it was almost free and Portal2 didn't start of at 60 euros price either, plus it adds a multiplayer and tools that'll make more levels pretty soon I guess. And yes, the sad fact is that it still is longer (and has more personality) than some AAA titles. To be honest though I didn't buy it...yet, but I will when the price drops a tad (personal situation though, not that it's not worth it). | |
Saying TF2 doubled in size for free is like saying Maple Story never made a profit. They have been making cash back on the micros. | |
Thanks Shamus. Keep up the good work. This was well written and very clear and concise. I hope more read this post. Portal sets a very good example to us all, especially in its diversity and thats why so many are interested, not just the media storm because the first one was a gem. | |
Believe it or not, there are people who hate anything that looks even remotely unique and would rather play the same CoD clone crap all the time, I believe that's what he refers to. | |
Awesome. Great job. Couldn't have said it better myself. | |
This sentence takes away any credit away from the previous wall of text paragraph. If you haven't played it, then why bother writing an essay on the subject? Stick to the DLC argument not the game itself. | |
I didn't even know there was DLC for this game, though I was aware that some guys were review bombing this game despite its solid design. I agree with you, S'. Not because you're popular, not because you're always right, not because if I hate on you I may risk my account, I just agree with what you said in this very article at this moment in time. | |
I was somewhat... I don't know, offended? disappointed? something like that, when I saw the micro-transactions in portal. Maybe it was just disappointment that I wouldn't be able to pimp out my science-bots after seeing the option available (Pretty-Princess-Dressup is one of my favourite games). I've always felt that cosmetic changes are the best way to handle micro-transactions, but it all seems wrong here. I could probably condense what I said there into two words: "Horse-Armour".
Screw it. Ignore what I said. This guys points were far more erudite, intelligible, and literate than mine.
Challenge accepted. Well, it would be if I weren't so lazy. But no, seriously, it's a dialogue heavy puzzle-platformer. You can easily cut 2/3rds off the average playtime without employing speed runner tactics just by making a quick completion your main goal. I completed it in 5 hours (main campaign) going at a leisurely stroll, getting all the alternative dialogue from Wheatly, looking at any interesting setting pieces, and generally stalling. | |
Is your friend just quoting from his Steam timer? Because the thing has a tendency to not catch up with itself for a while, or not at all. There really is no way in hell he finished it in 2 1/2 hours. 4 1/2 on a second playthrough? Pushing it (A LOT), but possibly. 2 1/2, no way. It took me 6 1/2 hours, and a couple of friends a tad longer, and all the reviewers I have seen have said 6 at least. Rock Paper Shotgun even played the game again and couldn't get it in 4 hours, I believe. | |
this isn't a critique it's an opinion column. And your missing the point of the paragraph. He's saying there are other reasons to hate it and the DLC isn't it. He's saying this is one of the best FPSs on the market, he's saying that this is a clever creative game that is different from every other shooter on the market. and these people are bashing it over the DLC which isn't intrusive or gamebreaking. and where does he say he's smarter than everyone else? he's saying the people who railed against the DLC are idiots. and if you railed against the DLC on metacritic well good for you. | |
First, we unlocked items in game for free by beating it or doing other tasks. Then, they charged us for meaningless cosmetic alterations. Then, they began charging for these things the first day of game release. By the time they were charging for DLC that significantly altered the gaming experience, I had no money left in my wallet, and all I wanted to do was enjoy a full gaming experience for the full price of the game I bought. | |
Can I just ask which of the items are OP? Ones that can't be picked up or traded? Coz I'm 110% sure that it won't matter which item you have when I'm sticking my level 1 knife in your back. | |
I heart you so much right now Shamus. In a non-creepy non-stalker way of course... *hides telescopic lens* | |
And I did the same things, and it took me 7 hours to beat. I know this because I started at 4PM or so, and when I stopped it was 11PM(give or take a few minutes). And Steam says I beat it in 4 hours. | |
I can see why people might be slightly miffed, if just because of the pricing of the DLC but I can't understand why it's such a big deal. It's simply not even close to the worst use of DLC. If anything, this is an example of how DLC should be done for the most part. Tucked in a corner where to can take it or leave it and it affects pretty much nothing. | |
I do believe you missed my point, but I do not feel like simplifying it any farther. I am, however, glad Valve has him to protect them. As I am glad he has you to protect himself. | |
Much of the expansion of TF2 occurred before hats, believe it or not. TF2 continued to sell copies enough for the TF2 team to keep working. Hats now just help continue that cause four years after release. I'm okay with that. Considering I paid around $10 for over 500 hours, a hat or two seems fair. Plus, almost every item has the potential to drop in game, for free. | |
Good article. On the other hand, zero bombing in general is pure idiocy. The only possible excuse I can think of for a zero review is if you got game stopping bugs that the developer didn't plan to fix (e.g. I could see some people zero bombing Alpha Protocol if they hit the install bug). Other than that, or possibly a violently malfunctioning sex toy, I can't see any game actually deserving a 0 rating. And I've played some pretty bad games in my time. So pretty much... yeah, these guys are even worse than the day 1 Dragon Age 2 zero bombers because at least those guys had a valid complaint(well some of their complaints were valid, anyway. some were outright fabrications). | |
I await Valve's response to all this controversy. It should be worth seeing. | |
I agree with the majority of this article, but it -is- a very short game. My roommate and I finished the game yesterday along with another friend of ours. It took us about 4.5 hours. We are not super-geniuses by any stretch of the imagination. | |
The WoW community can be pretty damn self-entitled and stupid, but apparently it's nothing compared to the cesspool that is the Value community. | |
"Start with figuring out exactly what you believe in, and then take your stand." This is the best line you've ever written. Maybe the best line ever printed on this website. And it so clearly and easily illustrates exactly why it's difficult to make any headway these days when trying to interact with developers on websites or at trade shows. So many people want to stand up and shout about what they think (or in many cases what the hive mind has told them to think), that no one listens anymore. And half the time the person shouting all the nonsense ends up and goes against what he's saying in the end anyway. I'm getting off topic here. But I just wanted to point out how profound your closing line was. I hope that you might actually see this and know that your words meant something to someone. Thanks Shamus. | |
wow, he seemed quite pissed in that last paragraph | |
Great points, but I don't think you were nearly as harsh as was deserved. Anything short of calling these people "cancer" doesn't quite capture the point well enough. | |
We seem to be agreeing... | |
So when you don't like some of the complaints people have for a game, calling them idiots helps? I think it's idiotic to think that was the only problem that caused the metacritic fiasco. But just call people idiots, that solves everything. /sarcasm | |
Excuse me? WTF does Blizzard do with DLC? Activision has its moments, with COD map packs and other things that gullible people buy, but I haven't seen anything about DLC in any of their games and I've been playing since Rock N' Roll Racing. The worst they have is the Sparkle Pony, which falls under all four of Shamus' rules. | |
Thinking of other Valve properties, Team Fortress has DLC that is far more pervasive than Portal 2, and has dumb in-game gimmicks surrounding it *eyes mann co. crates*. But thats still not nearly as bad as some of the spam you get in free-to-play games. I cant say much about how big RPG's shoehorn business in the middle of their games, but conveniently you already listed those issues. Mobs can get riled up by any little thing, cant they? Remember when they did a Denial-of-Service attack on Minecraft? Why the tiny targets, because they cant fight back as easily? | |
Blizzard included in the "rage against the (DLC) machine" package? However, I do think that the whole cosmetic item DLC on day 1 is a little bit shameless even if its not readily apparent, especially if a portion of the pay-for-items are unlockable in game anyway. Its their business model to do with what they will, but reminder that there are a lot of people who rage against the smallest things. Personally I don't really care, because I'm a Portal non-enthusiast mostly because I find it boring as Myst was. | |
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There are times when I can agree with a game being too short. Portal 2 is not one of them. Like Beyond Good and evil or Silent hill 3 the time you play the game it's an adventure so full of details and events that you really feel like the developer has worked day and nigth with this game. I rather take one of these "short" games then games that tries to stretch the experiance as far as possible just for making it feel longer even if it has nothing more to ad. Games where I am basically just running the same corridors. Killing the same type of enemys. Or the cheap RP-games implant where you need for some reason reach a certain level or collect a certain amount of something to continue the game.
... And I've only played through the singelplayer of portal 2 so far.