Zero Punctuation: Portal 2 Pages PREV 1 2 3 4 5 6 7 8 9 10 11 12 NEXT | |
This review was full of metaphors that I thought very well encompassed my opinion on the game. I found the cinematic sequences to be great, especially because they weren't cutscenes. I agree that the co-op was much more compact and got more difficult than the single player ever did in the last few chambers. I also think that this was by far my favorite coop experience of this generation. It's just impossible for me to say which one I'd recommend to somebody who has never played either one and can only play one. And for Portal 3, I was thinking they'd set it back in the days of Cave Johnson and dozens of live human test subjects and make it semi-massively multiplayer, but space would work amazingly for the game. My prediction is based off Valve's recent statement....something about Portal 2 possibly being the last primarily single player game they make. | |
Sorry for the 2 posts. | |
Good review but Portal 1 has no replay value either, except maybe after you've been away for weeks or days, just like Portal 2! Also Portal 2 is WAY better by FAR! Also they're gonna constantly add stuff to Portal 2 so there will always be more puzzles | |
We all agree that first one was a surprise, hence we did not expect it and it was more fun experiencing what it had to offer. And the second is a sequel and blablabla you already know what's going on blablabla. The point is: Portal 2 is much better executed, IMO, in every single aspect. Yes, maybe some puzzles were pretty easy, yes, maybe the travelling through sections was tedious... wait, what? no it wasn't, because the narrative took place IN THOSE MOMENTS. You really see what is really going on. What was supposed in the first game, it is told in this one, no more room for doubt. You can say that may be worse, as the first one left more room for imagination and crazy theories, and the second one blatantly explains to you how the whole place is wrecking up, but well, The fans wanted to know more about the story, and Valve delivered. I can't say I'm not happy I got to go through the ye'olde aperture science facilities (someone explain to me why are they sealed tho) Also the length of the game is much more pleasant, you get MORE game, but it doesn't stretch it to a point that you feel like you are just doing the same thing over and over. | |
Portal has the worst fans...really? Really? No, Im sorry, but I can't let that slide. Portal 2 became so unbelievably popular, that people had to latch onto it, and it was short enough that distilling the most memorable moments left you with Cake and COmpanion Cube. With only 2 hours of experience to draw on, it got beaten to death by fans who were slightly overzealous about what Yahtzee himself described as the coming messiah. This is annoying, yes. But you cannot even begin to compare an ironic abundance of cake jokes with a racist kid on Live, and OCD weirdo playing Counterstrike every night for the last decade, a tea bagging douchbag on Halo...I mean seriously, at least Portal fans constantly parrot something that is worthy of a little parroting. I think maybe Yahtzee should remember that he, by his own admission, doesn't socialize very often, and of Portal references are that annoying, then I suppose its for the best, but take my word for it what I say that Portal fanboys are downright academic compared to a number of communities you may find. Also, personally, the number 2 in a title doesn't change my opinion of the game if the game is good. Portal did everything that a sequel should do, and did it over a much longer period of time without ever dipping in the quality. And they introduced plenty of new mechanics that expanded the game space to amazing and innovative depths. Portal 2 was most assuredly better then the original. Yes, that is my opinion. But I think that the design choices back my opinion. | |
Yahtzee is right. Portal2 is a blast on its own merits but is unfortunate for having to follow Portal. Valve could not recreate Portal so they created a completely different game with new mechanics and it actually works better than I expected. It gave the fans the back story they wanted. Portal was brilliant and Portal2 was fun, but upon reflection you really can't compare the two games. It's unfair too. | |
Portal 2 was certainly a bit different with the comedy, Portal 1 just had a faceless announcer insulting you and Portal 2 has the faceless announcer followed by the corrupt corporate executive/mad scientist followed by the essentially good person who let power get to his head. All funny in their own right but very different from the constant flow of sarcasm from Portal 1.
Congratulations on making the first post on any forum I've seen that made me groan out loud. Nicely done :p | |
I agree the Co-op in Portal 2 is unfortunate. It's insanely fun and awesome but it's easy to taint the experience. It suffers from the curse of being a puzzle game, once you know the answers you know them, nothing short of time and memory loss will fix that. Then you add in another person... | |
I agree 100% with this post. Portal fans are not annoying. Kids trying to imitate these fans and repeating the same shit over and over until they definitely kill it are. You can't blame an entire community of fans because there are some retards making their retardation in your proximity. The internet is the internet, memes will be repeated to death until they are not funny anymore, DEAL WITH IT. As I said in a preview of portal 2 that was complaining about "portal 2 being a massive meme attractor" like it was a bad thing, seriously, who the fuck cares about memes, do you guys seriously get that bothered by a bunch of teenagers loling at their own retarded shit in 4chan? Because I don't. | |
Now I just need to convince my girlfriend to play the co-op with me before my best friend. | |
Man, I haven't even played it but for some reason I'm finding these things very, childishly amusing.
Shh!
Erm, I'm also thinking "with the laws of thermodynamics", though they are themselves covered by "SCIENCE!". Momentum is not affected by being in space. In fact, it's even more important, particularly if you're also in vacuum as well as microgravity. (Challenge for programmers: simulate micrograv properly, don't just turn gravity off altogether) There's also the "rotating space station idea", which isn't the simple "turn wheel, stuff now has weight" concept that everyone thinks it is. For a start, it could lead to an interesting challenge based on something like this:
I like the part where they render the pixels, that's my favourite.
Didn't you see the bit about having Portal 3 set in Space, as that makes everything better? (Right at the end, btw)
And yet, here you are, on page 2 of the thread. Eh? Finally I couldn't find the original post (maybe deleted?), but someone was asking why the game being longer/bigger was a bad thing in Yahtzee's eyes. I think you weren't paying attention/missed the point. It's not that being larger is a bad thing per se, in fact it did seem his only minor beef with Portal 1 was that you could easily exhaust it in a single day, but that the length has been achieved by padding it out with rambling cutscenes and inconsequential bits of the overall plot, shoved in the middle of puzzles. Whereas they may have been better saved for "between levels" parts, or as unlockable extras playable at the main menu, depending on how far through you got. Like, it's got big... but it's not grown taller or more muscular, just blobby with fat that could be trimmed with no affect on the actual gameplay or even the important story points. Man, the fourth page had just started when I began collecting the quotes for this, then I got heavily derailed by trying to find the Freefall links. I wonder how many there'll be now? edit: only five? tch. | |
Why did he complain? Because he doesn't want to jam forks into his eyes. :) | |
Well, looks like he really liked the game but couldn't really praise it much because of his Portal 1 review. | |
I pretty much agree to the word on this review. It's still great but it doesn't quite capture the beautifully dark atmosphere of the original and it's puzzles are more simplistic, so overall the original portal is superior in my view. also i really hate the ending of portal 2, it makes no sense atall, but it is funny in an awkward sense. | |
If physics don't apply in the future, god help you. The only thing I didn't care for about Portal 2 was how it ended and that it was too easy, the whole thing just felt like an intro to the mechanics, but no real tests of them. | |
They didn't really. In the game you can see the fall from grace of Aperture. When they had money they tested athletes and olympians, had marble floors and wood panels. | |
I don't know if processing power is currently capable of handling that, but our current graphics abilities are more than capable of making it look nice. The hypothetical game you're describing is not limited by graphics, but by the ability of computers to render it all simultaneously in real time, the ability of developers to actually create something that bloated and gargantuan, and the willingness of consumers to pay the cost of playing such a monstrosity. We can already hide in fridges in games, you're asking developers to design millions of rooms and millions of fridges in the middle of a dynamically destructible city (which would require a density of simulation and calculation that would make your brain explode), just to satisfy a gluttonous desire for what basically amounts to the Matrix. There are many experiences that we can create with the graphics and computing power we have right now. Yahtzee's point is that we should pursue a greater depth in gaming experiences, not continually making shallow games as we nudge the graphical ceiling ever higher. The besieged city in your example is cool in theory, but if it's wrapped around a Crysis or Call of Duty clone, what's the point? What have we gained? | |
I don't know whether Yahtzee loves portal 2 or just feels mild about it, but I would say he's wrong. I don't care if you think other wise, Portal 2 is much more funny, and the tests are a lot more engaging, even if they do go on. I agree with some of what Yahtzee says, but the overall game itself was so fun and engaging that those cons are like nothing. Portal 2 is so good overall that it outwieghs Portal, and I don't want people hating me for my opinion. Now they said if I ever click the "post" button, I would DIE! But, I'll give it a go... | |
A surprisingly negative review of a game which is, though perhaps not as innovative as it's first installment, arguably the best game of the year (this far) | |
I LOVED those guys! I think I stayed about 10 minutes in the turret control room just listening to them. | |
I.... I disagree with Yahtzee? My world... it's falling apart! Portal 2 was better than Portal 1 in every way. Except the loading screens. Too many loading screens! | |
I kind of agree with this review, but I still think Portal 2 is better than Portal 1. Mainly because it's longer, but I also think the story and the humor is better than Portal 1. | |
Actually, I felt that was pretty mild for Yahtzee. | |
I'm going to have to respectfully disagree with Yahtzee claiming Portal 1 is better than Portal 2 because less is more. I understand where he's coming from, but in my opinion a game isn't better just because it had less content and therefore less faults. It's like saying getting one really nice present for your birthday is better than getting a huge surprise party with all your friends but the cake was a bit stale. That said, I totally agree with him that Team Fortress 2 hats are really annoying. EDIT: Also, my mention of cake was completely coincidental. | |
I found Portal 2 to be very enjoyable, but as you said, the replay value isn't exactly that high. I mean, Portal was amazing, you could lock me up in a room with only Portal to play with and I'd be okay. The good thing is this review was honest and you didn't ride the Portal fanbase....ride On another note co-op was fun but I found myself doing the entire second half by myself, with 2 controllers, cause I was going to blow my freaking brains from having to spam the hell out of the ping button because my partners were peripherally handicapped idiots! That said playing 2 player (with 1 player) provided twice the challenge, twice the satisfaction of beating a level, and twice the embarrassment when I told my friends that I was playing with myself and it was fun! | |
And if you were a scientist working at a facility were they hire olympians, astronauts and war heroes and tested them to death, would you keep working there? Would you keep working there after it becomes quite clear that your boss could cause the destruction of the entire facility? Would you keep working there after the previously mentioned boss died and then go on to build an AI that tries (and suceeds) to kill everyone? Well I suppose the logical conclusion is that the scientists are just as mad as Cave Johnson. But thanks for repeating the plot of a game I've already played to me in the most plainly simple way possible, herp-a-derp. | |
I completely agree, but I want to make one point very clear: Not that there's anything at all wrong with portal 2's quality and the arguments presented here are about right, but we should never forget this. | |
Space is a memorable one but I wouldn't call it a meme, just an inside joke. For instance today at college I noticed a friend of mine had a space background for his gmail so I sent him a message over gmail saying "Im in space!" then a minute later "SPAAAAAAACE" and later still "spacespacespacespace"; he didn't get it at all since he hasn't completed the game yet but my other friend sat next to me who I played through the co-op with caught on right away and many laughs were had. | |
I completely agree, but I want to make one point very clear: Not that there's anything at all wrong with portal 2's quality and the arguments presented here are about right, but we should never forget this. | |
crap the story's been somewhat spoiled for me already, though sadly it only proved I'm pretty good at figuring stuff out beforehand I just block it from myself most of the time ;p but great review here, though it's about as much as I expected from Yahtzee. still, he's right that I really, really need to play the single player (90% done with the co-op with a friend, altho we're both busy with exams atm to finish just now) | |
Jetpacks...The Aperture Science Jump Booster will allow you to move in any direction you choose while the Aperture Science Magnetic Footwear will allow you to cling to walls you cannot portal through...and yes GladOS known how the shoes work, but won't tell anyone. | |
I beg to differ^^ | |
Regarding lemons and space: I find it telling that the only references I've seen to these events outside the game itself have been through posts by people trying to convince me that they're popular. This is the definition of a forced meme. | |
I agree, 'Spaaaaaaaaaaaaaaaaaaaaaaaaaaaace' is becoming a meme of its own :) | |
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Awww And I was hoping you'd be jamming forks into your eyes again. I anticipated you'd probably say that it was Portal 1 but with a lot of extra useless padding. There is just something divinely wondrous in a perfect simplicity.