Jimquisition: Defending Call of Duty

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Great episode. I realized while watching that I'm now a fan of the series, something I didn't think would happen after the first couple of episodes.

Wow, way to totally lose all credibility in the last fifteen seconds, Jim. I agreed with everything he said, and was almost willing to give the guy a second chance until that horrible ending. He had valid points in this video, but good god is he a giant douche.

mfeff:

It would of been easier if I had made the video myself, rather than dicking about explaining why he's a fool.

Gorblimey, that has to be the longest single post on the whole Escapist Forums!

I admire your fever and diligence, but I hope you do understand that there's going to be something like 5 people who've read that post to the end. How about writing an article, with proper references and links and all that? Or why not even write a letter to the Extra Credits crew listing your counter-arguments and proposing to answer them publicly?

mfeff:

Ever look up a Japanese web site? Know why you can't?

Censured.

What are you talking about? I visit a decent number of Japanese web sites, which ones are you having problems with?
And I'm sorry, but I find the timing of that particular typo hilarious. No offence, mind!

mfeff:

They would of copied the gun games too, but A, its illegal to do, and B, they are at least 2 years behind the US in programming technology at any given time. Why the hell do you think they come the America to study computer science?

How can a whole country be "behind" in "Programming technology"? And what is this "Programming technology" exactly? Please elaborate, I can't quite get my head around that.

And "copying gun games", how would that go? Would you say that Russia Ukraine is copying gun games with S.T.A.L.K.E.R., Metro and the like?

mfeff:

What would be the point to play battlefield in Japan? the IP are blocked and Japan Window OS won't load it... CENSURED.

Are they really "CENSORED" though? We have something similar in the CIS market -- you only get Russian servers if you buy a localised version of the game. There's several reasons for that, such as latency issues (by the way, I have absolutely terrible ping with anything in China, Japan or Korea), the language barrier ghetto and game pricing disparity. You have to pay a premium for a "European" version that allows you to play on western servers.

mfeff:

The fun part is, Daniel has NEVER played a Japanese game for a Japanese ONLY audience, I would bet money on it! He's clueless. Everything he has EVER played was designed for a world market, EVERYTHING!

Now that's just not fair. For example, weren't most Final Fantasy titles localised for western markets as an afterthought? And Gyakuten Saiban games, the first three certainly weren't meant for the western audiences. If James is half serious about this game design thing, he's probably looked at one of those.

Heads up, if you don't support this guy don't post or watch his video. Threads like this with people flaming back and forth do the following:

Give him a great post count
Give more views to his video
Give more views to the advertising (the important part)

Now, I'll say I enjoy the escapist very much and don't really like Jim BUT I'm trying to not be a hater, just pointing out that that those who are being said haters are doing it all wrong.

It was good, even to extra credits level. Then the end came. (I would also like a medal for being so awsome *cough* sarcasm *cough*)
PS: But I would like a medal......Medals are cool.

Mantonio:
It's not the fact that it's a huge thing ALONE that makes it shit. It's the fact that (like you said) because it is so big, so many other companies try to emulate it. Often alienating their original fans in the process and making a poorer product. Example: Bioware and Dragon Age 2.

It's like a videogame version of the Shoe Event Horizon.

That's a awful argument. You're saying the game is bad because other people copy it? That just means that the games trying to jump on the band wagon are terrible, dumbing down to appeal to a different demographic. You can't blame the developers of COD for making their game too good.

It may not appeal to you, but millions of other people find the game fun, and looking down on them because you belive the gameplay is beneath you is the kind of elite-ist attitude that I'm sick of here on the escapist.

I dont hate it because its popular, I hate it for other, logical reasons. Like it does have the worst community Ive ever experienced IMO. I know this comes down to experiences for different people, but people on that game for almost no reason at all. I also hated it because certain thigns in the game are unbalanced, which not only ruins the game, but the community like to shout its ass of about that iswell. The whole 'quickscope or you suck lawl' view iswell, infact, I hate the community because the twats are twats from the most pathetic reasons. NEVER in ANY OTHER GAME has anyone commented on stuff like this, yes you can do this 'totally awesome skill' but If I dont want to do it, leave me be.

Dont get me wrong, I throughly enjoyed Cod 1 on pc, and I loved cod4. Waw I never really played, MW2 was 'Meh' and blackops...*facepalm*

I kinda dont wanna spend 40-50 on a game evry year just because half the community leaves iswell, its bloody annoying, especially since patches are almost non existent after a year, depsite being plenty of things to be fixed.

I guess I just hate the community most. I dont hate cod players, I have plenty of cod friends. But genreally people who only play cod are over 20 (who I dont mind) or chavs (who I hate everything about anyway) (this is in my area mind, not the entire world before you rage back at me)

WILL I get mw3? probably, I lopved the mw campaigns. Will I play MP? not if IW thinks they can get away with releasing unbalancedness and overpriced map packs.

Allan Foe:

mfeff:

It would of been easier if I had made the video myself, rather than dicking about explaining why he's a fool.

Gorblimey, that has to be the longest single post on the whole Escapist Forums!

I admire your fever and diligence, but I hope you do understand that there's going to be something like 5 people who've read that post to the end. How about writing an article, with proper references and links and all that? Or why not even write a letter to the Extra Credits crew listing your counter-arguments and proposing to answer them publicly?

It was way long, sad part is, could of doubled it in size and barely hit the real answer. I agree with everything you say. At the end of the day, its not who is wrong or right, rather that if one is going to do videos, for profit, could they use less data manipulation and forced hypothesis, and more describing what is there to be described. Sadly again, it is part in parcel with the scientific method, and a huge part of the oft vaunted "age of enlightenment".

You called bullshit on me, it is for the same reason I called bullshit on them, my argument was faulty. Notice how my arguments becomes more faulty as I go? That's data manipulation to persuade the audience to see things my way. EC did not need to do that as much on there video, because they played off stereo types and built in audience agreement.

When they show a picture of "game developers" and its a white guy, a brown guy, a woman, right after talking about the "nativity" of the industry... well that ignores reality. The "industry" was apogee and shareware in a garage, a white guy in photos and a bearded white guy in his native environment. In Japan, there was little to no "indee" development, it is almost all corporate, a reboot of the failed console market in the states.

Only in the past couple years have there been unrestricted indee development in Japan, it's almost all porn games.

What are you talking about? I visit a decent number of Japanese web sites, which ones are you having problems with?
And I'm sorry, but I find the timing of that particular typo hilarious. No offence, mind!

Key here is you said "decent" I am talking about "not decent", general public use websites hosted by regular guys like you and me. Your website, my website. Not company web sites, that are developed for a wide audience. Go to a website that deals in mod or programming techniques for a hentai first person hentai game, written by Japanese for Japanese... you cannot do this, not without utilizing some network tricks. IP blocked.

You and me talking, without a middle man, is intentionally hard to do in Japan, if I am Japanese and you are in Spain through the vehicle of data storage. Not phones, talking public use information such as websites like the Japanese escapist...

exactly? Please elaborate, I can't quite get my head around that.

I took a liberty here, and I am glad you called BS on it. Programming techniques (technology), such as engines for games right now, and this has been true for some time is behind in Japan. The Havok engine for example has been one of the outsourced engines used in PS3 development, but has been difficult to use due to manuals and technical support not written in Japanese. This is VERY true for the Unreal engine. Wonder why games like Last Remnant never made it to US PS3?

Engine trouble, engine trouble means they 'generally' don't have one of there own. They are two years from a viable reverse engineered copy. Grand Turismo, Final Fantasy, engine troubles. Deamons Souls? Havok engine... imported. From Software has a Havok team. This is why Atlus went to em, no talent on board mate.

Again keep in mind, Wolfenstien was made for all practical purposes in a garage, not at a major company, the company came later. In Japan, it's just not that "open" to that much independent thought. Conformist society. Even the PC systems up until later versions of windows were incompatible OS's. All my Japanese games back from the day, I ran on Japanese OS.. They really struggle with things like Direct X and open API's like open GL. Theres no support for Japanese stuff.

And "copying gun games", how would that go? Would you say that Russia Ukraine is copying gun games with S.T.A.L.K.E.R., Metro and the like?

Glad you asked, Russia and Ukraine have some of the finest programmers I have ever met, Iceland is the same way, dudeeeeee those guys are smart.

Now back to facts, Stalker runs on counter strike source, counter strike source is half life, half life is quake engine, quake engine is doom engine, doom engine is wolfenstein, wolfenstein is John Carmack, and the hardest decision in Carmacks life is what color is his new Ferrari.

This is engine evolution, a technology, and technique. Metro is a home baked engine, and a really good one at that. Although it has a lot of Quake DNA. Still not optimized though, look to Crysis 2 for that, talking about DX 10 and DX 11... and guess what, the Japanese are still back at DX9 or Glide. To learn these things you need to be a Digipen or FullSail, learning them before they are even in the manuals. Do you think Japanese guys sit around upgrading there PC's and stacking video cards every generation like they do in the west? Cmon man... this is an economic question. An availability question.

Things change all the time, I am talking 'back in the day', not right here not right now. The Japanese Vanquish is RIGHT HERE RIGHT NOW. Not wolfenstien days. It's possible to play on Asian servers with many games, I played on a Japanese dominated server for a couple years back in the days of Ultima Online, it helped me with my Japanese.

Your right though, there are some monumental cultural differences. I am simply arguing that a distinct lack of FPS from Japan it is not solely due to there religion, and that the West do not solely utilize the FPS due to ignorant concepts of Patriotism, as Daniel would insist we swallow in all it's creamy bravado.

Thanks for pointing out the grammatical mistake. I make lot's of mistakes.

Now that's just not fair. For example, weren't most Final Fantasy titles localised for western markets as an afterthought? And Gyakuten Saiban games, the first three certainly weren't meant for the western audiences. If James is half serious about this game design thing, he's probably looked at one of those.

It's localized not localised... see how that works?

Just kiddin! ;)

Anyway, Final Fantasy roots are a copy of the Ultima Series in the United States, in fact I could probably reasonably argue that they are clones of the Ultima series, especially the first ones. I would also argue that they were also 'not meant' to be exported at some time the future once the Japanese had something that wasn't such an obvious rip off or the quality level got up some.

Ultima came out in 1980

Final Fantasy came out in 1987...

see that?

In this case the technology difference when it is applied to game engineering is 7 years. The gap closes as we march on.

Can't really speak to all of them, but without looking I would take the Pepsi challenge on every title you drop that there is a western equivalent that pre dates it, or that the Japanese were in competition with each other, trying to out Final Fantasy Final Fantasy. Just like Rift tries to out WoW WoW.

It's a business. Run by many people who read Sun Tzu's art of War. It's not Buddhist or Shinto, or whatever Mumbo Jumbo Daniel wants to paint his pathetic argument with.

What I am saying is that Daniel, probably more to his credit than not, is not playing modern Japanese games. Most of em are Hentai. So that said, how does that fit with his Shinto, Buddhist argument? It really doesn't.

Game like Catherine, are VERY VERY TAME compared to the real deal in Japan... guess what, all of those, even ones coming out THIS YEAR, are still DX9 or Glide... mostly Glide... cause independent folks are not being taught the new magic, or can't afford to develop for it, or there is no market... remember Japanese guys are not upgrading there PC's all the time.

I could reasonably argue that Japan game developers are not going to compete with western FPS games, simply due to being so far behind. Killzone maybe a different story, but the big deal there is 3d glasses, gimmick... like the Wii... it's there version of innovation, because they cannot program at the level that Western developer's can. There probably saying it's too expensive, and the risk is too great, and they are right.

Japan is still stuck on the turn based battle system... Final Fantasy is trying to get away from it... but its just one of those things...

Now as far as programming technology goes... software that runs a nuclear plant a highschool kid could write... these are control systems with simple logic gates...

Writing software to interpret a 3d environment and make complex decisions is incredibly difficult to do. Look at some of the work at Darpa.

In a way, when one or two key people leave a game company for example, that company almost always FAILS.

Why?

Just like anywhere else, there are like 2-3 (mostly white guys), who know EVERYTHING, and everyone else is a script kiddy, or working on some little 'widget'. There not software engineers, they are 2 year degree applied games theory people. Or some mass communication graduate pretending to know something.

They do know something, that Bullshit is the next big growth industry.

It's education, economics, right place, right time.

I think I wrote Jim off way too soon. These last few episodes have been very good.

Eh. I'd respect his arguments a lot more if they actually were backed up. Mostly it's a mix of strawmen (he poses as a pretentious art douche) and anecdotal evidence (people I'VE met aren't jerks) that he's basing this on, and honestly it wasn't that funny. But I guess it's hard to defend or attack something like COD without falling into these.

However, COD 4 still stands as a good game in my eyes, I like some of the perks and while the story's stupid it's grand fun in some ways.

I guess my biggest gripe with the game was the ten dollar price hike/IW network they pulled on PC, but on consoles they stand out as AAA shooters. there wasn't much of a point to either, and yes, I'm aware I sound like a pretentious PC gamer.

BlacklightVirus:
"Call of Duty: Modern Warfare is a game which defined what a modern multiplayer shooter could be".

Wrong, that would be Team Fortress 2.

Jim is doing a great job of embarrassing himself. He didn't acknowledge any od the main reasons people tend to dislike COD.

Boring environments.
No innovative mechanics.
No teamwork

etc...

Have you ever actually played a TF2 game? :D There is not a single hint of teamwork in there.

The most team work anyone does is setting up a turret.

Also, I don't think it's either MW or TF is a game that defined modern shooters. It was Halo, way back in 2001.

Dyp100:

BlacklightVirus:
"Call of Duty: Modern Warfare is a game which defined what a modern multiplayer shooter could be".

Wrong, that would be Team Fortress 2.

Jim is doing a great job of embarrassing himself. He didn't acknowledge any od the main reasons people tend to dislike COD.

Boring environments.
No innovative mechanics.
No teamwork

etc...

Have you ever actually played a TF2 game? :D There is not a single hint of teamwork in there.

The most team work anyone does is setting up a turret.

Also, I don't think it's either MW or TF is a game that defined modern shooters. It was Halo, way back in 2001.

While Team Fortress 2 is a great deal of fun, it didn't bring anything new to the table. Its more of a casual-friendly Day of Defeat with a good sense of humor than a revolutionary shooter.
Modern Warfare, like it or not, brought some new mechanics into the genre that keep a greater number of people playing for longer because they feel like they are always progressing. These mechanics add even more fun to the multiplayer FPS, which is the reason for its success and why other developers try to implement those mechanics into their own games. Because they work.

If you gonna hate CoD, hate it for the fact that Activision only cares about the Xbox360 version while PC/PS3 users get an inferior port. Hate it because of the 15$ map packs.
Hate it for proper reasons, not because its popular.

Fullmetalfox:

Dyp100:

BlacklightVirus:
"Call of Duty: Modern Warfare is a game which defined what a modern multiplayer shooter could be".

Wrong, that would be Team Fortress 2.

Jim is doing a great job of embarrassing himself. He didn't acknowledge any od the main reasons people tend to dislike COD.

Boring environments.
No innovative mechanics.
No teamwork

etc...

Have you ever actually played a TF2 game? :D There is not a single hint of teamwork in there.

The most team work anyone does is setting up a turret.

Also, I don't think it's either MW or TF is a game that defined modern shooters. It was Halo, way back in 2001.

While Team Fortress 2 is a great deal of fun, it didn't bring anything new to the table. Its more of a casual-friendly Day of Defeat with a good sense of humor than a revolutionary shooter.
Modern Warfare, like it or not, brought some new mechanics into the genre that keep a greater number of people playing for longer because they feel like they are always progressing. These mechanics add even more fun to the multiplayer FPS, which is the reason for its success and why other developers try to implement those mechanics into their own games. Because they work.

If you gonna hate CoD, hate it for the fact that Activision only cares about the Xbox360 version while PC/PS3 users get an inferior port. Hate it because of the 15$ map packs.
Hate it for proper reasons, not because its popular.

I love CoD. D: Don't hate on me.

I do have Activision though, for charging so much for the MW series. It costs more over here and I don't find it very fair. :(

I can't wait for MW3 and I have a feeling that the PC version will be better than before. I think this is a perfect time to get into PC gaming, good thing I just made my computer. -Pats her-

@Dyp100
My post was a response to BlacklightVirus, I agree with the first 2 sentences you wrote, which is why I quoted you as well, mate.
Me, I'm more of a Killzone 3 guy btw. :)

Boy, I hate Jim Sterling.

His continued existence here has made me totally lose faith in any of the higher-ups at The Escapist.

God, I'm sad.

mfeff:
It was way long, sad part is, could of doubled it in size and barely hit the real answer. I agree with everything you say. At the end of the day, its not who is wrong or right...

Now see, that's why I proposed you write an article or challenge them to attempt to refute your claims in their own articles\videos -- there's a lot of ground for a good debate here. The problem is that too few people have read you arguments -- few consider Escapist forums a soup box worth listening to and let's not forget, this is a Jimquisition thread, a proper troll stomping ground if there ever was one. I don't really post on or read forums all that much myself (only when a fay mood takes me), thus I happened upon your post by accident and read it just because it was so freaking HUGE. "Well this person sure has something to say and they have few posts so it's somewhat unlikely to be poorly thought out drivel of some sort." And hey, it was very much worth a read, so why not take this to a larger audience? It'd feel much more satisfying.
I struggle with the English language quite a bit and it takes me some time to formulate sentences half-properly, so I hope you'll forgive if my own assertions are rather less than comprehensive.

I agree that there's a good deal of "borrowing and modifying" when it comes to Japanese culture as a whole and the "Conformist Society" bit also rings a number of bells with me. What I don't agree with, however, is the amount of credit you're willing to give them in proportion to other culture's\countries. Jeez, if you'd only seen the amount of poorly programmed "made in Motherland" schlock we get in CIS! And then there's the practice of using us as unpaid paying beta-testers for exported products, some of which are down right unplayable on release. Seeing some large western developers adopt this practice (Bethesda and Obsidian, I salute you!) is rather heart-warming.

As for copying game mechanics and environments -- CIS has a fair amount of that going on.
One of the oldest ancient examples would be an unofficial sequel to King's Bounty, who's legacy survives to this day. Those are good games, but there also series of games like Konung (doesn't deserve a link, really) -- a poor man's Baldur's Gate.
There's more where that came from, but let's not be too harsh, neither east nor west is truly innocent of this -- dozens of Diablo and War\StarCraft clones will attest to that.

Every industry and every country has a minority consisting of those who innovate, and the majority composed of those who follow. If an industry is large enough it's easy to lose sight of the first group.

About hentai game related sites being blocked: Wasn't that collateral damage from The RapeLay debacle? Furthermore, I believe there exists a sentiment that most westerners only pirate hentai games, especially untranslated ones; thus, some modding communities see no reason to share legal mods with them.

Lastly, technological expertise:
I'm not really equipped to argue about technological competence of Japanese console programmers, but I do feel that you're skewing the general image a bit. While hentai game market is rather vast, it's mostly occupied by small companies and indie developers, who either don't have the resources or the need for high-quality 3D graphics. Their income per company is not comparable to that of the small console game developers.
I could speculate why Japanese PC market exactly the way it is, how it has something to do with the very strong home console and arcade cabinet markets, developers concentrating their resources on platforms that are easy to manage and market, etc. But that is just induction on my part, and the dictionary tells me that "... an inductive argument may be highly probable, yet lead from true premises to a false conclusion". There are grounds for reasonable doubt here, Is what I'm saying. By provoking nudging you towards a duel debate with someone more competent I only hope to find the truth :)

mfeff:

It's localized not localised... see how that works?

Just kiddin! ;)

Curses! My scandalous hypocrisy revealed!

Allan Foe:

Now see, that's why I proposed you write an article or challenge them to attempt to refute your claims in their own articles\videos -- there's a lot of ground for a good debate here. The problem is that too few people have read you arguments -- few consider Escapist forums a soup box worth listening to and let's not forget, this is a Jimquisition thread, a proper troll stomping ground if there ever was one. I don't really post on or read forums all that much myself (only when a fay mood takes me), thus I happened upon your post by accident and read it just because it was so freaking HUGE. "Well this person sure has something to say and they have few posts so it's somewhat unlikely to be poorly thought out drivel of some sort." And hey, it was very much worth a read, so why not take this to a larger audience? It'd feel much more satisfying.
I struggle with the English language quite a bit and it takes me some time to formulate sentences half-properly, so I hope you'll forgive if my own assertions are rather less than comprehensive.

I reposted that huge "thing" in the proper forum, and have yet to receive a response, I do not expect one.

Kudos to you for mastering the English language, you know it better than I do! I do not often write on forums for the very reasons you mentioned, and beyond that, my expertise is almost all technical, not really literary, weakness through over specialization I suppose.

Again I agree with the notion of sending them directly, a properly constructed argument, but to be fair, I don't have the time to really get into this "old" argument again, and I honestly do not feel it is my place/job/duty to correct working professionals on there lack of professionalism.

They have an audience, it is just (audience - 1) now, hardly a big loss. They get rid of a detractor, I don't have to sit through another pompous video, everyone wins.

http://www.escapistmagazine.com/forums/read/6.287023-Extra-Credits-NOT-a-Security-Episode?page=10#11349639

Pretty much says it all.

I agree that there's a good deal of "borrowing and modifying" when it comes to Japanese culture as a whole and the "Conformist Society" bit also rings a number of bells with me. What I don't agree with, however, is the amount of credit you're willing to give them in proportion to other culture's\countries. Jeez, if you'd only seen the amount of poorly programmed "made in Motherland" schlock we get in CIS! And then there's the practice of using us as unpaid paying beta-testers for exported products, some of which are down right unplayable on release. Seeing some large western developers adopt this practice (Bethesda and Obsidian, I salute you!) is rather heart-warming.

I am glad you said it, copy and paste is very human and hardly knows racial or national borders. We could go on and on about it, but we already agree so why?

More to my notion of the thing is that Japan, simply due to geography and being an island tends to import a lot of stuff from all over the world. In many ways, they do not cloud the issue though. They don't go around and say "this is Japanese", they remain rather silent on the whole thing. I feel it is due to it being a cultural "non issue". It is part and parcel of the having of imported the Chinese aesthetic, and by and large, consider it more of a Pacific Rim Asiatic aesthetic that they are culturally inherited to. I don't think we should miss the forest for the trees on this.

From my own experience with even Japanese martial philosophy, having of had the opportunity to work with native Japanese, they tend to "respect" people who "respect" them in turn. Really big into saving face, and honor, and loosing graciously. Far more than the religion, and that is also Japanese. There is a lot of ritual, and in that they have a notion of all warriors, that embrace the way, are in some weird and wonderful way, they see me and you as being Japanese with the unfortunate karma of having of been born, not of Japanese blood.

As for copying game mechanics and environments -- CIS has a fair amount of that going on.
One of the oldest ancient examples would be an unofficial sequel to King's Bounty, who's legacy survives to this day. Those are good games, but there also series of games like Konung (doesn't deserve a link, really) -- a poor man's Baldur's Gate.
There's more where that came from, but let's not be too harsh, neither east nor west is truly innocent of this -- dozens of Diablo and War\StarCraft clones will attest to that.

Why reinvent the wheel?

Played all that by the way, all good games in there own right.

I have a programming philosophy, if I can lock you in a room without references, and you can write the Coin Op Gauntlet with 4 player multiplayer, you are a game programmer.

I can count on my two hands the number of people I thought that could do that, and have fingers left over. It's a gift, a level of expertise, and as I mentioned before, the European's are becoming some of the best on planet earth at it. Has much to do with a very strong educational system that values hard science, and not BS science like law.

Witcher 2, Battlefield 3, those are just the tip of the iceberg of the talent we are going to see... X4 Rebirth? I'm wet.

Every industry and every country has a minority consisting of those who innovate, and the majority composed of those who follow. If an industry is large enough it's easy to lose sight of the first group.

About hentai game related sites being blocked: Wasn't that collateral damage from The RapeLay debacle? Furthermore, I believe there exists a sentiment that most westerners only pirate hentai games, especially untranslated ones; thus, some modding communities see no reason to share legal mods with them.

Your ninja is strong!

What is there to say, other than you are right?

See, I like you because your are immune to bullshit, a rare gift, I sorta blame it on you being from the Ukraine. ;)

One of my kendo buddies is a doctor from the Ukraine, 3rd dan WKF. I would willingly trade you 100 worthless clowns from my country for 1 more of him, and pitty you for taking such a bad deal.

If you were to take an anime like Akira and really study it and compare it to something like Eden of the East, we are able to see the cultural shift in the youth of Japan. Fascinating stuff, and as I said before sort of sad.

Lastly, technological expertise:
I'm not really equipped to argue about technological competence of Japanese console programmers, but I do feel that you're skewing the general image a bit. While hentai game market is rather vast, it's mostly occupied by small companies and indie developers, who either don't have the resources or the need for high-quality 3D graphics. Their income per company is not comparable to that of the small console game developers.
I could speculate why Japanese PC market exactly the way it is, how it has something to do with the very strong home console and arcade cabinet markets, developers concentrating their resources on platforms that are easy to manage and market, etc. But that is just induction on my part, and the dictionary tells me that "... an inductive argument may be highly probable, yet lead from true premises to a false conclusion". There are grounds for reasonable doubt here, Is what I'm saying. By provoking nudging you towards a duel debate with someone more competent I only hope to find the truth :)

Nah, they have really excellent programmers, they just don't make games. It does not pay enough. There native games market cannot support 100 million dollar games that are not going to be exported... there are simply not enough Japanese gamers. All of Japans real science is tied up in Eco friendly solutions, by and large because they have crossed a 0 point threshold in the country. They simply cannot feed and fuel all there stuff. There population is in a decline, one of the biggest reasons they are as heavily into robots as they are. Thats the whole Mecha thing. I could write a book on this, but let's look at that shit video again.

I said that Vanquish is based on Casshern. I said it because the director of the game said it. He also made mega man, its the same damn game.

Casshern is focused on the environment, and to some degree a sorta notion that the souls of people who are not making it to nirvana are being reborn into a sort of crap sack world. Akira, is the same thing, Eden of the East, same thing... it's in the psyche of the people, because the environment is a HUGE issue there. In a small way theres some cultural religious connotations but it depends on which Casshern cannon you wanna talk about. Does not have shit to do with whatever Daniel was rambling about. It's a lot to do with notions of "what sort of world will our children inherit?" A crap sack world, if they don't come together as a people and come up with a real solution. Final Fantasy 7 and 7 Advent Children, same thing, slightly different aesthetic borrowing from gnosticism.

You want a REAL Japanese story, I suggest something like Tekkonikreet (white guy director interestingly enough), or Macross Plus 4 part mini series.

Curses! My scandalous hypocrisy revealed!

Friend add. Thanks for having a brain!

Your the kind of enemy I dream about... one who cares as much as I do.

You would give me, a good death.

This video is worth your time.

http://www.youtube.com/watch?v=2-XojOf4L6M&feature=channel_video_title

I actually took what he said a lot more seriously, because he seemed to base his opinions on more opinions on facts. I actually enjoyed listening to his viewpoints until the last few seconds of the video, but I guess that's his thing.

Dyp100:

BlacklightVirus:
"Call of Duty: Modern Warfare is a game which defined what a modern multiplayer shooter could be".

Wrong, that would be Team Fortress 2.

Jim is doing a great job of embarrassing himself. He didn't acknowledge any od the main reasons people tend to dislike COD.

Boring environments.
No innovative mechanics.
No teamwork

etc...

Have you ever actually played a TF2 game? :D There is not a single hint of teamwork in there.

The most team work anyone does is setting up a turret.

Also, I don't think it's either MW or TF is a game that defined modern shooters. It was Halo, way back in 2001.

I have played over 200 hours of TF2. If you play with good people there's a lot of teamwork. I often play spy so if you coordinate it right you can sap a sentry so that your team can destroy it while it's incapacitated. I don't want to get into it in too much detail, but if you focus on one class primarily and learn how to play it properly, and then play with other people who can play a class properly then teamwork the teamwork really shows.

JackSparrowSucks:
Boy, I hate Jim Sterling.

His continued existence here has made me totally lose faith in any of the higher-ups at The Escapist.

God, I'm sad.

Really? Just because he defends Call of Duty..?

BlacklightVirus:

Dyp100:

BlacklightVirus:
"Call of Duty: Modern Warfare is a game which defined what a modern multiplayer shooter could be".

Wrong, that would be Team Fortress 2.

Jim is doing a great job of embarrassing himself. He didn't acknowledge any od the main reasons people tend to dislike COD.

Boring environments.
No innovative mechanics.
No teamwork

etc...

Have you ever actually played a TF2 game? :D There is not a single hint of teamwork in there.

The most team work anyone does is setting up a turret.

Also, I don't think it's either MW or TF is a game that defined modern shooters. It was Halo, way back in 2001.

I have played over 200 hours of TF2. If you play with good people there's a lot of teamwork. I often play spy so if you coordinate it right you can sap a sentry so that your team can destroy it while it's incapacitated. I don't want to get into it in too much detail, but if you focus on one class primarily and learn how to play it properly, and then play with other people who can play a class properly then teamwork the teamwork really shows.

And you're ignoring how the exact same thing can happen with Call of Duty because.....

Korten12:

JackSparrowSucks:
Boy, I hate Jim Sterling.

His continued existence here has made me totally lose faith in any of the higher-ups at The Escapist.

God, I'm sad.

Really? Just because he defends Call of Duty..?

No, it's actually because he's breathing, talking, and, seemingly, formulating his opinions on a site that calls itself the mouthpiece of the gaming generation without irony.

You know, before I found your shameless self important attitude annoying and exasperating, but now I find it endearing as one might find the annoyances of a puppy.

I think its been said in here already, but the fact that it is so huge is why it's bad. I'm going to back off on that though. Take a look at farmville, no really, take a look at it. Look what it's done to the industry. Companies are now scrambling to get in on that demographic and make the big money there and are disregarding traditional video games. That might be ok 5-10 years from now when it naturally levels out one way or another, but right now it throws a lot of people under the bus. So don't start a video saying games like Farmville aren't hurting anyone. That's just wrong.

I was interested in what he was saying, but the way in which he presented it really turned me off. I can't say I'm a fan of the silly outfits and voices. I think being more serious, rather than silly would help make this more viewable, but then again you can't please everyone, and I'm sure there are people that find your style amusing.

Seeing as this is my first time watching this Jimquisition, maybe not all episodes are presented like this. It's just like MovieBob's reviews. I absolutely hated the storytime segment he started with in his Hangover 2 review, but seeing as I've seen other episodes of his, I know that not all reviews of his start that way. If they did all start that way then I would never watch his reviews. This could be the case here, but seeing as this is an opinion piece, and not a review(reviews, while still opinion, are more relevant to me, because I actually wanted someone's opinion on the quality of the game), I would be more reluctant to watch more episodes.

I doubt my opinion here will make much of an impact, but this was bugging me, and I wanted to share. I may watch another episode, and they may be nothing like this one, in which case I will change my opinion. If they are all presented in the same way, then obviously this show is not for me.

I get what you're saying. Don't agree with it, but that doesn't matter. Don't try to be funny. Just... don't. Really.

Why haven't you gene dissolved this useless waste of bi0-matter escapist?

My problem isn't that the game isn't art enough it's because it is shovel ware shit with a community of 12 year old fuck wits who call you faggot every other second.

(and FYI I like angry birds)

Mr. Omega:
You're defending CoD on the Escapist, one of the most sequel-phobic, anti-mainstream, "popular is bad (Unless it's Valve)", indie-snobby sites on the internet... that takes balls.

Evidence, please? There are a lot of wide generalisations there with nothing backing them up.

Certain amount of Gilding The Lily. The defense of Call Of Duty is solid enough. Simple rule of thumb, if something is insanely popular and gets great reviews, it's doing something right.

But I continue to hate when people come up with bullshit reasons why other people don't like the game. No matter how popular something is, no matter how great the reviews, there will be people who dislike it for completely justifiable reasons. Call Of Duty is getting some backlash, but mostly because it's negatively affecting other games.

I like how story "likers" complain about the narrative, guess fast paced action is dead...

WOW! Now they're charging you for thinks most games give out for free.

What do you say to that? asswipe.

I agree with the point made in the video that "not all COD players are swearing teenagers", however, I disagree with the idea that one genre is neseseraly more skilled or takes a higher degreed of intilect, for example a solid strategic game can bring in aspects of intilect that COD just can't, for this reason I dislike COD personally. Sufice to say ,as a man that finds all such games dull, COD is a shining gem.

P.S. I apologise for my spelling, I say this in case any tuppence a ride Yanky with no idea of the fineries of sub-national borders decides to pounce on this issue again.

P.P.S. I am a Dyslexic, By the way.

P.P.P.S. A note to the Fish and Aquatic Mammals retail sector, I have no problem with the fish.

The problem is with pacing to quote a certain fellow of high regards in these parts "your-not-just-knocking-them-over-like-skittles". My point being, fast paced is good but with no contrast it is redundant and weightless. If for example the game slowly progressed to a point of fast paced climax it would feel far greater that a continues maximum output.

You see that paragraph came to a clear weighty ending, whereas . . .

NO YOU SHUT UP DUMB ARRHRHRHH NO YOU LITEN ME GOOD TIME ARHHAHHA YOUR NOT LISTENING ARGHGHGHHGH *frothing at the mouth here* GAMENG KNGO GOKO POINT ARGHHGH IRENLEIVENT NO MEANING ARHAHAHHAHAH

That short paragraph comes to no conclusion and is meaningless.

Because Call of Duty really needs defending, it only being one of the bestselling videogame franchises in history *faceplam*

Also, Black Ops was "wonderfully paced"? What is this man smoking?

Look I like Call of Duty, I am actually quite a competitive gamer and enjoy the community that surrounds the competitive aspects of the series.

I've said before, something doesn't need to be original to be good, it's a solid formula, like a sport that is being refined and if you don't like soccer you probably wont like it because they made a slight alteration to rule.

Perhaps you'll still kick the ball with a few friends, but you wouldn't call yourself a soccer player.

On that analogy, I do still believe you can have too much of a good thing, if everything on T.V was a soccer match no matter how much I enjoyed soccer, I'd get over watching soccer.

I was a huge fan of MW1. Then came mw2 without dedicated servers, with the most stupid perk system (Running around at 300 mph knifing everyone is NOT a "combat simulator"!), and a retard story in the sp. It basically brought the entire series down. Most people who aren't fan of the series agrees on this point, and thus tend to assume that the people who are actual fans, must be retards to actually stick with it. Needless to say, I wont queing up to buy MW3.

This video on the other hand, could have brought up some good points. Instead it just tears down on everyone who isn't a fan of the series, with made up arguments that no one has ever made (wtf? has no one in the entire history of gaming said the didn't like MW2 because its not art?).
While other shows that has had rocky starts on this site has grown on me to become my favorite shows (Looking at you, Moviebob!), this one just keeps disappointing me every time I try to watch it.

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