Duels of the Planeswalkers 2012 Review

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I haven't seriously played Magic: The Gathering since I was in Jr. High school which was waaaaaaaaaaay back in the early 90's. I've played the odd game since then, but nothing serious. So if you think your knowledge is out of date, I might as well be a newb.

I really found this game to be terrible. Not MtG in itself, just the pc version of Duels of the Planeswalkers 2012. Everything takes forever to happen, the animations are horribly long (and I even disabled what I could), it takes forever to get past victory/defeat screens, the interface seems kinda cluncky (loading screens are very short though... a few seconds). This is not a rig issue, my pc doesn't even break a sweat running this thing, capped at 60fps, proc never goes over 40%. So it's either some wierd pc issue, or just bad game design.

I've played the pc yu-gi-oh games back in the day, and they all seemed much better from a gameplay perspective. Animations were fast, interface very straightforward, cards were displayed with full information on the side on mouseover (so no more zooming in and out if I want to check out a card), phases were very well defined and card activation was much more straightforward with fewer unnecessary animations that made for a very streamlined experience. Duels of the Planeswalkers just makes me click my mouse and mash my keyboard in frustration while I wait for the damn thing to let me play.

Leftnt Sharpe:
I like how they have included more of the Planeswalker storyline into this game although it makes a lot more sense if you have read the books and other tie in material. I really found myself missing the cheesy porno music from the first game though, the music in the second is bordering on actually quite good.

Also it features Nicol Bolas, EVERYTHING is better with Bolas.

.I doubt Id ever read the books, but the quotes and stuff at the bottom of the real cards were always interesting. Plus I feel good when I find a RL card that mentions stuff from the games.

StygianInq:
One thing I didn't like about the Archenemy mode was that each of the three players could play the same deck making using similar theme decks (like Jace's illusion deck) which would buff each other a frequent go-to strategy. I much preferred the originals two-headed giant system whereby both players on a team had to use different decks. I deliberately avoided the same deck for all players strategy when playing the campaign but it is still frequently found online especially when one player is playing as 2 with two controllers.

Would be better if there was more "team" stuff. Like if I could block attacks against my ally and such. Then it would be better to play different decks that compliment eachother better. (If one plays a more monster heavy deck to protect ones that need more defense, for example)

Nice game.
I have a few serious issues with it, though.

Right up there is the UI issues with a mouse. Trying to navigate the menu, or *gasp* deck management is a nightmare.
Ok, fine, so time is not of the essence so the process just takes a fuckton longer than it should. Whatever.

My biggest beef is with online multiplayer.

If a search fails to find a game, the entire feature no longer works. I can't even host a game, and I'll have to quit & relaunch. Well, so long as enough people are playing at the same time in close proximity to me there isn't a problem ... yeah, fat chance of that.
Seriously ... are they running FUCKING GAMESPY or something?
(don't answer if they are, I'll just rage even more)

Keeping the previous point in mind, why the hell does conceding a game kick me out to the main menu?
I know I'm going to lose in 2 turns. I just want to say "you win" and have a rematch.
Conceding should be exactly the same as a loss, no?
Well, FUUUU.
Now I know, I just play out every game. But it's irritating nonetheless.

This game would be perfect if you could only build your own deck and had more cards. Now, I won't even play past the demo.

Bleh, Magic is so...broken now. High powered creatures with crippling abilities for low mana costs and no drawbacks? I remember when it took an arm and a leg to get old Leviathan out, and he still had drawbacks to him.

I tried the demo, and maybe the demo AI was just dumb, but i had no problem stomping the AI with the white weenie deck. A 2/1 for W, and no penalty? That is a powerful card...

Add the fact that I STILL can't build my own damn deck...no way I'm buying this. I love Magic to death, but the new game just isn't for me. I'll come back when I can rebuild my old shadow deck, or my Grafted Skullcap-Ensaring Bridge red burn deck. @_@

Yay, Magic.

Man, I hope they will eventually release a "Duels of the Planeswalker" retail compilation. I love electronic TCG games and we haven't seen a retail Magic: The Gathering release since the days of MicroProse. =/

Yo anybody wanna do some MtG games on the Steam version send me a friend inv on:
Azmael Silverlance (lol didnt see that coming did u) :D

A buddy of mine was seriously into Magic about 4 years ago and I wanted to try it without hurting my wallet. Then, DOTPW and 2012 came out but as I can see, you cannot craft your own deck. What the fuck? That's like having a party and forgetting the music.

What I'd like to know is, is the card text ledgable on a standerd definition screen?

I really miss playing Magic and would so buy a game that let me but this isn't it.

Why cant I build my white weenie deck? Build my back land destruction deck? Red Hydra of doom? Cause its solely focused on preset gameplay. That's a horrid design choice for a game thats all about flexibility.

Wizard 101 (www.wizard101.com) does a better job of making you able to design your own deck feel. Of course that's only a slice of the gameplay so its less satisfying that MtG.

It makes me miss the dungeoncrawling game, it had its flaws but that Magic game at least felt more like the game.

Would anyone here say that this game would be a good means to re-familiarize yourself with Magic: the Gathering if you haven't played since Ice Age or the old Microprose Duels of the Planeswalkers?

Also does Magic the Gathering still have IRL cash tournaments?

mikev7.0:
Would anyone here say that this game would be a good means to re-familiarize yourself with Magic: the Gathering if you haven't played since Ice Age or the old Microprose Duels of the Planeswalkers?

Also does Magic the Gathering still have IRL cash tournaments?

Yes and Yes.

I was like you, stopped playing after Ice Age way back when and got hooked again with the first Duels a few years ago. Duels isn't exactly Magic in that you can't construct your own deck, but it's a gateway drug to buying boosters each time you go into to Target - Damn you Wizards! *shakes fist*

I'm headed to Gen Con this weekend, and there will be tons of cash tournaments there. The Magic World Tour is still going strong, with champions and pro players competing all over the world.

Greg Tito:

mikev7.0:
Would anyone here say that this game would be a good means to re-familiarize yourself with Magic: the Gathering if you haven't played since Ice Age or the old Microprose Duels of the Planeswalkers?

Also does Magic the Gathering still have IRL cash tournaments?

Yes and Yes.

I was like you, stopped playing after Ice Age way back when and got hooked again with the first Duels a few years ago. Duels isn't exactly Magic in that you can't construct your own deck, but it's a gateway drug to buying boosters each time you go into to Target - Damn you Wizards! *shakes fist*

I'm headed to Gen Con this weekend, and there will be tons of cash tournaments there. The Magic World Tour is still going strong, with champions and pro players competing all over the world.

Well you were very honest with your review and it was great to know exactly what I was and wasn't getting into. The lack of deck construction options (mainly the way it affects the ratio of land to stuff) may have been upsetting, as well as not being able to select specific land cards, but I knew about it. Also the game was only $10.00 how much can I really complain? I can't. I think it's great!

I'm not worried about the "Gateway" drug. I know why starter decks are shaped like packs of cigarettes.... Also I competed in VS. tournaments for about four years so I know how it goes and I still have a lot of VS. stuff left and Magic players are usually willing to trade some doubles for a couple VS. decks so I should be able to start at least playing white again. I really like Weilding Steel and the many equip triggers to be found in 2012!

It also bears mentioning that the online communtiy for this game is very good! Not just good at cards and DotP deckbuilding but very good people in general thus far. I'm starting to giggle at how many of us left during the dreaded Ice Age. What a prophetic name....

Do well at Gen Con Mr. Tito! (Yes I would say good luck but that offends some mathy types, understandably, and especially ones that repeatedly deal with non-linear equations.) What do you play? The most effective deck I ever played was of the dreaded "freezer" type but I lost a Force of Nature to learn the Time Elemental/Obelisk of undoing/Stasis trick. It also had a plan B. named Shahrazade. It's value justified the cost. I still miss Skip though. *sniffle*

So thanks for getting me back into Magic! Since VS. died I have been missing the tournament scene. Seriously I've resorted to Blackjack and that's just plain boring!

Kick butt at Gen Con Sir! God willing and if I can find a place that still only uses a three deck shoe, you may be kicking mine some day.... What kind of purses are we talking?

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