Trailers: Deus Ex: Human Revolution - Behind 2027

Deus Ex: Human Revolution - Behind 2027

The devlopers share some insight on how the world of 2027 was crafted for Deus Ex: Human Revolution.

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Great work on their promotion campaign...now here's hoping the game lives up to it.

Shut up and take my damn money.

Oh, wait. Pre-order. They already have my money.

...

Shut up and give me the game!

I wish I had the money to pre order this game.

I am really looking forward to this, if I won the lottery and they said for some reason I could buy the game early for half of the winnings I probably would(jk), but still...

If only there was a soundtrack to accompany a pre-order.. oh well, maybe one will come out later.

Oh, the game? Yeah, looks amazing and can't wait.

Well, conspiracy is kind of the main selling point of the game, so I did kind of expect that you would've had to figure it out yourself.

Looks nice, and has great element of mystery surrounding the plot.

Crossing my fingers for actual strong RPG elements and good story. I rarely ever pre-order games, so I'm hoping this is actually worth my $50.

Bob Page confirmed at 1:26. :)

GOTY.
There's Deus Ex and there's other games.

PC version developed at a different studio, screw you developers.
I am deeply disappointed.

Do want.

TheIronRuler:
PC version developed at a different studio, screw you developers.
I am deeply disappointed.

I will reserve judgement until I see results.

So basically this game is full of fluff/lore? As a lore-lover I can only approve this. As if the preview version hadn't raised my anticipation enough already... Why can't it be August?

TheIronRuler:
PC version developed at a different studio, screw you developers.
I am deeply disappointed.

This is assuming that developer is worse.

Look at it from this angle; instead of one studio focussing on both the console and PC version, and thus having to spread their time and efforts on both platforms resulting in a possible half-baked product on either the PC or the consoles or both, now either developer can give their version their full attention, the attention it deserves.

Which path would you choose hmm?

Cowabungaa:
So basically this game is full of fluff/lore? As a lore-lover I can only approve this. As if the preview version hadn't raised my anticipation enough already... Why can't it be August?

TheIronRuler:
PC version developed at a different studio, screw you developers.
I am deeply disappointed.

This is assuming that developer is worse.

Look at it from this angle; instead of one studio focussing on both the console and PC version, and thus having to spread their time and efforts on both platforms resulting in a possible half-baked product on either the PC or the consoles or both, now either developer can give their version their full attention, the attention it deserves.

Which path would you choose hmm?

I would choose a PC exclusive game, in the spirit of the original. But they f*cked it up too and they put it on the PS2.

TheIronRuler:

Cowabungaa:
So basically this game is full of fluff/lore? As a lore-lover I can only approve this. As if the preview version hadn't raised my anticipation enough already... Why can't it be August?

TheIronRuler:
PC version developed at a different studio, screw you developers.
I am deeply disappointed.

This is assuming that developer is worse.

Look at it from this angle; instead of one studio focussing on both the console and PC version, and thus having to spread their time and efforts on both platforms resulting in a possible half-baked product on either the PC or the consoles or both, now either developer can give their version their full attention, the attention it deserves.

Which path would you choose hmm?

I would choose a PC exclusive game, in the spirit of the original. But they f*cked it up too and they put it on the PS2.

Sigh, never doubt the pc elitism of the escapist community.

OT: Yeah looks great. Do want!

Cowabungaa:
So basically this game is full of fluff/lore? As a lore-lover I can only approve this. As if the preview version hadn't raised my anticipation enough already... Why can't it be August?

TheIronRuler:
PC version developed at a different studio, screw you developers.
I am deeply disappointed.

This is assuming that developer is worse.

Look at it from this angle; instead of one studio focussing on both the console and PC version, and thus having to spread their time and efforts on both platforms resulting in a possible half-baked product on either the PC or the consoles or both, now either developer can give their version their full attention, the attention it deserves.

Which path would you choose hmm?

Things might look like that in some sort of perfect parallel universe, in ours however it all hinges on money, they simply will not pay 2 quality studios because the game will not make double the money.

So the good ones will work on console versions where the main money is and some small noname company just starting out will do something for PC, and that is no different from the standard PC port bodge job.

OT: They really need some PR people on this, the Deus Ex world has an awesome sci-fi mystery of possibilities and moral ambiguity, and these random employees don't really know how to convey that.

NewYork_Comedian:

Sigh, never doubt the pc elitism of the escapist community.

That's not really elitism. Many games are just to difficult to design well for both PCs and consoles. After Deus Ex 2, wanting the third part to be PC-exclusive is not about depriving console players of entertainment, but about simply wanting a good game worthy of the first part.

Don Reba:
That's not really elitism. Many games are just to difficult to design well for both PCs and consoles. After Deus Ex 2, wanting the third part to be PC-exclusive is not about depriving console players of entertainment, but about simply wanting a good game worthy of the first part.

Correlation does not imply causation. I don't see why you can't make a game worthy of the first game on the console too. The things that made Deus Ex so great are not impossible to do on a console, hell they have barely anything to do with having a gamepad, which is the most solid difference between a PC and a console.

TheIronRuler:

I would choose a PC exclusive game, in the spirit of the original. But they f*cked it up too and they put it on the PS2.

Don't give me that elitist bullshit. Fact is, you're whining even before the game is released. While I haven't played the first part extensively (some parts have aged so horribly, couldn't get over them) I did and I also played the leaked preview version, and the game is very much in spirit of the original.

And as I've said before; what made Deus Ex good has nothing to do whether it's played on a console or not. For god's sake people, a console is just a specialised PC with a gamepad. You can still have an extensive skill tree and open levels that give you the choice to tackle a mission in any way you want. You can still have plenty of dialogue options and whatnot.

Mr.K.:

Things might look like that in some sort of perfect parallel universe, in ours however it all hinges on money, they simply will not pay 2 quality studios because the game will not make double the money.

So the good ones will work on console versions where the main money is and some small noname company just starting out will do something for PC, and that is no different from the standard PC port bodge job.

They can't really afford to botch another job, Square Enix being what it is. Remember that Eidos is still having the creative lead of the entire project, it's just that the programmers aren't in the same office.

Can't wait. This is a really good year for RPGs.

Cowabungaa:

Mr.K.:

Things might look like that in some sort of perfect parallel universe, in ours however it all hinges on money, they simply will not pay 2 quality studios because the game will not make double the money.

So the good ones will work on console versions where the main money is and some small noname company just starting out will do something for PC, and that is no different from the standard PC port bodge job.

They can't really afford to botch another job, Square Enix being what it is. Remember that Eidos is still having the creative lead of the entire project, it's just that the programmers aren't in the same office.

I'm sure the console versions will be fine(more or less), just the seperate PC team doesn't give much hope for quality.

But you never know, maybe they stumble upon gold by some freak accident

Mr.K.:
I'm sure the console versions will be fine(more or less), just the seperate PC team doesn't give much hope for quality.

But you never know, maybe they stumble upon gold by some freak accident

*shrug* PC preview version seemed fine, especially for a beta build. Really, it's not like the PC version is going to be a totally different game or something. Things that you usually have to watch out for with PC ports are keymapping (which can be altered anyway), graphics (and settings) and optimisation. Deus Ex seems to do just fine in all those things.

Wow. That art director is quite handsome.

...

*ahem* Ah, yes. The game looks pretty good too.

not sure if I still have the same feel for the game's color tone and style, but something tells me I'll be wanting a stealth and explorative options in a game after this holiday season lol

 

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