Diablo III's Auction House

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Diablo III's Auction House

Rob Pardo reveals Blizzard's plans to beat the black market at its own game.

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Yeah, I'm not sure this is the right solution to gold and item selling. It reeks of Kotick.

Well, the one thing is, that because you can't "cash out" people may be more reluctant to put REAL money items up, seeing as once you pay for a years WoW sub and flesh out your toon, who needs more "limmited use money." personally I think the virtual gold house will still stand up just fine, which is my only concern, as Im not going to put extra real money on the line once the game is purchased. though I know there are those that will.

You can get cash item by item. You just can't cash out the eBalance you build up.

Ooh, that's nasty. If you could cash out, select no money servers and they WOULD rule out selling power I wouldn't be concerned.

Strangely, I don't mind this.

I think the fact that you can't turn take the money into the real world and spend it on anything other than Blizzard stuff makes is good.

Except you can, you can opt out of Blizzards cut and go to using Paypal, or another third-party site like it. I read the full post, and the FAQ on mmo-champion.com.

So pretty much what I see happening is... People go to RL-Currency AH and buy a lot of gold, people in turn use the gold auction house and because they already have so much gold they set the prices far higher than anybody can pay. The economy is going to SUCK in this game. This is a horrible choice. I'm so displeased with Blizzard right now it makes me sick, I've been waiting for this game for so long and the more information they release the less likely I am to buy it.

I like this idea, Hellgate has a similar in game gold player trading system that works quite well

The reason you can't take money into the real world is because it would bloody well attract people who would play the system and Blizzard would hemmorage money. I'm sure there's also laws involved.

Still, letting people buy low and sell high and MAKE e-credit? Thats pretty damn impressive.

TsunamiWombat:
The reason you can't take money into the real world is because it would bloody well attract people who would play the system and Blizzard would hemmorage money. I'm sure there's also laws involved.

Still, letting people buy low and sell high and MAKE e-credit? Thats pretty damn impressive.

Once again, wrong.

Yes, as an advanced feature, players will have the option of attaching an account with an approved third-party payment service to their Battle.net account. Once this has been completed, proceeds from the sale of items in the currency-based auction house can be deposited into their third-party payment service account. "Cashing out" would then be handled through the third-party payment service. Note that this process will be subject to applicable fees charged by Blizzard and the third-party payment service. Also, any proceeds from the sale of items in the currency-based auction house that have been deposited into the Battle.net account will not be transferrable to the third-party payment service account. Not all regions will support this advanced feature at launch. Region-specific details, as well as details regarding which third-party payment services will be supported and the fee that Blizzard will charge for the cash-out process, will all be provided at a later date.

If i read that right, it costs money just to put an item up for auction?

....why not just use ebay?

in all seriousness though, i think the idea is pretty good, i just dont think you should have to pay to put your items up for auction. if someone wants to spend 5 dollars on your shitty sword, let them. saying that "it helps maintain a high level of quality in the items" is just a fancy way of saying "we want more of your money, and now, please"

but hey, this is coming from someone who's never touched a Diablo game, so take this post with a grain of salt.

Or an entire salt shaker.

I like this idea a lot ive always been a cheap bastard and the ability to rack up cash in a virtual wallet for in game items and games(as long as i sell what i can from the first few trial auctions) is a very good thing. This also hopefully solves many of the problems the previous game had with item selling as well as giving bliz some profit in return.

VERY interesting idea. whether or not you agree with it its an interesting experiment in game micro-transactions.

I suppose the only issue i can see occurring is someone buying a shitload of gold on the real-money AH and then using that gold to flood the market of the in-game gold AH. However the simple solution to that is to just forbid the use of gold bought with money from being used in the gold-AH.

very interested to see how this works. it may change how micro-transactions work for games in general.

This is GREAT! You know what? Can I just pay a couple hundred bucks and get my character to the highest level and gear? And while we are at it, every time a content patch comes out just charge my account for the new gear and level me up to the new level cap.

Yeah being able to buy gear with money does and always will ruin games and their economy. Especially for those that don't use real life money.

I love how they are claiming they are using this system to curb players accounts getting jacked. "Definitely one of the biggest problems with WoW is the account compromises that happen from all those situations." But lets also take a bit of money from each and every transaction. What? It's for your own safety!

Did they forget why they were trying to stop gold sellers in the first place? Cause it fucks your game. Man, glad I'm not at all interested in this game.

Ridrith:
Once again, wrong.

Not quite. Nevermind, if they can deposit the gains directly to the 3rd-party account, they will get at least some of the money. Blizzard must be aiming to be competitive with eBay/etc, for the people that do that sort of thing.

thereverend7:
If i read that right, it costs money just to put an item up for auction?

...why not just use ebay?

If there was no in-game version, people would use eBay - they still can (and will) - but now they have another option that has a couple of advantages:
For the player - it's 100% secure and fully automated. You can't be scammed. WYSIWYG.
For the developer - Blizzard gets at least some of the money paid for the item, instead of none.

Meh. I always prefer a level playing field, one that can't be influenced by outside sources.

However, as long as the exchange is kept between the players, and not between the players and Blizzard, I'm completely fine with this.

TsunamiWombat:
The reason you can't take money into the real world is because it would bloody well attract people who would play the system and Blizzard would hemmorage money. I'm sure there's also laws involved.

Still, letting people buy low and sell high and MAKE e-credit? Thats pretty damn impressive.

Except they wouldn't, like at all.

If they take a listing fee of say 10%, and an sellers fee of say, 10%, and you wanna cash out your money to paypal or something so you can actually spend it they take a transfer fee of , lets say, 10%. that's 30% of the sale going straight in their purse, and that's extra money that people are paying to the game. So even if people do 'abuse' this system, Blizz still gets 20-30% of that profit for doing almost no additional work.

On top of that this will mean that there are (almost) no 3rd party gold sellers as people will want to go though the game as much as possible (for safty and security) and whilst gold farmeres will probably still work on this game Blizz will get a cut.

I actually think this whole idea is pretty good. If you can't afford the time to get better gear you can always invest the money. And the idea that playing D3 could potentially pay for your WoW subscription fee is pretty funny too ^.^

The easier way would be to remove the effect currency has on the market, or build a more stable economy, but that wouldn't fill their coffers as fast.

Who cares if a parent's credit card is emptied? Blizzard obviously doesn't.

This is a good idea, it has something for everyone and potentially will keep the gold farmers at bay as well as keep people from getting ripped off.

As other people have alluded to, perhaps the most compelling thing here is that if you find some good items in Diablo III, you can sell them and have the proceeds transfered to your Blizzard account - which could then pay for your subscription to World of Warcraft (or other games they might develop). This is somewhat similar to how Eve-online allows people to buy and trade game time.

Also, I'm not seeing anywhere in the original statement where Blizzard says they are keeping a cut of anything. They did say that a small fee will be charged for the third party processing if you get paid out to your pay-pal or bank account, but that's all.

Here's a cool question - could you sell items for cash to other players, then turn around and use that money on Blizzard or Activision products (like new games??)

I think this may be what Blizzard is going for, or where they see the value add for themselves. Even if a small percentage of sold funds get transfered to Blizzard accounts, the most they can be turned in for is virtual goods, which already have an insanely huge profit margin. Let's assume that a mere 10% of the economy gets transfered into Blizzard accounts, that's potentially a huge revenue stream almost as good as a subscription base for Diablo 3.

Well, I thought they couldn't do it worse than with StarCraft 2. Seems I was wrong.

Congrats to Rob Pardo and company, I underestimated your lust for money.

MorganL4:
Well, the one thing is, that because you can't "cash out" people may be more reluctant to put REAL money items up, seeing as once you pay for a years WoW sub and flesh out your toon, who needs more "limmited use money." personally I think the virtual gold house will still stand up just fine, which is my only concern, as Im not going to put extra real money on the line once the game is purchased. though I know there are those that will.

The thing is that you can buy gold with cash, meaning both the virtual cash and the real cash AHs will mix up in the end anyway. Even if you go for "I'll just farm my gold and buy stuff like I always did", you'll still be buying stuff that are heavily influenced by the cash-to-gold trade. If it becomes lucrative enough, D3 also risk attracting people who have no interest in the game, but just want to earn extra cash on the auction house, since you will be able to withdraw money from the game as well.

So, instead of trying to end whit all the "underground crap" and parallel black markets, they just will take there "cut".
I am impressed, this a all other "Uber" greedy way to take the players money.
I am so seeing people make this game their job.
OMG the horror ...

They aren't happy with only being payed once like in D2, so lets make D3 another cash-cow - the shop isn't even regionfree and bound to fees.

Jake Martinez:

Also, I'm not seeing anywhere in the original statement where Blizzard says they are keeping a cut of anything.

Might wanna read it again mate,

There's a nominal fee to put an item for sale. "The reason we're doing a listing fee is primarily so that the real-money auction house has a certain quality of items," Pardo says. And there's a percentage fee when you take cash for a sale. That's because an as of yet unnamed third-party payment provider will be handling the details of transferring your cash to your bank account.

Also if you go to http://www.escapistmagazine.com/articles/view/editorials/misc/9047-Auction-House-FAQ then you will see

Q: How is the transaction fee determined?
A: A nominal fixed transaction fee will be deducted from the seller for each item listed in the auction house. This fee consists of a fixed charge to list the item, which is assessed whether or not the item is successfully sold, and an additional fixed charge that is assessed only if the item is sold. Because the listing portion of the fee is charged even if the item doesn't sell, it will be in the seller's interest to list items he or she believes other players will be interested in, and to do so at a competitive price. Specific details related to the transaction fee for the currency-based auction house will vary by region and will be announced at a later date.

Please note that we plan to waive the listing portion of the fee for a limited number of transactions per account. In other words, for these transactions, the seller will only pay a transaction fee if the item is successfully sold, and that fee will not include the listing charge. We'll have further details on this as well at a later date.

So that's a listing fee, a cut of any profits and a charge to transfer "your" money to an account where you can actually use it.

Ridrith:
Except you can, you can opt out of Blizzards cut and go to using Paypal, or another third-party site like it. I read the full post, and the FAQ on mmo-champion.com.

So pretty much what I see happening is... People go to RL-Currency AH and buy a lot of gold, people in turn use the gold auction house and because they already have so much gold they set the prices far higher than anybody can pay. The economy is going to SUCK in this game. This is a horrible choice. I'm so displeased with Blizzard right now it makes me sick, I've been waiting for this game for so long and the more information they release the less likely I am to buy it.

Wait, you're worried that prices in D3's economy are going to be too high? Everyone else is worried that China and it's legion of goldfarmers will push prices to be too low.

Either way, it doesn't matter. Things are worth what people will pay for them. Smart people realise that there's no such thing as "too high" or "too low" in an economy.

Re: listing fees. Players get X amount of free listings. It is currently unknown if these free listings are one-time or weekly, or monthly. Fact is, that these listing fees are there to gut the gold-farmers. Farming more = earning less.

A small, blanket AH cut is to be expected. This is where blizzard "makes its money".

After that, money either goes to Blizzard Store dollars, or if you prefer cold hard cash, you pay a transaction fee to Pay-Pal (or something similar.)

This entire system essentially means they're legalizing marijuana. Yes, it's a slippery slope. But at least the "government", now gets a cut and people no longer get scammed and robbed by the "drug dealers." Note that "the government" isn't farming and selling "marijuana", they're just offering a safe platform for players to do what they would do anyway, without risks. Also they're giving you all the tools you need to start up your own farm. Also they're creating a separate world where "marijuana" doesn't exist (hardcore mode).

I'm all for this, really. Can't wait to see it in action!

I don't see how anyone can see this as a good thing. I know I'm not going to be buying this now, and I'm going to try my hardest to not let anyone I know buy this either. We can't let publishers do this shit to us, it's complete and utter horseshit. Blizzard completely ignores what made Diablo 2 such a success and then adds a play2win model of using real life money.

I can't see how this is a bad thing at all. This isn't an MMO, after all, so you're not going to have people farming stuff and getting in your way while you play D3 unless you purposefully play with people who are farmers. If you want to avoid it, you can. If you want to sell extra cool stuff you find and make some money, you can. If you're missing valuable widget X and don't mind paying $5 for it, then it's right there. Blizzard is just providing a safe, official way to engage in behavior that is already underway.

Why exactly can't we buy and sell with the in-game currency? Why must real money get involved if this is really to "facilitate trading?"

I gotta say, I smell Kotick all over this.

I dont see how an auction house makes sense in d3 considering its not a player driven economy or anything like that, I mean something like this would vaguely make sense in wow but d3.... just weird, sounds like motivation for blizzard to make items a huge pain in the ass to get

paketep:
Well, I thought they couldn't do it worse than with StarCraft 2. Seems I was wrong.

Congrats to Rob Pardo and company, I underestimated your lust for money.

Wait, how was StarCraft 2 bad? It was a well made game that had a good 20-29ish mission campaign that normally would have been divided 3 ways, instead giving people who love Terrans (Personally I am a Brohoof/Brotoss man myself) a large campaign. Which they are doing for the other 2 races. Stop your bitching and enjoy the well made game.

Well, personally I love the idea. Hell, doesn't mean I actually have to USE it. I will play Diablo Legitimately as will most others. Some might not, however why should that bother me or anyone else? Hell, look at TF2 and its "Black Market" people thought they would increase the price for any and all hats. They didn't. Same goes for this game, at least from what I am gathering is annoying most people.

hyzaku:
Why exactly can't we buy and sell with the in-game currency? Why must real money get involved if this is really to "facilitate trading?"

I gotta say, I smell Kotick all over this.

First off, you can. You make gold just like you did in D1 and D2. They do have a Gold Only Auction house, hell it even says it in the POST. Plus, in Hardcore mode, you can ONLY use the Gold Auction House.

Edit: Here is the Post of Blizzard's FAQ

Blizzard:
Q: What's the difference between the gold-based auction house and the currency-based auction house?
A: The gold-based auction house uses in-game gold for purchases and sales. With the currency-based auction house, players will be able to conduct these transactions using actual currency from an authorized payment method or from funds that have been added to their Battle.net account. Players can choose to participate in whichever version of the auction house they prefer, on a per-transaction basis.

Worgen:
I dont see how an auction house makes sense in d3 considering its not a player driven economy or anything like that, I mean something like this would vaguely make sense in wow but d3.... just weird, sounds like motivation for blizzard to make items a huge pain in the ass to get

How isn't it a Player-Driven Economy? People who get items will put them up for Gold/Real Money and then people buy it normally. Just like WoW for the most part.

The items won't be a pain in the ass to get. The only thing that is different is that people who used to sell items on the Black Market can now optionally sell them through Blizzard. The items still drop from the same places from the same Mobs and have the same exact requisites to get them. Nothing. Has. Changed.

Captain Placeholder:

hyzaku:
Why exactly can't we buy and sell with the in-game currency? Why must real money get involved if this is really to "facilitate trading?"

I gotta say, I smell Kotick all over this.

First off, you can. You make gold just like you did in D1 and D2. They do have a Gold Only Auction house, hell it even says it in the POST. Plus, in Hardcore mode, you can ONLY use the Gold Auction House.

Worgen:
I dont see how an auction house makes sense in d3 considering its not a player driven economy or anything like that, I mean something like this would vaguely make sense in wow but d3.... just weird, sounds like motivation for blizzard to make items a huge pain in the ass to get

How isn't it a Player-Driven Economy? People who get items will put them up for Gold/Real Money and then people buy it normally. Just like WoW for the most part.

The items won't be a pain in the ass to get. The only thing that is different is that people who used to sell items on the Black Market can now optionally sell them through Blizzard. The items still drop from the same places from the same Mobs and have the same exact requisites to get them. Nothing. Has. Changed.

because of the way the game type is setup, in an mmo items are supposed to be hard to get since it makes you play longer, this is a dungeon crawler though, its about tons of items and quickly finding new replacement items, with perhaps a bit of rareness to some really good ones, really there is only one type of item that goes into this sort of thing at all and it is the set piece item, which is a stupid idea for this game type anyway

This is exactly the same as D2, just without the black market. NOTHING HAS CHANGED.

Fuck sake what is it with all these people bitching? If you played D2 you KNOW that there was a fucking huge market for items for $$$, entire websites set up just for that. And it was dodgy as fuck.

All this does is cut the dodgy market out and give people a safe environment to trade items for money. This isn't wow, where you do endgame raids, anyone hows played D2 knows how Diablo works, and to those bitching about the economy are full of crap too. Gold has NO value in Diablo beyond spending almost nothing to repair gear, thats IT.

Seriously anyone bitching about this has either:

-Never played Diablo.
-Never played Diablo and Has only played WoW and is forming their opinion on that (Where this WOULD be bad).
-Has never played either games, doesn't have a clue, blatantly hasn't read the FAQ and is just being sensationalist.
-OR is a fucking moron and thinks this is Blizzard just selling any item you want.

Besides, if you don't want an item, stick it on the auction house and make a little money out of it instead of selling it for useless gold.

This isn't like Blizzard are selling items, that would be an entirely different matter, which would deserve boycotting. This is just PEOPLE selling items via an ingame browser, they still have to find the items in the first place, items are still going to be as rare as they were before, because they still have to drop in order to be sold.

Actually learn how DIablo works and read the fucking FAQ before you start getting up in arms.

UnknownGunslinger:

Except you can, you can opt out of Blizzards cut and go to using Paypal, or another third-party site like it. I read the full post, and the FAQ on mmo-champion.com.

So pretty much what I see happening is... People go to RL-Currency AH and buy a lot of gold, people in turn use the gold auction house and because they already have so much gold they set the prices far higher than anybody can pay. The economy is going to SUCK in this game. This is a horrible choice. I'm so displeased with Blizzard right now it makes me sick, I've been waiting for this game for so long and the more information they release the less likely I am to buy it.

Agree, I'm a HUGE Diablo fan, alwayes have been, but so far every thing we've heard from Blizzard on the new game makes me shake my head in dissapointment - This is not Diablo! I'm still going to buy it, I just hope it wont be gathering dust next to Star Craft II Wings of Liberty...

MM, because this didn't already happen in Diablo 2, nobody bought gold and items from dodgy sites at all. It was all pure and completely legit.

This is going to happen regardless of whether or not theres an in game version of it, the only way around it in games like this is 100% soul binding the second you touch an item or put it in your inventory and nobody wants that.

Except you can, you can opt out of Blizzards cut and go to using Paypal, or another third-party site like it. I read the full post, and the FAQ on mmo-champion.com.

So pretty much what I see happening is... People go to RL-Currency AH and buy a lot of gold, people in turn use the gold auction house and because they already have so much gold they set the prices far higher than anybody can pay. The economy is going to SUCK in this game. This is a horrible choice. I'm so displeased with Blizzard right now it makes me sick, I've been waiting for this game for so long and the more information they release the less likely I am to buy it.

Agree, I'm a HUGE Diablo fan, alwayes have been, but so far every thing we've heard from Blizzard on the new game makes me shake my head in dissapointment - This is not Diablo! I'm still going to buy it, I just hope it wont be gathering dust next to Star Craft II Wings of Liberty...

Eh, I won't judge it until I see it. It makes sense really. People have always bought and sold D2 items, so I guess Blizz is taking the "if you can't beat 'em, then join 'em" philosophy towards combating illegal item trading. Besides, there were no real good ways to trade in D2... you had to really trust someone to trade with them, or they might end up running off with your gold or your loot. It's nice to see some legitimized way of doing it.

And being able to make some money from playing D3 sounds decent as well. I'll withhold my cynicism and wait and see. The only thing that concerns me is being able to sell currency... I'm worried that would debase the in-game currency auction houses, which seems a little unfair towards players who do not wish to take advantage of RMTs. If you couldn't buy gold on the real money AH, then I'd be cautiously optimistic towards this.

Worgen:
I dont see how an auction house makes sense in d3 considering its not a player driven economy or anything like that, I mean something like this would vaguely make sense in wow but d3.... just weird, sounds like motivation for blizzard to make items a huge pain in the ass to get

I guess you never played D2, eh? Back when I played, you'd always find people trying to set up trades for nice rare items they found in the player lobby, and there were tons upon tons of websites where people would sell items they found as well (since nothing is bind on pickup like WOW). There is a HUUUUUUUUGE economy for D2 items.

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