Zero Punctuation: Catherine

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Ok, I caught most of the anime references, but I really want to know what show he's talking about with the guy who missed his one shot.

therockdemon:
i didn't care for this game when i first heard about it and now i just don't give a shit about it

Yeah, this is my mindset.
I usually NEVER take any of Yahtzee's reviews very seriously, but his complaints cover every single worry I had about Catherine in the first place.

So yeah, I'll be passing on this game, and there won't be no tears in MY eyes.

And was it just me, or was this episode of ZP actually very funny this time around?

For some reason, I thought Yahtzee's suppressed laugh-snort was oddly adorable.
I'm going to blame my fever for making me creepy.

Senaro:

zombiejoe:
Fine review.

I actually played the game twice. The second time, I wanted to get the best neutral ending because

. I thought it was fun. But not too much replay value.

Oh, and the multiple endings are don't really matter on how "good" or "evil" you are. While that does matter, it also has to do with

You should try for the ending where you get to become King of the Underworld. I forgot I
wasn't playing Disgaea for a moment.

Dude! Spoilers! I already know about that ending but others might not!

KingofallCosmos:

Undeadpool:
I actually really, really wanted to play this until I heard that nothing you do has any impact on the story progression until the very end. So it's basically like Atlus' Persona games where you can start a relationship with one of the characters, but they still treat you as platonic during cut-scenes, which was annoying but acceptable. EXCEPT THAT WAS A LAST-GEN GAME! There is absolutely no excuse for that kind of laziness this console generation.

Though your choices do not (directly) have impact on the ending, the basic questions the game raises give the game more depth than the sum of the story. In my experience especially the first play through had a real impact. The meter in the game isn't all that interesting, more of a way to extinguish the three end paths.

I do appreciate that a game is trying to tackle a subject like relationships and I do think it SOUNDS interesting, but the fact that Vincent keeps acting like a philandering, spineless jerk no matter how many decisions you make to stay loyal to Katherine is unacceptable in my book. Plus I've heard the ending, rather than sticking to the whole "dreamscape as a metaphor for relationships/decision-making", basically degenerates into "Stock JRPG Save the World From Ennui-Causing Monster" territory.

Catolf:

CyricZ:
[quote="Undeadpool" post="6.307346.12391602"]There is absolutely no excuse for that kind of laziness this console generation.

Well, how many games actually have the story wildly vary due to early/mid-game decisions besides The Stanley Parable? If a writer is going to set up a narrative they want to tell, allowing the player to derail that part of the way through due to, let's face it, their own wanting to dick around kinda shatters that. It's the classic "linearity" vs. "non-linearity" thing. Non-linear gives more freedom and protagonist relation. Linear gives more narrative and cohesiveness.

I probably screwed up the HTML on this, so I apologize in advance, but off the top of my head I can think of both Mass Effects (the changes aren't massive, but at least characters acknowledge your decisions), Alpha Protocol (which actually does an AMAZING job in that department), Deus Ex, and both Witcher games. I'm not asking for completely different experiences, but the fact that Vincenet just continuously does the same stupid things regardless of what decisions you make is mind-blowingly poor form.
Edit: And actually both Dragon Age games have amazingly good consequences for your actions.

"All women are dykes".
Not all the women, just all the ones you know, right? Up top!
/sigh.

Still considering renting the game (or GameFly, as it may be). I'm a sucker for bizarre horror types. Of course, it comes at a price of anime drama, but hey! Sometimes someone gets horribly murdered in a show of "love", and that's fine by me.

Cheery Lunatic:

therockdemon:
i didn't care for this game when i first heard about it and now i just don't give a shit about it

Yeah, this is my mindset.
I usually NEVER take any of Yahtzee's reviews very seriously, but his complaints cover every single worry I had about Catherine in the first place.

So yeah, I'll be passing on this game, and there won't be no tears in MY eyes.

And was it just me, or was this episode of ZP actually very funny this time around?

I really don't care if you don't want to play the game, but I have to ask: what was so special about this review that made you take it seriously compared to the rest?

Urh:
"All women are dykes" -Ben 'Yahtzee' Croshaw.

Oh if only it were so!

Great review as well, one of the funniest in the last few weeks :)

This has very little to do with the video itself, but when Yahtzee and the Zero Punctuation theme music sound calming by comparison, that means the volume on your unskippable pre-roll ad is TOO LOUD!!!

I have been playing the game for some time now, and I'm somewhat in the same understanding that Yahtzee is in: It's hard but continuously fun and the bar stuff kind of drags itself out, but as for Vincent being unlikable?

He's a tool, but recognize the game starts like a B-movie (haven't finished it yet), so it should feel like a B-Movie. In this case, it's outlandish monsters, a kind of quirky premise and it's going to portray men and women in a negative stereotypical kind of way, but you shouldn't care because you are playing a game that's more Evil Dead than it is Eternal Sunshine of the Spotless Mind.

Also: Did anyone else have their mind blown when the Butt Monster showed up? Also, did anyone else have their mind blown when you put the Butt Monster together with the plot?

Seriously, that symbolism blew my mind [/Completely Serious].

It's a good game, I won't speak on repeat viewings yet because I have yet to finish the game, but I'm having a good time with it.

Saw it and genuinely thought it was a cartoon porno stuck in a PS3 case

Undeadpool:

I probably screwed up the HTML on this, so I apologize in advance, but off the top of my head I can think of both Mass Effects (the changes aren't massive, but at least characters acknowledge your decisions), Alpha Protocol (which actually does an AMAZING job in that department), Deus Ex, and both Witcher games. I'm not asking for completely different experiences, but the fact that Vincenet just continuously does the same stupid things regardless of what decisions you make is mind-blowingly poor form.
Edit: And actually both Dragon Age games have amazingly good consequences for your actions.

Well, obviously I mistook what you actually wanted. You don't want the story to go off in separate directions based on your choices. You want the freedom to act and have characters in the game react. All the games you mentioned still end up going in the same direction towards the end, narratively. They all have the same general endpoint and climax, just different motivations and ultimate outcomes.

The difference between most of those games and Catherine is that those games make *you* the protagonist, while Catherine doesn't lie about the fact that "Vincent" is the protagonist, and you're merely guiding him, not actually controlling him. Yahtzee has touched on this before in The World Ends With You (with a touch more exaggeration), and it is honestly a very Eastern thing. You're not part of the story, you're merely the witness to it and can subtly alter it on ultimately unimportant lines.

And no, that's not always a good thing, but honestly, if we needed every story we're told to have us as the stars, then movies, TV, books, etc. would have a much tougher job keeping us entertained. I can accept only being an accessory to the end if I feel fulfilled in the journey and outcome.

EDIT: But the reverse can be handled sloppily as well. Think of any game that puts you as the protagonist, then make a choice and find out that the game's leading you down a path you didn't want to go originally. There, the illusion of freedom is shattered, as is the immersion. Then you just have to ask yourself for you, which is more important: being mostly in control but tossed out on your ear when the game won't let you do specifically what you want, or allow yourself to be railroaded if it means things are more cohesive.

That final joke was hilarious. I don't intend to play this, or any Atlus game, in the forseeable future. I don't enjoy Anime, and that's probably the biggest factor.

Tharticus:
I enjoyed the game. But yeah, Vincent is a tool. It does feel like an animu shows that come every season.

Maybe that was the point? People are flawed.

CyricZ:

Undeadpool:
There is absolutely no excuse for that kind of laziness this console generation.

Well, how many games actually have the story wildly vary due to early/mid-game decisions besides The Stanley Parable? If a writer is going to set up a narrative they want to tell, allowing the player to derail that part of the way through due to, let's face it, their own wanting to dick around kinda shatters that. It's the classic "linearity" vs. "non-linearity" thing. Non-linear gives more freedom and protagonist relation. Linear gives more narrative and cohesiveness.

Cavouku:
Besides, choosing Catherine over Katherine doesn't make much sense to me, because as frumpy as Katherine is, she does win in the aspect of not being fucking insane! And as such, can be reasoned with, as I mentioned.

And besides, what's the future with Catherine, anyways? Keep in mind, I've only played the demo and watched the Susan Arendt review, and this one. Even if I did get the game, I'd either stop playing out of the unfulfilled desire to bitchslap Vincent, or just play through doing the sensible thing and stay steady with Katherine, because I don't favour crazies.

Minor spoiler: Catherine's actually not insane. The trailers will focus on the weird things she does in the game, but you can actually sit down and chat with her at some points in the game and she seems, while a bit free and loopy, relatively on the level.

As to the future with Catherine, well, explaining it in detail would give a lot away, but let's say it's probably something you weren't expecting. o_O Regardless, Vincent does seem quite satisfied with his decision.

I hope so, for his sake (on both her not being insane and not a bad future).

Note: I just took the liberty of watching all the endings on Youtube (I wasn't planning on getting it, just not my kind of game, good or bad not factoring into it), there were 8 of those bastards, but at least they had the decency to stay pretty similar for the first parts.

But I guess he's happy... I think? Sure. Not my ideal relationship, so I probably wasn't going to go for it, but uh, when in Rome, I guess (referring to the Catherine True Ending).

Xman490:
I LOL'd when he giggled at the thought of pimply, fat losers without any kind of "experience". Personally, I'm a pimply, AVERAGE loser without any SIGNIFICANT kind of "experience".

Also, it's too bad that the purple region gives you the "Shit Ending", especially since I like purple. And yes, I like purple all the more because the Saints (from Saints Row III) have a purple logo.

He's lying, purple gives you the most alpha badass ending.

Also, I didn't think he was going to review this out of all things, wow.

Nenad:

Tharticus:
I enjoyed the game. But yeah, Vincent is a tool. It does feel like an animu shows that come every season.

Maybe that was the point? People are flawed.

It's true, and there are people who are tools, so it's interesting to play as one, but I can see his point, it's hard to care about someone who looks terribly pathetic, and is being dragged around all the time. Especially in a game, where you as the player feel like you're the one driving the story, and making the choices, and then you get stuck playing as someone who's to pathetic to do so, or at least it feels that way.

It's like tasting something really really bitter. You know you have to taste it at some point, and the world's better off with the taste, but if you don't like bitter, it's just going to leave a bad taste in your mouth, no matter how many vitamins it has.

Nenad:

Tharticus:
I enjoyed the game. But yeah, Vincent is a tool. It does feel like an animu shows that come every season.

Maybe that was the point? People are flawed.

Maybe some gamers can't handle not being the guy who wins and succeeds at everything. >_> Ooo, psychoanalysis!

Persona took place in a dream?

Persona 4 took place in an alternate dimension, parallel to our own, where people's thoughts gathered, while 3 took place in a Dark Hour, a sec of time that stood still and only thoughts that had something about them could enter. Yet im trying to get facts though a show that is meant for comedy and rages on points he thinks will be funny.

Scarim Coral:
This is the most funniest one yet! Not only did you added a new image (grinding your teeth and anime eyes) but that snort with us having a relation and the metaphor at the end were too funny! Oh and good review and you liked it (well mostly).

Agreed. That snort and the picture of the blow up doll and the fat guy made me burst out laughing. This is the greatest one in a long time and that is saying something since I love all of his reviews.

Jamielordofgingers:
Ok, I caught most of the anime references, but I really want to know what show he's talking about with the guy who missed his one shot.

I thought it was Trigun.

The Venn diagram is incorrect; the third circle for people who like painful block puzzles is a subset of people who like block puzzles, and therefore should be completely inside the second circle but still overlapping the first, not merely overlapping both circles at the edges.

Just thought you should know.

Cavouku:

Nenad:

Tharticus:
I enjoyed the game. But yeah, Vincent is a tool. It does feel like an animu shows that come every season.

Maybe that was the point? People are flawed.

It's true, and there are people who are tools, so it's interesting to play as one, but I can see his point, it's hard to care about someone who looks terribly pathetic, and is being dragged around all the time. Especially in a game, where you as the player feel like you're the one driving the story, and making the choices, and then you get stuck playing as someone who's to pathetic to do so, or at least it feels that way.

It's like tasting something really really bitter. You know you have to taste it at some point, and the world's better off with the taste, but if you don't like bitter, it's just going to leave a bad taste in your mouth, no matter how many vitamins it has.

Well, I just thought, maybe we all can learn something from him?
Although, I understand if you just don't like it.

Nenad:
Well, I just thought, maybe we all can learn something from him?
Although, I understand if you just don't like it.

I do agree, we could probably learn something from Vincent. I don't even think Catherine's a bad game or anything, and the characters, although somewhat archetypal, do at least seem fleshed out into close-enough-to-human.

It's just a niche game. Not a lot of people like playing a tool, but I think it's better that this game got made, and at least made with some dedication.

Though I do think the game could be significantly better with the addition of one scene that depicts one of Vincent's buddies slamming his head onto the table repeatedly, while carefully explaining to him why he's such a pussy.

I for one am waiting to see if he ends up doing a review on Tropico 4. That would be awesome!

Brad Shepard:
Persona took place in a dream?

Persona 4 took place in an alternate dimension, parallel to our own, where people's thoughts gathered, while 3 took place in a Dark Hour, a sec of time that stood still and only thoughts that had something about them could enter. Yet im trying to get facts though a show that is meant for comedy and rages on points he thinks will be funny.

I wondered when someone was going to complain about that.

I didn't expect Yahtzee to like it even in the slightest, but seriously, people.

Don't.
Let.
Internet.
Personalities.
Shape.
Your.
Own.
Opinions.

Sweet Lord, does it piss me off when someone takes everything that Yahtzee says so literally that they simply don't buy any game that HE deems to be sub-par. Think for yourselves you goddamn sheep!

Wait...

Dfskelleton:
That final joke was hilarious. I don't intend to play this, or any Atlus game, in the forseeable future. I don't enjoy Anime, and that's probably the biggest factor.

I don't like anime either, but I enjoy this game. Vincent is a wuss and a tool...but that's kind of the point.

actually at one point Vincent does get enough courage to talk to Catherine about Katherine and... it doesn't end well.

AxelxGabriel:
Thank you Yahtzee! Once again you make my day by not only giving theblind fanboys who claim this game is good with a good helping of truth, but go forth to describe why SOOOOOOOO many Anime's are such god-awful crap.

Seriously Japan. Stop it. It ain't funny anymore

It's funny because it's not true, theblind fanboys are actually correct and you're just fighting a lost battle trying to say otherwise.

4:13 made the entire video for me.

NameIsRobertPaulson:

samaugsch:

NameIsRobertPaulson:

This is true. Everyone alive knows it. Talk about any game on here, and the rampant opinion will be "BEST GAME EVAR!" if Yahtzee liked it and "WORST GAME EVAR!" if Yahtzee despised it. Tragic really.

Still, his opinions can say a lot about games. Take his Too Human game for instance. He seems to consider it the worst game he's reviewed, but it doesn't mean it will be to you. However, I wouldn't think it would be anything particularly interesting, either. Pretty much anything better could be given some consideration, though there were at least two games he didn't like that I did (Bioshock 2 and Alone in the Dark 5).

I love several games he hates. I expect that to be the case with every human alive. He's a humor critic, not a reviewer.

Out of curiosity could you point me in the direction of a positive review that Yahtzee has done?

Kumagawa Misogi:

NameIsRobertPaulson:

samaugsch:

Still, his opinions can say a lot about games. Take his Too Human game for instance. He seems to consider it the worst game he's reviewed, but it doesn't mean it will be to you. However, I wouldn't think it would be anything particularly interesting, either. Pretty much anything better could be given some consideration, though there were at least two games he didn't like that I did (Bioshock 2 and Alone in the Dark 5).

I love several games he hates. I expect that to be the case with every human alive. He's a humor critic, not a reviewer.

Out of curiosity could you point me in the direction of a positive review that Yahtzee has done?

Shadow of the Colossus
The Orange Box
Silent Hill 2
Prince of Persia Retrospective
Amnesia: The Dark Descent

I am honestly surprised Yahtzee didn't tear into this game, I have heard a lot of people bitch about it(mostly about the block edge notification). I enjoyed the game myself but I do agree with Yahtzee that it's not worth a second play through, hell I traded my copy in towards Deus Ex

Fangobra:
That's a simile, Yahtzee, not a metaphor.

No, it's a metaphor. Similes state that they're similiar, using terms like..."like". It was "like men are all directionless tidal waves" not "men are all like directional tidal waves".

Anyway, I hated this game. I'd probably like it more if it had more variety or if the story was good (the thing that it was relying on in the first place). I didn't mind faffing about and talking to people at the bar, for a while I was interested in what was going on. At least until we're introduced to Thomas Mutton (really?).
The gameplay itself feels more suited to an iPod game or something, since it's essentially the same thing repeated ad nauseum. I even kind of liked the climbing sheep imagery until they thought it wasn't obvious enough and pretty much explained it. Maybe if they did something else related to climbing every nightmare. Yeah, I don't hate the gameplay because it's so different, I hate it because it's pretty much the same all the time.
I also find it funny that Japanese developers felt the need to base a game with this concept in (presumably) in America. Well, maybe it's because of the over-thirty thing since there anyone over 25 is already too old to get married.
Yeah, the art design was nice, the music wasn't bad, and I liked Vincent's friends but all the other characters were just...bleh. Katherine was an unpleasant bitch, and one of the other characters hinted that she might've been sleeping around and wasn't sure who the real father was.

and it felt like trying to get with her was a wasted effort. Catherine seemed to show up in Vincents apartment regardless if he asked her to come, so it's kind of weird that a) he isn't weirded out by that at all and b) is given shit about cheating even if he had nothing to do with it. Catherine would've done the same thing even if he was forward about his relationship so w/e. The big plot twist is almost as wierd and stupid as the butt monster and it ends it all with South Park style speech.
All this hate coming from an anime fan. Weird.

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