Zero Punctuation: Catherine

 Pages PREV 1 2 3 4 5 6 7 8 NEXT
 

women are all dykes :p

i like the way you're thinking yahtzee ^^

if only it was true..

This was the best ZP in a while. I remember feeling the same thing Yahtzee felt about the puzzles (this shit won't beat me, I'll just grit my teeth) when I played the demo.

This is a good game.

Anyone who is letting the "mature content" turn them off is missing out on a pretty unique puzzle experience with surprising depth and challenge. And its a shame because the mature content is pretty tame. I wonder how many escapists are going to miss out on a pretty good game simply so that they can feel like they are superior to the other players who are obviously only playing the game because of "boobs!! hur hur"...

When I heard "All women are dykes," I knew you couldn't resist.

(also the name of my favorite movie)

Strife2GFAQs:
Good, now we don't have to hear "REVIEW IT!" every week. I get the sense Yahtzee watches enough anime to get the idea, but still hate the tropes. Vincent was ineffectual. I bet you this could have been solved in five seconds with a flat "I had feelings for someone else." The game skirted this issue in a supremely ****** up way, extending the drama. I'll give Atlus this though: they know their audience. Stupid, insecure teenage or middle aged men who like seeing implied nudity...and butt monsters.

bolded isn't easy.

That was fucking hilarious. And I agree totally with his comment regarding the bitchy ones.

Ah, Atlus...you got to love them for their frustratingly hard japanese games.

At least your not fighting demons in first person with the power of technology for ounce though.

"Whiny and ineffectual...jerking off over unconscious women..."

Huh. Sounds like the opening scene from End of Evangelion

Asuka Soryu:

ThisNewGuy:
I agree completely about the story. Vincent is a complete tool. But I love the puzzle. I don't get the lack of autosave critique though. Do you really expect puzzle games to have autosaves in the middle of a puzzle? Can you imagine being able to autosave something like Tetris? I just don't think it's all that necessary.

I severely have to disagree here.

While Tetris and Catherine are both from the puzzle genre, it does not mean they should be treated exactly the same.

Catherine is a row of puzzles consecutively leading through a story. They serve to give gameplay as you pass them to continue the story.

Tetris on the other hand, has no story, no end. You're not trying to go anywhere, you're trying to rack a high score. Where ever you lose is your save spot, that becomes your place you have to surpass.

In Catherine, losing means you need to restart doing the level, wich can be annoying and frustrating and can make it take longer to accomplish your goal of seeing how the game ends.

Wich is even more annoying when you're a game reviewer and you need to finish the game on a schedule.

Interesting. I just don't feel like being punished for failing is really that bad of a thing. Also, I don't really know that end game mechanics have anything to do with save points.

But maybe I was just being too blunt with my metaphor (since both Tetris and Catherine do some block manipulation), I'm just saying in general, puzzle games shouldn't have autosaves because that's a big part of the challenge, meaning failure and layout make up the entirety of the challenge. So to say that the game punishes the player for failing is like saying the challenge is not pandering to the player. I think that's a good thing.

And Catherine actually isn't annoying since the solutions should only take less than 5 minutes per level, but the challenge is for the player to find their solutions, which is pretty much the essence of every puzzle. So if you keep failing, you're actually learning the different nuances of each level until it becomes almost intuitive, which makes the player better, thus progressing the game. I like this type of progression where the player actually becomes better at the mechanic rather than a numeric attribute to automatically make the character better. But the "grind" of this type of progression is the balance of success and failures.

Although, this is a pretty interesting topic altogether, and I probably don't know what the f*** I'm talking about.

I didn't see the video, so can someone tell me if he:

1. he takes a cheap shot at anime/japan.
2. he takes a cheap shot at JRPGs
3. he takes a cheap shot at nerds and fanboys
4. he takes a cheap shot at FFXIII
5. he makes a off-topic reference that has nothing to do with the review
6. he makes a small reference about a unusual bit of food (naan bread, French Fancy)
7. He says something in the game looks like a dick

I really would like to know what he said about the game, but I can't stand those cheap shots he always makes.

For Yahtzee to pick Catherine to review was a bit... fanservicey

I guess it's apropos? XD

it might be partly because I watched it so late, but this was the funniest ZP in a while

Hyakunin Isshu:
I didn't see the video, so can someone tell me if he:

1. he takes a cheap shot at anime/japan.
2. he takes a cheap shot at JRPGs
3. he takes a cheap shot at nerds and fanboys
4. he takes a cheap shot at FFXIII
5. he makes a off-topic reference that has nothing to do with the review
6. he makes a small reference about a unusual bit of food (naan bread, French Fancy)
7. He says something in the game looks like a dick

I really would like to know what he said about the game, but I can't stand those cheap shots he always makes.

Well once you take away the Yahtzee-ness of the video, he basically said: The game represents the basic conflict between men and women in a mind warping, misogynistic fashion, the usual in fringe japanese games. Gameplay can be frustrating and yet it's very compelling, driving you to keep going for one more level. The story segments are a bit blah, you're being railroaded in two opposite directions and the only real input you have is in how much of the story you want to experience or not before the next level.

Lol Women are dykes. Lol that is a badly worded metaphor. Lol glad not all women are lesbians or the human races would be doomed.

You can watch it for yourself, but because you asked

1. he takes a cheap shot at anime/japan. - Yes
2. he takes a cheap shot at JRPGs - No, and Catherine is not an RPG: that's another assertion people need to get straight
3. he takes a cheap shot at nerds and fanboys - Yes
4. he takes a cheap shot at FFXIII - No
5. he makes a off-topic reference that has nothing to do with the review - He does that with every metaphor
6. he makes a small reference about a unusual bit of food (naan bread, French Fancy) - no, just a tsunami and a ditch
7. He says something in the game looks like a dick - quite the opposite actually

I don't think you have a right for that snort Mr Croshaw. As I remember it you were an acne riddled high school kid who slashed his way through old school games "cough"Commodore 64"cough" and had the patience AND FREE TIME to play through space trade simulators.

You now spend your life as an internet celebrity playing a game every single week of the year except Christmas and the occasional times you attend a gaming event. Compared to that my relationship with my blow up doll seems like I'm leading a wild swinger life style.

One thing you have to keep in mind is that Vince has such a hard time resisting Catherine because as a succubus she takes on the form and personality of Vince's "perfect woman".

So I guess that says a lot about Vincent.

Yahtzee must not have played through the complete game because eventually Vince does sit down with Catherine and tries to explain to her that he's already involved with someone and it doesn't work, at all. But then Catherine's nature is to seduce men and destroy relationships. Breaking apart men who won't commit to marriage and family and women who are in their peak years of fertility is her job.

has anyone noticed this "mistake" on the title screen:

image

I dunno if it was done on purpose or what...

Nice to see Yahtzee taking an interest in games again, and fair reviewing.

Aisaku:
For Yahtzee to pick Catherine to review was a bit... fanservicey

I guess it's apropos? XD

Well the game has generated quite a bit of buzz, so he may as well get in and get it over with so he isn't hounded with requests.

RTR:
That Street Fighter anime was sweet. And yes, I'd say it's worth watching just for that ONE scene.

Actually I think its worth watching for the incredibly BITCHIN' fight between Chun Li and Vega in her flat: I mean she throws a couch at him and kicks him through her fucking wall...badass.

Cavouku:
I can't help but agree with Yahtzee. Gameplay was alright, or at least the dream sequence part was. Maybe a bit difficult, and an odd control ploy here or there, but it was an effective puzzle game when it needed to be, with a straight and laid out objective (get to the top), met with unique variables (blocks you can't move, ice blocks, etc.).

But yeah, Vincent was a tool and a half, and while I suppose there are people that could relate to him, I certainly couldn't, and I cringed just playing the demo, watching his insecure ass fuck up in the simplest aspects of relationships.

Could he not just confront his girlfriend about her frumpy nature, lightly and effectively, and find a balance point between stability and fun with her? Am I the only one who's ever told his girlfriend she's had a flaw, and is therefor human? I don't think so.

Besides, choosing Catherine over Katherine doesn't make much sense to me, because as frumpy as Katherine is, she does win in the aspect of not being fucking insane! And as such, can be reasoned with, as I mentioned.

And besides, what's the future with Catherine, anyways? Keep in mind, I've only played the demo and watched the Susan Arendt review, and this one. Even if I did get the game, I'd either stop playing out of the unfulfilled desire to bitchslap Vincent, or just play through doing the sensible thing and stay steady with Katherine, because I don't favour crazies.

There are several reasons for him to choose Catherine, though they are revealed late in the game. If you don't care about spoilers, look up the Lord of the Night ending on youtube to see what I mean.

End Of Eva Reference..Nice, also one the best anime movies but that's my opinion. Moving on the game is rather nice and I like the change of pace this time around. It's also worth pointing out that the game sold over 20,000 copies in the first week so it's doing well for a niche game.

I was hoping he'd be a bit more obnoxious toward the game... it sounds like he actually played all the way through. At least the last few lines made the review worth it even if he didn't go into full-on hate mode.

"Did I mention this game is japanese"
What's that supposed to mean? Seriously, everytime Yahtzee reviews a japanese game, it gets a bit racist. It's like when my friends think I should laugh because they're talking about someone and then mention they're Puerto Rican. That shit isn't funny.

Id say its intelligent cube with an anime twist, whats wrong with that, freaking nothing, your opinion is invalid about it, Next!!!!!!!!!

Yeah, if there's one thing I dislike about the premise it's that a "stable" relationship is portrayed as "unfun" and "restrictive". There's a reason people get married, it's because they WANT to have stability, security, and a significant other that acts to marginalize their faults so they both become better people. I know a man is much cleaner when he has a wife around to complain, which as I may have mentioned is a good thing.

Bluecho:
Yeah, if there's one thing I dislike about the premise it's that a "stable" relationship is portrayed as "unfun" and "restrictive". There's a reason people get married, it's because they WANT to have stability, security, and a significant other that acts to marginalize their faults so they both become better people. I know a man is much cleaner when he has a wife around to complain, which as I may have mentioned is a good thing.

I don't really think this game is marketed at people old enough to have made that realization. I haven't played it so I can't really tell for sure but it really strikes me as being marketed towards a more pubertal crowd.

I guess it's more mature then your standard space marine vs. alien menace but I honestly don't understand why this game is seen as dealing with mature themes. But maybe that's just me.

Theysaid:
it sounds like he actually played all the way through.

He didn't else he wouldn't have made that comment that Vince should just sit down with Catherine and explain things to her to break it off.

Vince *does* try that and it doesn't end well, at first she's like "oh ok you can see her on the side I guess" and then when it becomes apparent she's being dumped she beats the living shit out of Vince (she's actually a demon so no, it's not just that Vince is a wimp)

The thing is, Catherine is a succubus, she exists to seduce men and ruin relationships. No amount of explaining is going to dissuade her.

Hagi:

Bluecho:
Yeah, if there's one thing I dislike about the premise it's that a "stable" relationship is portrayed as "unfun" and "restrictive". There's a reason people get married, it's because they WANT to have stability, security, and a significant other that acts to marginalize their faults so they both become better people. I know a man is much cleaner when he has a wife around to complain, which as I may have mentioned is a good thing.

I don't really think this game is marketed at people old enough to have made that realization. I haven't played it so I can't really tell for sure but it really strikes me as being marketed towards a more pubertal crowd.

I guess it's more mature then your standard space marine vs. alien menace but I honestly don't understand why this game is seen as dealing with mature themes. But maybe that's just me.

I'm old enough to have realized that marriage is a lightness black pit of despair. Yes, it really is the end of your life as you know it. Marriage sucks, don't do it.

Atomic Skull:
[quote="Theysaid" post="6.307346.12419095"it sounds like he actually played all the way through.[/quote]

He didn't else he wouldn't have made that comment that Vince should just sit down with Catherine and explain things to her to break it off.

Vince *does* try that and it doesn't end well, at first she's like "oh ok you can see her on the side I guess" and then when it becomes apparent she's being dumped she beats the living shit out of Vince (she's actually a demon so no, it's not just that Vince is a wimp)

The thing is, Catherine is a succubus, she exists to seduce men and ruin relationships. No amount of explaining is going to dissuade her.

The only way to even KNOW that would be to go for Catherine. Which I'm assuming a lot of people haven't.

BTW you forgot to say Spoiler Warning.

this is not henti for all you jerkers out there

please stop reviewing terrible games yathzee try and play somthing good also could someone who knows yathzee email post that i need to tell him that although he most likely wont give a crap

CyricZ:

Cheery Lunatic:

therockdemon:
i didn't care for this game when i first heard about it and now i just don't give a shit about it

Yeah, this is my mindset.
I usually NEVER take any of Yahtzee's reviews very seriously, but his complaints cover every single worry I had about Catherine in the first place.

So yeah, I'll be passing on this game, and there won't be no tears in MY eyes.

And was it just me, or was this episode of ZP actually very funny this time around?

I really don't care if you don't want to play the game, but I have to ask: what was so special about this review that made you take it seriously compared to the rest?

It's just that his complaints are ones that I was worried about this game.
>too much of a romance drama
>Vincent being a tool
>Incredibly hard gameplay
>Almost zero control outside of the nightmare block puzzles

I played it, I finished it, I loved every second of it.
I'm going to start playing it again later today to see the other endings.

The puzzles are hard and challenging, but in a way that makes you want to keep trying until you get it. And the controls weren't that bad.
Yeah you get reversed when you're on the backside of the blocks, but only a complete retard has problems adapting to that.
Also, if you just HOLD down the button, the controls don't get reversed.

Catherine is about story. If you're the type of person who has difficulty getting through a whole movie without falling asleep of boredom, it probably isn't for you.
Otherwise it's a really great story that touches a lot of levels and has some serious depth if you get into it.

Autosave is also unnecessary. You have the save stations, use them.

But then I mainly belong to the glorious PC gaming master race. The concept of saving a game hasn't been lost on me.

I tell you what, when it turned out that the main action of the game was a retro sliding block puzzle, I was flabbergast. Yeah, there's all that character interaction bollocks, but the main gameplay is a sliding block puzzle. Funny how that didn't seem to be in the hype. At least I don't recall it. And if it was, I suspect it was played down like it might be something you do once as part of the nightmare sequences, where each night the protagonist has a different dream that delivers a different mini-game. But, no. It isn't. Wow.

 Pages PREV 1 2 3 4 5 6 7 8 NEXT

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here