Zero Punctuation: Red Faction Armageddon

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...At 1:11, he forgot to cut out a breath. I have no idea why the hell this bugs me so much. I hate my nitpicky-ness.

No mention of the pony gun that shoots a rainbow out of it's ass? I'm disappointed, Yahtzee.

I did like this game but the ending did make me facepalm.

Wow, this reminds me EXACTLY of Red Faction 2 back in the day. Red Faction was kind of fun to go though each level and destroy most things. Mainly dirt but still. But in the sequel it became a very linear game with very set pieces that could be destroyed and killed the franchise.

Et tu THQ?

Have to say this game is awful. That is I would of never picked this thing up at 59.99 sticker price. Not even 39.99. Now bought from a friend for 10 bucks isn't a bad deal.

01:11.
DID HE JUST BREATHE IN!?!

Two things I laughed at -

Leisure Suit Larry 4

and

The Banana at "Evolution"

Hungry Donner:

Ne1butme:
Finally, a Leisure Suit Larry reference that actually works. But now i'm sad when i have to think of what happened to my poor Larry.

I miss Al.

Thanks Yahtzee.

Buck up, Lowe was brought on board for a new Leisure Suit Larry game: http://www.escapistmagazine.com/news/view/110692-Leisure-Suit-Larry-Returns-Later-This-Year

[sniff] I'm just so happy!!!

Does Yahtzee know that there were two other Red Faction game before Guerilla?

Another one I knew would be shit from the start. How did they go from a story about a revolution against the oppressive dictatorship on Mars where you could actually do stuff that vaguely resembled guerilla warfare, to Gears of War on Mars? Seriously, they could have just made RF:G again and set it in Libya, that would nearly have made more sense, and I'd buy that one.

I think you forgot to edit out an inhale.

dinggledoser:
Does Yahtzee know that there were two other Red Faction game before Guerilla?

Yes. I remember him saying something about having the one on the PS2 (don't remember which one that is) and saying that it was one of the few games he had and he hated it.

It's a different guy now? Well damn I finished the game and never noticed, pretty much tells you how engaging the story is.

The fighting was silly fun tho, I say get it for 10$, or buy it for 50$ and sell it for 40$ like I did.

Damn I wish I had that flash light

Wow the plot of this game sounds batshit insane. I'm guessing that guy borrowed that flashlight-thing from the protagonist of Singularity.

Eh I liked this game. Especially the magnet gun. Throwing one building through another building is pretty awesome.

Mr.K.:
It's a different guy now? Well damn I finished the game and never noticed, pretty much tells you how engaging the story is.

The fighting was silly fun tho, I say get it for 10$, or buy it for 50$ and sell it for 40$ like I did.

Dude they tell you at numerous times you're like, the other guy's grandson.
I would've thought the factions being completely different would've been your first clue.

Cat of Doom:
Have THQ ever published a good game?

Many.

And after that they say "OH MY GOD WE RELEASED A GOOD GAME! QUICK! CLOSE THE DAMN STUDIO! THIS LEVEL OF QUALITY IS UNACCEPTABLE!!!!

Spider-Man: Shattered Dimensions has a better "hero breaks the thingie" plot than this pile a crap. Which, given how much guilt Darius brought upon himself over the whole ordeal, AND the fact that almost everyone instantly (and stupidly) hates him like a colony would a witch in Salem; the game's plot is that of a piss-poor Spider-Man story. I half expected Darius to sprout two sets of arms and spew quips in battle, which would have been awesome: Arm all six arms with each gun and go nuts!

I'm only glad that the disc I rented was fucked up, because it gave me an excuse to return it. That's not to say that I didn't have fun with the sci-fi guns. But even said guns weren't that creative: assault rifle, shotgun, grenade launcher; pew-pew laser, big pew-pew laser; and the make-out gun (or magnet gun).

Akalabeth:
Dude they tell you at numerous times you're like, the other guy's grandson.
I would've thought the factions being completely different would've been your first clue.

Well let's see they switched from a zero character space marine called Mason to a zero character space marine called Mason, and they usually don't switch characters between sequels... they really didn't make me think for a moment it's someone else, sure they mention your grandpa but it's not like the previous guy didn't have one.
And how are the factions different? EDF is missing but the rest seems the same.

Honestly with the paper thin plot there really wasn't anything keeping my attention story wise.

JakobBloch:
The repair/destroy creates a great duality and it leaves the developers free to let you destroy most everything simply because you can remove them again.

So the only way to make the series' hallmark destructible scenery thing work was to let you reverse it with a ridiculous undo gun? This is a good thing?

Also,

JakobBloch:
The repair/destroy creates a great duality

What on earth do you mean by this?

Mr.K.:

Akalabeth:
Dude they tell you at numerous times you're like, the other guy's grandson.
I would've thought the factions being completely different would've been your first clue.

Well let's see they switched from a zero character space marine called Mason to a zero character space marine called Mason, and they usually don't switch characters between sequels... they really didn't make me think for a moment it's someone else, sure they mention your grandpa but it's not like the previous guy didn't have one.
And how are the factions different? EDF is missing but the rest seems the same.

Honestly with the paper thin plot there really wasn't anything keeping my attention story wise.

Well Alec Mason to Darius Mason is more than a little different. Also considering alec mason was more/less the resistance leader whereas Darius is just a grunt.

That being said the story wasn't as engaging as it could've been. Was still fun to play though.

Yahtzee has revealed over time he's out-of-touch with gamers and sense in some ways.

In this review he complains about the game having multiple weapons to select from. A game with only one weapon wouldn't be focused, it'd be lacking content. I'd accuse him of saying ludicrous things for the sake of having another topic to whine about, having mistaken joking for moaning, but he has been consistent in describing games that do more than one thing as flawed b/c they "lack focus".
A game is capable of doing more than one thing well. Yes, different mechanics (like a racing sim and a RTS) are at odds so how polished they are is independent of each other and the developer might not have the resources (time x money x talent) to implement all the mechanics it intends to but Yahtzee talks like it's fundamentally impossible to do more than one feature well.
The reason he says multiple weapons are bad in the review is he didn't choose what to use quick enough to survive. Indecision is ineptitude on his part, not a design flaw in the game.

On the plus side, if a game's plot is average-to-bad (or not what you're playing it for) I don't care about spoilers so it's good Yahtzee talked about events that happen late in this game. Only in something more substantive and story-based like Skyrim or Human Revolution would spoiling the ending irk me.

Cat of Doom:
Have THQ ever published a good game?

Um, I don't know about THQ but considering this comes from Volition, you know, the guys who like made Freespace I'd say they've made some good games and I consider this a decent game too which I had some fun with.

So glad I didnt buy this played red faction guerilla loved it and came really close to buying armageddon just after. Looks like I saved myself some cash \o/

Cat of Doom:
Have THQ ever published a good game?

Darksiders. The combat was poor, but had good level design for a debut game from Vigil Games.

Red faction guerilla was a second game yatzhee didn't do his resarche very well
http://en.wikipedia.org/wiki/Red_Faction

Hey The Escapist ! I know it is off topic but how about you update that little blurb below the video ?

Yahtzee is a British-born, currently Australian-based writer and gamer with a sweet hat and a chip on his shoulder. When he isn't talking very fast into a headset mic he also designs freeware adventure games and has a novel coming out soon. His personal site is www.fullyramblomatic.com.

Bugerion:
Red faction guerilla was a second game yatzhee didn't do his resarche very well
http://en.wikipedia.org/wiki/Red_Faction

Actually it was the 3rd, because there's a Red Faction 2 as well.

The point he was making is that it felt like there should have been an intervening game between Guerilla and Armageddon, which the original Red Faction obviously isn't.

Mr.K.:

Akalabeth:
Dude they tell you at numerous times you're like, the other guy's grandson.
I would've thought the factions being completely different would've been your first clue.

Well let's see they switched from a zero character space marine called Mason to a zero character space marine called Mason, and they usually don't switch characters between sequels... they really didn't make me think for a moment it's someone else, sure they mention your grandpa but it's not like the previous guy didn't have one.
And how are the factions different? EDF is missing but the rest seems the same.

Honestly with the paper thin plot there really wasn't anything keeping my attention story wise.

Space ENGINEER :)

Bugerion:
Red faction guerilla was a second game yatzhee didn't do his resarche very well
http://en.wikipedia.org/wiki/Red_Faction

It was the third game.

He's talking about Guerrilla as a supposed series, as the Masons are based there.

Fronzel:

JakobBloch:
The repair/destroy creates a great duality and it leaves the developers free to let you destroy most everything simply because you can remove them again.

So the only way to make the series' hallmark destructible scenery thing work was to let you reverse it with a ridiculous undo gun? This is a good thing?

Also,

JakobBloch:
The repair/destroy creates a great duality

What on earth do you mean by this?

I think that was his attempt to make himself sound "deep" for all the ladies reading on here to swoon over.

Too bad that, like the game, he isn't deep. The gameplay was generic, that magnet gun was there just to be there, and served no real purpose otherwise. I don't know if he just missed that, but that was what Yahtzee was getting at. It served the same exact purpose the other guns all served, nothing more and nothing less.
And sure, there is great "duality", when all you can destroy is that chair over there again and again, that's about as much fun as the destruction mechanic had.

Guerrilla was a hell of a lot better in both story and gameplay, no if ands or buts. It didn't need some cheesy "rebuild" trick. Oh no... I destroyed the stairs that let me walk into the big bad fortress, whatever shall I do? Then, cue me jacking one of the military's heavy-armored vehicles, loading it up with a super-bomb and C4. I drive right towards the wall, jump out, it smashes right on through and I detonate... HUGE FUCKING AWESOME EXPLOSION ENSUES.

Nothing at all even remotely like that in Armageddon for me.

I actually thought it was a decent game.

But, like Silent Hill 4, it didn't fit in with the series namesake.

Had this been 'Mars: Alien Armageddon' and the canon not connected to the RF universe I'd say it would have been better for it.

Personally, I hope the series finds a home and gets another game made.
Maybe in the style of RF1/2 - but with more destructible environments/elements.

LobsterFeng:

dinggledoser:
Does Yahtzee know that there were two other Red Faction game before Guerilla?

Yes. I remember him saying something about having the one on the PS2 (don't remember which one that is) and saying that it was one of the few games he had and he hated it.

He mentions it in the Shadow of the Collosus review. Talking about why so many of his favourite games are PS2 games, and how for every Silent Hill 2 there was a Red Faction. Basically the reason was that simply lots of games on the PS2 full stop.

And Guerilla was the first of the rebooted series. The only thing it really had in common with the PS2 games was the name, Mars and destructo-scenery.

"This game's plot is like an audio book that someone left in their trouser pocket during the wash."

Well, despite channeling the memory of books on (gasp) tape, that sentence is brilliant!

I thought that he would also mention the game's abysmal length. I sat down with the game and literally finished it in one sitting... in four and a half hours. This is with picking up the little collectibles and watching the completely mishandled storyline.

Was it just me, or was the theme music slower than normal?

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