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Looks oh so pretty and gay! I'll probably pick this up. Loved Blood Money. | |
Is it me, or did the way he was acting in this thing seem very...Uncharted? | |
I love the Hitman franchise to a fairly insane degree, but this is setting off quite a few alarm bells in my head. Provided I can still stealth through levels the way I could in the other games, I'll buy it. If it turns out they've dumbed it down or tacked on mandatory action sequences, I will not be happy. Don't fuck with the formula for perfection. | |
Again, as I said before. That mission with the police? It seemed like one of the first missions because it was so damn scripted. Blood money did the same thing, we can stay calm for now. | |
The 15 minute or so gameplay was a bit different from the previous Hitman games, tho i don't say it as a bad thing. Tho I'm not really sure it's good, either. I mean the part where you run trough the room and a helicopter sprays bullets at you was very cool and action-y, but not exactly the style the previous games favored. | |
Regenerating health? See-through walls? Drawing lines to show patrol routes? Quite a few bells going off... | |
I liked the gameplay. The "x-ray vision" that draws patrol routes is supposed to be called "instinct mode" or something like that, and quite frankly, it, for the most part, is reasonable. You're not forced to use it, and its there for players who aren't so good. It provides an assist to not-so-great players, but if you don't need it, go challenge yourself further. I couldn't see anything to tell me there isn't regenerating health. I find that unfortunate, but so be it. Like previous installments, Agent 47 feels powerful, but isn't god-like, and you need the stealth to get through on harder difficulties. A very hard balance to strike in games like this. I don't see whats so bad. I mean, you could be a bullet-sponge in previous games too. Looks alright to me. Edit: I do hate the raspy voice. It seems toe be an unwritten rule somewhere that if you're the protagonist in a stealth game, you must have a scratchy voice. Just once something normal please. | |
- No Agent 47 (as in the voice actor, David Bateson) Anywho, I'll watch a few more videos before I declare that it sucks completely. Hell, it'll probably be an alright and functional game... ..just not a Hitman game. | |
Heh, watch the 17 minute gameplay video. Seems a lot like Splinter Cell Conviction+Assassin's Creed with SOME Hitman elements in place. | |
Ugh... The 15min gameplay vid makes it look like a stealthystealthhideintheshadowsthenACTION type of game, much like the last Splinter Cell. Which was a fun game, but I don't think this suits Hitman AT ALL. Hitman is supposed to be about dressing up as the waiter and poisoning the food. Or rigging the chandelier as a trap. Or turning up the thermostat in the sauna and blocking the door.
wotwotwotwot???? No original voice actors or Jesper Kyd? That, plus this drastic drastic change in gameplay is starting to get me very worried. And where's the cheesewire? It's not Hitman without the cheesewire :( I am a massive Hitman fan ever since I played the demo for the first game and just replayed that triad mission over and over. I'll give the game the benefit of the doubt out of love, but if it's been dumbed down into a fun but brainless stealth-em-up (like Splinter Cell) there will be hell to pay... | |
And this wall of complaints, forumites, is why I bash my head into the wall when people judge a game based on a trailer, especially a theatrical trailer. Have you actually gone and do that thing people do with games, what's the word... "play"? Have you played it yet? And where are you ever getting half of these things? Out of your ass? They're not going to show every single feature in the game. And I understand being upset about a change in voice actor/actress, but that doesn't invalidate it as a member of a series. | |
We may be commenting on a news story about a trailer, but there is a 17min gameplay video out there. I think it's enough to draw some conlusions from. And the info is well sourced from comments made by IO (see the game's wiki page for citations). People who have actually, y'know, "played" the previous games have cause to be worried about these changes. | |
If we all judged games based on the first fifteen minutes, a lot of people would have never played Mass Effect or Dragon Age Origins. You probably would have ditched Hitman Blood Money. I mean, do you remember that first level? It was a tutorial. Just like this is just a little PR show-off tutorial-esque video. And I can not stress it enough, don't knock it until you've tried it. People might grief over "x" or "y", but when they get to try it, they like it more than ever before. Not all change is bad, you know. Without attempts to make the game better, it stagnates. And true, "better" is different for everybody, but ultimately if you're intelligent you'll judge it for yourself when the game is actually out. Otherwise, you'll be like all the other people who shriek and cry when a game changes from its formula even slightly, because its stagnating among the greater playerbase, and bring about the series' demise. | |
Uh, none of these things are likely to have been surmised form a trailer... Sounds more like a collection of pre-release information gotten from interviews and articles. None of it is unreasonable conjecture and you know the biggest sign this game will not live up to the series? Of course we haven't played it yet, but for fucks sake, how can we not be apprehensive? | |
Well, let me put it this way: a) Its a gameplay trailer. You know videogames. YOu know what these are. You should know better than to judge a game based off of that. b) I don't even know what you're really judging. Pretty much everything I've seen in the past installments makes a return in this game. What exactly are they omitting? I'veplayed the Hitman games, not too much is missing. I didn't see hiding bodies, but I would guess that its not exactly in the best interest of time to drag a body when there are thirty cops looking for you. That, and it really makes for a boring gameplay demonstration. If somebody demonstrated playing Fallout 3, they wouldn't loot every single body, would they? c) The formula of the game is broken? I don't quite see how. Was it when you took the cop? Well, how else are they going to show off how to take a human shield? They're not just gonna grab one for shits and giggles, they're gonna show it has a purpose. He got up that initial stairwell without getting shot, didn't he? The helicopter thing, I can see where you're coming from there. But thats the only spot. I don't see how it adds in any way, really. I don't see that anywhere else. d) You've yet to play the game. Speculate all you want, but never make a final judgment. I've done that before-"This game is gonna be great", and it sucked. Or "This game don't look to good", and it blew me out of the water. Hell, I first played Bioshock in a demo. the demo sucked man, it sucked. And I like Bioshock not just for the plot, but because of the gameplay too. It really paid off for me in that instance to keep an open mind. | |
There's more information than the gameplay trailer. I've even said as much and you're still acting as though my entire opinion comes from this trailer...
I don't know if you noticed, but I was going off the other poster, to whom you told he pulled stuff out of his ass and not to knock the game 'till after having played it; I was replying to tell you the he wasn't and that we had, indeed, cause for concern. Maybe losing the two main characters' voices and the music means nothing at all to you since you seem all about the gameplay (with your little condescending comment sounding roughly like so: "IT'S A GAME AND NOTHING BUT THE GAME PART MATTERS RAAAHH"). Go play on an arcade machine if that's all you want; There are those of us who realize that a good or great video game is a harmonious whole of many elements certainly not limited to the core mechanic.
Still acting like everything revolves exclusively around this trailer... How willfully ignorant are you? I never said the formula was broken. I said the missing parts are legitimate reasons to be worried.
Where have I said "this game sucks and that's final!"?? Where have I said I wouldn't try it when it came out?? You're the one pulling shit out your ass now... I used words like "concerned", "apprehensive" and "worried". And I am. Given the information that is out on the game at this time, I am worried about how the final product will turn out and that's not something you can argument away (especially with the kind of non-arguments you've come up with so far). Good day. | |
That didn't look stealthy at all! It's not just me right? That trailer didn't show any stealth gameplay, AT ALL! | |
Hopefully they'll be scared off that idea by the massive backlash against the abortion that was Deus Ex: Revolutions Boss fights | |
They already had massive backlash from mandatory action scenes from the first two Hitman games. It's a mistake they haven't made since. | |
I just noticed...it looks a LOT like how the last Splinter Cell looked and played... | |
Blood Money spoiler ahead: So this is Arkham Asylum but without being Batman?... Look at 6:00~, he just walks in the middle of them all. Try that in Blood Money and you'll be dead in 5 sec. First Splinter Cell, now Hitman. What's next? | |
This trailer doesn't really worry me. I mean if you watch the trailer for blood money it's full of action. The thing that does worry me is the supposed things they removed, things like the map, manual saves and the game being set exclusively in the US. Also style wise it's seeming a bit bland, seems like the grimdark style that tonnes of things have these days and personally I don't like it. Hopefully the game proves me wrong when it comes out, because I really want this to be good. | |
Ah! I just want to grab IO by the scruff of their neck, shake them furiously and scream, "YOU ARE NOT ARKHAM ASYLUM!! YOU'RE DOING IT WRONG!" And is that... a cover mechanic I see?! No no no no no!!! I refuse to believe it! I absolutely refuse to believe it! Not until I'm sat down actually playing the game, do I believe that IO have fucked this up so much. Guys; what is it about this generation that's stopping you from physically making quality games? | |
EDIT: Balls. Double post. Sorry. | |
They already responded to fan backlash by saying they won't be dictated by fans. So yeah... Also... | |
For the love of gods lads, you've seen this trailer, plus seventeen minutes of the first level, which is very likely a tutorial. Now I'm a huge fan of the Hitman series. I think they're some of the most clever games ever made, and I had endless fun playing them through on a repeated basis and doing each level differently to the time before. As much as I'm worried by the cover system and the Instinct vision, and as irritated as I am by the lack of the old voice actors for 47 and Diana, there is no basis for writing the whole game off as a loss based on this extremely limited amount of footage. Talk about knee-jerk reactions like... | |
Well, I am torn. On one hand, it was just a trailer. On the other, it does seem like the last real Hitman game was already released some time ago... | |
Well, that doesn't particularly look like it will play as the Hitman games of the past did. That being said, what I see looks fucking awesome. The stealthy cover system looks just as good as it did in Human Revolution, and the general banter between all the police officers was brilliant. It may be a shame that we're all potentially losing the great gameplay of past Hitman games but at least they're being replaced by something that looks like it will be fun to play. | |
The atmosphere in the gamplay trailer was great, these awkward situations like running through a hippie place dressed as a cop, but that instinct crap bothers me as well. I don't know how long I spent on the map screen in the previous games... Don't wanna write it off for now, but my expectations are low. | |
Push button to hug the wall, regenerating health and the x-ray vision. I have the concern it is going to continue what was Kane & Lynch... And before some smartass says I don't need to use those: Why add those? The cover mechanics always fuck up stealth em ups. Don't hugging the wall increases your chance to be seen about 2000% (Hi Deus Ex: HR), the health will regenerate and kill any kind of tension. I want something unforgiving with thousand ways of completing the mission. I know modern gaming, I won't get this. I'll get pseudofreedom like Deus Ex: HR or linear shit. Yay. | |
always fuck stealth em ups? How did you play the old Hitman? because I certainly remember faceplanting myself against a wall looking like a fool to see around the corner and perhaps slowly nudging my way around a wall to get off a good shot. | |
Wow. They copy pasted the stealth mechanics from Deus Ex HR (sure like to save money don't you Sqeenix!) and gave 47 a see through wall augmentation... Small portion of the game this maybe it still doesn't bode well at all. For one where's the charm? None of the kills were vaguely amusing or creative. At least be able to topple bookcases onto the guards or something. I hope this is all wrong and the game is actually hard as nails and keeps it's trial and error approach. So far it's looking retardedly easy... | |
The instinct mechanic is turned off on hard difficulty. | |
Holy shit, this explains it. Anyway, what royally pisses me off is how neither Bateson or McKee were asked back for the game. I found some info on the game, and honestly, this turns me off from the game. I ususally don't judge a game based on VOs and what not, but Bateson and McKee are the characters they voice. For me, bringing them back seems like a no-brainer. It's almost like not having David Hayter voice Snake in MGS4, or getting rid of Nolan North from Uncharted 3. They've become their characters, and this only serves to piss off loyal fans of the game. http://beefjack.com/news/ioi-cuts-david-bateson-from-absolution/ http://www.hitmanforum.com/index.php/topic/54137-david-bateson-will-not-return/page__st__600 | |
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Hitman: Absolution - Trailer
The latest in the Hitman franchise. Apparently now it's stealthy to jump through a plate glass window.
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