Assassin’s Creed Revelation Hands-On

 Pages 1 2 NEXT
 

Assassin's Creed Revelation Hands-On

Four hours of stabbing, climbing, and lute-playing.

Read Full Article

Gahdammit, I want to play this game so hard. Grrrrr. Five weeks to go. Fortunately, I've got a few games between now and then to keep me occupied, like All 4 One and Arkham City, but it's still not going to be a fun week.

How well does the new secondary attack button work for combat? I know you briefly touched on it, but I'm kind of curious about how well it flows in battle.

You missed the thing in the pause menu where you can go to a certain "Animus Island." A guy from Kotaku went there and got the controller physically taken out of his hands by a Ubisoft employee.

Sounds more standard AC stuff, more laughable "secret" society wars, ok plot, very un-assasiny gameplay of fighting mobs of soldiers etc etc

Regardless it sounds fun.

Warforger:
Sounds more standard AC stuff, more laughable "secret" society wars, ok plot, very un-assasiny gameplay of fighting mobs of soldiers etc etc

Regardless it sounds fun.

You're more laughable than Assassin's Creed's story, I garuntee it.

Assassin is just a name for an ideology. How they accomplish it is up to them. And by that, I mean mostly up to the player.

Can't wait. I love AC. Wonder whats going to happen to Lucy... She's dead, right?

Landis963:
You missed the thing in the pause menu where you can go to a certain "Animus Island." A guy from Kotaku went there and got the controller physically taken out of his hands by a Ubisoft employee.

That's probably the Animus black room where Desmond is recovering. Sort of like how in ACB you could choose to exit the Animus and explore Monterrigioni? Plus, from the clips we've seen of Desmond's new mental home, it does sort of look like an island populated by the Monolith from 2001.

Calvar Draveir:

Warforger:
Sounds more standard AC stuff, more laughable "secret" society wars, ok plot, very un-assasiny gameplay of fighting mobs of soldiers etc etc

Regardless it sounds fun.

You're more laughable than Assassin's Creed's story, I garuntee it.

I didn't say the story was laughable, just how not secretively the "secret" societies operate in the universe is laughable. But of course it's fun so it doesn't matter.

Calvar Draveir:

Assassin is just a name for an ideology. How they accomplish it is up to them. And by that, I mean mostly up to the player.

Erm, according to their history they aren't an ideology, just a group of people from Syria who used Assassination techniques like the assassin parts in the game to keep their kingdom alive. Taking on whole armies is completely missing the point of that entirely and I really doubt that would fit in to a "secret" society where hundreds of men have been seen and killed, the amount of manpower and surveillance needed to keep like say any ol' guy who saw him kill whole armies from writing about it and the amount of trust you put into the people, rather laughable how everyone and their grandma doesn't know about them.

A good example are the Free Masons, some guy in the 1830's in America was about to tell all their secrets and then disappeared, what did some people do? They formed a political party called the Anti-Masons.

looking forward to it. but i have a feeling that the PC version will be postponed again to february next year as the other titles did.

Broken Blade:

Landis963:
You missed the thing in the pause menu where you can go to a certain "Animus Island." A guy from Kotaku went there and got the controller physically taken out of his hands by a Ubisoft employee.

That's probably the Animus black room where Desmond is recovering. Sort of like how in ACB you could choose to exit the Animus and explore Monterrigioni? Plus, from the clips we've seen of Desmond's new mental home, it does sort of look like an island populated by the Monolith from 2001.

Well yeah, but the fact that it was hidden so quickly makes me feel that there are some story details for Desmond tucked away in there. Besides, if it's a Monterrigioni-in-ACB type place, then why didn't they a) tweak it so that there will be no way to glean any spoilers beyond the original Desmond trailer (i.e. show the twisty field populated with dolmen-portals and 2001 monoliths, maybe the free-run portion leading to the demoed mission), but make all the spoilery details impossible to get to by way of time limit or super drowning skills, or b) just not have it in the pause menu? It doesn't seem like something too hard to disguise, heck, just make it invisible and call it a day, or mark it "end demo now" or something.

Landis963:

Broken Blade:

Landis963:
You missed the thing in the pause menu where you can go to a certain "Animus Island." A guy from Kotaku went there and got the controller physically taken out of his hands by a Ubisoft employee.

That's probably the Animus black room where Desmond is recovering. Sort of like how in ACB you could choose to exit the Animus and explore Monterrigioni? Plus, from the clips we've seen of Desmond's new mental home, it does sort of look like an island populated by the Monolith from 2001.

Well yeah, but the fact that it was hidden so quickly makes me feel that there are some story details for Desmond tucked away in there. Besides, if it's a Monterrigioni-in-ACB type place, then why didn't they a) tweak it so that there will be no way to glean any spoilers beyond the original Desmond trailer (i.e. show the twisty field populated with dolmen-portals and 2001 monoliths, maybe the free-run portion leading to the demoed mission), but make all the spoilery details impossible to get to by way of time limit or super drowning skills, or b) just not have it in the pause menu? It doesn't seem like something too hard to disguise, heck, just make it invisible and call it a day, or mark it "end demo now" or something.

Maybe the build was either a near-finished one or they didn't have time to hide those sort of features before the demo went up?

Warforger:

Calvar Draveir:

Warforger:
Sounds more standard AC stuff, more laughable "secret" society wars, ok plot, very un-assasiny gameplay of fighting mobs of soldiers etc etc

Regardless it sounds fun.

You're more laughable than Assassin's Creed's story, I garuntee it.

I didn't say the story was laughable, just how not secretively the "secret" societies operate in the universe is laughable. But of course it's fun so it doesn't matter.

Calvar Draveir:

Assassin is just a name for an ideology. How they accomplish it is up to them. And by that, I mean mostly up to the player.

Erm, according to their history they aren't an ideology, just a group of people from Syria who used Assassination techniques like the assassin parts in the game to keep their kingdom alive. Taking on whole armies is completely missing the point of that entirely and I really doubt that would fit in to a "secret" society where hundreds of men have been seen and killed, the amount of manpower and surveillance needed to keep like say any ol' guy who saw him kill whole armies from writing about it and the amount of trust you put into the people, rather laughable how everyone and their grandma doesn't know about them.

A good example are the Free Masons, some guy in the 1830's in America was about to tell all their secrets and then disappeared, what did some people do? They formed a political party called the Anti-Masons.

It's not that no-one noticed a killing a whole bunch of people, it's that no-one knew who that dude was affiliated with, and if they did, both the Templars and Assassins have dedicated their entire lives to destroying evidence of such stuff. and the reason that it is so complete is that by Modern Times, Abstergo controls literally all the more important and powerful organizations in the entire world.

Ezio didn't ever fight huge armies by himself. He usually fought about 10-15 guards. And a fight that big causes cvillians to run away, they don't give a crap about staying to find out who they're fighting. Assassins work within the people to gain contacts and keep them quiet about their work.

And when you were referring to the assassins being from Syria, that's the real life story. In the game, Assassins and Templars have existed long before that. They are not assassins in the literal form, they don't kill for money. They kill whoever they think is going to opress free will, and they work to uplift the people.

The reason I said that they can do this in any form is because they don't say "WE ARE ASSASSINS" whenever they show up. To any onlookers, they are hooded men and women striking swiftly and dissapearing. Such modes of dress were common then, and are common now. How are people going to instantly know that they're part of an ideal? They could be crazy people, for all they know.

Templars try not to give the impression that they are a big organization, just a few crazies. It's really not that implausible at all that this could have happened.

You seem to think it's ridiculous because you trust that historians somewhere would find correspondences mentioning them and bring them to light.

What if all the historians are closely monitored by a worldwide organization with near unlimited resources?

You ARE overthinking it, but you're overthinking in the wrong direction. For every reason that it's unlikely, there is another that it is.

EDIT:

It doesn't really matter, but I'm just saying, History is not definate. It passes through so much, so many people could have altered it.

And the Assassins and Templars don't ever actually declare themselves, and use a lot of proxies like mercenaries and the Church.

"Templar enemies come from either end of the street and Ezio's job is to place crossbowmen and riflemen on the rooftops and barricades down in the streets to keep the enemies from reaching the door of the headquarters."

"It's essentially a fancy version of tower defense, but it works so well with the context of the game, that I found myself wanting to play it again and again."

"Ezio essentially has to scour each group of partygoers, find the ones who are up to no good, and then use his lute-playing skills to distract the other guests long enough for his friends to step in and take out the killers."

Ok, I love Assassin's Creed. I can't wait for Revelations and this all sounds awesome but did no one else start to think he was trolling a little when he mentioned the lute playing? I guess Ezio's a little older, a little wiser ... and a little better at playing the lute.

I still think it's a shame they abandoned their concept of introducing new main characters in new time periods. Will still get this though. The gameplay has always been the main draw for me. I can faff about for hours.

Cool preview. I'll be getting the game but I don't think I'll get it on release. I'll wait a short while like I did with Brotherhood, managed to snap up a good deal. The lute playing bit sounds like fun! We get to see Ezio's skills outside of killing.

Warforger:

I didn't say the story was laughable, just how not secretively the "secret" societies operate in the universe is laughable. But of course it's fun so it doesn't matter.

Well, While the Assassin's side of the war hardly looks secretive anymore, what with taking control of Rome and all, the "templar" side seems fairly reasonable. Templars were quite powerful before Philip the Fair went all Assassin on their asses, and the series has usually done a good job of making its "successors" be people in a big enough position of power that they can operate in the open.

I have to say, the whole franchise is blockbuster triple A done right. While not historically accurate by any means, there's a lot of attention to detail within the narrative, which, even if it trips over its own feet on occasion, is still head and shoulders above the average for games. The game has great gameplay which is tweaked and improved upon each episode, a story that is good enough to justify the yearly installments (though I'm glad to see this story arc round up, at least), and even if it's formulaic, it is, at least THEIR formula, which no other franchise is trying to do. Neither of it's predecessors made game of the year for me, but they all fit well into the very good to great niche. So genuine kudos to Ubisoft where it's due.

And spent way too much time in the Beta. Colour me excited.

The Dutchess:
"Templar enemies come from either end of the street and Ezio's job is to place crossbowmen and riflemen on the rooftops and barricades down in the streets to keep the enemies from reaching the door of the headquarters."

"It's essentially a fancy version of tower defense, but it works so well with the context of the game, that I found myself wanting to play it again and again."

"Ezio essentially has to scour each group of partygoers, find the ones who are up to no good, and then use his lute-playing skills to distract the other guests long enough for his friends to step in and take out the killers."

Ok, I love Assassin's Creed. I can't wait for Revelations and this all sounds awesome but did no one else start to think he was trolling a little when he mentioned the lute playing? I guess Ezio's a little older, a little wiser ... and a little better at playing the lute.

Actually, my mind immediately went to another trolling, but this one made by CdprojectRed.

I still kinda want this game to happen.

five weeks!
it too long!
need this game now!

I get to play a lute?

I'M SOLD

Well I really want this game anyways, but still - I get to play a lute. Does this mean we can follow those bards around and piss them off this time?

Varewulf:
I still think it's a shame they abandoned their concept of introducing new main characters in new time periods. Will still get this though. The gameplay has always been the main draw for me. I can faff about for hours.

I think they've said that they introduce new characters with numbered parts of the franchise. So, AC1 focuses on Altaïr, AC2 focuses on Ezio, ACB and ACR are not numbered so they're still focusing on Ezio, a lot of the mobile games focus on either Altaïr or Ezio, and then finally AC3 will have a new protagonist. The "plot" of ACR involves Desmond learning everything that Altaïr and Ezio can teach him, so that he can finally disentangle his mind from their memories, so they really do seem to be closing off Altaïr and Ezio more or less for good so we can move into the finale of the trilogy. Add in that that short movie Assassin's Creed: Embers which is set in the final weeks/months of Ezio's life, and this game really does have a sense of "You will never see Ezio in these games again." And at this point all we know about the third game is that they'd like to focus on a historical era video games rarely touch on.

SnipErlite:
Well I really want this game anyways, but still - I get to play a lute. Does this mean we can follow those bards around and piss them off this time?

"Here I am, the anointed one! The shadows are MY dwelling..."

I guess that would make Ezio a Musical Assassin... (http://tvtropes.org/pmwiki/pmwiki.php/Main/MusicalAssassin)
And so long as it doesn't turn into Ezio waling on a lute as a Guitar Hero-esque minigame, this should be fun.

"As long as I know this game was developed by a multicultural team of various faiths and beliefs, I can rest easy."
I laughed out loud at that

Also I'm looking forward to this. Not sure if I'll be able to afford its release date price though, might have to wait a little.

Is combat actually fun this time around or is it still just sitting there and waiting for people to attack so you can counter attack and kill them?

That's my main gripe with AC2 and AC1 really... combat is so boring...

Tarkand:
Is combat actually fun this time around or is it still just sitting there and waiting for people to attack so you can counter attack and kill them?

That's my main gripe with AC2 and AC1 really... combat is so boring...

Have you played Brotherhood? They already sorted that problem out.

OP: I can't really produce a sound to convey how much I am longing to get my hands on this game, but I believe it would go something like this...

"NNNNNNNNNNNGHGHHGHGHGHHGNNGNNGHNNGHHNNNKKKNHNKNNJKNKKNKNARRRRRRRRGRGRGGRRGRGGGGGGG!"

three games i want so bad are coming out within 3 weeks of each other! developers take my money now!!!

CAN'T. WAIT.

Love love love the AC series from number 1, they've been getting better and better from then.

Can't freaking wait!

Varewulf:
I still think it's a shame they abandoned their concept of introducing new main characters in new time periods. Will still get this though. The gameplay has always been the main draw for me. I can faff about for hours.

This game is the "We're serious now guys no more Ezio games, I mean, we said that last time but this time we're SUPER serious!" game, maybe AC3 will move on. Or AC4, as I have a feeling old Desmond is going to have a turn.

Metalrocks:
looking forward to it. but i have a feeling that the PC version will be postponed again to february next year as the other titles did.

Its been delayed by two weeks or so; personally, I would have put money on it being another ridiculous 2 or 3 month delay.

Not that you should buy it until the obnoxious DRM is removed some time in the future.

Varewulf:
I still think it's a shame they abandoned their concept of introducing new main characters in new time periods. Will still get this though. The gameplay has always been the main draw for me. I can faff about for hours.

Will come with AC3, and since its likely they'll want to make use of the universe after that, it'll be done with every numbered game.

NinjaDeathSlap:

Tarkand:
Is combat actually fun this time around or is it still just sitting there and waiting for people to attack so you can counter attack and kill them?

That's my main gripe with AC2 and AC1 really... combat is so boring...

Have you played Brotherhood? They already sorted that problem out.

OP: I can't really produce a sound to convey how much I am longing to get my hands on this game, but I believe it would go something like this...

"NNNNNNNNNNNGHGHHGHGHGHHGNNGNNGHNNGHHNNNKKKNHNKNNJKNKKNKNARRRRRRRRGRGRGGRRGRGGGGGGG!"

yes, they sorted that problem out, by breaking the entire combat system. :P Done well, one counter attack would end up with 10 people dead. It got to the point where I would just walk around the city and kill random guard outposts, without even stopping to hide.

The spears were fun to impale people with, though...

Steve Butts:
Assassin's Creed Revelation Hands-On

Four hours of stabbing, climbing, and lute-playing.

Read Full Article

I thought it was Eagle Sense now?

Will Ezio still be too crippled with arthritis to draw his sword quickly when a fight starts? Will he continue to fart loudly every time he approaches a guard from behind? These are things that seemed to happen an awful lot in AC:B.

Broken Blade:

Maybe the build was either a near-finished one or they didn't have time to hide those sort of features before the demo went up?

Possibly, but it can't be that hard to cover the image of one button with another that says "End demo now" or another such phrase that is nevertheless irresistible to scientists and schmucks, or, heck, just Ctrl+F the relevant sections and mash delete. They probably just didn't notice it was still accessible there, which in hindsight explains the hasty actions of the ubisoft employee as reported on kotaku.

Edit: Dagnabbit, the link goes to the wrong post.

Calvar Draveir:

It's not that no-one noticed a killing a whole bunch of people, it's that no-one knew who that dude was affiliated with, and if they did,

They did, every time the Assasin was seen people directly called him "Assasino" whether it be any ol' guard to the guy who reads the news to the people.

Calvar Draveir:

both the Templars and Assassins have dedicated their entire lives to destroying evidence of such stuff. and the reason that it is so complete is that by Modern Times, Abstergo controls literally all the more important and powerful organizations in the entire world.

Except the Assasin's don't seem to have the man power to do so, Templars sure they're more believeable, but again with the amount of hysteria that can be generated from just killing someone whose about to tell it does you no good to kill off every link because if you kill someone someone's going to notice

Calvar Draveir:

Ezio didn't ever fight huge armies by himself.

Except he does, in the first trailer for Revelations.

Calvar Draveir:

He usually fought about 10-15 guards. And a fight that big causes cvillians to run away, they don't give a crap about staying to find out who they're fighting. Assassins work within the people to gain contacts and keep them quiet about their work.

The "people" aren't one unified army, they're lots and lots of different people with competing interests and the Templars are already recruiting in comparison like crazy, so it makes no sense why they wouldn't just write a whole book about them.

Calvar Draveir:

And when you were referring to the assassins being from Syria, that's the real life story. In the game, Assassins and Templars have existed long before that. They are not assassins in the literal form, they don't kill for money. They kill whoever they think is going to opress free will, and they work to uplift the people.

Yes I know. The problem though is that they're not secretive at all. If they were the game would be the most boring thing ever since real life professional assasin's don't go around guns blazing, they stalk their target, learn about his daily routine, learn about his medical records etc. until finally they're able to administer some overdose of cold medication or something, you know something that would never make people think someone killed them? That's how that one former-Russian spy got killed except they used the wrong material and everyone knew Russia killed them.

Calvar Draveir:

The reason I said that they can do this in any form is because they don't say "WE ARE ASSASSINS" whenever they show up. To any onlookers, they are hooded men and women striking swiftly and dissapearing. Such modes of dress were common then, and are common now. How are people going to instantly know that they're part of an ideal? They could be crazy people, for all they know.

Because they are well versed in their ways? I mean the guards seem to know him after all and in a cutscene for AC:B one guard says "They're nowhere but everywhere at the same time" and if they are within the people chances are someone knows who they are and many groups like those cultists in the Da Vinci dissapperance do as well.

Calvar Draveir:

You seem to think it's ridiculous because you trust that historians somewhere would find correspondences mentioning them and bring them to light.

If what the Assasin's do is true, then there'd be tons of work done at least fictionally talking about how they run around the roof tops of Rome in front of all the civilians and go around killing people. Surely since they don't know about this guy then they'd write something down about how impressive that was? Or how he killed a bunch of people?

Calvar Draveir:

What if all the historians are closely monitored by a worldwide organization with near unlimited resources?

Except in the Subject 16 puzzles it's shown Abstergio had no control over the Communists so this means it's possible to live outside of it, and again I bring up the Anti-Mason party as well, if you kill someone about the speak out against you it's just going to raise interest rather than deflect it.

Not to mention if they have those kind of resources then they should have no trouble tracking down Desmond in a heartbeat, otherwise historians could just hide in the country side and get a printer, and print their messages across the whole world, or hell just use the internet.

Calvar Draveir:

You ARE overthinking it, but you're overthinking in the wrong direction. For every reason that it's unlikely, there is another that it is.

I know I am overthinking it, but I never did it in the wrong direction. I admit so at the end of my post anyway.

Calvar Draveir:

It doesn't really matter, but I'm just saying, History is not definate. It passes through so much, so many people could have altered it.

At the time it happened, but if you were to say have evidence that Caesar conquered China people are going to want to know before they write it down as official history.

Calvar Draveir:

And the Assassins and Templars don't ever actually declare themselves, and use a lot of proxies like mercenaries and the Church.

Except they do as people seem to always say "Assasino".

Warforger:

Except they do as people seem to always say "Assasino".

They say Assassino because they're saying "assassin". No capital letter. They think it is a random assassin. They have no idea that there is a larger group.

About Ezio destroying whole armies, he killed about 10 of them before being overwhelmed.

And about People writing down "I saw this really cool thing today, this one guy killed tons of guards", we actually do have correspondences about people standing on their own and kicking butt. But we don't know who they are or who they're affiliated with, and neither do the writers.

Given the number of different factions that hated each other at that time, it's very easy to pretend to be mercenaries hired by the other side, or to even convince the other side that you're doing it for them. And that's what people think of you as when they see you, automatically.

The Assassin's reach faded in the end of the 20th century, yes, but before that, they obviously were getting rid of any compromizing information.

but really, the Assassins never try overmuch to hide the existence of their order. They may pretend it is smaller than it is, or not elaborate. It is the Templars who make sure that the citizens of whatever time are largely ignorant of the Assassins. because the Assassins and their ideals are dangerous things for the people to know.

And since the Templars always worm their way into leading other organizations, there should be no surprise that they're quite secret.

Actually, Assassins do so too, although they ususally have the goal of actually governing properly, rather than tightening a noose of control.

I'm so excited! I can't wait to wait 6 months after the game is released before buying it because I'm poor as fuck.

Also, tee hee, the author's surname is Butts.

Woodsey:

Metalrocks:
looking forward to it. but i have a feeling that the PC version will be postponed again to february next year as the other titles did.

Its been delayed by two weeks or so; personally, I would have put money on it being another ridiculous 2 or 3 month delay.

Not that you should buy it until the obnoxious DRM is removed some time in the future.

lol, i hate DRM too but so far it works fine for me. i just click on the exe file, it loads up and in a few secs im in the game.
well, im pretty sure the escapist will inform us if the pc version gets delayed. when AC 2 and brotherhood have been postponed, so will this one.

 Pages 1 2 NEXT

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Registered for a free account here