Trailers: Call of Duty: Modern Warfare 3 - Strike Packages

Call of Duty: Modern Warfare 3 - Strike Packages

Now Modern Warfare starts to cater to all the players with the addition of the different strike packages.

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In B4 CoD hate

Also, I feel that the stacking up perks thing will be way over powered. Its there but it doesn't make me feel like a unique soldier towards the end.

Now I do get how the new killstreaks work. Seems much better now.

I'll get it soon anyway.

Well, if harriers are in the game and they are still 7 kills, I will quit any game as soon as one of the little bastards comes up. To be honest, I think that many CoD players will always go for the assault killstreaks, since it shows how uber there skills are.

Wait...you gain -every- perk as you get kills? Uhhhhh...doesn't that kinda unbalance the game all on it's own? I was on-board with the support package I like that concept, makes the game more team based, and I really like the points based system rather than a kills based system.

But stacking perks? Do you get to set the order they arrive in? Or is it just their choice or random?

FFHAuthor:
Wait...you gain -every- perk as you get kills? Uhhhhh...doesn't that kinda unbalance the game all on it's own? I was on-board with the support package I like that concept, makes the game more team based, and I really like the points based system rather than a kills based system.

But stacking perks? Do you get to set the order they arrive in? Or is it just their choice or random?

yeah it seems utterly broken to me too...

guess this is another MW game for me to skip...

"It's more balanced than it ever has been."

Uhhh... Yeah, no.
What you've created seems like the most unbalanced mess I've ever seen.
The Specialist seems the most unbalanced with them getting more, and more perks. I can easily see that being abused into the ground.

Go back to how you made the multiplayer for Modern Warfare.

Ironically the point system sounds like it was stolen from the latest medal of honor. Oddly enough since ea is fucking up the back end of bf3, this is looking better and better, not good enough for me to buy but might be the sort of thing that I wouldn't mind getting with a new vid card or something.

'More focused to the individual player.' Alright, that's fair. MW3 for the gun-toting solo berzerkers, Battlefield 3 for the team-playing nice guys. Fair deal, something for everyone.

At least they're changing it a bit.

Still not getting my pre-order munneys, but I'll consider buying post release.

They wouldn't know what a balanced game was if it was dancing in their faces yelling:

"Wave goodbye to your head, wanker!"

Well, this gives me a small (VERY LITTLE) amount of hope. They have realised that MW2 was geared to reward campers. Granted, they still do that, but at least they're trying to reward other people as well. Maybe this will make the game... well... Not like MW2.

Point-streaks = good, ironically stolen from the competition (DICE's MoH). Rewarding object playing players is always a good thing.

So how does the Specialist package work with the Hardline perk (assuming it does the same/similar thing as its previous incarnations)? Wouldn't that make next perk unlocked in one kill rather than two?

IW doesn't know what balance is. Period. Anytime they mention 'balance' while toting that a particular setup allows you to get every perk in the game (which negates the point of perks in the first place), my brain grinds its gears a little trying to comprehend it.

I can't wait for the rage the UAV gun-thing will bring. It'll be the BC2 alt-weapon UAV but worse methinks.

For all those complaining the specialist strike package is unbalanced: What?
You'll have to go around chasing all the kills yourself, it's not that easy getting to 8 kills without a UAV or a predator with all the random shit that goes on in this game. Even if you have every perk available you're still fleshy as fuck and can die within a few shots. It's perfectly fair guys, we're talking about a game where you can get fucked up by so many things beyond your control it borders on frivolity.

Well, at least I know they're not copy-pasting MW2's multiplayer

I like this idea for different play styles, it'll add a bit of variety. And the pointstreak system is a good move. It worked for Medal of Honour, and other games that did it.

Well as far as the specialist package goes, it doesn't necessarily break the game now that kill-streaks don't reset when you die. So by the end of every online game, They'll ALL be Rambo.

I know I really should be hating this game, but I really like the sound of the "playing who you are" option. Especially after playing the Battlefield 3 beta and finding that as standard the Assualt Rifles were stupidly over-powered.

Seriously, the M27 is the beefed up version of the M416, how am I loosing shootouts?

Chesterfield Snapdragon McFisticuffs:
For all those complaining the specialist strike package is unbalanced: What?
You'll have to go around chasing all the kills yourself, it's not that easy getting to 8 kills without a UAV or a predator with all the random shit that goes on in this game. Even if you have every perk available you're still fleshy as fuck and can die within a few shots. It's perfectly fair guys, we're talking about a game where you can get fucked up by so many things beyond your control it borders on frivolity.

I dunno, 8 kills in a row isn't exactly uncommon for me and I know people who will, without fail, get roughly 10 kills in a row every single game. I'm assuming that for people who can use it, will steamroll everyone else.

CoD has always been about leaning towards crazy fun at the expense of balance instead of balance at the expense of crazyness like BF. Personally, so long as there's no super unbalancing stuff that shows up like the infinite grenade launcher with MW2 when using one man army it'll be great.

BF3 has left me completely unimpressed with the beta on the 360 so I'm leaning MW3 since the fast paced rambo style gameplay is 20 times more fun than spending most of the game running to the objective. Then getting picked off by camping snipers once reaching it.

Chesterfield Snapdragon McFisticuffs:
For all those complaining the specialist strike package is unbalanced: What?
You'll have to go around chasing all the kills yourself, it's not that easy getting to 8 kills without a UAV or a predator with all the random shit that goes on in this game. Even if you have every perk available you're still fleshy as fuck and can die within a few shots. It's perfectly fair guys, we're talking about a game where you can get fucked up by so many things beyond your control it borders on frivolity.

8 kills without dying isn't that hard really. Thats why my KSRs in BLOPS are still 4-7-9, and my MW2 KSRs switch between 4-7-8 and 3-6-9.

Hmm... may get... still unsure...

Sounds better than the waste of money MW2 war but... still unsure...

I'll wait for the inevitable steam demo to decide if I buy it... a long time after release >.>

It only doesn't reset for the support class, at least that's my understanding

Actually I think with the turretspawning that unleashes with the second package the 1st and 3rd package are pretty neutralized. But I still want to know what resets your point streak. 2 death's ?

Also I was fairly succesful with mw2's killstreak system and so were 4 of my clanmates which always made for airspace too crowded messages. How does that work in mw3. Cant find anything on that anyway. Because all the teamplaying players are going to get turrets so I guess there will be a lot of turrets now.

Chesterfield Snapdragon McFisticuffs:
-snip-

Did you actually watch it? You can get these packages by assists, capturing the flag or holding pdomination points now. They just made it about 10X easier. On top of that some of the packs dont reset on death meaning you only need to do it ONCE. And the primary reason its so easy to die is because these streaks were so easy to get in previous games.(See all the people talking about 8 kill streaks)

OT: Christ...the amount of innovation is staggering. I saw about 1 new perk with 90% of them from previous games and the only difference is that support roles help unlock them too. So they added one new bonus and tweaked the system slightly...so basically a patch. And based on the devs idea that "if you dont notice the graphics you are an idiot" idealogy, then we are basically looking at a CODMW2 patch on a slightly new engine. Woopee.

DVS BSTrD:
Well as far as the specialist package goes, it doesn't necessarily break the game now that kill-streaks don't reset when you die. So by the end of every online game, They'll ALL be Rambo.

no thats only that one (forgot it's name) but its not specialist or assault.

damn it!!!!

i was so content getting bf3 instead of mw3... but idk anymore.
i tried bad company 2 the other day for the first time. and its annoying spending forever to get to the fight then just getting sniped. then repeating. beyond annoying actually.
where mw3 i can jump in for an hour get afew killstreaks and wins, then move on.

plus having 3 classes sounds nice, and the point system is 100x better.
the only thing worrying me is how unbalanced its probably going to end up. So idk its too hard to decide without the help of reviwers this time lol

ToastiestZombie:
Well, if harriers are in the game and they are still 7 kills, I will quit any game as soon as one of the little bastards comes up. To be honest, I think that many CoD players will always go for the assault killstreaks, since it shows how uber there skills are.

You know how easy it is to 2 shot a harrier with an RPG right? I mean their not exactly difficult targets and the game has a lock on just in case your struggling ffs...

This is a kind of convolution between rpg's and straight up army fps. But Call-of-Duty style!

Part of me says,

part of my says no. :)

well, sounds all nice but still very unsure. black ops really pissed me off, bc it feeled like the game hated me or some plot was against me because every one seamed imune against my bullets or even the knife (long story), that i deleted it.
i did enjoy cod 4 though, just at some stage it was really impossible to play due constant helis and campers. never got MW2 (and from the sounds of it i am glad i never got it)but this one...well, maybe. i keep na eye on it and see what comes out of it.

Frank_Sinatra_:

The Specialist seems the most unbalanced with them getting more, and more perks. I can easily see that being abused into the ground.

FFHAuthor:
Wait...you gain -every- perk as you get kills? Uhhhhh...doesn't that kinda unbalance the game all on it's own?

vallorn:

yeah it seems utterly broken to me too...

guess this is another MW game for me to skip...

Ok... I am NOT a cod fan and won't even be buying this game as hardcore military shooters bore me shitless these days, but you guys know that you're actually wrong on this one right?

They get all the perks over time, but NO killstreaks. NONE.

I'd MUCH rather play against someone thats a little bit faster and fires a little bit better and reloads a little bit quicker, then a Juggernaut. Or a Chopper Gunner. Or a Harrier. Or that new one that drops a care package AND a support heligunner to protect it.

But what about the riot shield? That was the most OP weapon in the game! Any riot shield perks?

Anyone who says the specialist class will be overpowered has clearly never played a COD game after 2. One game in MW2 is enough to tell you that it wont be. Its not like theres a perk that makes you immune to bullets.

Im sure theres going to be a ton of overpowered shit but this specialist package wont be it.

All I can think of is :"Buildin' a sentry!"
and spec package seems somewhat imba :/

Tin Man:

Ok... I am NOT a cod fan and won't even be buying this game as hardcore military shooters bore me shitless these days, but you guys know that you're actually wrong on this one right?

They get all the perks over time, but NO killstreaks. NONE.

I'd MUCH rather play against someone thats a little bit faster and fires a little bit better and reloads a little bit quicker, then a Juggernaut. Or a Chopper Gunner. Or a Harrier. Or that new one that drops a care package AND a support heligunner to protect it.

^Pretty much this.

I mean, come on people, all you see is a freaking trailer and based on that alone you're calling a game unbalanced?

Let's at least give these guys the benefit of a doubt, because they're actually CHANGING SOMETHING.
Before this everyone was angry about nothing being changed.
Now there's obvious changes coming, and people are still not happy?

All you need to realize is this: the specialist will not get ANY killstreaks. Not. A single. Killstreak.

Tin Man:
They get all the perks over time, but NO killstreaks. NONE.

Just empowering the message, empowering the message...

 

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