Zero Punctuation: Uncharted 3: Drake's Deception

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Uncharted 3: Drake's Deception

This week, Zero Punctuation returns to the snarky world of treasure hunting with Uncharted 3: Drake's Deception.

Watch Video

They really had a red telephone booth?

'Shooting bread out of a Tommy Gun' is the stuff entire movies could be based on.

Alma Mare:
'Shooting bread out of a Tommy Gun' is the stuff entire movies could be based on.

I'd like to see that "Bread out of a Tommy Gun" scene. Dead Bread Redemption?

Soviet Heavy:
They really had a red telephone booth?

Well, us Brits are all top hat wearing Ross Kemps. 'Ere guvnar get us a pint and et cetera.

I think I know why they named him Drake: innovation seems to slide right past these games like water off a duck's back

Soviet Heavy:
They really had a red telephone booth?

If only it had been a blue Police Box.

Bread shooting tommy gun is now my life goal.

The pacing in this game was indeed a fucking mess, the freaking pirates subplot taking he cake in terms randomness.

And as you said, the game being aware of it doesn't make it any less of a bad design.

Like how after Drake conveniently washes up shore back in Yemen and says, "That's convenient".

But I already spewed out my dislike of Uncharted 3 last week so I'll leave it at that.

I actually was expecting much more of a whipping for this game

I'm playing it right now and Really enjoying it but somethings are just starting to get to me that never did with 2:

I have had moments where I can see treasure, and a way to reach the treasure, but many MANY failed attempts at getting drake to drop on to the right part of a beam and I have to concede defeat

I find Drake has actually become less attracted to cover and find him snooty on what he will crouch behind and very tempremental over whether he stays there or not.

Some of the battles and enemies are just silly long/drawn out and come down to memorizing the spawn points

and the #1 cardinal sin of this game (which I dont remember from previous games) is Drake doing awesome stuff without the players control, Naughty Dog have finally gone DMC and decided they cant trust the player to be awesome enough at some points and so decided to show them how it should be done. Immersion Lost Anger inflamed.

/rant

Maybe they've been saving the American treasure-hungry sociopaths for Uncharted 4? I mean as enemies, not as your character....

The concubine joke gave me a proper belly-laugh. Well done, yahtzee, once again the marriage of humour and information is perfect.

Harsh but fair, I guess. Even though I enjoyed the game immensely I too did start seeing the cracks in the game - most notably the recurring plot themes from Uncharted 2 and the lack of significant character development in this particular outing.

It was way too tacit and 'alluded to' rather than clearly touched upon... prime offender being the relationship between Drake and Elena. I mean, all this talk of a ring and wearing the ring, and not wearing the ring... yet no mention of the significance of it! So are they married or what?! Way too vague for me.

I disagree that the series is past it;s sell by date though, I finished the game desperate for Uncharted 4 so bring it on Naughty Dog... Bring it on!

By any chance are us English all evil in it?
Why aren't the Americans ever the evil ones?
GAH!!!

Anyway... Funny review as always.

Fairly funny.

Even though I am a PS3 fanboy, I never liked the Uncharted series. So this hasn't changed, whether YZ says so or not.

Uh oh, crapping on the perfection that is Uncharted? You must just be desperate for attention and site hits.

/sarcasm

crotalidian:

I have had moments where I can see treasure, and a way to reach the treasure, but many MANY failed attempts at getting drake to drop on to the right part of a beam and I have to concede defeat

You wouldn't happen to be talking about that treasure in the shipyard. would ya?

I was starting to wonder if he was going to review the gameplay

SuperNova221:
Bread shooting tommy gun is now my life goal.

Those croutons freakin' hurt, I tell ya.

Love "the Surprise Glomp of Death." So using that from now on.

Four of you, one of me? I make that Pimms O'clock, don't you?

I enjoyed this review. "Shooting bread out of Tommy Guns" is my new band name.

Soviet Heavy:
They really had a red telephone booth?

That's nothing. Let's play count-the-'Hey kids! You're in London!'-stereotype game with this one MW3 cutscene.

So far I'm up to ten:

1) Football (Soccer ball)
2) Black Cab
3) Big Ben (well..pedantically the Clock Tower)
4) Post box
5) Pigeons
6) Union Flag
7) Union Flag (again!!!)
8) Red Telephone Box
9) Double-decker bus
10) OTT Mockney accent

Using one or two is good scene-setting, but there's such a thing as overkill. You might as well have a Beefeater walking down the road...

This is one of only two reviews for this game that I've seen look past the shiny graphics and the acting to acknowledge that the setpieces get in the way and the gunfights can be absolutely unfair to the point of controller cracking frustration.

I loved Uncharted 1 and 2, but something isn't there for the third one. The cinematic moments punish you for not doing exactly what it wants you to, in the exactly right timing, and as Edge Magazine put it, you feel like a bad actor to the game's director, only you're without a script, as the game yells cut when you die and tuts disapprovingly that you thought one ledge would be a path but it turns out it was just exceedingly detailed decoration.

And whoever decided that one firefight should contain a grenade launcher, three snipers, a running armoured shotgun guy and standard enemies needs to go to the corner and seriously think about what he's done.

I noticed a load of triple a on the horizon. Suggestion for you to save time. Do all the ones which are similar to one another in the same review.

Soviet Heavy:
They really had a red telephone booth?

Lol "booth" makes it sound posh, its a "Red Phone Box" AKA Public Urinal.

You were funny at one time, but you are going downhill.

While I can agree on some points, I don't Yahtzee's main thesis holds up as well this time around. Sure, if comparing Uncharted 1 and 2, they were pretty much point-to-point similar, only 2 had a shinier coat of paint. But I think 3 has a different focus this time around, choosing to characterize Drake and Company instead of rehashing the plot of 1 and 2 again. Sure, the end result of a magic treasure w/ evil side effects is still there, but there isn't a supernatural element to it this time around.

sazzrah:
Harsh but fair, I guess. Even though I enjoyed the game immensely I too did start seeing the cracks in the game - most notably the recurring plot themes from Uncharted 2 and the lack of significant character development in this particular outing.

It was way too tacit and 'alluded to' rather than clearly touched upon... prime offender being the relationship between Drake and Elena. I mean, all this talk of a ring and wearing the ring, and not wearing the ring... yet no mention of the significance of it! So are they married or what?! Way too vague for me.

I disagree that the series is past it;s sell by date though, I finished the game desperate for Uncharted 4 so bring it on Naughty Dog... Bring it on!

I actually really like that method of story telling.

Basically, Elena asked Drake to marry her between games. Drake freaked out and left her, but kept the engagement ring because he still loved her.

At the end of the game, he put it on. So basically, he was saying 'Yes, I'll marry you now.'

It has additional symbolism! Drake was trading in Drake's Ring (Adventure and fortune) for Elena's Ring (Setting down)

Dickdatduck:
The only problem I had with the game was those big brutes who run up to you before you can shoot them and force you into a melee sequence. I always dreaded seeing them. Not because they were hard to beat but because they quickly grew tedious.

If you have a sawed off, you can kill them before the melee sequence starts. Only managed it once, though.

The only problem I had with the game was those big brutes who run up to you before you can shoot them and force you into a melee sequence. I always dreaded seeing them. Not because they were hard to beat but because they quickly grew tedious.

I'm surprised that you didn't mention this as part of Shooter Season 2011, especially because it's another third of a trilogy that was solely in this console generation along with Gears, Modern Warfare, and Resistance.

And sure, this generation has gone on for 6 years already, but it still means that gaming has gone far past Mario's old ways of being in a new main series game only once technical upgrades happen.

Soviet Heavy:
They really had a red telephone booth?

What's the fuss? There's three of them in my town, though to be fair none of them work

Truly-A-Lie:
This is one of only two reviews for this game that I've seen look past the shiny graphics and the acting to acknowledge that the setpieces get in the way and the gunfights can be absolutely unfair to the point of controller cracking frustration.

I loved Uncharted 1 and 2, but something isn't there for the third one. The cinematic moments punish you for not doing exactly what it wants you to, in the exactly right timing, and as Edge Magazine put it, you feel like a bad actor to the game's director, only you're without a script, as the game yells cut when you die and tuts disapprovingly that you thought one ledge would be a path but it turns out it was just exceedingly detailed decoration.

And whoever decided that one firefight should contain a grenade launcher, three snipers, a running armoured shotgun guy and standard enemies needs to go to the corner and seriously think about what he's done.

Glad to find some people who agree with me!

I have always thought the shooting in Uncharted is passable at best, I like the platforming (a lot) but it is linear, and the set pieces are great, but this game was like a patchwork quilt of them.

For me 2 was a much stronger experience overall, and the similarity in stories between 2 and 3, and 3 and The Last Crusade (hats off to Yahtzee, I hadn't realised) is laughable.

The IGN reviewer called it "possibly my favourite game of all time". Were we playing the same thing?! Have you even played the second one?

Also to be totally honest, I don't find them that dissimilar to the later Tomb Raider games, just a little slicker, much prettier and slightly more cohesive. I can't understand why Underworld got very average scores, and Uncharted gets worshipped.

Soviet Heavy:
They really had a red telephone booth?

I hear they have those in Croatia.....

LadyRhian:

Alma Mare:
'Shooting bread out of a Tommy Gun' is the stuff entire movies could be based on.

I'd like to see that "Bread out of a Tommy Gun" scene. Dead Bread Redemption?

You win the internet.

esperandote:
I was starting to wonder if he was going to review the gameplay

TBH, it could have just been "watch another video, it's like that but whinier"

Truly-A-Lie:
This is one of only two reviews for this game that I've seen look past the shiny graphics and the acting to acknowledge that the setpieces get in the way and the gunfights can be absolutely unfair to the point of controller cracking frustration.

I loved Uncharted 1 and 2, but something isn't there for the third one. The cinematic moments punish you for not doing exactly what it wants you to, in the exactly right timing, and as Edge Magazine put it, you feel like a bad actor to the game's director, only you're without a script, as the game yells cut when you die and tuts disapprovingly that you thought one ledge would be a path but it turns out it was just exceedingly detailed decoration.

And whoever decided that one firefight should contain a grenade launcher, three snipers, a running armoured shotgun guy and standard enemies needs to go to the corner and seriously think about what he's done.

Glad to find some people who agree with me!

I have always thought the shooting in Uncharted is passable at best, I like the platforming (a lot) but it is linear, and the set pieces are great, but this game was like a patchwork quilt of them.

For me 2 was a much stronger experience overall, and the similarity in stories between 2 and 3, and 3 and The Last Crusade (hats off to Yahtzee, I hadn't realised) is laughable.

The IGN reviewer called it "possibly my favourite game of all time". Were we playing the same thing?! Have you even played the second one?

Also to be totally honest, I don't find them that dissimilar to the later Tomb Raider games, just a little slicker, much prettier and slightly more cohesive. I can't understand why Underworld got very average scores, and Uncharted gets worshipped.

SPOILERS

Kopikatsu:

sazzrah:
Harsh but fair, I guess. Even though I enjoyed the game immensely I too did start seeing the cracks in the game - most notably the recurring plot themes from Uncharted 2 and the lack of significant character development in this particular outing.

It was way too tacit and 'alluded to' rather than clearly touched upon... prime offender being the relationship between Drake and Elena. I mean, all this talk of a ring and wearing the ring, and not wearing the ring... yet no mention of the significance of it! So are they married or what?! Way too vague for me.

I disagree that the series is past it;s sell by date though, I finished the game desperate for Uncharted 4 so bring it on Naughty Dog... Bring it on!

I actually really like that method of story telling.

Basically, Elena asked Drake to marry her between games. Drake freaked out and left her, but kept the engagement ring because he still loved her.

At the end of the game, he put it on. So basically, he was saying 'Yes, I'll marry you now.'

It has additional symbolism! Drake was trading in Drake's Ring (Adventure and fortune) for Elena's Ring (Setting down)

Where has this info come from?

Glowbug:

Soviet Heavy:
They really had a red telephone booth?

Well, us Brits are all top hat wearing Ross Kemps. 'Ere guvnar get us a pint and et cetera.

well thats how most of us Americans think of England. Also having bad teeth an oppressing the Irish/Desi people would also be included. But then again, most people seem to think that we Americans are a bunch of gun happy, fat, religious, nationalist.

No Yahtzee the next game is clearly going to be a kart racer called "UnKARTed"

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