The Skyrim/Dragon Age Baby

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Eh. I'd play it and probably enjoy it, but I'd rather Intelligent Systems populate it with their people.
Dragon Age has some colourful people, but only the people that are designed to be colourful are colourful. In every Intelligent Systems game I have played, every character is important in some way, and you come to love them or hate them.
I've enjoyed the characters in Skyrim so far, especially the colourful cast of miscreants in the Dark Brotherhood. Even if the current Dark Brotherhood disgusts me as a past Listener.

This is something I would like to see as well. Maybe I'll get lucky again and my dreams will come true.

I remember plying Morrowind back in the day, and thinking "this would be freakin' sweet as a Fallout game". Low and behold, Bethesda acquired the rights to the franchise and we all got Fallout 3.

Hopefully the guys at Bethesda will continue to improve, and take some notes from Obsidian and Bioware on character development, and deliver a truly well-rounded and epic experience with Fallout 4.

You and me, we're on the same page.
A Bethesda world populated by Bioware characters.
Perfection.

i wholeheartedly support this idea!

I love playing the story/characters of DA2 and just completely love the open world freedom of Skyrim.

superbleeder12:
So with everything there is to talk about in gaming, we're paying for people to make blog posts about, "wouldn't it be cool if x game was mixed with y?!"

Ideas are like assholes, everyone has one, and they all stink.

exactly what does the word Escapist mean to you? cause i really doubt you comprehend y this particular site exist. If you want nothing but gaming news there are plenty of other sources my good chum.

I would never play a bioware bethesda mix game. I have found ever bioware game I have played to be the exact same game with different graphics. The story formula is always the same the games always have the same dialog choices for the most part and they are all linear.The only thing adding bioware type structures to a bethesda game would do is bring down the quality of the game. I would much rather have story and character development from older games like Lunar than anything bioware has ever done. I am hoping that 38 studios will be able to do a bit more with story and character development because they actually hired a real writer to do story for reckoning and not the two bit hacks bioware employees.

No thanks, Bioware ship is sinking, no need to take anyone else down with them.

image

Susan that was a good one, see for a moment I was actually convinced for a second that you were serious. But then I realized that would be positivly ridiculous, because nobody in their right mind would ever, under any circumstances, for any amount of money, suggest that Dragon Age 2 had good characters. I mean yeah in Skyrim and... okay yeah every TES ever they tend to be little more than Cardboard cut outs, but inoffensive carboard cut outs.

It was a good joke, but I can help you there, Throw in how it could definitly use Sonic 06's QA testing and plotting. That would push it over the line into a side splitter.

Seriously though, DA2, of all fucking things, how ridiculous. Not Planescape: Torment because lord knows we can't talk about OLD games. Hell you could have suggested FFXIII and THAT would have been less offensive than suggesting DA2. And for the record, I hate that piece of shit.

Candidus:

Let's see. There's Anders Cullen, the borderline plagiarized-from-Twilight brain-fart of Hamburger Helper. "I love you, but I'll hurt you, Oh, I can't control it!". Repeat ad nauseum. Moving on...

Painfully true. Anders went from a lovable scamp in Awakening to a completely different, unrelated character who happened to look similar.

Let's keep Bioware's most disappointing game out of Skyrim's awesomeness, thanks. I know Escapist gave that turd a 5/5 and has to maintain the pretense that it's a good game... but it's not.

The only thing Skyrim should have a baby with is Fallout: New Vegas. Skyrim had a thoroughly linear plot that took your mind off that fact by throwing tons of sidequests at you. They even broke the cardinal rule of not letting you report NPCs asking you to do quests your character may be ethically opposed to. The just sit in your quest log until you decide to take matters into your own hands and murder them (can't even do that with the Thieve's Guild quest.)

DA2 had a messy, convoluted plot that made some semblance of sense if following the templar support line, and just strained and convoluted the crap out of itself trying to explain why other quest lines led to the same conclusions. Hell, it was so linear that the developers resorted to retconning DAO decisions. NOTHING was likeable in DA2.

All Skyrim needs is more Fallout: NV style quest branches, and more Mjoll the Lioness type characters, she may not be more colorful than DA characters, but at least she doesn't drive me into a murderous rage with really poor writing induced decisions.

Edit:

Pandabearparade:
Let's keep Bioware's most disappointing game out of Skyrim's awesomeness, thanks. I know Escapist gave that turd a 5/5 and has to maintain the pretense that it's a good game... but it's not.

This x 9000

I'm not sure it's entirely fair to but Morrowind in this discussion. For its time I thought it did a pretty good job with characterization and I still have a ton of favorites I can name off the top of my head. I mean come on, your primary main quest support character for half the game is a half-naked old monk who smoke moon sugar out of a crack pipe all day and wants you to figure out if you are in fact the reincarnation of some general he read about in a book once or some shit. Who knows, those ashlanders are weirdos. God I loved Caius Cosades.

A blend like that would work..... If they took out all the Dragon age bits. This site can go hang itself. I'm done.

I have said this EXACT same thing to many people. I love Bioware for the great stories they tell and wonderful characters they bring to life and I can't deny the beauty of Oblivion and Skyrim. For me I find the story more important than the surroundings which is why I couldn't stand Oblivion and why I won't be playing Skyrim. But this crossover ... Skyage or Dragon Rim whatever ... is the game that awaits me in heaven!

God damnit Susan.
Way to ruin all RPGs for me, forever.

The Illusions! THEY ARE GONE!

Azuaron:
I frequently have the exact same wish. While playing Morrowind, "If only Bioware wrote the dialog." While playing Dragon Age, "If only Bethesda made the environments." That being said, I think Bioware has a leg up on Bethesda in bringing me the ultimate RPG: Mass Effect 2 was both amazingly written and had excellent, detailed environments (if much more closed).

Maybe Dragon Age 3 will bring us the fantasy nirvana we crave...

First they would have to fix the gameplay from dragon Age 2.
Even if they had the best characters and enviroments, if the gameplay was still like that i couldn't enjoy it.

Amaror:
First they would have to fix the gameplay from dragon Age 2.
Even if they had the best characters and enviroments, if the gameplay was still like that i couldn't enjoy it.

To be completely fair, the combat in Dragon Age 2 was perfectly serviceable. I might even say it's good if I could see it in a better designed game.

That said, every single fight in DA2 was an utter chore and unbelievably stupid. This wasn't the fault of the combat mechanics though. That was the fault of the encounter design. They replaced DA:O's set number of enemy mobs of varying difficulty with wave after wave after wave of mooks. And the worst part is that these waves spawned while you were fighting. Such a design completely removes any semblance of tactics and makes the only effective strategy "clump everyone up and AOE the shit out of everything".

The rest of the gameplay in DA2 (almost total lack of inventory, friendship/rivalry bar, etc) ranged from mediocre to utterly worthless, I'll agree on that, but the combat mechanics were not bad. The story was also utter shit, but I'm not gonna get into that.

Candidus:
No, no, no, no, no.

Dragon Age 2? Really?

Let's see. There's Anders Cullen, the borderline plagiarized-from-Twilight brain-fart of Hamburger Helper. "I love you, but I'll hurt you, Oh, I can't control it!". Repeat ad nauseum. Moving on...

Fenris. Picked him up. Never took him with me because he's just a dirty heap of tween fodder. "Hrrrr, what they *DID* to *ME* -smoulder--smoulder-". Fuck off. Next.

Merril. The one whose story you know from start to finish the moment you see the blood magic and hear the words "but *I* can control it". Charming and boring equally.

Some Dwarf. Dashing rogue. Talks dirty with Isabella. I took him with me everywhere and still can't remember his name. Says it all.

Isabella was alright. Substantial, but not my cup of tea. A reluctant pass for Isabella.

Who else was there? The male archer. Bland as hell, was pretty much just a vessel for yet another accent. SO DIVERSE.

I actually can't remember anybody else. Still, no f'ing way on the Skyrim/DA2 combine. Dragon Age 1 and its expansion, now that'd be okay.

I disagree heavily. Anders is not trying to control it, he agrees with Justice at his core even if sometimes he feels uncomfortable. The Anders I understood was an intelligent version of the chaotic good character, where we see that the rules might not matter in the face of Justice.

Fenris I didn't use, but to claim that a character that mopes about an actual problem like slavery is tween emo fodder seems ridiculous. There is a difference between someone whining that no one understands them and someone who has gone through traumatic stuff. What would be legitimate to "whine about" if not slavery???

Merril is a little generic except that she doesn't have to lose to the power. Characters who say that they can handle the Dark and Forbidden are technically not supposed to be able to do it by the end of the story. The fact that she can use it and get really goddamn powerful makes you reconsider the ban on blood magic in the same way as Morrigan as those made by weak and fearful creatures. However, her personality contrast to Morrigan makes her even more interesting because she assumes she can use the power for good, not just neutral personal success (as Morrigan does).

The Dwarf's name is Varric and if you can't remember the character that narrates the story you've got a problem. His personality is shown at the beginning and at the ends.

Isabella was awesome! I romanced her and told her I loved her. She threw it in my face and betrayed me. Awsome!

Yes, Sebastian is boring and I have nothing good to say about him. Worse, he came in a DLC.

You're also forgetting Aveline and your brother or sister. I liked Aveline because her comments showed that she was constantly out of her depth. She is a simple person that wants to reduce good and bad into simple rules. She is the lawful good character, and I am glad they played it as simple rather than over-righteousness (which is the cliche).

In what games did you like the characters?

I would love that, but I'd also hate it. The last game I played that actually made me attached to the characters (which was Dragon Age 2, coincidently), made me so sad to see it end. It was like ripping an emotional band aid off slowly. Same with the main turning point of Oblivion's Dark Brotherhood quest line, the sanctuary murders. I was attached to the brotherhood, however it was the right amount of attachment that I could still carry out the order.

DA2 is meny things, fundamentally flawed (all the free marches you idiots, not one of the cities) broken in some respects? (that's wave one killed and here is wave 2!) I'll grant you that, but mechanically? good solid combat, no 500 skills you might use once if your really set on using everything, skill trees with choices that are clear and have tangible effects.

My god I wish Skyrim was more like that. there are maybe three of the shouts worth using, the combat is stilted to the point of being nearly dead (why yes I would like to swing my sword in the same minuet that I use a shout, oh how kind only a 30 second wait) they both need to stop reusing indoor environments, DA2 being far worse on this count with out a doubt, but Skyrim's selection of 3 different dungeons isn't much better some times (Would that be cave, Nordic tomb or dwarven ruin you would like this time sir?)

So yes, a larger, more complete worlds with characters please. Even if you end up not liking them at least they existed, you engaged with them. Obsidian showed us a preview with Fallout: New Vegas, now we just need Id doing the back end so it doesn't crash every 5 seconds.

Honestly, had DA just been a single-character game instead of the stupid pause - command - tab - command - tab - command - tab - command - repeat for every 0.5 seconds of combat in a 5 minute battle, it would have blown almost everything else out of the water, no mixing with other RPGs necessary.

That shit was REALLY, REALLY immersion-breaking, though. Skyrim beats it hands-down solely on the criteria that you have to pause at most three or four times in an entire combat sequence, and even then only for a couple button-presses to swap your spells, not a detailed strategic reworking to overcome horrible AI.

maxben:

Candidus:
No, no, no, no, no.

Dragon Age 2? Really?

Let's see. There's Anders Cullen, the borderline plagiarized-from-Twilight brain-fart of Hamburger Helper. "I love you, but I'll hurt you, Oh, I can't control it!". Repeat ad nauseum. Moving on...

Fenris. Picked him up. Never took him with me because he's just a dirty heap of tween fodder. "Hrrrr, what they *DID* to *ME* -smoulder--smoulder-". Fuck off. Next.

Merril. The one whose story you know from start to finish the moment you see the blood magic and hear the words "but *I* can control it". Charming and boring equally.

Some Dwarf. Dashing rogue. Talks dirty with Isabella. I took him with me everywhere and still can't remember his name. Says it all.

Isabella was alright. Substantial, but not my cup of tea. A reluctant pass for Isabella.

Who else was there? The male archer. Bland as hell, was pretty much just a vessel for yet another accent. SO DIVERSE.

I actually can't remember anybody else. Still, no f'ing way on the Skyrim/DA2 combine. Dragon Age 1 and its expansion, now that'd be okay.

I disagree heavily. Anders is not trying to control it, he agrees with Justice at his core even if sometimes he feels uncomfortable. The Anders I understood was an intelligent version of the chaotic good character, where we see that the rules might not matter in the face of Justice.

Fenris I didn't use, but to claim that a character that mopes about an actual problem like slavery is tween emo fodder seems ridiculous. There is a difference between someone whining that no one understands them and someone who has gone through traumatic stuff. What would be legitimate to "whine about" if not slavery???

Merril is a little generic except that she doesn't have to lose to the power. Characters who say that they can handle the Dark and Forbidden are technically not supposed to be able to do it by the end of the story. The fact that she can use it and get really goddamn powerful makes you reconsider the ban on blood magic in the same way as Morrigan as those made by weak and fearful creatures. However, her personality contrast to Morrigan makes her even more interesting because she assumes she can use the power for good, not just neutral personal success (as Morrigan does).

The Dwarf's name is Varric and if you can't remember the character that narrates the story you've got a problem. His personality is shown at the beginning and at the ends.

Isabella was awesome! I romanced her and told her I loved her. She threw it in my face and betrayed me. Awsome!

Yes, Sebastian is boring and I have nothing good to say about him. Worse, he came in a DLC.

You're also forgetting Aveline and your brother or sister. I liked Aveline because her comments showed that she was constantly out of her depth. She is a simple person that wants to reduce good and bad into simple rules. She is the lawful good character, and I am glad they played it as simple rather than over-righteousness (which is the cliche).

In what games did you like the characters?

I'm sorry but you are wrong.

Anders in Dragon Age: Awakening encounters a mage spouting about how the Circle has to be destroyed and the mages freed, and he is disgusted, telling the warden that, while he doesn't agree with how tight the circle is run, he still thinks it's much better than Mages being stoned to death, attracting demons and having no way to control their power.

He has done a COMPLETE fucking 180 in terms of personality, actions, beliefs, and character in general. You can say "Oh but he's merged with Justice now" and I can respond "GREAT! so you fucked up two characters, congratulations"

Fenris is an insufferable JRPG character lost in a WRPG. I'm sorry but the brooding white haired elf (who's Eyebrows don't match by the way) with his lyrium tattoos and his "YOU WOULD NEVER UNDERSTAND MY DARK PAST", wielding a 2-hander bigger than he is, made fucking Cloud Strife Circa ADVENT CHILDREN look Well adjusted and happy.

Merill is retarded. I don't mean that as her character is retarded, I mean she is LITERALLY fucked in the head, Bioware tried to capitalize on Tali and make a 'Moe' Character for Dragon Age, what we got was a complete fucking idiot, who's every line of dialogue grated on my fucking nerves as she "Giggle how cute am I" with all her dialogue, and I was HAPPY to put her out of her misery. then again I killed almost all my party so maybe I'm just a monster. Or maybe they shouldn't be so terrible. And she is NOTHIGN like Morrigan. MORRIGAN looked down on Blood Magic and making deals with demons, she knew better because Flemeth taught her better, Merill is supposed to be the fucking FIRST to the Keeper and she's making retarded mistakes that every mage ever is told not to make.

Oh but if there was ever a message for "Mages are fucking horrible and need to be locked up" it was DA2, the only non-blood mages in the game are Bethany and Anders and the latter is a Terrorist. Oh wait there was the Saarebas, but they're qunari and they know better.

As for your family, Douchebag annoying brother who did nothing to endear himself until Legacy came along OR complete bland flat sister. I can see the siblings just OOZE personality.

Aveline and Varric... eh they were fine.

What about Isabela?
What ABOUT Isabela? Her personality is "How many people have I fucking slept with" and "I love freedom, innuendo, innuendo" what was I supposed to take from that, that the character I knew for all of 5 minutes in Origins, was now a party member? Big Whoop.

Want party members I DO like in various games? Sten, Jolee Bindo, Sanger Zonvolt, Bart, Pretty much everyone from Nier, Everyone in Planescape: Torment, a lot of characters who don't serve to go out of their way to fucking ANNOY ME.

Now lets get one thing clear, you can like these characters, I can not ever tell you that the emotions you felt with them were wrong. That is your opinion and you are entitled to it.

But they are badly written characters, this is a fact. This is non-negotiable, They are the shallowest, most painful characters I ever had to put up with.

There was a single time in DA:O where I didn't have the dialogue option I wanted, I wanted to explain my values of strength and freedom to Morrigan, because she had her own opinions and there was never a chance. Don't say "That's unreasonable" because Planescape did it and it's old as hell.

In DA2 there was NEVER a moment I didn't wish for different dialogue options. The game was trash, It literally had 2 characters who weren't complete shit, and the only 'Gameplay' improvements was giving more than 4 straight lines for 'Skill Trees' and making the combat faster. It's a pity the combat became complete shit however, not to mention the graphics being eye raping terrible, the soundtrack being even MORE non-existant than the one in Dragon Age: Origins, The story being a terribly plotted convoluted mess of contrivance and bullshit, the COMPLETE lack of effort resource wise, and the most painful dialogue ever concieved by man, containing more of the same 'Joss Whedon' funny, except even HE manages to be legit witty sometimes, DA2 can't even aspire to that.

It is an abortion, a scar upon the world, it's not just god awful, it's boring. The cardinal sin of video games.

Susan Arendt:
The Skyrim/Dragon Age Baby

Blending the locations of Skyrim and the characters of Dragon Age 2 would make one damn fine RPG.

Read Full Article

Susan, just out of curiousity - whom did you romance in DA2 and what would be your reaction if Bioware had pulled a Garrus on Varric (that is making your ultimate bro a romance option)?

SpaceMedarotterX:

I'm sorry but you are wrong.

Anders in Dragon Age: Awakening encounters a mage spouting about how the Circle has to be destroyed and the mages freed, and he is disgusted, telling the warden that, while he doesn't agree with how tight the circle is run, he still thinks it's much better than Mages being stoned to death, attracting demons and having no way to control their power.

He has done a COMPLETE fucking 180 in terms of personality, actions, beliefs, and character in general. You can say "Oh but he's merged with Justice now" and I can respond "GREAT! so you fucked up two characters, congratulations"

Fenris is an insufferable JRPG character lost in a WRPG. I'm sorry but the brooding white haired elf (who's Eyebrows don't match by the way) with his lyrium tattoos and his "YOU WOULD NEVER UNDERSTAND MY DARK PAST", wielding a 2-hander bigger than he is, made fucking Cloud Strife Circa ADVENT CHILDREN look Well adjusted and happy.

Merill is retarded. I don't mean that as her character is retarded, I mean she is LITERALLY fucked in the head, Bioware tried to capitalize on Tali and make a 'Moe' Character for Dragon Age, what we got was a complete fucking idiot, who's every line of dialogue grated on my fucking nerves as she "Giggle how cute am I" with all her dialogue, and I was HAPPY to put her out of her misery. then again I killed almost all my party so maybe I'm just a monster. Or maybe they shouldn't be so terrible. And she is NOTHIGN like Morrigan. MORRIGAN looked down on Blood Magic and making deals with demons, she knew better because Flemeth taught her better, Merill is supposed to be the fucking FIRST to the Keeper and she's making retarded mistakes that every mage ever is told not to make.

Oh but if there was ever a message for "Mages are fucking horrible and need to be locked up" it was DA2, the only non-blood mages in the game are Bethany and Anders and the latter is a Terrorist. Oh wait there was the Saarebas, but they're qunari and they know better.

What about Isabela?
What ABOUT Isabela? Her personality is "How many people have I fucking slept with" and "I love freedom, innuendo, innuendo" what was I supposed to take from that, that the character I knew for all of 5 minutes in Origins, was now a party member? Big Whoop.

Want party members I DO like in various games? Sten, Jolee Bindo, Sanger Zonvolt, Bart, Pretty much everyone from Nier, Everyone in Planescape: Torment, a lot of characters who don't serve to go out of their way to fucking ANNOY ME.

I think I love you. You pretty much read my mind.

BTW, the reason for Anders's character derailment is the fact that he was written by David Gaider in DAO:A and by some yaoi fanfiction writer in DA2 (who also wrote Merril I think), who for some bizzare reason got a job in Bioware (forgotten her name - Jennifer something).

Also - how DO you kill Merril?! I wanted to do this ever since she opend he mouth. I wanted to give her away to her clan for execution in Act3 but for some reason the option was never there -_-

Edit: K, my mistake the abomination that is Merril was written by Mary Kirby. I guess she had a fever or something when she was doing that.

So...bland, empty, repetitive environments of Skyrim(a game relying almost solely on Skinners Box techniques) combined with bland, boring characters of Dragon Age 2: A Boring Game. No thank you.

Susan Arendt:
I encourage this union for purely selfish reasons, that I might someday get to play a game that has Skyrim-quality environments and Dragon Age quality characters.

And what game would you then marry Skyage with in order to get rid of the uninspirering, bland (and dare i say terrible?) combat systems both games had? Mass Effect? Baldur's Gate 2? :o)

maxben:

Candidus:
Snip.

Snip.

I'm sorry, but that's an extremely generous view of DA2's characters you have there.

Anders was only in agreement with Vengeance (it isn't justice any more) when Anders was in control, but lived in terror of the fact that Vengeance could surface at any time. This sounds like a fair start, but the way it was written (like a bad DA fanfiction, thanks Helper), Vengeance was basically Edward Cullen's vampirism "curse". It was a plot device that allowed Hamburger to write him just like Edward, which is something she really wanted to do. (She's just a human being, and not a particularly bright or talented one. Her motives don't have to be complex and they likely aren't. I suspect that I'm spot on.)

"I love you, but I'll hurt you, I can't control it, but I love you, but!" Again and again and again. Play the game, romance him, you'll see it plain as day.

Now, even this awfulness she could have achieved without completely losing Anders' original personality, but it's gone! Anders in DA2 is someone else, plain and simple.

It's fine to want to imitate a character from a story you love- even if that character is from a story that is most assuredly a crime against literature itself, like Twilight. Just don't bring it in to your employer's unrelated intellectual property! Fuck. Bad fanfiction belongs on fanfiction.net.

As for Fenris, if you're able to take him seriously through all the obvious target-marketing he's clad in, then you're able to disregard something that constitutes about 50% of him much more efficiently than I. If you've been a victim of slavery, do you smoulder coolly and talk in a silky/stern by turns voice that goes beautifully with your floppy silver hair? Maybe you do. But *if* you do, you're going to have to make peace with the fact that to many of us, you'll come across as a complete joke. The sword-as-big-as-him with skinny arms and magical girl 'power line' tattoos didn't help either.

Varric, that's the dwarf's name! Yeah, I didn't mind him, and as I say I even took him about with me. Memorable though? ... I'll concede this. If he had been a character in a game that didn't drain my soul and will to live straight out through my eyes, I'd probably have put him up on a pedastal. I'd certainly have remembered his name.

Isabella doesn't need revisiting.

Ah yeah, Aveline. Didn't strike a chord with me. Serviceable character. Plays her role, leaves Anders Cullen and Fenris in the dirt. Isn't as good as Varric or Isabella. Multifaceted, deep, and bland-- but that's okay! Bland people are realistic. Somebody has to be. 5 out of 10!

Merril. "Blood Magic is Power at a Price". That's what DA1 taught us. Merril's DA2 arc is that exact same moral told at great, unnecessary length. There's no suspense, no question as to where it's leading. Everything you said to me in your response is visible at a glance, the moment she cuts her hand and uses the power. They did nothing surprising with it. I had to sleep walk through it...

And that really sets the tone for the whole game. Random encounters were too common in the city and took a long time on the higher difficulties. They became a chore, and they gradually made me sick of the undoubtedly splendid combat system. The characters were rubbish, the graphics were rubbish (compared to DA1), the overall story however was alright (people putting Anders' behavior in the context of terrorism was depressing, and reflected more poorly on the people in question than it did the tale).

In my view, the game was a victim of Bioware's junior writers. As a standalone B-game effort, sold at a B-game price and set in its own world, it would have been sensational. Instead, it was a huge step down and an immense disappointment.

purifico:

BTW, the reason for Anders's character derailment is the fact that he was written by David Gaider in DAO:A and by some yaoi fanfiction writer in DA2 (who also wrote Merril I think), who for some bizzare reason got a job in Bioware (forgotten her name - Jennifer something).

Jeniffer "Hamburger Helper" Hepler. Whenever somebody says 'Hamburger' in a discussion about Bioware games, they're talking about Jeniffer. Hells, the studio would be so much better off if all she really did was fetch the fast food and make the coffee...

Susan Arendt:
They let you have a dog.

Never anything for the cat person.

It is my mission to ensure that a kitty cat mod is prepared for skyrim.

My demands:
1. Kittens are collected and deposited in your homes.
2. You must feed them various animal parts.
3. They pounce on and batter around any small objects.
4. They multiply rapidly.

I suppose the characters wasn't the worst part of DA2, but I'd still prefer the quality of characters from DA:O.

But considering the vast amount of characters in Skyrim this wouldn't really be possible with voice acting, so some compromise needs to be made. The most obvious would be not to have voice acted dialogue, would people find that just as sexy?

But one thing that I think lacks in both the DA series and Skyrim is gameplay polish. Both franchises could benefit much more from that. And that may actually be viable from a commercial perspective, because it scales better than adding better dialogue.

So... exploring Skyrim with Avaline, Varric and Merrill in tow?

Yeah. Oh yeah.

Now, that would be game of the year.

I'd find a mix of TES' openness and attention to detail with Demon's/Dark Souls' combat to be better.

Bioware's fallen in recent years as far as I'm concerned.

Keep Dragon Age 2 away from the good games please.

Dragon Age, fine. But Dragon Age 2? That halfassed copy paste fest can go suck dick. That game made me so bored out of my skull that I had forgotten I owned it until I read this article. That's how bad of a game that was. So goddamn awful I decided to repress the memory of spending money on it.

What I want is Star Wars combined with Elder Scrolls.

The Star Scrolls or Elder Wars something. It would be quite epic to visit multiple worlds with big open areas and pretty much engage in an epic space war for the ages.

SpaceMedarotterX:
But then I realized that would be positivly ridiculous, because nobody in their right mind would ever, under any circumstances, for any amount of money, suggest that Dragon Age 2 had good characters.

It kind of did though..

See, you mention Planescape Torment. I actually went back and played Planescape Torment (until the THACO system pissed me the hell off) recently, and you know what, it's really not hugely different. The characters are fairly broad archetypes, heck, two are just rigid personifications of the D&D alignment system.

The one thing I can assume you're talking about, and it would be a fairly legitimate point, is that the characters in Planescape torment took real effort to get to know. That's not even because they had so much more dialogue, it's a lot more to do with the fact that they'd only respond to specific stimuli in the world outside of their respective mission hubs.

I'm not for one second suggesting that the writing in Planescape Torment isn't top notch, just that I strongly suspect a lot of the people who go on about it are somewhat tainted by nostalgia. There are plenty of well written games, Dragon Age 2 is probably the closest we've got in recent years to being one of them.

Aside from Mort and Nordom, how many of the Planescape Torment party NPCs can you remember the names of without looking it up? Even I can't remember one of them, and I only played it again about a month ago.

Candidus:
Now, even this awfulness she could have achieved without completely losing Anders' original personality, but it's gone! Anders in DA2 is someone else, plain and simple.

So? Anders in DA:A is a clown with attention deficiency.

I'll happily slag DA2's version of Isabella off for being the same thing, but this idea that Anders in DA1 was the deep beautiful snowflake which deserved to be preserved just makes me scratch my head. Take the bad jokes of Alistair, subtract the vulnerability and genuine charm, you now have Anders.

Even if everything else you've said is true, and I'm not 100% convinced it is because, to confess a little, I kind of enjoyed the Anders romance and I still think Edward Cullen can go eat a fat mormon dick, I'd still argue his personality is a vast improvement.

I just threw up in my mouth a little at the thought of mixing Skyrim and Dragon Age 2. Why not just say "Ya know what would make that Sistine Chapel thing even cooler looking? Smearing moldy dog shit all over it!" That being said, if you compared Dragon Age 2 to moldy dog shit you'd be insulting moldy dog shit the world over.

Now that is an idea I could get behind. Thinking over it though I think the music isn't as area spesfic as it could be for Skyrim. The only time the sounds and location seemed to sync was in

thiosk:

Susan Arendt:
They let you have a dog.

Never anything for the cat person.

You can be one, that must count for something.

evilthecat:

SpaceMedarotterX:
But then I realized that would be positively ridiculous, because nobody in their right mind would ever, under any circumstances, for any amount of money, suggest that Dragon Age 2 had good characters.

It kind of did though..

That fellow is just being an arse, I don't think you're going to have much of a conversation there.

Knight Templar:
That fellow is just being an arse, I don't think you're going to have much of a conversation there.

Fair enough.. I seem to be an involuntary sucker for internet pugilism sometimes.

Did Dale Cooper come to anyone elses mind when they read the description of this article?
"Blending the locations of Skyrim and the characters of Dragon Age 2 would make one damn fine RPG."

OT: Not a bad idea, I would agree.

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