Skyward Sword

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Skyward Sword

Prove me wrong, fans.

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I think yahtzee and i are the only people who hated this game. The game was boring and not fun at all.

EDIT: What sucks is that my friends have been giving me shit for not liking it

You covered everything to cover. I am a fan of Zelda but I do have to agree with you on this one.

Yahtzee Croshaw:
Skyward Sword

Prove me wrong, fans.

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Agreed.

jackpackage200:
I think yahtzee and i are the only people who hated this game. The game was boring and not fun at all.

EDIT: What sucks is that my friends have been giving me shit for not liking it

Also agreed.

sleepyperson:
You covered everything to cover. I am a fan of Zelda but I do have to agree with you on this one.

Agreed again.

Hm...Seems like I agree.

I watched the video before I throughly played the game (I've still only put like 10 hours into it), at first I was like, "Oh, Yahtzee's exaggerating again...right?" Now, this Zelda fan is disappointed again, I too am a huge fan of Wind Waker (That's my favorite one), Twilight Princess was a disappointment but I still liked it. Personally, I thought motion controls COULD work, I've been an adamant defender of them, Skyward Sword was suppose to be the game that proved it. It did not.

There are things I like about the game, but there's a lot I don't like about it either. I don't think it's "shit", but it should be way better than this. I shouldn't have to play Wii Bowling every time I want to use a bloody bomb. Why does there have to be something fatally wrong with every Zelda (IMO) after Wind Waker? Especially, Spirit Tracks, there was so much good in that one, but the train portions murdered it.

This incoherent mess of a post with was brought to you by one of the legions of Zelda fans that's fed up with this. That said, the new Mario which I just started playing is really good and that's coming from someone who was disappointed with the Galaxy games.

While I respect Yahtzee's opinion on the matter (I have been seeing his arguments quite a lot), I still insist that Skyward Sword is one of the best Zelda games I've played. Granted, I'm yet to finish Link's Awakening, and I thought Ocarina of Time just wasn't very good. Very rarely as I played Skyward Sword did I break immersion, and I feel that this was due to the controls. I never had any issues with control, and they were certainly the best I've ever seen in a game. The game was easy on the eyes, and the characters were memorable and charming.

For me, 3D Zelda games rank with a tie between Skyward Sword and Wind Waker, then Majora's Mask, then Twilight Princess, then Ocarina of Time.

Oh golly, Yahtzee complaining about motion controls. Again.

BUT, I really hated Fi in this one. I don't want to change my goddamn batteries, for fuck's sake!. And yes, I know how to drink a freaking potion half-way through the game, thank you.

I almost miss Navi. Almost.

I haven't played the game yet, but my friend said it wasn't a whole lot of fun because most enemies focus on blocking instead of trying to kill you, trying to shove your face in the fancy 1:1 sword controls

And yet most other reviewers consider this to be the best 3D Zelda game. Maybe they have some different ideas of "fun".

While reading the part about fetch quests, I immediately thought of the Ocarina of Time ice dungeon, but trips to get blue fire are nothing compared to forced strolls through the forest.

Here's another downfall of Skyward Sword, judging by how you said that there are only 3 main areas (forest/water, desert, and volcano): it's not enough world variety. Twilight Princess, for example, had a twilight-based dungeon and the Temple of Time dungeon, not to mention the huge Field with canyons, cliffs, and caves.

For the most part I do like this game, but holy crap do I hate Fi. Yahtzee hit the nail on the head on that one. And I'm surprised that with all the (much deserved) gushing over Wind Waker, he never mentioned that it had a non-annoying companion character, a rarity for the series.

Well, if you do another top 5 and bottom 5, I think I know what'll get B1. Or else, if you're going back to awards...So, anyway, which is it?

I feel the same about Fi. I've been trying to muster the strength to play it again. I put it down after a frustrating two hours of being stopped so Fi could tell me what I already knew. I want to play it and like it, I just don't know if I can. Games such as Skyrim with their lack of hand-holding spoiled me.

Edited for grammarand typos.

On the motion controls thing: just him complaining.

On the comparisons to the other games: fair enough, a very subjective matter, but fair enough.

On the padding examples: Agreed wholeheartedly, especially on the examples give. The entire "Song of the Hero" part of the game can go fuck itself.

However, in the "defend that" claim, I'll just simply use the cover-all excuse that Skyrim fanboys use "Well I have a lot of fun with the rest of the game!" Yes, it's overgeneralizing, but the puzzles were great, the combat was fun, and the characters and story were interesting. Yes, there were some pointless fetch quests, but the rest of the game was fun. And that's why I enjoyed it. And with the exception of the complaining about the controls (when you compare damn near every other reviewer in the industry and video evidence against a person who has gone out of their way to express his hatred of motion controls who seems more reliable?) there were good points, like the padding around the end of the game and Fi being ungodly annoying.

Fi could get annoying since I typically either had a near dead Wii-mote or low health, but she also reminded me of a character I enjoyed from a show I watched. Then again, I never thought Navi was actually that annoying.

But really, complaining about fetch quests in a RPG? Zelda no less? I can't think of a single game that didn't have fetch quests. Getting to them was even easier than most, since all you need is a bird statue.

i went into this preparing to be annoyed (i don't know why i click on things that i think would gain my ire) but i ended up agreeing for the most part. except on twilight princess ( tied with skyward sword for weakest zelda titles i've played)

one of my main complaints is that about 80% of this game is just busywork. wanna go to the water dungeon? go backtrack to the first dungeon and get some water at the end. there was simply way too much retracing. also the lack of ganon. i was really hoping he was behind it all, because at this point i laugh whenevver that happens. also fi was horrendously bland and verbose. also how many times must she say my hearts are low? i mean they're freaking beeping, why do i need more annoying reminders?

interestingly, my favorite zelda games (up to this point) have been the ones to break away from the formula like wind waker and majora's mask. speaking of which, is Majora's Mask coming to the 3ds? i'd be curious to see a zp of it, as it is one of the stranger titles in the series. as in, it has way more atmosphere* than the other ones. or not, because there are hells of the other titles out there to review, and there's been like, what, 4 zelda reviews already?

anyhoo, this article was pretty much my thoughts on the game. also i appreciate you yahtzee. well, as long as you review games i don't feel were all that great.

* italicized for overused buzz word.

Hagiography.
...
Congratulations, Mr. Croshaw, you've sent me running to the google dictionary. It's been a long time since somebody on the internet managed that.

Wow, they really got to you this time eh?

I think part of the reason why the "samey" argument comes up with Skyward Sword is because the Zelda series was somewhat overexposed this year; aside from all the other 25th anniversary stuff Nintendo did there were 6(!) additional Zelda games to play (although 3 of them were only for 3DS ambassadors).

Is it possible to completely agree with this and still like the game?

He's right. The whole fetch quest to get access to the first flame had me thinking wtf. It was the fact that i went through hell to find the key in that first dungeon and because of that hell i expected to get that flame on a silver platter and not another dungeon behind the waterfall. The boss fight made up for the hell but the fetch quest were a pain sometimes. I think that was a joke about fetching the giant fruit for the thunder dragon when link mysteriously pulled a giant fruit out his back trouser pocket. that was hilarious. But over all i had fun. the game was challenging enough and i had a great time playing it.

damn straight yahtzee. fuck Fi. seriously. the worst character. ill take navi over fi. at least navi didn't forcibly stop the game every fucking second to tell me shit i already knew. so far, yeah a couple fetch quests, nothing egregious, and the temples which are 90% of the game are pretty great. hard to say whether it beats wind waker. i know its much easier though :-(

One complaint that usually gets directed at me at this juncture is that pointing out how samey the games are has become a tired argument. I fucking agree, it certainly has, and yet, the problem hasn't gone anywhere, so I'm going to keep using it.

agreed, but I have a bone to pick with the next line:

You wouldn't tell those Occupy Wall Street to sod off because their complaints are getting repetitive.

I wouldn't, you wouldn't, but a good chunk of people would. And have. People are "sick of" Occupy's complaints, even though the problems aren't fixed. Similarly, people were "sick of" protests over the War in Iraq, the PATRIOT ACT, and so on. It's one of the reasons I'm pretty sure SOPA will eventually pass, because eventually the same people who are all "THEYZ GUN TAEK MAH UTOOB!!!!!" Will be all "I'm sick of people bitching about this."

What I'm saying is, they will do it for Occupy. And if they will do it for that, you're damn right people will do it for a video game.

Xman490:
And yet most other reviewers consider this to be the best 3D Zelda game. Maybe they have some different ideas of "fun".

Critics who really shouldn't be into dubstep are praising dubstep as a phenomenon. It's possible that Dubstep is just that awesome, but more likely that people are being cowed into speaking extra nicely about it for fear of being considered dated.

It's also possible that everyone but Yahtzee loves the game and thinks it is without sin, but it's more likely that an industry that is quick to heap false praise on games is still doing it. Doesn't mean that the game isn't fun, or good, but I kind of have to apply the Occarina's Razor of Time here. Perhaps it's still not worthy of the praise it's getting, in the vein of just how fun it is. And just how good it is. People in the ZP thread were trying to deny that the game even had the flaws Yahtzee brought up. A lot of reviewers won't even go there.

As a biased gamer who didn't feel much praise for any Zelda game (except for A Link to the Past and the Minish Cap), damn this post felt good. xD

If there's a game that should be exposed more, it must be Golden Sun.

*Searches through armory for flame shield*

Zachary Amaranth:

One complaint that usually gets directed at me at this juncture is that pointing out how samey the games are has become a tired argument. I fucking agree, it certainly has, and yet, the problem hasn't gone anywhere, so I'm going to keep using it.

agreed, but I have a bone to pick with the next line:

You wouldn't tell those Occupy Wall Street to sod off because their complaints are getting repetitive.

I wouldn't, you wouldn't, but a good chunk of people would. And have. People are "sick of" Occupy's complaints, even though the problems aren't fixed. Similarly, people were "sick of" protests over the War in Iraq, the PATRIOT ACT, and so on. It's one of the reasons I'm pretty sure SOPA will eventually pass, because eventually the same people who are all "THEYZ GUN TAEK MAH UTOOB!!!!!" Will be all "I'm sick of people bitching about this."

What I'm saying is, they will do it for Occupy. And if they will do it for that, you're damn right people will do it for a video game.

Xman490:
And yet most other reviewers consider this to be the best 3D Zelda game. Maybe they have some different ideas of "fun".

Critics who really shouldn't be into dubstep are praising dubstep as a phenomenon. It's possible that Dubstep is just that awesome, but more likely that people are being cowed into speaking extra nicely about it for fear of being considered dated.

It's also possible that everyone but Yahtzee loves the game and thinks it is without sin, but it's more likely that an industry that is quick to heap false praise on games is still doing it. Doesn't mean that the game isn't fun, or good, but I kind of have to apply the Occarina's Razor of Time here. Perhaps it's still not worthy of the praise it's getting, in the vein of just how fun it is. And just how good it is. People in the ZP thread were trying to deny that the game even had the flaws Yahtzee brought up. A lot of reviewers won't even go there.

Yup, almost the entire industry is scared to make fun of Zelda. I'm sure that's it.

Thank you Croshaw, Thank you...

Mmmm... really thats all I have to say now...

I agree with just about everything Yahtzee said. I won't defend Skyward Sword's faults, even though I still genuinely liked the game. I found it fun, though I guess it's because I sort of fared better through the game's shortcomings. Read some of the replies on the previous thread and shook my head at some of the defences.

The final arc with the fetch quests was a joke. 100% padding, 100% unneeded, WHY was it there? If there was a fast travel thing like TP then I wouldn't have minded as much, but since I was forced to go back and forth between areas by foot and bird, escort the little robot, running everywhere. Sheesh.

OH AND THAT ENDING! Despite how generic Zelda was here, I was happy to see her and Link back together. The whole thing with Impa I could stand too, though we never get enough exposure to connect. But the thing with Fi? Felt NOTHING. Midna was adorable, interesting design, her arc was great, she really did aide you in your quest (can't remember when she ever was annoying), and...er...she was SO DAMN ADORABLE. Whenever something happened to her, there would be an emotion. Fi...not so much. She was pretty when she was dancing and her general design was cool, but her speech pattern, constant nagging, and her singing (0___0) was...bad. I never felt anything for her, and the ending just seemed like they were trying to squeeze any sort of response out of my cynical little heart. Above everything else (motion controls, samey designs, etc) I would stand behind Yahtzee and those who share that opinion on Fi. I honestly can't think of a single defence for her.

Without exaggerating I can name about 20 or 30 flaws in Skyward Sword including some and even more of what Yahtzee mentioned. (Except the motion controls critics, those are just retarded). But even so, the game is excellent, better Zelda than Twilight Princess and in my opinion much better than Windwaker (to be fair I've only played WW after SS). And one of the top games of the year, for me of the decade.

Oh yeah, FUCK FI.

Anoni Mus:
Without exaggerating I can name about 20 or 30 flaws in Skyward Sword including some and even more of what Yahtzee mentioned.

Name them.

The "flaws" that Mr. Crosshaw mentioned aren't flaws at all, because I did not notice them and they did not hinder my enjoyment in any way whatsoever.

I probably wouldn't have enjoyed twilight princess half as much if it wasn't for Midna, I think she is one of the most interesting chars in any game and she is certainly one of the best if not the best sidekick char in any game.

itsmeyouidiot:

Anoni Mus:
Without exaggerating I can name about 20 or 30 flaws in Skyward Sword including some and even more of what Yahtzee mentioned.

Name them.

The "flaws" that Mr. Crosshaw mentioned aren't flaws at all, because I did not notice them and they did not hinder my enjoyment in any way whatsoever.

If you didn't notice them, that doesn't mean that they don't exist. It just means you didn't notice them, or didn't consider them to be flaws. Because you're a different person. Who has different opinions. That are different from Yahtzee's. Which are also different. Because you're different people.

I played and preferred the Wii version of Twilight Princess, not because of the motion-controlled sword-swinging (which was pointless and would have been better accomplished by a button press), but because of the pointer. I'm a firm believer that the Wii Remote's motion controls are useless for serious action games (though a shake here and there is harmless), but the pointer is something really worthwhile. Whenever I aimed the bow or clawshots with the pointer in Twilight Princess, I flashed back to the shooting gallery games in Ocarina of Time and how they would have been much easier like this. Aiming with the pointer is much faster and more accurate than using the control stick, and for me that more than made up for the (mercifully sparse) motion controls.
Personally, I was hoping that Nintendo's next controller was just going to be a regular controller with that pointer on it. I suppose that camera and the touch screen are like the pointer but better, so I'm happy now, though I probably would have been satisfied by just a controller with a decent amount of buttons.

Hal10k:

itsmeyouidiot:

Anoni Mus:
Without exaggerating I can name about 20 or 30 flaws in Skyward Sword including some and even more of what Yahtzee mentioned.

Name them.

The "flaws" that Mr. Crosshaw mentioned aren't flaws at all, because I did not notice them and they did not hinder my enjoyment in any way whatsoever.

If you didn't notice them, that doesn't mean that they don't exist. It just means you didn't notice them, or didn't consider them to be flaws. Because you're a different person. Who has different opinions. That are different from Yahtzee's. Which are also different. Because you're different people.

Having a different opinion is one thing, but saying nothing but the meanest and cruelest insults imaginable is another.

There's a common saying where I come from, it goes something like: "If you don't have anything nice to say, don't say anything at all." Constructive criticism is one thing, but spewing hatred and bile is another thing entirely, and it certainly isn't comedy.

Imagine that I verbally ripped everything you hold dear to shreds. How exactly would anyone in their right mind find that funny?

TheomanZero:
I played and preferred the Wii version of Twilight Princess, not because of the motion-controlled sword-swinging (which was pointless and would have been better accomplished by a button press), but because of the pointer. I'm a firm believer that the Wii Remote's motion controls are useless for serious action games (though a shake here and there is harmless), but the pointer is something really worthwhile. Whenever I aimed the bow or clawshots with the pointer in Twilight Princess, I flashed back to the shooting gallery games in Ocarina of Time and how they would have been much easier like this. Aiming with the pointer is much faster and more accurate than using the control stick, and for me that more than made up for the (mercifully sparse) motion controls.
Personally, I was hoping that Nintendo's next controller was just going to be a regular controller with that pointer on it. I suppose that camera and the touch screen are like the pointer but better, so I'm happy now, though I probably would have been satisfied by just a controller with a decent amount of buttons.

I agree. I had a lot of trouble trying to play Black Ops Zombies and Halo: Reach on Xbox 360, but I can play Metroid Prime just fine. I also agree that the "waggle" command is kind of annoying, though it never hampered my enjoyment very much...

What little I played of the game:

- The graphics sucked on a 40 inch 1080p HDTV
- The art style sucked
- The controls sucked, I honestly preferred the waggle of TP. I can't be bothered to be perfect. I really prefer a standard controller.
- The enemies seemed to be designed around the controls instead of around good gameplay
- The world seemed very small, perhaps because it was broken up into disconnected sections unlike how Hyrule field/the ocean was connected to everything else

If you really have to keep returning to places, well, that's no better than Phantom Hourglass.

itsmeyouidiot:

Hal10k:

itsmeyouidiot:

Name them.

The "flaws" that Mr. Crosshaw mentioned aren't flaws at all, because I did not notice them and they did not hinder my enjoyment in any way whatsoever.

If you didn't notice them, that doesn't mean that they don't exist. It just means you didn't notice them, or didn't consider them to be flaws. Because you're a different person. Who has different opinions. That are different from Yahtzee's. Which are also different. Because you're different people.

Having a different opinion is one thing, but saying nothing but the meanest and cruelest insults imaginable is another.

There's a common saying where I come from, it goes something like: "If you don't have anything nice to say, don't say anything at all." Constructive criticism is one thing, but spewing hatred and bile is another thing entirely, and it certainly isn't comedy.

Imagine that I verbally ripped everything you hold dear to shreds. How exactly would anyone in their right mind find that funny?

You learn to turn the other cheek and move on. I loved Catherine but I can still enjoy Yahtzee's review of it. His review in no way is going to stop me from loving the game. Take it with pure entertainment value instead of a personal attack.

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