Zero Punctuation: Star Wars: The Old Republic

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I'm surprised you went ahead and tackled SWToR actually and what a funny and witty video was made from the whole thing.

You've done it again Yahtzee,"tip my hat" to you.

PS: Loved the pun @ the end.

Fantastic final joke.

I'm not surprised Yahtzee would assume you'd get light or dark points according to what happens, since the actual system is a bit of a cop out.

"Yeah, I know I stood by and did nothing while my psycho team mates blew those innocent men out of an airlock, but I was thinking about saving them so I'm still a good guy."

RaikuFA:

Zachary Amaranth:

RaikuFA:
Not playing this one till I know if its true that you get banned for being in a higher level than you're supposed to.

Say what? Never heard this one. Not saying you're wrong, just asking for clarification.

http://i.imgur.com/j2CQY.jpg

Saw this and turned me away from this game, but I still feel its BS.

So you were turned off by a hoax(the bannings were all gold farmers, there were a few 24 and 72 hour suspensions for people using exploits, but they all got multiple warnings for using said exploits) and idiots who couldn't understand that when using the internet for anything important using apps like NoScript designed to break specific internet functions can interfere with said transactions?

Oh, you played a Smuggler...I'm so sorry. I found it to be one of the worst stories in the game.

Imperial Agent (the Empire equivalent of Smuggler) being the best, of course. While the Smuggler story felt phoned in and padded, the Imperial Agent story progressed in such a logical and compelling way that I didn't feel like I was just being dragged to the next planet along with everyone else.

Plus, it actually feels like a fun and unique addition to the Star Wars universe. You get to see the Empire in a different light than you usually do, the morality is more interesting, and it doesn't revolve around the Jedi and Sith (who have both gotten very boring). Plus you get to be Space James Bond, so that's cool too. (It also has the best cast of companion characters by far, not counting the first one you get. She's horrible. But her unrelenting bitchiness does get kind of funny.)

Of course what happens after you reach 50 is a different story. I'm pretty much just sitting around waiting for expansions now. But I will play them; I just love the characters that much.

Hopperdopper:
He didn't even mention the graveyard servers IN PEAK HOURS,

As a fellow misanthrope (fellow to Yahtzee, not you) I would guess he probably didn't notice graveyard servers, because he didn't care if there were other people there (and, in fact, probably enjoyed there not being a bunch of people around.)

I did not expect him to review mmos, lend alone swtor, but i am surpised he liked it somewhat.

You actually get the DS/LS points that you selected, not what others select.

Also, you do get a princess, and you are able to sleep with her.

The smuggler storyline is a pretty shameless love letter to Han Solo

I actually laughed out loud A LOT at the Mass Effect wheel reading: Shut up, Don't care and Fuck Off.

And after the day I've had, I am incredibly appreciative of that fact.

Anyway, seems like he... errr... didn't hate it? For a while? Rare faint praise!

Yahtzee occasionally reviews mummorpuggers, but I don't think he's ever liked one. Nevertheless, it's still entertaining to see how he'll re-interpret the acronym "MMORPG."

I'm confused as to why this game isn't more popular it's actually very good. I guess it's because it's an MMO *shrug*. Yahtzee is right you can actually play it as a very satisfying single player game, feels a bit like Mass Effect.

I know Yahtzee doesn't read these forums but you can turn Corso's Grapple ability off by expanding the companion bar and right-clicking the ability so the green light is off.

Hopperdopper:
Are we talking about the same game here?

He didn't even mention the graveyard servers IN PEAK HOURS, FPS issues, brainless rude ToRons, 300 mil dollar project that coughed up this mess of a game and promising an experience in the words of, "unlike other mmorpgs, you DON'T grind or fight a big monster with lots of people in ToR, because that isn't very heroic".

Alright man...

There were over 200 people on my server last night at about 7 pm central time. So yeah, not EVERY sever is a graveyard. In fact I'd doubt even most of them are.

FPS issues. I haven't had any on my rig. Maybe you need a new machine? Throw this in as a criticism of the game if you want but ultimately it can be said it was an issue on your end.

"Brainless rude ToRons." In my experience, so far, I've had one bad experience with another community member. Surprise surprise he wasn't there to play the game he was there to steal kills from other players and ask "umad" over and over again.

You haven't seen the figures for how much was spent on the game. All you have is estimates from industry analysts (the same ones you same people say are wrong when they said concerns about the game were overestimated)

And yeah. There are big monsters you fight or grind with other players, but to be honest I haven't run into a single one that is REQUIRED to continue on the game.

All of your criticisms come down to your own opinion or experiences and none of them are facts so quit trying to pass them off as such.

Not nearly as bad from him as I expected considering his disdain for MMO's.

JMeganSnow:
Just a quick note: If you choose light side and the convo "winner" chooses dark side (and vice versa) you do actually get points for your choice, not the resulting choice. Which can make the group stuff HILARIOUS.

I actually found the convo system to be MORE fun when you're in a group.

Depends actually. If the choice is an option of "go back to place A or go to place B", if you chose that you wanted to head back to Place A, and the player choice that won was go to place B, you end up being forced going to B.

Which annoys me a little.

Raithnor:
I know Yahtzee doesn't read these forums but you can turn Corso's Grapple ability off by expanding the companion bar and right-clicking the ability so the green light is off.

Indeed you can. But I got a huge kick out of yahtzee's complaint here. For gunslingers, that has to be the worst possible ability your companion could have, and it's turned on by default. My understanding of the system is that cover is directional, so Corso not only pulls a guy close, but if he's standing behind you when combat starts, he negates your cover for one enemy. Really boneheaded move on the designers' part.

Oh well, at least when you turn it off, it seems to stay off, now. Back in the early access, I had to turn it off a lot.

EDIT: You know, I bet it'd be bad for scoundrels too. For example, if you're trying to set up a close range combo and Corso pulls the guy away. It's like the one companion for sith warriors who has a knockback ability, always knocking guys out of melee range right as you're getting your lightsaber combo going. At least by the time you get that guy, you have the ability to lightsaber throw, and you can often jump to the guy.

Star Wars just won't bloody well die will it? Granted, an MMO is probably the best way to keep the interest of the bigger nerds, but for the rest of us there hasn't been a good SW movie since Return of the Jedi and there hasn't been so much as a half-decent SW game since KOTOR.

And what's this about the Star Wars movies being re-released in 3D? Good idea, when's first movie out? They're doing Episode I first, you say? Great, now the kids won't appreciate what was probably the best plot twist in sci-fi history when they get to Empire. You're dumber than I thought, George...

I am waiting on them to allow Jedi to dual wield pistols.

Scarim Coral:
Oh man how did no one make a joke about "Han Solo" until Yatzee did? (Unless they already did and I didn't see/ hear it until now).
I wonder if his opinion would changed if he had a longer time to play it?

Never seen Zoolander, huh? They made that joke back in 2001.

Still a great joke though.

Labcoat Samurai:

EDIT: You know, I bet it'd be bad for scoundrels too. For example, if you're trying to set up a close range combo and Corso pulls the guy away. It's like the one companion for sith warriors who has a knockback ability, always knocking guys out of melee range right as you're getting your lightsaber combo going. At least by the time you get that guy, you have the ability to lightsaber throw, and you can often jump to the guy.

Kaliyo has the same ability for the Agent. It's more useful for Operatives because she brings the ranged guys to you who'd you normally have to chase down. Since you have the stealth field generator, you have time to setup your combo in advance and your companion is right next to you.

I run a Sith Juggernaut so I generally don't use the tanks unless I want conversation affection points. One thing I've found effective is to have the healing or tanking companion attack the enemy next to the one I'm attacking. When I run Quinn I turn off his blaster attacks and just have him hold one of the other enemies.

mjc0961:

Scarim Coral:
Oh man how did no one make a joke about "Han Solo" until Yatzee did? (Unless they already did and I didn't see/ hear it until now).
I wonder if his opinion would changed if he had a longer time to play it?

Never seen Zoolander, huh? They made that joke back in 2001.

Still a great joke though.

Actually I have (got it on DVD) although it has been years since I last watched it (man I need to watch it again sometime soon).

As everyone has already mentioned,

1. When making moral decisions, you only get the lightsight/darkside points for the decision you make. Furthermore, "neutral" gear is to be patched into the game later, from what I understand

2. The NPC companion your referring to can be equipped with a melee weapon (making the harpoon make much more sense) but more importantly that ability can be turned off with a simple click if you bother to faff about with the companion controls. Didn't bother asking anyone in game anything I take it?

Raithnor:
I know Yahtzee doesn't read these forums but you can turn Corso's Grapple ability off by expanding the companion bar and right-clicking the ability so the green light is off.

TsunamiWombat:

2. The NPC companion your referring to can be equipped with a melee weapon (making the harpoon make much more sense) but more importantly that ability can be turned off with a simple click if you bother to faff about with the companion controls. Didn't bother asking anyone in game anything I take it?

This does, however, raise the question of why your companion would have a switch saying "become retarded and inconvenience the player". And, more importantly, why it is off for default.

Ah yes, the third bloke from the left. What a great character he was.

Anyway, sounds like a nice MMO but I'm waiting for another one to be released, so I'll skip this one.

That pun at the end really hurt, physically. I groaned, leaned back, and nearly fell off my chair. I did hit my leg on my desk though.

aftohsix:

There were over 200 people on my server last night at about 7 pm central time. So yeah, not EVERY sever is a graveyard. In fact I'd doubt even most of them are.

Hell by 9 pm on my server there are well over 300 people on Both faction fleets. I haven't seen any "dead" servers.

Oh my god. That must have been the best pun ever.
Also: Yahtzee using a rage face?
I never thought I'd see the day.

RaikuFA:

Zachary Amaranth:

RaikuFA:
Not playing this one till I know if its true that you get banned for being in a higher level than you're supposed to.

Say what? Never heard this one. Not saying you're wrong, just asking for clarification.

http://i.imgur.com/j2CQY.jpg

Saw this and turned me away from this game, but I still feel its BS.

Woooooooow. Really hope that's not true, because that's just BAD.

ZippyDSMlee:
I am waiting on them to allow Jedi to dual wield pistols.

Roll a Bounty Hunter, choose Mercenary, then wear the customizable Sith Warrior robes. Or Roll a Smuggler, choose Gunslinger, then wear the customizable Jedi Sentinel armor.

Zachary Amaranth:

RaikuFA:

Zachary Amaranth:

Say what? Never heard this one. Not saying you're wrong, just asking for clarification.

http://i.imgur.com/j2CQY.jpg

Saw this and turned me away from this game, but I still feel its BS.

Woooooooow. Really hope that's not true, because that's just BAD.

aa yes, little snips of text without any context whatsoever
obviously must be 100% true and accurate

EmperorSubcutaneous:
Oh, you played a Smuggler...I'm so sorry. I found it to be one of the worst stories in the game.

Imperial Agent (the Empire equivalent of Smuggler) being the best, of course. While the Smuggler story felt phoned in and padded, the Imperial Agent story progressed in such a logical and compelling way that I didn't feel like I was just being dragged to the next planet along with everyone else.

Plus, it actually feels like a fun and unique addition to the Star Wars universe. You get to see the Empire in a different light than you usually do, the morality is more interesting, and it doesn't revolve around the Jedi and Sith (who have both gotten very boring). Plus you get to be Space James Bond, so that's cool too. (It also has the best cast of companion characters by far, not counting the first one you get. She's horrible. But her unrelenting bitchiness does get kind of funny.)

Of course what happens after you reach 50 is a different story. I'm pretty much just sitting around waiting for expansions now. But I will play them; I just love the characters that much.

This. All of it. The Imperial Agent is by far the best story I've seen in the game so far. The Smuggler story is just so damn disappointing, and if I had started with Smuggler instead of Imperial Agent I probably would've quit the game weeks ago.

DVS BSTrD:
So apparently even if you chose ranged combat you still end-up spending a good chuck of the game fiddling with your lightsaber.

......If you choose a ranged class you never touch a lightsaber, if you choose a jedi class you never touch a pistol.

DVS BSTrD:
So apparently even if you chose ranged combat you still end-up spending a good chuck of the game fiddling with your lightsaber.

......If you choose a ranged class you never touch a lightsaber, if you choose a jedi class you never touch a pistol.

RaikuFA:
Not playing this one till I know if its true that you get banned for being in a higher level than you're supposed to, and I'm really hoping its fake.

It's not fake, just somewhat misrepresented... the problems involved aren't quite what some people reported they were.

What happened was Bioware put all these high level treasure chests into open-world PVP zones on high level planets, presumably to draw people into them on PVE servers so they will kill people over the loot. There are however no NPCs or monsters present.

A few enterprising players decided it would be a fun way to become rich with minimal effort by exploiting knowlege from Beta, heading to these high level planets, and grabbing level 40-50 loot with their level 15 characters. With no monsters, and nobody really doing much PVP in such zones that have no other point on PVE servers, they pretty much just sat there collecting the chests as they re-spawn.

Now, here is where things are both good and bad. Bioware did NOT come swooping down like the hand of god and smacking people with the banhammer for exploiting. Rather arbitrary code inside the game banned these players as gold farmers, since this basic behavior (farming chest... which farmers in some games used very complicated botting for) is well known. Basically the game recognized that they were picking up the same chests for hours and hours on end without doing anything else in the game, and their characters didn't even really belond in the location they were in. As a result they wound up getting auto-banned and locked out of EA.

Now this is a good thing and a bad thing, the guys were exploiting by working the system to get an advantage, and this kind of thing is a problem with gold farmers (or credit farmers in Old Republic Online), the big problem is there was no real human review process here since apparently EA/Bioware doesn't want to pay people GMs to you know... actually act like GMs. There should have been warnings, or at least someone looking at the situation. These guys DID deserve to have their ill-gotten gains deleted, perhaps with the deletion of the characters they were farming with, but permanantly locking them out of ToR, and banning them from all their other EA products by association for this when nobody actually stepped in? That's a bit excessive.

On the positive side this does send a hardcore message to exploiters, but it also does show that the system is running on autopilot, and that's never a good thing.

The point here is that you can go to whatever planet you want to, you don't get banned for going to higher level zones or anything, you won't even get banned for picking up high level treasure chests. But if you do something fairly shady like this... they aren't letting it go like in other games.

-

As far as Yahtzee's review goes, he's spot on about a lot of things. I really want to like this game, but he's correct that it's probably going to wind up getting crushed by WoW because in the final equasion it's a mere shadow of what it could have been. The space combat aspects of things are a huge joke, and while the storylines are nice, they do run into problems. The Smuggler bit is a good example of disjointed storytelling that doesn't nessicarly make a lot of sense, in my case I tend to look at the Jedi Counslar I've been playing as another example, but I don't want to post spoilers.

We'll see how things pan out, I don't think ToR is going to be a failure in the long run, but I don't expect it to be continuous blockbuster a lot of people heralded it as. Sadly, looking at area populations on the server I'm playing on, it does seem the crowds are thinning out.

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